Riptide Champion: Difference between revisions

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m i think including crosspaths in these is redundant when the lower tier upgrades already include it
 
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'''Riptide Champion''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It throws single freezing tridents that grow in size and damage as they travel, each producing two opposing wavelets laterally from the initial projectiles after expiring. Additionally, the tower gains +4 base range (from 28 to 32), and slower projectile speed, but attacks every 1.5 seconds instead of 1.2 seconds.
'''Riptide Champion''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It replaces its original trident [[attack]] with a new trident attack that fires every 1.5 seconds instead of every 1.2 seconds (20% slower than before) and has 32 units of [[range]] instead of 28 units. Its tridents move slower and don't create splashes, but they now grow in size and [[damage]] as they travel, and they spawn two wavelet projectiles laterally at the end of their lifespans or upon colliding with a wall (they do not spawn by running out of pierce).


The trident deals 4 damage, +2 Frozen damage, and scales damage at a steady rate of 50% per second as it travels (75% per second with 2-3-0) as it travels. Projectiles are capped at ×2 scaling (×3 with 2-3-0), but expire earlier. Tide splits have 4 damage and do not scale damage, unlike the trident, and lose projectile size as they travel. Bloons are frozen for 1 second, with 50% penalty against [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s (0.5 seconds).
At base, both the tridents and the wavelets have 25 [[pierce]], deal 4 [[damage type|Frigid-type]] [[damage]] and +2 damage to frozen Bloons, and [[freeze]] all layers of Bloons they deal damage to for up to 1 second (0.5 seconds for [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s). They pass through [[White Bloon (BTD6)|White Bloon]]s and [[Zebra Bloon (BTD6)|Zebra Bloon]]s (but not [[Purple Bloon (BTD6)|Purple Bloon]]s) instead of colliding with them unless [[buff]]ed to be able to deal damage to them. Per second of travel time, the tridents gain 50% more damage (capped at 3× damage, though this is functionally impossible to reach without projectile lifespan buffs) and 10% more radius, while the wavelets lose 20% radius (but do not lose damage).<section end="lede"/>


==Mechanics==
[[Crosspath]]ing with [[Trident Efficiency]] and [[Trident Swiftness]] modifies the trident attack's [[attack speed]], projectile speed, and projectile lifespan by the same ratio as the previous tier, but Trident Swiftness also increases the tridents' growth rate to 75% damage and 15% radius per second to compensate for their reduced lifespan. Crosspathing with [[Echosense Precision]] gives its trident projectiles a slower rotation rate to compensate for their slower travel speed and does not allow its wavelets to seek Bloons.
===Trident===
Tridents grow in projectile radius and damage at a steady rate of 50% per second and create two wavelets at 180° spread that deal non-scaling damage and lose projectile size as they travel. Tridents have 25 pierce, 4 damage, +2 damage to frozen Bloons, and 1.5385 seconds projectile lifespan. It has a projectile speed of 130.
 
With [[Trident Swiftness]] (2-3-0), projectile speed increases to 195 but lasts 1.0256 seconds, resulting in about the same projectile distance, and scales damage at 75% per unit time, resulting in the same damage when expired by time.  
 
With [[Echosense Precision]], the Trident now seeks at a turn rate of 169°/s.  


== Stats ==
== Stats ==
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{{main gallery|Mermonkey}}
{{main gallery|Mermonkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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==In other languages==
==In other languages==
{{Langs needed|Add the upgrade names and upgrade descriptions}}
{{BTD6 last updated|55.2|section=y}}
{{langlist
|key=Riptide Champion
|label=Name
|collapsed=
|ar  =بطل ضد التيار
|da  =Tidevandets mester
|de  =Strömungs-Champion
|es  =Campeón de las aguas revueltas
|es-la=Campeón de marea
|fi  =Ristiaallokon mestari
|fr  =Champion des courants
|it  =Campione delle correnti
|ja  =離岸流チャンピオン
|ko  =해류의 제왕
|nl  =Kampioen van de getijden
|no  =Tverrstrøm-mester
|pl  =Mistrz odpływu
|pt-br=Campeão da Contracorrente
|ru  =Приливной чемпион
|sv  =Ripströmmästare
|th  =ริปไทด์แชมเปี้ยน
|tr  =Ters Akıntı Şampiyonu
|zh-cn=激流冠军
|zh-tw=激流鬥士
}}
{{langlist
|key=Riptide Champion Description
|label=Description
|collapsed=
|ar  =يستمد الميرمانكي طاقته من البحر. يمكن للرماح ثلاثية الشعب فرقعة البالونات المصنوعة من الرصاص، والنمو في القوة في أثناء سفرها، والتحطم بقوة مدمرة.
|da  =Havaber henter energi fra havet. Treforker kan springe bly-bloons, vokser i kraft efter affyring, og styrter ned med ødelæggende kraft.
|de  =Meeraffen beziehen ihre Energie vom Meer. Die Dreizacke können Bleibloons platzen lassen, werden unterwegs größer und stärker und schlagen vernichtend ein.
|es  =El siremono obtiene energía del mar. Los tridentes pueden hacer explotar bloons emplomados, aumentar su poder mientras viajan y golpear con una fuerza devastadora.
|es-la=El tritomono extrae energía del mar. Los tridentes revientan bloons emplomados, aumentan de tamaño y potencia mientras avanzan y chocan con fuerza devastadora.
|fi  =Merenapina vetää energiaa merestä. Atraimet voivat poksauttaa lyijyblooneja, tehostuvat liikkuessaan ja iskevät tuhoavalla voimalla.
|fr  =Le siringe tire son énergie de la mer. Les tridents peuvent faire éclater des Bloons en plomb, gagnent en taille et en puissance au fur et à mesure qu'ils se déplacent et s'écrasent de façon dévastatrice.
|it  =Le sirenscimmie traggono energia dal mare. I tridenti possono far scoppiare i bloon di piombo, aumentare di potenza durante il viaggio e schiantarsi con una forza devastante.
|ja  =人魚モンキーが海からエネルギーを取得する。進んでいくと三又槍は鉛ブルーンを割れるようになり、パワーも増え、物凄い威力で破壊する。
|ko  =바다원숭이가 바다로부터 힘을 얻습니다. 납 풍선을 터트릴 수 있게 된 삼지창이 날아가면서 점점 크기가 커지고 위력이 증가해 목표물과 접촉할 때 어마어마한 살상력을 발휘합니다.
|nl  =Zeemeeraap put energie uit de zee. Drietanden kunnen Loden Bloons laten knallen, worden sterker naarmate ze afstand afleggen en landen met verwoestende kracht.
|no  =Havape får energi fra havet. Treforker kan poppe bly-bloons. De vokser seg sterkere mens de reiser, og de krasjer med knusende styrke.
|pl  =Małpka syrenka czerpie energię z morskich głębin. Trójzęby mogą przekłuwać ołowiane blony, a także stają się większe i potężniejsze, po czym spadają na wrogów z niszczycielską siłą.
|pt-br=O Macaquático tira energia do mar. Os tridentes podem estourar Bloons de Chumbo, aumentam de poder conforme viajam e colidem com uma força devastadora.
|ru  =Морбезьяны черпают силу из моря. Трезубцы могут пробивать свинцовые шары, в полете увеличиваются и усиливаются, а потом бьют с ужасающей мощью.
|sv  =Havsapan hämtar energi från havet. Treuddarna kan smälla Blybloons, växer i kraft under sin färd och kraschar med förödande kraft.
|th  =เมอร์มังกี้ยืมพลังจากท้องทะเล ตรีศูรสามารถทำให้บลูนตะกั่วแตก พลังมากขึ้นเมื่อขว้างออกไปและกระทบเป้าหมายด้วยพลังทำลายล้างอันล้นหลาม
|tr  =Deniz Maymunu denizden enerji çeker. Yabalar Kurşun Bloon'ları patlatabilir, yol alırken gücü artar ve yok edici bir güçle çarpar.
|zh-cn=人鱼猴子从海洋中汲取能量。三叉戟可以击破铅气球,在飞行过程中威力会逐渐增大,并以毁灭性的力量撞击地面。
|zh-tw=美人魚猴從海洋中汲取能量。三叉戟可擊破鉛氣球,並在飛行過程中增長力量,最後以毀滅性的力量撞擊敵人。
}}


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==Navigation==
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