Dark Champion (BTD6): Difference between revisions

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m Text replacement - "BTD6 upgrade stat list" to "BTD6 stat list by upgrade"
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Strategy: crosspath mention
 
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{{for|the upgrade in [[Bloons TD Battles 2]]|Dark Champion (Battles 2)}}
{{for|the upgrade in [[Bloons TD Battles 2]]|Dark Champion (Battles 2)}}
{{bot generated}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Dark Champion
|id=Dark Champion
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|tower=Super Monkey
|tower=Super Monkey
|path= 3
|path =3
|tier= 4
|tier =4


|cost  =55555
|cost  =55555
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|xp    =47500
|xp    =47500
}}
}}
'''Dark Champion''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''.
'''Dark Champion''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It attacks 100% faster, alternate shots between left and right hands, and each shot now lacks projectile deviation by default.<!--trust me about the lack of projdev--> Also, it upgrades the following:
 
* Damage increased by +1
** [[Ceramic damage]] increased by +2
** [[MOAB-Class damage]] increased by +1
** [[Camo damage]] increased by +1
* Pierce increased by +4
* Range increased from 53 to 57 units
* Damage type changed to [[Damage#Normal / Acid|normal]], allowing blades to pop all Bloon types
* Blades granted the ability to bounce to nearby targets, with a bounce distance equal to base range, and bounces target Close.
** Jump distance is 57 [[Unit|units]] with a limit of 8 jumps, and 0.1s cooldown per bounce. The projectile has 0.6s lifespan, so it only does up to 6 unless given projectile lifespan buffs.
* [[Knockback (BTD6)|Knockback]] effect upgraded to stop [[Ceramic Bloon (BTD6)|Ceramic]] and [[Lead Bloon (BTD6)|Lead Bloons]] from moving entirely, instead of moving at 10% speed
* Projectile size increased from 4 to 5, while not changing projectile size with top-path crosspathing
* Darkshift ability's range increased to infinite, allowing it to move Super Monkey anywhere on the screen


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Super Monkey|004}}
{{BTD6 stat list by tiers|Super Monkey|004}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 upgrade cost list|Super Monkey|3|4}}
{{BTD6 cost list by upgrade|Super Monkey|3|4}}
 
==Strategy==
{{BTD6 last updated|51.2|section=y}}
Dark Champion is an expensive late game tower with enough power to function as a carry when supported with {{BTD6|Overclock}}. Global teleports, knockback, and projectile ricochet help it effectively deal with most rounds, but it has poor single target damage for its cost and needs support to handle the round 100 {{BTD6|BAD}}.
 
2-0-4 crosspath is much preferred for maximized attack speed, since it already gains a sizeable pierce bonus and cannot synergize with [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]].


==Update history==
==Update history==
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{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 004-SuperMonkey.png|Portrait
BTD6 004-SuperMonkey.png|Portrait
BTD6 SuperMonkey DarkChampionUpgradeIcon.png|Upgrade icon
BTD6 SuperMonkey DarkChampionUpgradeIcon.png|Upgrade icon
BTD6 SuperMonkey DarkChampionUpgradeIconAA.png|Ability icon
BTD6 004-SuperMonkeyInsta.png|[[Insta Monkey]] icon
BTD6 004-SuperMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>