Crossbow (BTD6): Difference between revisions

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Strategy: isn't abr just its own thing? we are assuming standard roundsets when we mention rounds by default.
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==Strategy==
==Strategy==
{{BTD6 last updated|50.0|section=y}}
{{BTD6 last updated|50.0|section=y}}
Crossbow is a decent early-game tower, with its main role being defeating early-game {{BTD6|Camo Bloon}}s. On easier maps, it can solo all Camos that spawn before Round 40 outside [[Alternate Bloons Rounds]]. However, it is not as useful on [[Expert]] maps, where the lack of straight lines makes its shots miss frequently and prevent it from maximizing its pierce. Target it along straight lines to maximize pierce. Setting on Strong or Last is generally typical of Crossbow, which focuses on popping stronger Bloons into manageable chunks, unless using it for cleanup which uses First. 0-2-3 is the optimal crosspath, as the reliability and greater single-target damage from the extra attack speed generally outweigh the importance of extra pierce.
Crossbow's main role is defeating early-game {{BTD6|Camo Bloon}}s, being able to solo all Camos that spawn before Round 40 on easier maps. On harder maps, straight lines are often difficult to find, making Crossbow miss its shots frequently. As such, Crossbow is typically set on [[Strong]] or [[Last]] to focus on popping stronger Bloons into manageable chunks.
 
0-2-3's increased consistency and single-target damage outweigh 2-0-3's extra pierce.


==Update history==
==Update history==