Trident Swiftness: Difference between revisions

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'''Trident Swiftness''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''.
'''Trident Swiftness''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''.
==Stats==
{{BTD6 stat list by upgrade|Mermonkey|200}}


==Costs and sell values==
==Costs and sell values==

Revision as of 01:28, 28 October 2024

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Trident Swiftness
Portrait of Trident Swiftness
Icon of Trident Swiftness
Tridents are thrown faster and travel further.
Tower Mermonkey — Path 1 — Tier 2
XP cost 580
Cash cost $255 — Easy
$300 — Medium
$325 — Hard
$360 — Impoppable

Trident Swiftness is the Mermonkey's path 1 tier 2 upgrade in Bloons TD 6.

Stats

Template:BTD6 stat list by upgrade

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
2-0-0 $590 $700 $755 $840 $413 $490 $529 $588
2-1-0 $760 $900 $970 $1,080 $532 $630 $679 $756
2-2-0 $950 $1,125 $1,215 $1,350 $665 $788 $851 $945
2-3-0 $2,650 $3,125 $3,375 $3,750 $1,855 $2,188 $2,363 $2,625
2-4-0 $9,450 $11,125 $12,015 $13,350 $6,615 $7,788 $8,411 $9,345
2-5-0 $53,650 $63,125 $68,175 $75,750 $37,555 $44,188 $47,723 $53,025
2-0-1 $760 $900 $970 $1,080 $532 $630 $679 $756
2-0-2 $1,000 $1,180 $1,270 $1,415 $700 $826 $889 $991
2-0-3 $2,700 $3,180 $3,430 $3,815 $1,890 $2,226 $2,401 $2,671
2-0-4 $9,160 $10,780 $11,640 $12,935 $6,412 $7,546 $8,148 $9,055
2-0-5 $30,410 $35,780 $38,640 $42,935 $21,287 $25,046 $27,048 $30,055

Update history

For a complete list of Mermonkey changes, see Update history:Mermonkey (BTD6).
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  • Buff Overall cost reduced by $125 (due to cost changes for previous tiers)
  • Buff Trident: projectile lifespan increased ― 0.3333s → 0.6667s
  • Nerf 220 Mermonkey should no longer target Camo Bloons (bug fix)
2-4-0, 2-5-0
  • Nerf Now reduces the lifespan of Ice Jet projectiles by 33% (undocumented)
    • Note: This means the maximum travel distance of Ice Jet projectiles is now the same as without the crosspath, since this crosspath increases their projectile speed by 50%
  • Buff Upgrade cost reduced ― $300 → $250
    • Buff Overall cost reduced by $250 (due to cost changes for previous tiers)
2-1-0
  • Buff Trident: Pierce increased ― 2 → 3
    • Note: Does not affect splash (6)
    • X-3-X Riptide Champion unchanged (18)
Mermonkey weren’t[sic] feeling they favoured their natural habitat enough, so their Water Placement bonus is getting a boost.
— Update notes
  • Buff Range bonus when placed in water increased ― +25% → +35%
2-4-0
  • Buff Ability: Projectile lifespan increased ― 6.6667s → 10s
2-5-0
  • Buff Ability: Projectile lifespan increased ― 10s → 15s
Last update many players felt blindsided when Brickell stopped applying her buff to Mermonkeys since there was no mention in the balance changes section. We would like to apologize for that - it was tasked internally as a bug as it was indeed unintended to work that way. We then left the issue alone for a long time, mostly due to other more pressing matters, and this issue fell through the cracks. In retrospect, it would have been better to treat this as balance rather than a simple bug fix due to how much time had passed. Reading through your feedback, we did consider just reverting the change, however the bigger issue that the feedback reinforced to us was that players considered Mermonkey to be so bad that it was only a "good" tower when used in combination with a single, water-only hero.

This sort of forced synergy goes against our design intentions - namely that Mermonkey being our signature amphibious tower should be able to stand on its own without being balance-locked to an interaction with a single hero. With all that in mind, we feel Mermonkey's highest priority right now is large sweeping buffs to each of the paths, so most of the following changes are our first step towards this starting from the low tier crosspaths.
— Update notes

  • Buff Overall cost reduced by $100 (due to cost changes for previous tiers)
  • Buff Trident: Attack cooldown reduced ― 0.804s → 0.66s (attack speed increased by 21.82%)
    • Note: Attack cooldown reduction from 1-x-x increased from 18% to 25%. The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
2-3-0, 2-4-0, 2-5-0
  • Buff Trident: Projectile speed increased ― 150 units/s → 165 units/s
  • Nerf Trident: Projectile lifespan decreased ― 1.3333s → 1.1212s
    • Note: Maximum distance traveled by the projectile unchanged. Popseidon side tridents are also affected.
2-4-0, 2-5-0
  • Buff Ice Jet: Projectile speed increased ― 300 units/s → 330 units/s (undocumented)
2-5-0
  • Buff Trident and Side Tridents: Attack cooldown reduced ― 0.402s → 0.33s (attack speed increased by 21.82%)
    • Note: The patch notes do not specify that the attack speed buff is only for the main trident attack, all other attacks unchanged.
Mermonkey ended up somewhat underrated and overbuffed, mid tiers for top and middle paths have really stood out here lately and need to be reigned back in line.
— Update notes
  • Nerf Overall cost increased by $25 (due to cost changes for previous tiers)
  • Nerf Splash: Radius reduced ― 6 units → 3 units
    • Note: Stacks with X-2-X Tidal Chill ― 9 units → 4.5 units
    • Also affects all crosspaths up to 2-2-2.
For more Mermonkey images, see Gallery:Mermonkey.

Screenshots

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Artwork and icons