Hot Shot (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Strategy: commenting about DDTs and how it appears that hot shot shouldn't really be relied on for DDTs |
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==Strategy== | ==Strategy== | ||
Hot Shot's damage-over-time effect and innate lead-popping are beneficial against early Leads and for general damage to bloons. This upgrade also allows 0-2-2 Buccaneer to be a cheap but reliable way to pop Camo Leads on maps with water. It's not necessary for multiple Buccaneers to be crosspathed with Hot Shot, as the DoT cannot be stacked. | Hot Shot's damage-over-time effect and innate lead-popping are beneficial against early Leads and for general damage to bloons. This upgrade also allows 0-2-2 Buccaneer to be a cheap but reliable way to pop Camo Leads on maps with water. It's not necessary for multiple Buccaneers to be crosspathed with Hot Shot, as the DoT cannot be stacked. Versus DDTs, external supports that grant lead-popping, such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and a well-timed [[Admiral Brickell (BTD6)|Admiral Brickell]]'s Naval Tactics, are more reliable at damaging DDTs than crosspaths with Hot Shot. | ||
==Update history== | ==Update history== | ||