Dark Champion (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) dunno what to say about dchamp but i do know that 024 sucks more than it would for 023, at least on first glance |
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'''Dark Champion''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It | '''Dark Champion''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It attacks 100% faster, alternate shots between left and right hands, and each shot now lacks projectile deviation by default.<!--trust me about the lack of projdev--> Also, it upgrades the following: | ||
* Damage increased by +1 | * Damage increased by +1 | ||
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** Jump distance is 57 [[Unit|units]] with a limit of 8 jumps, and 0.1s cooldown per bounce. The projectile has 0.6s lifespan, so it only does up to 6 unless given projectile lifespan buffs. | ** Jump distance is 57 [[Unit|units]] with a limit of 8 jumps, and 0.1s cooldown per bounce. The projectile has 0.6s lifespan, so it only does up to 6 unless given projectile lifespan buffs. | ||
* [[Knockback (BTD6)|Knockback]] effect upgraded to stop [[Ceramic Bloon (BTD6)|Ceramic]] and [[Lead Bloon (BTD6)|Lead Bloons]] from moving entirely, instead of moving at 10% speed | * [[Knockback (BTD6)|Knockback]] effect upgraded to stop [[Ceramic Bloon (BTD6)|Ceramic]] and [[Lead Bloon (BTD6)|Lead Bloons]] from moving entirely, instead of moving at 10% speed | ||
* Projectile size increased from 4 to 5 | * Projectile size increased from 4 to 5, while not changing projectile size with top-path crosspathing | ||
* Darkshift ability's range increased to infinite, allowing it to move Super Monkey anywhere on the screen | * Darkshift ability's range increased to infinite, allowing it to move Super Monkey anywhere on the screen | ||
==Stats== | ==Stats== | ||
{{BTD6 stat list by tiers|Super Monkey|004}} | {{BTD6 stat list by tiers|Super Monkey|004}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
==Costs and sell values== | ==Costs and sell values== | ||