Popseidon: Difference between revisions

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===Ice Jet===
===Ice Jet===
{{research|Is the "visual frozen" global wave thing a fake Frozen property?}}
[[File:BTD6 Mermonkey RogueWaveUpgradedAAIcon.png|50px|right]]
[[File:BTD6 Mermonkey RogueWaveUpgradedAAIcon.png|50px|right]]
Popseidon's Ice Jet is separated from Arctic Knights. When activated, the Mermonkey stops the trident attack, triggers a wave that deals 70 frigid damage (+70 bonus to [[Frozen]] Bloons) to all bloons on screen and freezes all damaged bloons for 8 seconds, then rapidly shooting out ice balls for 3 seconds, at a rate of 0.1s per ice ball. While shooting, ice balls have a 30° angle deviation. Ice balls can affect all except White and Purple, and ignores White properties, and deals 30 damage that doesn't penetrate multiple layers and 240 pierce. Ice balls can bounce off obstacles and the edges of the map, and can rehit bloons after bouncing off obstacles. They last for up to 15 seconds on screen, and have a cap of 20 seconds if lifespan is increased through external buffs.
Popseidon's Ice Jet is separated from Arctic Knights. After activation, the Mermonkey stops the trident attack, triggers a wave that deals 70 frigid damage (+70 bonus to [[Frozen]] Bloons) to all Bloons on screen and applies a 50% slowdown effect on all damaged Bloons for 8 seconds, with a visual frozen effect that doesn't actually apply frozen immunity for the duration, then rapidly shooting out ice balls for 3 seconds, at a rate of 0.1s per ice ball. While shooting, ice balls have a 30° angle deviation. Ice balls can affect all except White and Purple, and ignores White properties, and deals 30 damage that doesn't penetrate multiple layers and 240 pierce. Ice balls can bounce off obstacles and the edges of the map, and can rehit bloons after bouncing off obstacles. They last for up to 15 seconds on screen, and have a cap of 20 seconds if lifespan is increased through external buffs.


Like Arctic Knight, Popseidon gains a target marker that focuses the direction of the Ice Jet ability's shots, instead of aiming based on standard targeting priorities. This target marker can be deactivated once a mark is set, which goes through a 5 second cooldown before reactivating a target.
Like Arctic Knight, Popseidon gains a target marker that focuses the direction of the Ice Jet ability's shots, instead of aiming based on standard targeting priorities. This target marker can be deactivated once a mark is set, which goes through a 5 second cooldown before reactivating a target.