Rocket Storm (BTD6): Difference between revisions
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{{for|other uses|Rocket Storm (disambiguation)}} | {{for|other uses|Rocket Storm (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Rocket Storm | | id = Rocket Storm | ||
| name = Rocket Storm | |||
|name | | icon = BTD6 DartlingMonkey RocketStormUpgradeIcon.png | ||
|icon | | image = BTD6 040-DartlingGunner.png | ||
|image | | description = Rocket Storm ability: Launches a powerful storm of rockets in a wide cone. | ||
|description | | description C = | ||
|description C= | | tower = Dartling Gunner | ||
| path = 2 | |||
|tower=Dartling Gunner | | tier = 4 | ||
|path= 2 | | cost = 5000 | ||
|tier= 4 | | cost C = | ||
| xp = 14000 | |||
|cost | |||
|cost C= | |||
|xp | |||
}} | }} | ||
'''Rocket Storm''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. In addition to +2 pierce to both its Hydra missiles and explosions, it gains the Rocket Storm ability. When activated, it creates persistent waves of purple missiles that move erratically and deal high damage but low pierce. | '''Rocket Storm''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. In addition to +2 pierce to both its Hydra missiles and explosions, it gains the Rocket Storm ability. When activated, it creates persistent waves of purple missiles that move erratically and deal high damage but low pierce. | ||
With [[Laser Shock (BTD6)|Laser Shock]], the shock only is applied by the main missile, and does not do extra shocked damage. [[Powerful Darts (BTD6)|Powerful Darts]] increases pierce of both missiles and explosions by +2; the Hydra missile essentially gains an extra explosion plus an extra 2 pierce per explosion, blast radius increased from 8 to 12 for all missiles, and the ability missiles gain + | With [[Laser Shock (BTD6)|Laser Shock]], the shock only is applied by the main missile, and does not do extra shocked damage. [[Powerful Darts (BTD6)|Powerful Darts]] increases pierce of both missiles and explosions by +2; the Hydra missile essentially gains an extra explosion plus an extra 2 pierce per explosion, blast radius increased from 8 to 12 for all missiles, and the ability missiles gain +4 pierce. | ||
== Mechanics == | == Mechanics == | ||
=== Rocket Storm === | === Rocket Storm === | ||
When the Rocket Storm Ability is activated, this Dartling unleashes a wave | When the Rocket Storm Ability is activated, this Dartling unleashes a wave of 10 missiles that are launched every 0.5 seconds, for up to 7.5 seconds. It does not interrupt the main Hydra missile attack. Each of these ability missiles are shot within 90° spread (36° with 1-4-0), have random angular offsets,<!--amount of offset is unknown: "have 5° random offset"?--> and travel in a serpentine motion<!--"zig-zag" implies sharp angles--> while travelling. Explosions deal 5 damage and +1 Ceramic damage over a radius of 8 (12 with 0-4-2) and have 8 pierce (12 with 0-4-2). The rate of launching waves of missiles is affected by attack speed modifiers. | ||
The Rocket Storm ability is duration-based, and therefore cannot be re-activated while it's already running. Like most abilities, Rocket Storm ability is greyed out at the end of a round, only un-greyed once the round begins. | The Rocket Storm ability is duration-based, and therefore cannot be re-activated while it's already running. Like most abilities, Rocket Storm ability is greyed out at the end of a round, only un-greyed once the round begins. This ability has a cooldown of 45 seconds. | ||
=== Monkey Knowledge === | === Monkey Knowledge === | ||