Riptide Champion: Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
No edit summary
Line 1: Line 1:
{{outdated|Lifespan stuff (like calcing the main damage when max distance)}}
{{BTD6 upgrade info
{{BTD6 upgrade info
| id = Riptide Champion
| id = Riptide Champion
Line 20: Line 19:
==Mechanics==
==Mechanics==
===Trident===
===Trident===
Tridents grow in projectile radius and damage at a steady rate of 50% per unit time,<!--not per sec; that implies discrete values; it's always continuous, unless maybe per frame?--> and create two wavelets at 180° spread that deal non-scaling damage and lose projectile size as they travel. Tridents have 25 pierce, 4 damage, +2 damage to frozen Bloons, and 1.8182 seconds projectile lifespan. It has a projectile speed of 130.  
Tridents grow in projectile radius and damage at a steady rate of 50% per second and create two wavelets at 180° spread that deal non-scaling damage and lose projectile size as they travel. Tridents have 25 pierce, 4 damage, +2 damage to frozen Bloons, and 1.5385 seconds projectile lifespan. It has a projectile speed of 130.  


With [[Trident Swiftness]] (2-3-0), projectile speed increases to 195 but lasts 1.0256 seconds, resulting in about the same projectile distance, and scales damage at 75% per unit time, resulting in the same damage when expired by time.
With [[Trident Swiftness]] (2-3-0), projectile speed increases to 195 but lasts 1.0256 seconds, resulting in about the same projectile distance, and scales damage at 75% per unit time, resulting in the same damage when expired by time.
 
With [[Echosense Precision]], the Trident now seeks at a turn rate of 169°/s.  


== Stats ==
== Stats ==