XXXL Trap (BTD6): Difference between revisions

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|tier =5
|tier =5


|cost  =48000
|cost  =45000
|cost C=
|cost C=
|xp    =40000
|xp    =40000
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}}
'''XXXL Trap''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves the Engineer Monkey's [[Bloon Trap (BTD6)|traps]], allowing them to collect and insta-kill [[MOAB-Class|MOAB-Class Bloons]] (excluding [[BAD (BTD6)|BADs]] and [[Boss Bloon|Boss Bloons]]), and increasing their capacity greatly. Additionally, the upgrade allows the Engineer Monkey to deploy traps more frequently. The XXXL traps continue to provide +100% additional cash from collected Bloons outside of CHIMPS and Deflation modes.
'''XXXL Trap''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves the Engineer Monkey's [[Bloon Trap (BTD6)|traps]], allowing them to collect and insta-kill [[MOAB-Class|MOAB-Class Bloons]] (excluding [[BAD (BTD6)|BADs]] and [[Boss Bloon|Boss Bloons]]), and increasing their capacity greatly. Additionally, the upgrade allows the Engineer Monkey to deploy traps more frequently. The XXXL traps continue to provide +200% additional cash from collected Bloons outside of CHIMPS and Deflation modes.


== Mechanics ==
== Mechanics ==
Just like the [[Bloon Trap (BTD6)|tier 4 version]], XXXL Trap collects Bloons that touch it, instantly popping them. However, it gains [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]], [[DDT (BTD6)|DDTs]] (if visible), and [[ZOMG (BTD6)|ZOMGs]]. By default, traps will be placed on the nearest part of the track to the Engineer Monkey, including over walls and obstacles. If no part of the track is within its range, the Engineer Monkey will not deploy a trap unless given the [[Larger Service Area (BTD6)|Larger Service Area]] upgrade and the trap is retargeted.
Just like the [[Bloon Trap (BTD6)|tier 4 version]], XXXL Trap collects Bloons that touch it, instantly popping them. However, it gains [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]], [[DDT (BTD6)|DDTs]] (if visible), and [[ZOMG (BTD6)|ZOMGs]]. By default, traps will be placed on the nearest part of the track to the Engineer Monkey, including over walls and obstacles. If no part of the track is within its range, the Engineer Monkey will not deploy a trap unless given the [[Larger Service Area (BTD6)|Larger Service Area]] upgrade and the trap is retargeted.


Bloons popped by traps do not provide cash right away. Each trap can hold 10,000 RBE (10,030 with [[Big Traps]]). Once full they no longer pop bloons, and are ready for collection. Collectible traps will shake, and can be collected by moving the cursor over them, or collected automatically after some time. They can also be collected by [[Banana Farmer (BTD6)|Banana Farmers]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street.]] Once collected, the trap provides the player with as much cash as all the trapped Bloons are worth, plus an additional 100% cash value if not playing in CHIMPS mode. This additional income can be increased further by [[Monkey Town (BTD6)|Monkey Town]], [[Monkey City (BTD6)|Monkey City]], and [[Rubber to Gold (BTD6)|Rubber to Gold]].
Bloons popped by traps do not provide cash right away. Each trap can hold 10,000 RBE (10,030 with [[Big Traps]]). Once full they no longer pop bloons, and are ready for collection. Collectible traps will shake, and can be collected by moving the cursor over them, or collected automatically after some time. They can also be collected by [[Banana Farmer (BTD6)|Banana Farmers]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street.]] Once collected, the trap provides the player with as much cash as all the trapped Bloons are worth, plus an additional 200% cash value if not playing in CHIMPS mode. This additional income can be increased further by [[Monkey Town (BTD6)|Monkey Town]], [[Monkey City (BTD6)|Monkey City]], and [[Rubber to Gold (BTD6)|Rubber to Gold]].


If a player deploys an XXXL trap, no Engineer Monkey purchased by the same player can deploy another XXXL trap until the first one is collected. However in co-op, multiple players can deploy an XXXL trap at the same time.
If a player deploys an XXXL trap, no Engineer Monkey purchased by the same player can deploy another XXXL trap until the first one is collected. However in co-op, multiple players can deploy an XXXL trap at the same time.