Dark Champion (BTD6): Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Pymonkibot (talk | contribs)
m Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers"
No edit summary
Line 24: Line 24:
** [[Camo damage]] increased by +1
** [[Camo damage]] increased by +1
* Pierce increased by +4
* Pierce increased by +4
* Range increased from 53 to 57 units
* Damage type changed to [[Damage#Normal / Acid|normal]], allowing blades to pop all Bloon types
* Damage type changed to [[Damage#Normal / Acid|normal]], allowing blades to pop all Bloon types
* Blades granted the ability to bounce to nearby targets
* Blades granted the ability to bounce to nearby targets

Revision as of 03:21, 2 April 2025

Dark Champion
Portrait of Dark Champion
Icon of Dark Champion
Champion's dark blades excel at puncturing and ruining all Bloon types. Darkshift ability extends mapwide.
Tower Super Monkey — Path 3 — Tier 4
XP cost 47,500
Cash cost $47,220 — Easy
$55,555 — Medium
$60,000 — Hard
$66,665 — Impoppable

Dark Champion is the Super Monkey's path 3 tier 4 upgrade in Bloons TD 6. It allows the Super Monkey to throw blades from both hands, increasing its attack speed by +100%. Also, it upgrades the following:

  • Damage increased by +1
  • Pierce increased by +4
  • Range increased from 53 to 57 units
  • Damage type changed to normal, allowing blades to pop all Bloon types
  • Blades granted the ability to bounce to nearby targets
    • Jump distance is 53 units with a limit of 8 jumps
  • Knockback effect upgraded to stop Ceramic and Lead Bloons from moving entirely, instead of moving at 10% speed
  • Darkshift ability's range increased to infinite, allowing it to move Super Monkey anywhere on the screen

Stats

For a complete list of Super Monkey stats, see Stats:Super Monkey (BTD6).
This data was last updated for: version 55.1
Tower
Display range57 units
Footprint radius11 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.0225s
Offset (X, Y, Z)
-6, 5, 10 (side 1)
6, 5, 10 (side 2)
TargetingDepends on targeting option
Targeting range57 units
Projectile
Pierce8
Damage2
Damage to Ceramic+2
Damage to MOAB-Class+3
Damage to Camo+2
Damage typeNormal
Speed200 units/s
Bounce distance57 units
Bounce targetingClose
Lifespan0.6s
Radius5 units
Knockback
Multiplier×-0.25
Multiplier for Lead×0
Multiplier for Ceramic×0
Multiplier for MOAB-Class×0.7
Duration0.5s
Ability
Cooldown20s

1-0-4

Attack
Offset (X, Y, Z)
-6, 5, 10 (side 1)
6, 5, 10 (side 2)
-4.5, 5.4, 10 (side 1)
6.5, 5, 10 (side 2)
Projectile
Pierce8 → 9
Radius5 units → 8 units

2-0-4

Attack
Cooldown0.0225s → 0.015s
Projectile
Radius8 units → 9 units

0-1-4

Tower
Display range57 units → 67 units
Attack
Offset (X, Y, Z)
-6, 5, 10 (side 1)
6, 5, 10 (side 2)
-4.5, 5.4, 10 (side 1)
6.5, 5, 10 (side 2)
Targeting range57 units → 67 units
Projectile
Pierce8 → 9
Bounce distance57 units → 67 units

0-2-4

Tower
Display range67 units → 79 units
Attack
Targeting range67 units → 79 units
Projectile
Pierce9 → 11
Speed200 units/s → 350 units/s
Bounce distance67 units → 79 units

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-0-4 $57,675 $67,855 $73,285 $81,425 $40,373 $47,499 $51,300 $56,998
1-0-4 $59,375 $69,855 $75,445 $83,825 $41,563 $48,899 $52,812 $58,678
2-0-4 $61,500 $72,355 $78,145 $86,825 $43,050 $50,649 $54,702 $60,778
0-1-4 $58,950 $69,355 $74,905 $83,225 $41,265 $48,549 $52,434 $58,258
0-2-4 $60,565 $71,255 $76,955 $85,505 $42,396 $49,879 $53,869 $59,854

Update history

For a complete list of Super Monkey changes, see Update history:Super Monkey (BTD6).
Icon of "the greatest challenge" This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
  • Buff Pierce increased ― 6 → 7
  • Buff Improved Darkshift ability added
  • Description changed (undocumented)
Before Champion dark blades excel at puncturing and ruining all Bloon types.
After Champion's dark blades excel at puncturing and ruining all bloon types. Darkshift ability extends mapwide.
  • Change Darkshift: Now has a sound effect
  • Change Darkshift: Can no longer teleport onto regular water if placed on frozen water (bug fix)
  • Buff Camo Prioritization filter added
Dark Champion has had a ceramic bonus added to deal with super ceramics as it is priced only for use in that lategame range
— Update notes
  • Nerf Overall cost increased by $100 (due to cost changes for previous tiers)
  • Buff Now deals +2 damage to Ceramic
Robo didn't need to lose pierce in the last Super Monkey T2 rework, and Dark Knight feels like it has too much pierce without ever considering the pierce crosspath. So to balance these together we’ve taken out pierce from Dark Knight and added it back into x2x carrying up into Robo Monkey. Dark Champion pierce is increased rather than decreased to push it further ahead of Dark Knight.
— Update notes
  • Buff Pierce increased ― 7 → 8
Ultravision is a lackluster crosspath with so many other ways to get camo detection cheaper &/or for more towers.
— Update notes
  • Buff Ultravision grants bonus damage to camo bloons ― +0 → +1
We want the base Super Monkey to feel like more of a ‘weak for the cost’ stepping stone into T3s that feel more like T4s; but the base upgrade really does feel very outdated on this idea, and big crosspath problems exist due to this so we are moving some attack speed out from 2xx into the base upgrade.
— Update notes
  • Buff Base attack rate decreased ― 0.03s → 0.0225s
    • Note: Plasma Blasts crosspath remains at 0.015s
Higher tiers on the bottom path have struggled to compare to clusters of T3s for a while now. To help with this we thematically really liked the idea of bottom path gaining a ricochet effect, possibly gaining teleport mechanic value repositioning for better ricochet angles, and a big improvement to the tower's camo path identity as higher tiers becomes far more effective at handling DDTs
— Update notes
  • Buff Upgrade cost reduced ― $60,000 → $55,555
  • Buff Damage to Camo increased ― +1 → +2
  • Buff Projectiles now ricochet with a 0.1s delay
Super Monkey projectiles already travel most the map length so that total distance is being reduced and adding back via the range-focused middle crosspath.
— Update notes
  • Nerf Projectile speed reduced ― 280 → 200
    • Note: Epic Range unchanged at 350
[...] and some of the random range on bottom path is being shifted down into more affordable tiers.
— Update notes
  • Buff Range increased ― 53 → 57
    • Note: Does not affect xx5, which remains the same
  • Buff Darkshift: Now allows teleporting onto ice platforms (undocumented)
1-0-4
  • Buff Projectile radius increased ― 5 units → 8 units (undocumented)
2-0-4
  • Buff Projectile radius increased ― 6 units → 9 units (undocumented)
For more Super Monkey images, see Gallery:Super Monkey.

Screenshots

Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

In other languages

Language Name / Description Notes
Arabic بطل الظلام
تتفوق شفرات البطل المعتمة في ثقب جميع أنواع البالونات وإتلافها. تمتد قدرة التنقل في الظلام لتشمل الخريطة بالكامل.
Danish Sorte Forsvarer
Metserens sorte klinger udmærker sig ved at punktere og smadre alle bloon-typer. Mørkeskifts-evnen gælder på hele banen.
German Schwarzer Champion
Champion-Dunkelklingen sind hervorragend zum Durchstechen und ruinieren aller Bloon-Arten geeignet.
Spanish Campeón oscuro
Las cuchillas oscuras del campeón se destacan por perforar y arruinar a todos los tipos de bloon.
Spanish (LA) Campeón oscuro
Las cuchillas oscuras del campeón se destacan por perforar y arruinar a todos los tipos de bloon.
Finnish Synkkä mestari
Puolustajan synkät terät ovat erinomaisia puhkomaan kaikkia bloonityyppejä ja poistamaan niiden erikoisominaisuudet.
French Champion du côté obscur
Les lames noires du champion sont particulièrement utiles pour perforer et détruire tous les types de Bloons.
Italian Campione oscuro
Le lame del campione oscuro sono l'ideale per perforare e distruggere tutti i tipi di bloon.
Japanese ダークチャンピオン
チャンピオンダークブレードは、全ての種類のブルーンに穴をあけ代内にするのが得意。
Korean 흑챔피언
챔피언의 암흑 칼날이 모든 유형의 풍선을 찌르고 파괴하는 데 활약합니다.
Dutch Duistere kampioen
De duistere werpmessen van de Kampioen blinken uit in het doorboren van alle soorten Bloons. De Duistershift-vaardigheid breidt zich uit over de hele kaart.
Norwegian Mørke mester
Mester av mørke knivblader briljerer i å punktere og ødelegge alle bloon-typer.
Polish Mroczny mistrz
Mroczne ostrza mistrza są doskonałe w nakłuwaniu i niszczeniu wszystkich typów blonów. Umiejętność skok mrok rozciąga się na całą mapę.
Portuguese (Brazil) Campeão das Trevas
As lâminas obscuras do campeão são excelentes perfurando e arruinando todos os tipos de Bloons.
Russian Тёмный мастер
Мастер тёмных клинков превосходно протыкает и уничтожает все типы шаров.
Swedish Mörk mästare
Mörka mästarblad är extra bra på att punktera och förstöra alla Bloontyper.
Thai ดาร์กแชมเปี้ยน
มีดแห่งความมืดของแชมเปี้ยนเหมาะอย่างยิ่งในการเจาะและทำลาย\nบลูนทุกชนิด สกิลความมืดเคลื่อนกายมีผลทั่วทั้งแผนที่
Turkish Karanlık Şampiyon
Şampiyon karanlık bıçaklar tüm Bloon türlerini deler ve parçalar.
Chinese (simplified) 黑暗冠军
王者黑暗之刃擅长穿刺和破坏所有类型的气球。
Chinese (traditional) 黑暗冠軍
冠軍黑刃,擅長刺破並摧毀所有氣球類型。
This list was last updated for: version 43.1