M.O.A.R Glaives (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) pretty sure moar isn't really a true ceramic cleanup, otherwise I'd see this all around r/btd6 |
Overclockbtd (talk | contribs) No edit summary |
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== Strategy == | == Strategy == | ||
MOAR Glaives is solid mid-game tower for general Bloon cleanup, excelling against rounds such as 63, and the high ability of its glaives to bounce allowing it to function on [[Expert]] maps as well. However, it does effectively zero damage to [[MOAB-Class Bloon]]s, requiring other towers to break them. MOAR Glaives excels in races due to its high pierce, with {{B|Ice Shards|BTD6}} largely covering {{B|Camo Bloon|BTD6}}s and {{B|Berserker Brew|BTD6}} further boosting its damage, and its high pierce allows it to clean up the spawns of {{B|Bloonarius|BTD6}} as well. 4-0-2 is optimal by itself and pops {{B|Lead Bloon|BTD6}}s, but 4-2-0 becomes stronger with Berserker Brew. Despite its increased Ceramic damage, MOAR Glaives falls off as reliable cleanup for the late-game even with 4-2-0, so is mostly used for its mid-game strengths. | {{BTD6 last updated|49.2|section=y}}MOAR Glaives is solid mid-game tower for general Bloon cleanup, excelling against rounds such as 63, and the high ability of its glaives to bounce allowing it to function on [[Expert]] maps as well. However, it does effectively zero damage to [[MOAB-Class Bloon]]s, requiring other towers to break them. MOAR Glaives excels in races due to its high pierce, with {{B|Ice Shards|BTD6}} largely covering {{B|Camo Bloon|BTD6}}s and {{B|Berserker Brew|BTD6}} further boosting its damage, and its high pierce allows it to clean up the spawns of {{B|Bloonarius|BTD6}} as well. 4-0-2 is optimal by itself and pops {{B|Lead Bloon|BTD6}}s, but 4-2-0 becomes stronger with Berserker Brew. Despite its increased Ceramic damage, MOAR Glaives falls off as reliable cleanup for the late-game even with 4-2-0, so is mostly used for its mid-game strengths. | ||
==Update history== | ==Update history== | ||