Large Calibre (BTD6)
| Tower | Sniper Monkey — Path 1 — Tier 2 | |
|---|---|---|
| XP cost | 800 | |
| Cash cost | $1,105 — Easy $1,300 — Medium $1,405 — Hard $1,560 — Impoppable | |
Large Calibre is the Sniper Monkey's path 1 tier 2 upgrade in Bloons TD 6. The damage of its bullet attack increases from 4 to 7.
With the Shrapnel Shot crosspath, the shrapnels gain +1 damage for a total of 3. With Bouncing Bullet and its subsequent upgrades, the bounce distance is increased from 40 to 80.
Stats
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2-1-0
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2-2-0
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2-0-1
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2-0-2
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 2-0-0 | $1,705 | $2,000 | $2,165 | $2,400 | $1,194 | $1,400 | $1,516 | $1,680 |
| 2-1-0 | $1,915 | $2,250 | $2,435 | $2,700 | $1,341 | $1,575 | $1,705 | $1,890 |
| 2-2-0 | $2,300 | $2,700 | $2,920 | $3,240 | $1,610 | $1,890 | $2,044 | $2,268 |
| 2-3-0 | $4,085 | $4,800 | $5,190 | $5,760 | $2,860 | $3,360 | $3,633 | $4,032 |
| 2-4-0 | $10,545 | $12,400 | $13,400 | $14,880 | $7,382 | $8,680 | $9,380 | $10,416 |
| 2-5-0 | $20,745 | $24,400 | $26,360 | $29,280 | $14,522 | $17,080 | $18,452 | $20,496 |
| 2-0-1 | $2,090 | $2,450 | $2,650 | $2,940 | $1,463 | $1,715 | $1,855 | $2,058 |
| 2-0-2 | $2,475 | $2,900 | $3,135 | $3,480 | $1,733 | $2,030 | $2,195 | $2,436 |
| 2-0-3 | $4,770 | $5,600 | $6,050 | $6,720 | $3,339 | $3,920 | $4,235 | $4,704 |
| 2-0-4 | $8,255 | $9,700 | $10,480 | $11,640 | $5,779 | $6,790 | $7,336 | $8,148 |
| 2-0-5 | $20,920 | $24,600 | $26,570 | $29,520 | $14,644 | $17,220 | $18,599 | $20,664 |
Strategy
Large Calibre is not recommended for standalone use, as it performs less single-target damage than two Full Metal Jackets (which are cheaper) and being able to one-shot up to Zebras is not useful due to most early-game rounds having other Bloons. Therefore, it is only recommended as a crosspath for Tier 3+ Sniper Monkeys. Regardless, dealing 7 damage will pop normal Ceramics into swarms of Yellows if other towers don't partially damage them first.
Large Calibre is the superior crosspath for all bottom-path Sniper Monkeys against Boss Bloons (except Phayze, which demands middle crosspath) and when they cannot be placed so that they consistently shoot Bloons facing head-on to optimize shrapnel. However, when they can be placed in that way (e.g. Infernal's right island and Muddy Puddles's bottom-center portion), Large Calibre is the inferior crosspath outside of Bosses. For middle-path Snipers, Large Calibre is more expensive and generally weaker than bottom path's speed upgrades, but less demanding of buffs, however less synergetic with most external buffs and prevents Geraldo's Sharpening Stone.
Update history
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- 2-2-0, 2-3-0, 2-4-0, 2-5-0
- Shrapnel: Damage increased ― 1 → 2
— Update notes
- Attack cooldown reduced ― 2s → 1.59s (attack speed increased by 25.79%)
— Update notes
- 2-2-0, 2-3-0, 2-4-0, 2-5-0
- Now changes the damage type of shrapnel to Normal
— Update notes
- 2-3-0
- Large Calibre now increases bounce distance by 10 units
- Stacks with a nerf to Bouncing Bullet's bounce distance without crosspaths; overall bounce distance of this crosspath is unchanged
- Note: Due to an oversight, Large Calibre does not affect the bounce distance of higher tiers
- Stacks with a nerf to Bouncing Bullet's bounce distance without crosspaths; overall bounce distance of this crosspath is unchanged
- 2-0-5
- Large Calibre now increases Elite Defender's damage to MOAB-class by 1
- Stacks with buffs to Elite Defender's base stats and Full Metal Jacket; overall damage to MOAB-class with this crosspath is +4
— Update notes
- 2-0-5
- Large Calibre no longer increases Elite Defender's damage to MOAB-class by 1
- Overall damage to MOAB-class for this crosspath is unchanged (due to changes to Full Metal Jacket and Elite Defender's stats)
— Update notes
- Upgrade cost reduced ― $1,500 → $1,300
— Update notes
- 2-2-0, 2-3-0, 2-4-0, 2-5-0
- Shrapnel: Damage increased ― 2 → 3
— Update notes
- 2-4-0, 2-5-0
- Bounce distance increased ― 40 → 80
- Note: The intended bounce distance for this crosspath was 50, but it remained at 40 due to a bug
- 2-3-0
- Bounce distance increased ― 50 → 80
Gallery
Screenshots
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Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
Trivia
- According to a Ninja Kiwi blog post, Point Five Oh was renamed due to "bulletflation" (a portmanteau of "bullet" and "inflation").
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | عيار كبير من الممكن أن تنفجر الطلقات عبر 7 طبقات من البالونات. |
— | |
| Danish | Høj kaliber Skud kan springe 7 bloons-lag! |
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| German | Großkaliber Schüsse können 7 Bloonschichten durchdringen! |
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| Spanish | Calibre grande Sus disparos pueden explotar 7 capas de bloons. |
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| Spanish (LA) | Calibre grande Sus disparos pueden explotar 7 capas de bloons. |
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| Finnish | Suuri kaliiberi Ammukset voivat poksauttaa 7 kerrosta blooneista. |
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| French | Gros calibre Les tirs peuvent transpercer 7 couches de Bloon. |
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| Italian | Grande calibro I colpi possono provocare lo scoppio di 7 strati di bloon. |
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| Japanese | 大口径 ブルーンの4層分を貫通できる射撃! |
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| Korean | 큰 구경 공격 시 풍선 7겹을 뚫고 터트립니다. |
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| Dutch | Groot kaliber Schoten kunnen door 7 lagen Bloon knallen. |
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| Norwegian | Stort kaliber Skuddene kan poppes gjennom 7 lag bloons! |
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| Polish | Wielki kaliber Strzały mogą przekłuwać 7 warstw blonów. |
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| Portuguese (Brazil) | Alto Calibre Disparos podem estourar 7 camadas de Bloons. |
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| Russian | Большой калибр Выстрел может пробить 7 слоёв шаров. |
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| Swedish | Stor kaliber Skotten smäller igenom 7 Bloonlager. |
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| Thai | ลำกล้องปืนกว้างขึ้น กระสุนเจาะลูกโป่งได้ 7 ชั้น |
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| Turkish | Büyük Kalibre Atışlar Bloon’ların 7 katmanını patlatabilir. |
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| Chinese (simplified) | 大口径 炮弹可穿透7层气球。 |
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| Chinese (traditional) | 大口徑 射擊可擊破7層氣球。 |
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| This list was last updated for: version | |||
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