Paragon

Paragons are a special kind of upgrade in Bloons TD 6, introduced in version 27.0. They are exceptionally powerful (and exceptionally expensive) upgrades that combine major elements of all three of a tower's tier 5 upgrades. Paragons have massive damage bonuses against Boss Bloons, which were introduced in the same update, making them essential against high-tier bosses in Boss Bloon Events, Boss Challenges, and Boss Rushes.
Upgrading a tier 5 tower into a Paragon requires having all three tier 5 versions of the same tower on the map at the same time. For example, creating the Dart Monkey's Paragon requires having a Dart Monkey with the Ultra-Juggernaut upgrade, a Dart Monkey with the Plasma Monkey Fan Club upgrade, and a Dart Monkey with the Crossbow Master upgrade all on the map at the same time. In Sandbox mode, the option to upgrade to a Paragon does not appear unless the player has already made that Paragon at least once in another game mode. Once one of the tier 5 towers is upgraded into a Paragon, it absorbs all other towers of the same tower type and Paragon Power Totems on the map, merging them into a single tower. Paragons come with a Degree stat that affects how powerful it is, which is determined by multiple factors:
- The amount of extra cash invested on the Paragon menu plus the total amount of cash invested into the towers absorbed
- The total number of upgrade tiers on non-tier-5 towers absorbed
- The number of tier 5 towers absorbed besides the three used to create the Paragon
- The total amount of damage dealt and cash produced by all towers absorbed
- The total number of Paragon Power Totems absorbed
- Whether the Paragon Boost Perk is applied
The maximum possible Paragon Degree is 100. With the exception of Paragon Power Totems, each factor has a limit to the amount it can contribute to the Paragon's Degree. Without Paragon Power Totems or Paragon Boost, it's only possible to create a maxed-out Paragon in Co-op because it requires having additional tier 5 towers from other players, otherwise the max degree from the rest of the requirements is 91.
Terminology and notation
- Paragons are referred to as their own upgrade tier,[1][2] and internally are considered a sixth upgrade tier.
- Despite being their own upgrade tier, they are notated as 5-5-5 towers in Co-op mode and in win-screens.
- In version 28.0, Sentry Champion and its Champion Sentry sub-towers were renamed from "Sentry Paragon" and "Paragon Sentry" respectively to avoid confusion, as they are not Paragons. The Sentries of the Master Builder are now called Sentry Paragons.
Mechanics
Creation
In order to upgrade a tier 5 tower into a Paragon, the following conditions must be met:
- The Paragon upgrade must be unlocked with tower XP. This requires unlocking all of the tower's other upgrades and costs much more XP than other upgrades.
- All three tier 5 versions of the tower must exist on the map at the same time.
- In Sandbox mode, the option to upgrade to a Paragon does not appear unless the player has already used that Paragon at least once in another game mode. This restriction does not exist in the Challenge Editor, however.
- Only one of each Paragon can exist at a time, even in Co-op.
- In Boss Bloon Events, there is a limit to the number of Paragons that each player can have at the same time (usually 4 per player, though it depends on the event).
Once the conditions are met, the option to upgrade to a Paragon appears on all of the tier 5 towers' upgrade panels. Selecting it presents the player with the option to invest more cash into the Paragon before upgrading. Once upgraded, the Paragon absorbs all other towers of the same tower type and Paragon Power Totems on the map (including those owned by other players in Co-op), merging them into a single tower.
The sell value of a Paragon does not change based on the towers absorbed; it is solely determined by the amount of cash spent on the tier 5 tower that was upgraded to create the Paragon. Thus, Paragons sell for more if they're upgraded from towers with more expensive upgrades.
Properties
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: do ct/boss rush relics affect paragons |
- Unlike regular upgrades, Paragon upgrades cannot be discounted. Their costs only change based on the difficulty.
- Paragons cannot be buffed by anything except other Paragons, Monkey Knowledge, or most Perks.
- Only Paragons are affected by the Paragon of Power Monkey Knowledge.
- Paragons are not affected by any Powers, including the Time Stop.
- Paragons cannot be relocated by Support Chinooks or Special Poperations.
- Paragons cannot be sacrificed to Sun Temples, True Sun Gods, or Adora.
- In Rogue Legends, Paragons are affected by Artifacts (including Boosts) and cost 50% less to purchase.
- Some non-Paragon towers can affect Paragons and/or their attacks:
- Special Poperations with Door Gunner or Jammin Bass-Drop Basin's hover ducky can pick up and drop off the Master Builder's Sentry Paragons.
- Galvanic Conduit, Thunder's Decree, or Stormwrath Archon's combo attacks can attract the plasma projectiles from the Master Builder's Sentries.
- Striker Jones' Artillery Command can reset the Ballistic Obliteration Missile Bunker's ability cooldowns.
Paragon power
Paragon power is a measurement of the total "value" of the towers absorbed by the Paragon. It is determined by multiple factors of the towers it absorbed, split into four different "categories", each with a limit on how much power it can contribute. Paragon power determines the Paragon's Degree, though it is not shown directly to the player.
- Cash invested — 60,000 power max
- 1 power per spent on towers absorbed, ignoring cash spent on all tier 5 towers
- 1 power per spent on the Paragon cost slider (this means using the slider is slightly less cost-efficient)
- This is based on the Paragon's cost on the current difficulty, so Easy requires less cash per power and higher difficulties require more cash per power.
- Tier 5 towers — 50,000 power max
- 6,000 power per tier 5 tower absorbed, ignoring the first three tier 5 towers
- Upgrades — 10,000 power max
- 100 power per upgrade purchased on absorbed towers, ignoring all upgrades purchased for tier 5 towers.
- It is recommended to get 25 of towers you plan on absorbing and upgrading them to the cheapest tier 2 paths for both paths to get the maximum potential from tower absorption while saving cash.
- Damage/income — 90,000 power max
- 1 power per 180 damage dealt by absorbed towers, as shown on their damage counters
- 1 power per $45 generated by absorbed towers (from Merchantmen, Bloon Traps, etc.), as shown on their income counters. Note that this doesn't include extra money generated if it doesn't show it, like Pirate Lord's hook ability that gives 2x the normal amount of cash per MOAB-class bloon
- Paragon Power Totems — no upper limit
- 2,000 power per totem absorbed
Xbox One and PlayStation 4 versions
The Xbox One and PlayStation 4 versions use version 32.0, lacking the reworked Paragon mechanics introduced in version 39.0. This version lacks the cost slider, gives much less value from investing cash, and gives much more value from tier 5 towers.
- Cash invested — 10,000 power max
- 1 power per $25 spent on towers absorbed, ignoring cash spent on the first three tier 5 towers
- Tier 5 towers — 90,000 power max
- 10,000 power per tier 5 tower absorbed, ignoring the first three tier 5 towers
- Upgrades — 10,000 power max
- 100 power per upgrade purchased on absorbed towers, ignoring all upgrades purchased for tier 5 towers
- Damage/income — 90,000 power max
- 1 power per 180 damage dealt by absorbed towers, as shown on their damage counters
- 1 power per $45 generated by absorbed towers (from Merchantmen, Bloon Traps, etc.), as shown on their income counters
- Paragon Power Totems — no upper limit
- 2,000 power per totem absorbed
Degrees
The Degree of a Paragon determines the attack speed, pierce, damage, and ability cooldowns of all its attacks, projectiles, Activated Abilities, and other mechanics. Each of the Paragon's Degree-dependent stats has both a base stat (used at Degree 1) and a formula that modifies it based on its Degree. These formulas apply before mutations, such as buffs, Monkey Knowledge, and Perks; for example, the Apex Plasma Master's Degree affects its extra damage to Ceramic Bloons, since that is inherent to the Paragon's projectiles, but does not affect its extra damage to MOAB-Class Bloons from Force vs Force. Cosmetically, every Paragon has a different model for Degrees 1–19, 20–39, 40–59, 60–79, and 80–100.
The amount of Paragon power the Paragon absorbs determines its Degree, with higher Degrees requiring exponentially more power to reach than lower Degrees. There is no way to change a Paragon's Degree after creating it. The formula to determine how much power each Degree requires is:
,
where P is the power required and D is the target Degree.
| Degree | Power required | Notes | |
|---|---|---|---|
| From prev. | Overall | ||
| 1 | 0 | 0 | |
| 2 | 2,000 | 2,000 | |
| 3 | 324 | 2,324 | |
| 4 | 342 | 2,666 | |
| 5 | 361 | 3,027 | |
| 6 | 381 | 3,408 | |
| 7 | 400 | 3,808 | |
| 8 | 420 | 4,228 | |
| 9 | 441 | 4,669 | |
| 10 | 462 | 5,131 | |
| 11 | 484 | 5,615 | This is the minimum Degree that can be reached with just an additional tier 5 tower (by using Master Double Cross or level 13+ Silas). |
| 12 | 506 | 6,121 | |
| 13 | 529 | 6,650 | |
| 14 | 553 | 7,203 | |
| 15 | 576 | 7,779 | |
| 16 | 600 | 8,379 | |
| 17 | 625 | 9,004 | |
| 18 | 650 | 9,654 | This is the minimum Degree that can be reached with just upgrade tiers. In practice, the cost of the base towers and the cheapest possible upgrades will result on a Degree 20+ Paragon in nearly all scenarios. |
| 19 | 676 | 10,330 | |
| 20 | 702 | 11,032 | |
| 21 | 729 | 11,761 | |
| 22 | 757 | 12,518 | |
| 23 | 784 | 13,302 | |
| 24 | 812 | 14,114 | |
| 25 | 841 | 14,955 | |
| 26 | 870 | 15,825 | |
| 27 | 900 | 16,725 | |
| 28 | 930 | 17,655 | |
| 29 | 961 | 18,616 | |
| 30 | 993 | 19,609 | |
| 31 | 1,024 | 20,633 | |
| 32 | 1,056 | 21,689 | |
| 33 | 1,089 | 22,778 | |
| 34 | 1,122 | 23,900 | |
| 35 | 1,156 | 25,056 | |
| 36 | 1,190 | 26,246 | |
| 37 | 1,225 | 27,471 | |
| 38 | 1,261 | 28,732 | |
| 39 | 1,296 | 30,028 | |
| 40 | 1,332 | 31,360 | |
| 41 | 1,369 | 32,729 | |
| 42 | 1,406 | 34,135 | |
| 43 | 1,444 | 35,579 | |
| 44 | 1,482 | 37,061 | |
| 45 | 1,521 | 38,582 | |
| 46 | 1,561 | 40,143 | |
| 47 | 1,600 | 41,743 | |
| 48 | 1,640 | 43,383 | |
| 49 | 1,681 | 45,064 | |
| 50 | 1,722 | 46,786 | |
| 51 | 1,764 | 48,550 | |
| 52 | 1,806 | 50,356 | |
| 53 | 1,849 | 52,205 | |
| 54 | 1,893 | 54,098 | |
| 55 | 1,936 | 56,034 | |
| 56 | 1,980 | 58,014 | This is the highest Degree that can be reached with just cash investment. |
| 57 | 2,025 | 60,039 | |
| 58 | 2,070 | 62,109 | |
| 59 | 2,116 | 64,225 | |
| 60 | 2,162 | 66,387 | |
| 61 | 2,209 | 68,596 | This is the highest Degree that can be reached with just cash investment and upgrade tiers. |
| 62 | 2,257 | 70,853 | |
| 63 | 2,304 | 73,157 | |
| 64 | 2,352 | 75,509 | |
| 65 | 2,401 | 77,910 | |
| 66 | 2,450 | 80,360 | |
| 67 | 2,500 | 82,860 | |
| 68 | 2,550 | 85,410 | |
| 69 | 2,601 | 88,011 | This is the highest Degree that can be reached with just pops (16,200,000). |
| 70 | 2,653 | 90,664 | |
| 71 | 2,704 | 93,368 | |
| 72 | 2,756 | 96,124 | |
| 73 | 2,809 | 98,933 | |
| 74 | 2,862 | 101,795 | |
| 75 | 2,916 | 104,711 | |
| 76 | 2,970 | 107,681 | In the console version, this is the highest Degree that can be reached without Paragon Power Totems or additional tier 5 towers. |
| 77 | 3,025 | 110,706 | |
| 78 | 3,081 | 113,787 | |
| 79 | 3,136 | 116,923 | In the console version, this is the highest Degree that can be reached without Paragon Power Totems and one additional tier 5 tower, which, in singleplayer, is only possible for the Apex Plasma Master because of Master Double Cross. |
| 80 | 3,192 | 120,115 | |
| 81 | 3,249 | 123,364 | |
| 82 | 3,306 | 126,670 | |
| 83 | 3,364 | 130,034 | |
| 84 | 3,422 | 133,456 | |
| 85 | 3,481 | 136,937 | |
| 86 | 3,541 | 140,478 | |
| 87 | 3,600 | 144,078 | |
| 88 | 3,660 | 147,738 | This is the highest Degree that can be reached without additional towers, Paragon Power Totems, or Paragon Boost (only max pops and cash slider). |
| 89 | 3,721 | 151,459 | |
| 90 | 3,782 | 155,241 | |
| 91 | 3,844 | 159,085 | This is the highest Degree that can be reached in single player without Paragon Power Totems, additional tier 5 towers, or Paragon Boost. |
| 92 | 3,906 | 162,991 | For the Apex Plasma Master and Herald of Everfrost, this is the highest possible degree without Paragon Power Totems, additional tier 5 towers, or Paragon Boost when Master Double Cross is enabled or when level 13+ Silas is used. |
| 93 | 3,969 | 166,960 | |
| 94 | 4,033 | 170,993 | |
| 95 | 4,096 | 175,089 | This is the highest Degree that can be reached for 2 player Co-op without Paragon Power Totems or Paragon Boost (3 additional tier 5s). |
| 96 | 4,160 | 179,249 | |
| 97 | 4,225 | 183,474 | |
| 98 | 4,290 | 187,764 | This is the highest Degree that can be reached for Apex Plasma Master and Herald of Everfrost for 2 player Co-op without Paragon Power Totems or Paragon Boost (5 additional tier 5s). |
| 99 | 4,356 | 192,120 | This is the highest Degree that can be reached for 3 player Co-op without Paragon Power Totems or Paragon Boost (6 additional tier 5s). |
| 100 | 7,880 | 200,000 | If all other sources of Paragon Power are maxed out, reaching this Degree requires 20 Paragon Power Totems or 7 additional tier 5s in Co-op. |
Stat modifiers
Damage
The damage of the Paragon's projectiles and effects increases by 1% per Degree above 1, plus a flat 1 damage per 10 Degrees above 1. At Degree 100, the modifier changes to simply doubling damage and adding 10.
| Degree | Modifier |
|---|---|
| 2 | +1% |
| 3 | +2% |
| … | |
| 10 | +9% |
| 11 | +10% + 1 |
| 12 | +11% + 1 |
| … | |
| 21 | +20% + 2 |
| 31 | +30% + 3 |
| 41 | +40% + 4 |
| 51 | +50% + 5 |
| 61 | +60% + 6 |
| 71 | +70% + 7 |
| 81 | +80% + 8 |
| 91 | +90% + 9 |
| 100 | +100% + 10 |
The damage modifier can be represented with this formula:
Damage bonuses
All damage bonuses of the Paragon's projectiles and effects (bonus MOAB damage, bonus Ceramic damage, bonus boss damage, etc) uses the same formula as base damage, except without the flat damage additions. They increase by 1% per Degree above 1, and at Degree 100, change to simply doubling damage. (Paragons have a second Degree-based damage modifier against Boss Bloons on top of this, see #Boss damage for more information).
| Degree | Modifier |
|---|---|
| 2 | +1% |
| 3 | +2% |
| … | |
| 98 | +97% |
| 99 | +98% |
| 100 | +100% |
The damage modifier can be represented with this formula:
Cooldown
The cooldowns of all the Paragon's attacks and Activated Abilities (if any) are reduced based on Degree, increasing the Paragon's attack speed and ability uptime at higher Degrees. The same formula is used for both attack cooldowns and ability cooldowns:
In other words, it lowers cooldowns more at higher Degrees, but it has diminishing returns. The difference in cooldown between Degrees 99 and 100 is much smaller than the difference between Degrees 1 and 2.
Note that Activated Abilities start with full cooldown after creating the Paragon and are affected by Global Ability Cooldowns Monkey Knowledge and attack speed is affected by Veteran Monkey Training and Paragon of Power Monkey Knowledge.
| Degree | Modifier |
|---|---|
| 2 | 93.3707% |
| 3 | 90.9091% |
| 4 | 89.1266% |
| 5 | 87.6424% |
| 6 | 86.3558% |
| 7 | 85.2515% |
| 8 | 84.246% |
| 9 | 83.3333% |
| 10 | 82.5083% |
| 11 | 81.6993% |
| 12 | 80.9717% |
| 13 | 80.3213% |
| 14 | 79.6813% |
| 15 | 79.0514% |
| 16 | 78.4929% |
| 17 | 77.9423% |
| 18 | 77.3994% |
| 19 | 76.9231% |
| 20 | 76.4526% |
| 21 | 75.9878% |
| 22 | 75.5287% |
| 23 | 75.0751% |
| 24 | 74.6826% |
| 25 | 74.2942% |
| 26 | 73.8552% |
| 27 | 73.4754% |
| 28 | 73.1529% |
| 29 | 72.7802% |
| 30 | 72.4113% |
| 31 | 72.0981% |
| 32 | 71.736% |
| 33 | 71.4286% |
| 34 | 71.1238% |
| 35 | 70.8215% |
| 36 | 70.5219% |
| 37 | 70.2247% |
| 38 | 69.9301% |
| 39 | 69.6379% |
| 40 | 69.3481% |
| 41 | 69.1085% |
| 42 | 68.8231% |
| 43 | 68.5871% |
| 44 | 68.306% |
| 45 | 68.0735% |
| 46 | 67.8426% |
| 47 | 67.5676% |
| 48 | 67.3401% |
| 49 | 67.1141% |
| 50 | 66.8896% |
| 51 | 66.6667% |
| 52 | 66.4452% |
| 53 | 66.2252% |
| 54 | 66.0066% |
| 55 | 65.7895% |
| 56 | 65.6168% |
| 57 | 65.4022% |
| 58 | 65.189% |
| 59 | 64.9773% |
| 60 | 64.8088% |
| 61 | 64.5995% |
| 62 | 64.433% |
| 63 | 64.2261% |
| 64 | 64.0615% |
| 65 | 63.857% |
| 66 | 63.6943% |
| 67 | 63.5324% |
| 68 | 63.3312% |
| 69 | 63.1712% |
| 70 | 63.012% |
| 71 | 62.8141% |
| 72 | 62.6566% |
| 73 | 62.5% |
| 74 | 62.3441% |
| 75 | 62.1891% |
| 76 | 62.0347% |
| 77 | 61.8812% |
| 78 | 61.7284% |
| 79 | 61.5764% |
| 80 | 61.4251% |
| 81 | 61.2745% |
| 82 | 61.1247% |
| 83 | 60.9756% |
| 84 | 60.8273% |
| 85 | 60.6796% |
| 86 | 60.5327% |
| 87 | 60.3865% |
| 88 | 60.241% |
| 89 | 60.1323% |
| 90 | 59.988% |
| 91 | 59.8444% |
| 92 | 59.7015% |
| 93 | 59.5948% |
| 94 | 59.453% |
| 95 | 59.312% |
| 96 | 59.2066% |
| 97 | 59.0667% |
| 98 | 58.9623% |
| 99 | 58.8235% |
| 100 | 58.6854% |
Pierce
The pierce of the Paragon's projectiles increases by 1% per Degree above 1, plus a flat 0.1 pierce per Degree above 1. At Degree 100, the modifier changes to simply doubling pierce and adding 10.
| Degree | Modifier |
|---|---|
| 2 | +1% + 0.1 |
| 3 | +2% + 0.2 |
| … | |
| 98 | +97% + 9.7 |
| 99 | +98% + 9.8 |
| 100 | +100% + 10 |
The pierce modifier can be represented with this formula:
Damage to Boss Bloons
All Paragons deal 25% more damage to Boss Bloons for every 20 Degrees they have. This is in addition to most Paragons' projectiles and damage over time effects having an inherent damage bonus against Boss Bloons (which is different for each projectile and effect, and scales with its Degree), and this multiplies the total damage dealt to Boss Bloons by the Paragon. In other words, the extra damage the multiplier grants is based on the sum of the attack's base damage, bonus damage to MOAB-Class, bonus damage to bosses, and any other bonuses the boss may be vulnerable to (such as Phayze being affected by the bonus damage to Camo Bloons from the Ascended Shadow). It also applies to projectiles and effects that do not inherently deal bonus damage to bosses, such as the Glaive Dominus's MOAB shredding effect. On top of this, Elite Bosses take double damage from Paragons.
| Degree | Normal multiplier | Elite multiplier |
|---|---|---|
| 1-19 | ×1 | ×2 |
| 20-39 | ×1.25 | ×2.5 |
| 40-59 | ×1.5 | ×3 |
| 60-79 | ×1.75 | ×3.5 |
| 80-99 | ×2 | ×4 |
| 100 | ×2.25 | ×4.5 |
Takeaways
- Without Paragon Power Totems or Paragon Boost, the only way to max out a Paragon's power is to have at least seven additional tier 5 towers of the same tower type (nine in the Xbox One and PlayStation 4 versions), which is only possible in Co-op mode. To have enough tier 5 towers for Degree 100, most Paragons require four players, though there are some exceptions:
- The Apex Plasma Master only requires three players for Degree 100 if one player has an extra Crossbow Master from Master Double Cross. In the Xbox One and PS4 versions, all three players must place an extra Crossbow Master.
- The Herald of Everfrost only requires three players for Degree 100 if one player has an extra tier 5 Ice Monkey from level 13+ Silas.
- With no additional tier 5 towers, Paragon Power Totems, or Paragon Boost, the maximum possible Degree is 91. It takes 3 Paragon Power Totems to substitute the power contribution of one tier 5 tower, and 9 totems in total to get Degree 100.
- Higher Degrees require exponentially more power than lower Degrees and don't give as much of an attack speed bonus as lower Degrees, so going for higher Degrees has diminishing returns. In events, it's generally more efficient to go for multiple mid-Degree Paragons than to try to max out Paragons as much as possible.
- Paragons receive significant damage boosts against bosses for every 20 Degrees they have, so it's most cost-efficient to reach a multiple of 20 Degrees without going over. The difference in damage output between Degree 19 and Degree 20 is much bigger than between Degree 20 and Degree 21, for example.
- The sell value of a Paragon is based solely on the amount of cash spent on the tier 5 tower it was upgraded from, so if one plans to sell a Paragon, it's best to use the most expensive tier 5 tower as the basis.
| Degree | Power required | Damage | Damage bonuses | Pierce | Cooldown | Total damage to bosses | |
|---|---|---|---|---|---|---|---|
| Normal | Elite | ||||||
| 10 | 5,131 | +9% | +9% | +9% + 0.9 | 82.5083% | ×1 | ×2 |
| 20 | 11,032 | +19% + 1 | +19% | +19% + 1.9 | 76.4526% | ×1.25 | ×2.5 |
| 30 | 19,609 | +29% + 2 | +29% | +29% + 2.9 | 72.4113% | ×1.25 | ×2.5 |
| 40 | 31,360 | +39% + 3 | +39% | +39% + 3.9 | 69.3481% | ×1.5 | ×3 |
| 50 | 46,786 | +49% + 4 | +49% | +49% + 4.9 | 66.8896% | ×1.5 | ×3 |
| 60 | 66,387 | +59% + 5 | +59% | +59% + 5.9 | 64.8088% | ×1.75 | ×3.5 |
| 70 | 90,664 | +69% + 6 | +69% | +69% + 6.9 | 63.012% | ×1.75 | ×3.5 |
| 80 | 120,115 | +79% + 7 | +79% | +79% + 7.9 | 61.4251% | ×2 | ×4 |
| 90 | 155,241 | +89% + 8 | +89% | +89% + 8.9 | 59.988% | ×2 | ×4 |
| 100 | 200,000 | +100% + 10 | +100% | +100% + 10 | 58.6854% | ×2.25 | ×4.5 |
List of Paragons
| Icon | Text | Cost | XP to unlock | Introduced |
|---|---|---|---|---|
| Apex Plasma Master Fill the area with Bloon shredding plasma juggernaut balls, leaving nothing behind... |
$150,000 | 500,000 | Version 27.0 | |
| Glaive Dominus The Bloons will look upon my Glaives, and they will know fear. |
$375,000 | 500,000 | Version 27.0 | |
| Ascended Shadow The complete assassin package for dealing with any Bloon threat. |
$500,000 | 500,000 | Version 28.0 | |
| Navarch of the Seas The greatest thing ever to float on water. |
$550,000 | 750,000 | Version 29.0 | |
| Master Builder Monkey engineering developed to perfection. Can Overclock other Paragons, and creates three Mega Sentries that can build their own sentries. |
$600,000 | 750,000 | Version 32.0 | |
| Goliath Doomship A flying shadow of darkness spells Bloon obliteration. |
$900,000 | 1,000,000 | Version 33.0 | |
| Magus Perfectus Only the most perfect Wizard can channel the ancient powers of the beyond. |
$800,000 | 1,000,000 | Version 37.0 | |
| Nautic Siege Core Unfathomable range, power, and synergies with other Monkey Towers and Heroes put all Bloons under assault. |
$400,000 | 1,000,000 | Version 41.0 | |
| Crucible of Steel and Flame Spinning blades of Bloon immolation! |
$200,000 | 500,000 | Version 46.0 | |
| Mega Massive Munitions Factory A factory of explosive spike Bloon annihilation. |
$750,000 | 1,000,000 | Version 48.0 | |
| Ballistic Obliteration Missile Bunker Cluster explosions, anti-MOAB explosions, Bloon stunning explosions, knockback explosions. BOMB has it all! |
$650,000 | 750,000 | Version 51.0 | |
| Herald of Everfrost As the eternal frost descends and cold reigns supreme, even the baddest of Bloons are helpless against its icy grasp. |
$300,000 | 750,000 | Version 52.0 | |
| Root of all Nature That from which all life branches. |
$475,000 | 750,000 | Version 54.0 |
Update history
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- All Paragon Ability Cooldowns will now increase rate in a similar formula to attack speed
- Maximum of 3 Paragons can be placed in one game
- Paragon towers should be correctly sold when their supporting arctic wind platform is removed (bug fix)
- Base game paragon count restriction increased to 4 in response to feedback that with a restriction having support for 4 player co-op to each push for a paragon is more fair
- Paragons no longer have a limit by default, only applying in events if enabled in the challenge rules
- Resolved an issue that could prevent paragons from sacrificing their T5 towers (bug fix)
- Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
- Paragon Boss damage multiplier each 20 degrees increased ― 20% → 25%
- Resolved a bug that was benefitting different paragons boss damage by differing amounts
- Note: Net nerf for most paragons
- Resolved an issue preventing other Paragon damage bonuses (like Ceramic/Camo) from scaling well with degrees
- Building any Paragon in a real game now will now unlock that Paragon’s upgrade for use in sandbox
- Flat pierce bonus per degree reduced ― +1 pierce per degree → +0.1 pierce per degree
- Paragon limit is now applied per player and not globally
- Resolved an issue where Tier 5 Towers were contributing their cost value in addition to their T5 value to the resulting tower (bug fix)
- Note: Maximum degree possible in single player unchanged (92)
Related achievements
| Apotheosis Upgrade to a Monkey Paragon Tower Reward(s): Random tier 3 Insta ×3 |
| Perfect Paragon Paragon of Paragons Reward(s): 1,000 Monkey Money |
| Heavy Investment Invest at least $401,626 extra when creating any Paragon Reward(s): 3-0-0 Dart Monkey Insta, 0-3-0 Dart Monkey Insta, 0-0-3 Dart Monkey Insta, 100 Monkey Money |
Gallery
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