Tidal Chill

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Tidal Chill
Portrait of Tidal Chill
Icon of Tidal ChillIcy tridents are larger and can freeze Bloons.
Tower Mermonkey — Path 2 — Tier 2
XP cost 700
Cash cost $190 — Easy
$225 — Medium
$245 — Hard
$270 — Impoppable

Tidal Chill is the Mermonkey's path 2 tier 2 upgrade in Bloons TD 6. It causes its trident splashes to freeze Bloons they hit, which lasts for 4 Bloon layers or 0.5 seconds; the splashes only freeze Bloons they can deal damage to, and cannot freeze MOAB-Class Bloons at all. Additionally, this upgrade increases the radius of the trident splashes by 50%.

Stats

For a complete list of Mermonkey stats, see Stats:Mermonkey (BTD6).
This data was last updated for: version 55.1
Tower
Display range28 units
Footprint radius8 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.2s
Offset (X, Y, Z)
-0.5, 3.4, 7
TargetingDepends on targeting option
Targeting range28 units
Filters
  • Cannot target Camo
Projectile
Pierce3
Speed200 units/s
Lifespan1s
Radius2 units
Filters
  • Cannot hit Camo
Splash
Pierce6
Max pierce6
Damage2
Damage typeShatter
Lifespan0.05s
Radius4.5 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Freeze
Multiplier×0
Duration0.5s
Layers4
Buff when in water
Range modifier×1.35

1-2-0

Attack
Cooldown1.2s → 0.96s

2-2-0

Attack
Cooldown0.96s → 0.66s
Projectile
Speed200 units/s → 300 units/s
Lifespan1s → 0.6667s

0-2-1

Attack
Filters
  • Can now target Camo
Projectile
Seeking distance80 units
Seeking angle360°
Seeking rotation speed260 °/s
Filters
  • Can now hit Camo
Splash
Filters
  • Can now hit Camo

0-2-2

Echosense Network
Range modifier+7.5%
Max. stacks10
  • Has global range

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-2-0 $615 $725 $785 $870 $431 $508 $550 $609
1-2-0 $740 $875 $945 $1,050 $518 $613 $662 $735
2-2-0 $950 $1,125 $1,215 $1,350 $665 $788 $851 $945
3-2-0 $2,480 $2,925 $3,160 $3,510 $1,736 $2,048 $2,212 $2,457
4-2-0 $6,050 $7,125 $7,695 $8,550 $4,235 $4,988 $5,387 $5,985
5-2-0 $25,600 $30,125 $32,535 $36,150 $17,920 $21,088 $22,775 $25,305
0-2-1 $785 $925 $1,000 $1,110 $550 $648 $700 $777
0-2-2 $1,025 $1,205 $1,300 $1,445 $718 $844 $910 $1,012
0-2-3 $2,725 $3,205 $3,460 $3,845 $1,908 $2,244 $2,422 $2,692
0-2-4 $9,185 $10,805 $11,670 $12,965 $6,430 $7,564 $8,169 $9,076
0-2-5 $30,435 $35,805 $38,670 $42,965 $21,305 $25,064 $27,069 $30,076

Strategy

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See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: Explain use cases of when to use Tidal Chill
This section was last updated for: version 50.0

A minor upgrade that slightly improves its support potential, slowing down affected bloons, including White and Purple Bloons. It's not very effective of a crosspath for most Mermonkeys, having no crosspath interactions with additional attacks aside from the extra pierce from Sharper Prongs.

Update history

For a complete list of Mermonkey changes, see Update history:Mermonkey (BTD6).
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As the middle crosspath is currently less useful for higher tiers, we’ve upgraded Sharper Prongs to improve Tentacle pierce as well. [...] Same as with Abyss Dweller the middle crosspath has shown to be less useful for higher tiers, so this also sees a pierce increase to the Trance attack.
— Update notes
  • Buff Overall cost reduced by $125 (due to cost changes for previous tiers)
  • Buff Trident: projectile lifespan increased ― 0.5s → 1s
  • Change Description changed ― "Icey tridents are larger and can freeze Bloons." → "Icy tridents are larger and can freeze Bloons."
1-2-0
  • Nerf No longer has more range than a 2-2-0 Mermonkey (bug fix)
3-2-0, 4-2-0, 5-2-0
  • Buff Sharper Prongs now increases pierce of tentacles by 35%
0-2-3, 0-2-4, 0-2-5
  • Buff Sharper Prongs now increases pierce of allure by +1
  • Nerf 220 Mermonkey should no longer target Camo Bloons (bug fix)
0-2-3, 0-2-4, 0-2-5
  • Buff Trance: Pierce increased ― 5 → 6
  • Buff Upgrade cost reduced ― $400 → $300
    • Buff Overall cost reduced by $300 (due to cost changes for previous tiers)
  • Neutral Freeze effect should now be applied after applying damage (bug fix)
Middle crosspath trident gains extra projectile pierce to improve early game value.
— Update notes
0-2-3, 0-2-4, 0-2-5
  • Buff Trance: Pierce increased ― 6 → 10
Mermonkey weren’t[sic] feeling they favoured their natural habitat enough, so their Water Placement bonus is getting a boost.
— Update notes
  • Buff Range bonus when placed in water increased ― +25% → +35%
Last update many players felt blindsided when Brickell stopped applying her buff to Mermonkeys since there was no mention in the balance changes section. We would like to apologize for that - it was tasked internally as a bug as it was indeed unintended to work that way. We then left the issue alone for a long time, mostly due to other more pressing matters, and this issue fell through the cracks. In retrospect, it would have been better to treat this as balance rather than a simple bug fix due to how much time had passed. Reading through your feedback, we did consider just reverting the change, however the bigger issue that the feedback reinforced to us was that players considered Mermonkey to be so bad that it was only a "good" tower when used in combination with a single, water-only hero.

This sort of forced synergy goes against our design intentions - namely that Mermonkey being our signature amphibious tower should be able to stand on its own without being balance-locked to an interaction with a single hero. With all that in mind, we feel Mermonkey's highest priority right now is large sweeping buffs to each of the paths, so most of the following changes are our first step towards this starting from the low tier crosspaths.
— Update notes

  • Buff Upgrade cost reduced ― $300 → $225
    • Buff Overall cost reduced by $175 (due to cost changes for previous tiers)
0-2-3
  • Buff Trance: Pierce increased ― 6 → 7
0-2-4, 0-2-5
  • Buff Trance: Pierce increased ― 10 → 12
3-2-0
  • Nerf Tentacle attack: Pierce reduced ― 32.4 → 27
4-2-0
  • Nerf Tentacle attack: Pierce reduced ― 43.2 → 40.5
    • Note: 5-1-0+ Lord of the Abyss unchanged (108)
0-2-3
  • Buff Trance: Pierce increased ― 7 → 8
0-2-4, 0-2-5
  • Buff Trance: Pierce increased ― 12 → 14
4-2-0
  • Nerf Tentacle attack: Pierce reduced ― 40.5 → 33.75
5-2-0
  • Nerf Tentacle attack: Pierce reduced ― 108 → 67.5
Mermonkey ended up somewhat underrated and overbuffed, mid tiers for top and middle paths have really stood out here lately and need to be reigned back in line.
— Update notes
  • Nerf Overall cost increased by $25 (due to cost changes for previous tiers)
  • Nerf Splash: Radius reduced ― 6 units → 3 units
    • Note: Stacks with X-2-X Tidal Chill ― 9 units → 4.5 units
    • Also affects all crosspaths up to 2-2-2.
For more Mermonkey images, see Gallery:Mermonkey.

Screenshots

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Assets

In other languages

This section was last updated for: version 55.2
Name
Language Text Notes
Arabic برد المد والجزر
Danish Tidevandskulde
German Gezeitenkälte
Spanish Frío de la marea
Spanish (Latin America) Frío de marea
Finnish Jäätävä nousuvesi
French Froid des marées
Italian Marea gelida
Japanese タイドチル
Korean 차가운 파도
Dutch Koud getij
Norwegian Tidevannskulde
Polish Chłodny przypływ
Portuguese (Brazil) Frio da Maré
Russian Приливной холод
Swedish Tidvattenskyla
Thai คลื่นน้ำยะเยือก
Turkish Metcezir Donma
Chinese (simplified) 潮汐寒流
Chinese (traditional) 海嘯寒流
Description
Language Text Notes
Arabic الرماح الجليدية ثلاثية الرؤوس أكبر حجمًا ويمكنها تجميد البالونات.
Danish Iskolde treforker er større og kan fryse bloons.
German Eis-Dreizacke sind größer und können Bloons gefrieren lassen.
Spanish Los tridentes helados son más grandes y pueden congelar a los bloons.
Spanish (Latin America) Los tridentes helados son más grandes y congelan a los bloons.
Finnish Jäiset atraimet ovat suurempia ja voivat jäädyttää blooneja.
French Les tridents de glace sont plus larges et peuvent geler les Bloons.
Italian I tridenti di ghiaccio sono più grandi e possono congelare i bloon.
Japanese 凍てつく三又槍がより大きくなり、ブルーンを凍結するようになる。
Korean 얼음 삼지창의 크기가 커지며 풍선을 얼립니다.
Dutch IJzige drietanden zijn groter en kunnen Bloons bevriezen.
Norwegian Isdekte treforker er større og kan fryse bloons.
Polish Lodowe trójzęby są większe i zamrażają blony.
Portuguese (Brazil) Tridentes de gelo são maiores e podem congelar Bloons.
Russian Ледяные трезубцы больше и могут замораживать шары.
Swedish Iskalla treuddar är större och kan frysa Bloons.
Thai ตรีศูรน้ำแข็งมีขนาดใหญ่ขึ้นและสามาราถแช่แข็งบลูนได้
Turkish Buzlu yabalar daha büyüktür ve Bloon’ları dondurabilir.
Chinese (simplified) 冰雪三叉戟更大,可以冻结气球。
Chinese (traditional) 寒冰三叉戟變大,且能凍結氣球。