Inferno Ring (BTD6)
For the upgrade in Bloons TD Battles 2, see Inferno Ring (Battles 2).
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Inferno Ring
| Tower | Tack Shooter — Path 1 — Tier 5 | |
|---|---|---|
| XP cost | 32,500 | |
| Cash cost | $38,675 — Easy $45,500 — Medium $49,140 — Hard $54,600 — Impoppable | |
Inferno Ring is the Tack Shooter's path 1 tier 5 upgrade in Bloons TD 6.
Stats
Template:BTD6 stat list by upgrade
Costs and sell values
Template:BTD6 upgrade cost list
Update history
For a complete list of Tack Shooter changes, see Update history:Tack Shooter (BTD6).
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Main attack: MOAB damage increased by 3
Base damage increased ― 2 → 4
Meteor attack added
Meteor: cooldown reduced by 3s
Meteor attack: Now creates an explosion on contact with the first Bloon that does damage and applies DoT
- Changed the visual effect of the fire bursts
“
Inferno Ring has felt very outclassed for a long time, and more recently the tack shooter was reworked to give pierce on x2x which made the old 402 pierce crosspath not make as much sense anymore. We wanted to start work on both these issues together by reworking how Ring of Fire and Inferno Ring interact with crosspaths
— Update notes
— Update notes
”
- 5-0-1, 5-0-2
More Tacks no longer grants +10 pierce to Ring of Fire/Inferno Ring
- 5-0-2
Even More Tacks no longer grants +10 pierce to Ring of Fire/Inferno Ring
Even More Tacks now increases damage by +1 for Ring of Fire/Inferno Ring
- Note: Ring of Fire damage increased 3 to 4 and Inferno Ring damage increased 4 to 5
- 5-1-0, 5-2-0
Long Range Tacks now grants +10 pierce to Ring of Fire/Inferno Ring
- 5-2-0
Super Range Tacks now grants +10 pierce to Ring of Fire/Inferno Ring (+20 total)
“
The Ring of Fire & Inferno Ring upgrades recently received a crosspath functional rework, as we’re happy with the x2x range/pierce combo now this small follow-up is just to bring a bit more impact to the short-range 402 variant.
— Update notes
— Update notes
”
- 5-0-1
Damage increased ― 4 → 5
- 5-0-2
Damage increased ― 5 → 6
Overall cost reduced by $1,000 (due to cost changes for previous tiers)
“
Inferno Ring is priced high for a low single-target damage pierce based tower when pierce isn't as important at high rounds, so price has been reduced.
— Update notes
— Update notes
”
Upgrade cost reduced ― $50,000 → $45,500
“
Inferno Ring itself feels ok but for the difficult saveup not so much, so as a bit of a buff we have added crosspathing to the Meteor attack.
— Update notes
— Update notes
”
- 5-2-0
Super Range Tacks now increases the pierce of the meteor attack by 1
- 5-0-2
Even More Tacks now increases the meteor attack's damage by 300
Meteor Explosion: no longer has single-layer damage (undocumented)
“
Ring of Fire should pick up in that area for cleanup use & general destruction but it has more pierce than it really needs in most scenarios with other important stats sitting lower to compensate for high pierce, so we have shifted this high pierce more into requiring the pierce crosspath in exchange for more base power and an overall buff. Inferno Ring’s meteor will now also follow target priority since that was a fun idea that was worth adding.
— Update notes
— Update notes
”
Flame ring: Base damage increased ― 4 → 8
Flame ring: MOAB-class bonus reduced ― +6 → +4
Meteor: Now follows Target Priority instead of locked on Strong
- Note: Still defaults on Strong
Pierce reduced ― 60 → 40
Inferno Ring should now swap to 'first' target on upgrade purchase (bug fix)
"Targeting priority inconsistency resolved" (bug fix)
“
[...] Ring of Fire also generally has too high a pierce amount for how effective it is at utilizing its full pierce value.
— Update notes
— Update notes
”
Pierce reduced ― 40 → 30
- 5-1-0
Pierce reduced ― 50 → 30
- 5-2-0
Pierce reduced ― 60 → 45
“
Inferno Ring didn’t need the pierce reduction that was last applied to Ring of Fire so we’re adding this back.
— Update notes
— Update notes
”
Main attack: Pierce increased ― 30 → 45
- 5-2-0
Main attack: Pierce increased ― 45 → 60
Overall cost reduced by $20 (due to cost changes for previous tiers)
Meteor: explosion no longer hits camo without Camo detection (bug fix)
Gallery
For more Tack Shooter images, see Gallery:Tack Shooter.
Screenshots
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Artwork and icons
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Portrait
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Upgrade icon
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Insta-Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | حلقة الجحيم جحيم اللهب القاتل يشوي البالونات ويجعلها في طي النسيان. |
— | |
| Danish | Inferno-ring Dødbringende flammeinferno som rister bloons til aske. |
— | |
| German | Inferno-Ring Ein tödliches Flammeninferno röstet Bloons ins Vergessen. |
— | |
| Spanish | Anillo infernal Unas llamas infernales calcinan a los bloons. |
— | |
| Spanish (LA) | Anillo infernal Unas llamas infernales calcinan a los bloons. |
— | |
| Finnish | Hornakehä Tappava liekkien kuumuus paahtaa bloonit unohduksiin. |
— | |
| French | Cercle de l'enfer Enfer mortel de flammes qui fait rôtir les Bloons jusqu'à annihilation. |
— | |
| Italian | Anello infernale Un letale inferno di fiamme capace di carbonizzare i bloon. |
— | |
| Japanese | 猛火の輪 致命的な猛火がブルーンを忘却の彼方へと焼きつける。 |
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| Korean | 지옥의 링 지옥의 화염이 풍선을 한 줌의 재로 만들어버립니다. |
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| Dutch | Infernoring Dodelijke vlammenzee roostert Bloons tot as. |
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| Norwegian | Inferno-ring Dødelig flammeinferno som griller bloons til det ugjenkjennelige. |
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| Polish | Piekielny pierścień Śmiertelne piekło płomieni smaży blony i wysyła w nicość. |
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| Portuguese (Brazil) | Anel Infernal Chamas infernais desintegram os Bloons. |
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| Russian | Дьявольское кольцо Смертоносное огненное кольцо поджаривает шары до корочки. |
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| Swedish | Infernalisk ring Dödligt eldhav bränner Bloons till aska. |
— | |
| Thai | วงแหวนอเวจี เพลิงนรกอันร้ายกาจเผาทำลายลูกโป่งให้สิ้นซาก |
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| Turkish | Cehennem Halkası Ölümcül cehennem alevleri Bloon’ları yok olana kadar kızartır. |
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| Chinese (simplified) | 地狱戒指 熊熊烈焰会将气球燃为灰烬。 |
— | |
| Chinese (traditional) | 地獄戒指 地獄烈焰把氣球燒成灰燼。 |
— | |
| This list was last updated for: version 43.1 | |||
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