Rocket Storm is the Dartling Gunner's path 2 tier 4 upgrade in Bloons TD 6. In addition to +2 pierce to both its missiles and explosions, it gains the Rocket Storm ability. When activated, it unleashes waves of 10 missiles per shot that deal high damage but low pierce, lasting up to 7.5 seconds.
When crosspathed with Laser Shock, the shock only is applied by the missile, and does not do extra shocked damage. Powerful Darts increases pierce of both missiles and explosions by +2; the Hydra missile essentially gains an extra explosion plus an extra 2 pierce per explosion, blast radius increased from 8 to 12 for all missiles, and the ability missiles gain +2 pierce.
When the Rocket Storm Ability is activated, this Dartling unleashes a wave of missiles that are launched every 0.5 seconds, for up to 7.5 seconds. It does not interrupt the main Hydra missile attack. Each of these ability missiles have random spread of 90 degrees (36 degrees with 1-4-0), and travel in a serpentine motion in the air. Explosions deal 5 damage and +1 Ceramic damage over a radius of 8 (12 with 0-4-2) and have 8 pierce (10 with 0-3-2). If given speed buffs, the rate of launching waves of missiles is increased.
The Rocket Storm ability is duration-based, and therefore cannot be re-activated while it's already running. Like most abilities, Rocket Storm ability is greyed out at the end of a round, only un-greyed once the round begins.
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As our most recently added tower we are very happy with all the excitement surrounding this beloved monkey tower and the general middleground play position. We’re happy enough with its time in the wild to make some first impression changes here which we hope you’ll continue to enjoy. — Update notes
Dartling Gunner’s Rocket Storm is currently overperforming versus Buckshot, so we made slight adjustments to the price of these upgrades. — Update notes
Rocket Storm is currently too powerful as just a ‘spam whenever it’s ready’ without much thinking really required, its cooldown is being lowered so that it remains quite powerful but may require more timing. [sic] — Update notes
Finally as the Laser Shock crosspath is not so favorable for Buckshot path dartlings, we have doubled down on the ‘Focus’ of Focussed Firing to also increase projectile travel distance. — Update notes
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Middle Path rocket storm is too strong for something also so buffable so is getting some number changes. Additionally Rocket Storm has always fired through blockers as we didn’t want to cripple placement too much, at this point we feel like it should be strong enough of an upgrade to have to deal with the placement problems that come with blocking objects. — Update notes
Rocket Storm being cheaper than its T3 when the T3 is more of a decent stepping stone into the good T4 didn’t quite sit right, so these prices have just been swapped. — Update notes
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Upgrade cost increased ― $5,100 → $5,250
Overall cost is unchanged (due to cost changes for previous tiers)
Much more of the potential power from this path is obtained at the T4 than the x3x, leaving Hydra Rockets as a mediocre save-up, so more price is shifting up from T3 into T4. — Update notes
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Upgrade cost increased ― $5,250 → $5,550
Overall cost is unchanged (due to cost changes for previous tiers)
Focussed Firing feels too important for Rocket Storm with how wide the base spread is for the ability, so we’re improving base spread significantly. — Update notes
To better align with synergy cooldowns Rocket Storm’s ability will take slightly longer, though it receives small compensation buffs for this as well so it isn't hit hard on its own. — Update notes