Update history:Bloons Card Storm: Difference between revisions

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This is a list of post-release updates to ''[[Bloons Card Storm]]''.
{{italic title}}
 
This is a list of software updates to ''[[Bloons Card Storm]]''.
{{horizontal TOC}}
{{Clear|right}}
==Version 1.0==
==Version 1.0==
===Changes from the Full Playable test===
===Changes from the [[Bloons Card Storm Full Playable test|Full Playable test]]===
====[[Spike-o-Pult (BCS)|Spike-o-Pult]]====
====[[Bloon (BCS)|Bloon]]s====
{{BCS changes|version=1.0|name=Spike-o-Pult|changes=
{|class="wikitable"
*{{buff|Attack Power increased|25|50}}
!Card
*{{text change|Description|On Pop: Gains 20 Attack Power|On Pop: Gain 20 Attack Power}}
!Changes
|-
|[[Black Bloon (BCS)|Black Bloon]]
|{{BCS changes|version=1.0|changes=*{{buff|Now also draws a card if it leaks}}|name=Black Bloon}}
|-
|[[Ceramic Bloon (BCS)|Ceramic Bloon]]
|{{BCS changes|version=1.0|changes=*{{nerf|Charges reduced|3|2}}|name=Ceramic Bloon}}
|-
|[[Double Blue Bloon]]
|{{BCS changes|version=1.0|changes=*{{buff|Health increased|45|60}}|name=Double Blue Bloon}}
|-
|[[Double Red Bloon]]
|{{BCS changes|version=1.0|changes=*{{buff|Health increased|30|40}}|name=Double Red Bloon}}
|-
|[[Golden Bloon (BCS)|Golden Bloon]]
|{{BCS changes|version=1.0|name=Golden Bloon
|changes=*{{change|Description changed}}
:{{compare text|before=On Damaged: Gives 1 gold|after=On Damaged: Gain 1 Gold}}
}}
}}
 
|-
====[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]====
|[[Nested Green]]
{{BCS changes|version=1.0|name=Super Monkey Fan Club|changes=
|{{BCS changes|version=1.0|name=Nested Green|changes=
*{{text change|Description|During your Turn: All Dart Monkeys gain +10 Attack Power|During your Turn: All Dart Monkeys gain 10 Attack Power}}
*{{buff|Health increased|90|100}}
}}
}}
 
|-
====[[Boomerang Monkey (BCS)|Boomerang Monkey]]====
|[[Nested Yellow]]
{{BCS changes|version=1.0|name=Boomerang Monkey|changes=
|{{BCS changes|version=1.0|name=Nested Yellow|changes=
*{{text change|Name|Boomerang|Boomerang Monkey}}
*{{buff|Health increased|130|140}}
}}
}}
 
|-
====[[Glaive Ricochet (BCS)|Glaive Ricochet]]====
|[[Steady Growth Bloon]]
{{BCS changes|version=1.0|name=Glaive Ricochet|changes=
|{{BCS changes|version=1.0|name=Steady Growth Bloon|changes=
*{{buff|Ammo increased|3|4}}
*{{change|Description changed}}
*{{text change|Name|Glaive Richochet|Glaive Ricochet}}
:{{compare text|before=On Turn Start: Gains +50 Health|after=On Turn Start: Gains 50 Health}}
}}
}}
|}


====[[Sniper Monkey (BCS)|Sniper Monkey]]====
====[[Monkey (BCS)|Monkey]]s====
{{BCS changes|version=1.0|name=Sniper Monkey|changes=
{|class="wikitable"
*{{buff|Attack Power increased|70|75}}
!Card
!Changes
|-
|[[Baby Monkey]]
|{{BCS changes|version=1.0|name=Baby Monkey
|changes=*Now uses [[Shrink]]'s card art instead of placeholder art
}}
}}
 
|-
====[[Bouncing Bullet (BCS)|Bouncing Bullet]]====
|[[Banana Farm (BCS)|Banana Farm]]
{{BCS changes|version=1.0|name=Bouncing Bullet|changes=
|{{BCS changes|version=1.0|name=Banana Farm
*{{text change|Description|On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat|On Attack: Deal 30 Damage to a random other Bloon three times}}
|changes=*{{change|Description changed}}
:{{compare text|before=Generates 2 Gold at the start of the turn|after=On Turn Start: Gain 2 Gold}}
}}
}}
 
|-
====[[Crippling Sniper]]====
|[[Boomerang Monkey (BCS)|Boomerang Monkey]]
{{BCS changes|version=1.0|name=Crippling Sniper|changes=
|{{BCS changes|version=1.0|name=Boomerang Monkey
*{{buff|Attack Power increased|120|150}}
|changes=*{{change|Name changed}}
:{{compare text|before=Boomerang|after=Boomerang Monkey}}
}}
}}
 
|-
====[[Burny Stuff Mortar]]====
|[[Bouncing Bullet (BCS)|Bouncing Bullet]]
{{BCS changes|version=1.0|name=Burny Stuff Mortar|changes=
|{{BCS changes|version=1.0|name=Bouncing Bullet
*{{text change|Description|On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire|On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat|after=On Attack: Deal 30 Damage to a random other Bloon three times}}
}}
}}
 
|-
====[[Wizard Monkey (BCS)|Wizard Monkey]]====
|[[Burny Stuff Mortar]]
{{BCS changes|version=1.0|Wizard Monkey|changes=
|{{BCS changes|version=1.0|name=Burny Stuff Mortar
*{{text change|Description|On Turn Start: Gain +5 Attack Power|On Turn Start: Gain 5 Attack Power}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire|after=On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire}}
}}
}}
 
|-
====[[Necromancer (BCS)|Necromancer]]====
|[[Crippling Sniper]]
{{BCS changes|version=1.0|Necromancer|changes=
|{{BCS changes|version=1.0|name=Crippling Sniper
*{{text change|Description|On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25|On Turn End: Summon an Undead Bloon.<br>On Turn Start: Heal a random friendly Bloon for 25}}
|changes=*{{buff|Attack Power increased|120|150}}
|changes store=*{{buff|ATK increased|120|150}}
}}
}}
 
|-
====[[Prince of Darkness (BCS)|Prince of Darkness]]====
|[[Elite Defender (BCS)|Elite Defender]]
{{BCS changes|version=1.0|Prince of Darkness|changes=
|{{BCS changes|version=1.0|name=Elite Defender|changes=
*{{text change|Description|On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30|On Play: Summon an Undead MOAB.<br>On Turn Start: Heal your Bloons for 30}}
*{{nerf|Rarity increased|Common|Rare}}
}}
}}
 
|-
====[[Super Monkey (BCS)|Super Monkey]]====
|[[Glaive Ricochet (BCS)|Glaive Ricochet]]
{{BCS changes|version=1.0|name=Super Monkey|changes=
|{{BCS changes|version=1.0|name=Glaive Ricochet
*{{buff|Attack Power increased|75|90}}
|changes=*{{buff|Ammo increased|3|4}}
*{{change|Name changed}}
:{{compare text|before=Glaive Richochet{{sic}}|after=Glaive Ricochet}}
}}
}}
 
|-
====[[Banana Farm (BCS)|Banana Farm]]====
|[[Necromancer (BCS)|Necromancer]]
{{BCS changes|version=1.0|Banana Farm|changes=
|{{BCS changes|version=1.0|name=Necromancer
*{{text change|Description|Generates 2 Gold at the start of the turn|On Turn Start: Gain 2 Gold}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25|after=On Turn End: Summon an Undead Bloon.<br>On Turn Start: Heal a random friendly Bloon for 25}}
}}
}}
 
|-
====[[Marketplace (BCS)|Marketplace]]====
|[[Marketplace (BCS)|Marketplace]]
{{BCS changes|version=1.0|Marketplace|changes=
|{{BCS changes|version=1.0|name=Marketplace
*{{text change|Description|On Turn Start: Gain Gold equal to the number of friendly Monkeys|On Turn Start: Gain 1 Gold per friendly Monkey}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn Start: Gain Gold equal to the number of friendly Monkeys|after=On Turn Start: Gain 1 Gold per friendly Monkey}}
}}
}}
 
|-
====[[Monkey Village (BCS)|Monkey Village]]====
|[[Monkey Village (BCS)|Monkey Village]]
{{BCS changes|version=1.0|name=Monkey Village|changes=
|{{BCS changes|version=1.0|name=Monkey Village|changes=
*{{buff|Cost reduced|6|4}}
*{{buff|Cost reduced|6|4}}
*{{nerf|Rarity increased|Common|Uncommon}}
}}
|-
|[[Prince of Darkness (BCS)|Prince of Darkness]]
|{{BCS changes|version=1.0
|changes 1 names=Prince of Darkness
|changes 1=*{{change|Description changed}}
:{{compare text|before=On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30|after=On Play: Summon an Undead MOAB.<br>On Turn Start: Heal your Bloons for 30}}
*{{buff|Undead MOAB health increased|400|500}}
|changes 2 names=Undead MOAB
|changes 2 store=*{{buff|Health increased|400|500}}
}}
|-
|[[Sniper Monkey (BCS)|Sniper Monkey]]
|{{BCS changes|version=1.0|name=Sniper Monkey
|changes=*{{buff|Attack Power increased|70|75}}
|changes store=*{{buff|ATK increased|70|75}}
}}
}}
 
|-
====[[Baby Monkey]]====
|[[Spike-o-Pult (BCS)|Spike-o-Pult]]
{{BCS changes|version=1.0|name=Baby Monkey|changes=
|{{BCS changes|version=1.0|name=Spike-o-Pult
*Now uses [[Shrink]]'s card art instead of placeholder art
|changes=*{{buff|Attack Power increased|25|50}}
*{{change|Description changed}}
:{{compare text|before=On Pop: Gains 20 Attack Power|after=On Pop: Gain 20 Attack Power}}
|changes store=*{{buff|ATK increased|25|50}}
*{{change|Description changed}}
:{{compare text|before=On Pop: Gains 20 Attack Power|after=On Pop: Gain 20 Attack Power}}
}}
|-
|[[Super Monkey (BCS)|Super Monkey]]
|{{BCS changes|version=1.0|name=Super Monkey
|changes=*{{buff|Attack Power increased|75|90}}
|changes store=*{{buff|ATK increased|75|90}}
}}
|-
|[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]
|{{BCS changes|version=1.0|name=Super Monkey Fan Club
|changes=*{{change|Description changed}}
:{{compare text|before=During your Turn: All Dart Monkeys gain +10 Attack Power|after=During your Turn: All Dart Monkeys gain 10 Attack Power}}
}}
}}
 
|-
====[[Golden Bloon (BCS)|Golden Bloon]]====
|[[Triple Shot (BCS)|Triple Shot]]
{{BCS changes|version=1.0|name=Golden Bloon|changes=
|{{BCS changes|version=1.0|name=Triple Shot
*{{text change|Description|On Damaged: Gives 1 gold|On Damaged: Gain 1 Gold}}
|changes=*{{change|"Target" is no longer capitalized in the card description}}
}}
}}
 
|-
====[[Steady Growth Bloon]]====
|[[Wizard Monkey (BCS)|Wizard Monkey]]
{{BCS changes|version=1.0|name=Steady Growth Bloon|changes=
|{{BCS changes|version=1.0|name=Wizard Monkey
*{{text change|Description|On Turn Start: Gains +50 Health|On Turn Start: Gains 50 Health}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn Start: Gain +5 Attack Power|after=On Turn Start: Gain 5 Attack Power}}
}}
}}
|}


====[[Bed Time]]====
====[[Power (BCS)|Power]]s====
{{BCS changes|version=1.0|name=Bed Time|changes=
{|class="wikitable"
*{{text change|Description|Removes Enemy Target Monkey with 30 or less Attack Power|Remove target enemy Monkey with 30 or less Attack Power}}
!Card
!Changes
|-
|[[Bed Time]]
|{{BCS changes|version=1.0|name=Bed Time
|changes=*{{change|Description changed}}
:{{compare text|before=Removes Enemy Target Monkey with 30 or less Attack Power|after=Remove target enemy Monkey with 30 or less Attack Power}}
}}
}}
 
|-
====[[Bloon Embiggen]]====
|[[Bloon Embiggen]]
{{BCS changes|version=1.0|name=Bloon Embiggen|changes=
|{{BCS changes|version=1.0|name=Bloon Embiggen
*{{text change|Description|Grants all your Bloons +25 Health|Give all your Bloons +25 Health}}
|changes=*{{change|Description changed}}
:{{compare text|before=Grants all your Bloons +25 Health|after=Give all your Bloons +25 Health}}
}}
}}
 
|-
====[[Cash Drop (BCS)|Cash Drop]]====
|[[Cash Drop (BCS)|Cash Drop]]
{{BCS changes|version=1.0|name=Cash Drop|changes=
|{{BCS changes|version=1.0|name=Cash Drop|changes=
*{{nerf|Gold gain reduced|2|1}}
*{{nerf|Gold gain reduced|2|1}} (also affects the card description)
}}
}}
 
|-
====[[Ceasefire]]====
|[[Ceasefire]]
{{BCS changes|version=1.0|name=Ceasefire|changes=
|{{BCS changes|version=1.0|name=Ceasefire
*{{text change|Description|Enemy Monkeys lose all ammo|Enemy Monkeys lose all Ammo}}
|changes=*{{change|"Ammo" is now capitalized in the card description}}
}}
}}
 
|-
====[[Expert Negotiator]]====
|[[Expert Negotiator]]
{{BCS changes|version=1.0|name=Expert Negotiator|changes=
|{{BCS changes|version=1.0|name=Expert Negotiator
*{{text change|Description|Target Monkey joins your team|Target enemy Monkey joins your team}}
|changes=*{{change|Description changed}}
:{{compare text|before=Target Monkey joins your team|after=Target enemy Monkey joins your team}}
}}
}}
 
|-
====[[Firestorm (BCS)|Firestorm]]====
|[[Firestorm]]
{{BCS changes|version=1.0|name=Firestorm|changes=
|{{BCS changes|version=1.0|name=Firestorm
*{{text change|Description|Deal 70 damage to enemy Bloons|Deal 70 Damage to all enemy Bloons}}
|changes=*{{change|Description changed}}
:{{compare text|before=Deal 70 damage to enemy Bloons|after=Deal 70 Damage to all enemy Bloons}}
}}
}}
 
|-
====[[Improved Fortification]]====
|[[Improved Fortification]]
{{BCS changes|version=1.0|name=Improved Fortification|changes=
|{{BCS changes|version=1.0|name=Improved Fortification|changes=
*{{buff|Health bonus increased|+100|+150}}
*{{buff|Health bonus increased|+100|+150}}
*{{text change|Description|Give target friendly Bloon +100 Health but increases delay by 1|Give target friendly Bloon +150 Health but increase its delay by 1}}
*{{change|Description changed}}
:{{compare text|before=Give target friendly Bloon +100 Health but increases delay by 1|after=Give target friendly Bloon +150 Health but increase its delay by 1}}
}}
}}
 
|-
====[[Powerful Slowing Totem]]====
|[[MOAB Strike]]
{{BCS changes|version=1.0|name=Powerful Slowing Totem|changes=
|{{BCS changes|version=1.0|name=MOAB Strike|changes=*{{change|Rarity changed from Rare to Super Rare to match crafting cost|fix=y}}}}
*{{text change|Description|Increases the delay of all Enemy Bloons by 1|Increase the delay of all Enemy Bloons by 1}}
|-
|[[Powerful Slowing Totem]]
|{{BCS changes|version=1.0|name=Powerful Slowing Totem
|changes=*{{change|Description changed}}
:{{compare text|before=Increases the delay of all Enemy Bloons by 1|after=Increase the delay of all Enemy Bloons by 1}}
}}
}}
 
|-
====[[Quick Ready]]====
|[[Quick Ready]]
{{BCS changes|version=1.0|name=Quick Ready|changes=
|{{BCS changes|version=1.0|name=Quick Ready
*{{text change|Description|Reduces the delay on target Bloon by 1|Reduce the delay on target Bloon by 1}}
|changes=*{{change|Description changed}}
:{{compare text|before=Reduces the delay on target Bloon by 1|after=Reduce the delay on target Bloon by 1}}
}}
}}
 
|-
====[[Restock]]====
|[[Restock]]
{{BCS changes|version=1.0|name=Restock|changes=
|{{BCS changes|version=1.0|name=Restock|changes=
*{{nerf|Cost increased|4|5}}
*{{nerf|Cost increased|4|5}}
}}
}}
 
|-
====[[Return to Sender]]====
|[[Return to Sender]]
{{BCS changes|version=1.0|name=Return to Sender|changes=
|{{BCS changes|version=1.0|name=Return to Sender
*{{text change|Name|Return 2 Sender|Return to Sender}}
|changes=*{{change|Name changed}}
*{{text change|Description|Returns a Bloon or Monkey to the owner's hand|Return a Bloon or Monkey to the owner's hand}}
:{{compare text|before=Return 2 Sender|after=Return to Sender}}
*{{change|Description changed}}
:{{compare text|before=Returns a Bloon or Monkey to the owner's hand|after=Return a Bloon or Monkey to the owner's hand}}
}}
|-
|[[Shrink]]
|{{BCS changes|version=1.0|name=Shrink|changes=*{{change|Description changed}}
:{{compare text|before=Turns target Monkey into a Baby Monkey|after=Turn target Monkey into a Baby Monkey}}
}}
}}
 
|-
====[[Shrink]]====
|[[Storm Of Arrows]]
{{BCS changes|version=1.0|name=Shrink|changes=
|{{BCS changes|version=1.0|name=Storm Of Arrows
*{{text change|Description|Turn target Monkey into a Baby Monkey|Turns target Monkey into a Baby Monkey}}
|changes=*{{change|Description changed}}
:{{compare text|before=Deal 150 damage to 2 random opposing Bloons|after=Deal 150 Damage to 2 random opposing Bloons}}
}}
}}
 
|-
====[[Storm Of Arrows (BCS)|Storm Of Arrows]]====
|[[Stunned (card)|Stunned]]
{{BCS changes|version=1.0|name=Storm Of Arrows|changes=
|{{BCS changes|version=1.0|name=Stunned|changes=
*{{text change|Description|Deal 150 damage to 2 random opposing Bloons|Deal 150 Damage to 2 random opposing Bloons}}
*{{nerf|Rarity increased|Common|Uncommon|note=Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game}}
}}
}}
 
|-
====[[Supply Drop (BCS)|Supply Drop]]====
|[[Supply Drop (BCS)|Supply Drop]]
{{BCS changes|version=1.0|name=Supply Drop|changes=
|{{BCS changes|version=1.0|name=Supply Drop|changes=
*{{nerf|Cost increased|2|3}}
*{{nerf|Cost increased|2|3}}
}}
}}
 
|-
====[[Wall Of Trees (BCS)|Wall Of Trees]]====
|[[Wall Of Trees]]
{{BCS changes|version=1.0|name=Wall Of Trees|changes=
|{{BCS changes|version=1.0|name=Wall Of Trees|changes=
*{{buff|Shield amount increased|100|120}}
*{{buff|Shield amount increased|100|120}}
*{{text change|Description|Gain a 100HP Shield. When it breaks, get 2 Gold|Gain 120 Shield. When it breaks, gain 2 Gold}}
*{{change|Description changed}}
:{{compare text|before=Gain a 100HP Shield. When it breaks, get 2 Gold|after=Gain 120 Shield. When it breaks, gain 2 Gold}}
}}
}}
 
|-
====[[Whoops]]====
|[[Whoops]]
{{BCS changes|version=1.0|name=Whoops|changes=
|{{BCS changes|version=1.0|name=Whoops|changes=*{{change|Description changed}}
*{{text change|Description|Target Monkey loses all ammo|Target Monkey loses all Ammo}}
:{{compare text|before=Target Monkey loses all ammo|after=Target Monkey loses all Ammo}}
}}
}}
|}


====[[Map (BCS)|Map]]s====
====[[Map (BCS)|Map]]s====
{{BCS changes|version=1.0|name=Map|changes=
{|class="wikitable"
*{{text change|Dark Castle description|Bloons gain +5 Health.|Bloons gain 5 Health.}}
!Map
*{{text change|Map name|Wasteland|Badlands}}
!Changes
}}
|-
 
|Dark Castle
==Version 1.1==
|{{BCS changes|version=1.0|name=Dark Castle
===Changes===
|changes=*{{change|Description changed}}
{{BCS changes|version=1.1|names=Quest, Feat|changes=
:{{compare text|before=Bloons gain +5 Health.|after=Bloons gain 5 Health.}}
*{{fix|Negative values no longer show on the Quests/Feats menu when switching devices}}
}}
}}
{{BCS changes|version=1.1|name=Store|changes=
|-
*{{fix|Entering the Daily Items section while offline no longer causes the game to crash}}
|Badlands
*{{fix|Ad Watch timer should correctly reset now}}
|{{BCS changes|version=1.0|name=Badlands
}}
|changes=*{{change|Name changed}}
*{{fix|Spam tapping mulligan buttons no longer causes cards to stay on-screen}}
:{{compare text|before=Wasteland|after=Badlands}}
*{{fix|Draw card profile statistic no longer increments when mulliganing}}
*{{fix|Android app icon changed to the final version}}
*{{fix|"Resolved several errors that could occur when hitting "Back" after creating a child account"}}
{{BCS changes|version=1.1|name=Druid|changes=
*{{fix|Placing a Druid when on full health no longer triggers the healing animation}}
}}
{{BCS changes|version=1.1|name=Quest|changes=
*{{fix|"Corrected issues with Pop 50 Bloons with X Monkey quests"}}
*{{fix|Several Quest related fixes when completing quests, showing "time till next quest"}}
}}
*{{fix|Button audio no longer triggers twice when returning to main menu}}
{{BCS changes|version=1.1|name=Hero Protection|changes=
*{{fix|Hero Protection can no longer be played if a Hero Protection effect is already in play}}
}}
}}
|}


====[[Amelia's Adventure]]====
{{#cargo_query:table=bcs_updates
{{BCS changes|version=1.1|name=Amelia's Adventure|changes=
|fields=_pageName, version, image, description,
*{{fix|Playing previous acts after completing a run of Amelia's Adventure but before resetting now correctly sets the act effects}}
app_store_date, google_play_date, steam_windows_date, steam_macos_date,
*{{fix|Heal to full health effect no longer triggers multiple times in a single turn}}
IF(version LIKE "%.0", "y", "") = major <!-- major if it ends in .0 -->
|format=template
|template=update row
|named args=yes
|order by=version_code
}}
}}
 
{{Clear|right}}
===App Store description===
{{quote|Minor bug fixes
 
 
Offline crash in daily store fixed}}
 
==Navigation==
==Navigation==
{{BCS update nav}}
{{BCS nav}}
{{BCS nav}}
[[Category:Bloons Card Storm|*]]
{{uh nav}}
[[Category:BCS updates|*]][[Category:Update histories]]

Latest revision as of 00:43, 22 April 2026

This is a list of software updates to Bloons Card Storm.

Version 1.0

[edit | edit source]

Changes from the Full Playable test

[edit | edit source]
Card Changes
Black Bloon
  • Buff Now also draws a card if it leaks
Ceramic Bloon
  • Nerf Charges reduced ― 3 → 2
Double Blue Bloon
  • Buff Health increased ― 45 → 60
Double Red Bloon
  • Buff Health increased ― 30 → 40
Golden Bloon
  • Description changed
Before On Damaged: Gives 1 gold
After On Damaged: Gain 1 Gold
Nested Green
  • Buff Health increased ― 90 → 100
Nested Yellow
  • Buff Health increased ― 130 → 140
Steady Growth Bloon
  • Description changed
Before On Turn Start: Gains +50 Health
After On Turn Start: Gains 50 Health
Card Changes
Baby Monkey
  • Now uses Shrink's card art instead of placeholder art
Banana Farm
  • Description changed
Before Generates 2 Gold at the start of the turn
After On Turn Start: Gain 2 Gold
Boomerang Monkey
  • Name changed
Before Boomerang
After Boomerang Monkey
Bouncing Bullet
  • Description changed
Before On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat
After On Attack: Deal 30 Damage to a random other Bloon three times
Burny Stuff Mortar
  • Description changed
Before On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire
After On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire
Crippling Sniper
  • Buff Attack Power increased ― 120 → 150
Elite Defender
  • Nerf Rarity increased ― Common → Rare
Glaive Ricochet
  • Buff Ammo increased ― 3 → 4
  • Name changed
Before Glaive Richochet[sic]
After Glaive Ricochet
Necromancer
  • Description changed
Before On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25
After On Turn End: Summon an Undead Bloon.
On Turn Start: Heal a random friendly Bloon for 25
Marketplace
  • Description changed
Before On Turn Start: Gain Gold equal to the number of friendly Monkeys
After On Turn Start: Gain 1 Gold per friendly Monkey
Monkey Village
  • Buff Cost reduced ― 6 → 4
  • Nerf Rarity increased ― Common → Uncommon
Prince of Darkness
  • Description changed
Before On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30
After On Play: Summon an Undead MOAB.
On Turn Start: Heal your Bloons for 30
  • Buff Undead MOAB health increased ― 400 → 500
Sniper Monkey
  • Buff Attack Power increased ― 70 → 75
Spike-o-Pult
  • Buff Attack Power increased ― 25 → 50
  • Description changed
Before On Pop: Gains 20 Attack Power
After On Pop: Gain 20 Attack Power
Super Monkey
  • Buff Attack Power increased ― 75 → 90
Super Monkey Fan Club
  • Description changed
Before During your Turn: All Dart Monkeys gain +10 Attack Power
After During your Turn: All Dart Monkeys gain 10 Attack Power
Triple Shot
  • "Target" is no longer capitalized in the card description
Wizard Monkey
  • Description changed
Before On Turn Start: Gain +5 Attack Power
After On Turn Start: Gain 5 Attack Power
Card Changes
Bed Time
  • Description changed
Before Removes Enemy Target Monkey with 30 or less Attack Power
After Remove target enemy Monkey with 30 or less Attack Power
Bloon Embiggen
  • Description changed
Before Grants all your Bloons +25 Health
After Give all your Bloons +25 Health
Cash Drop
  • Nerf Gold gain reduced ― 2 → 1 (also affects the card description)
Ceasefire
  • "Ammo" is now capitalized in the card description
Expert Negotiator
  • Description changed
Before Target Monkey joins your team
After Target enemy Monkey joins your team
Firestorm
  • Description changed
Before Deal 70 damage to enemy Bloons
After Deal 70 Damage to all enemy Bloons
Improved Fortification
  • Buff Health bonus increased ― +100 → +150
  • Description changed
Before Give target friendly Bloon +100 Health but increases delay by 1
After Give target friendly Bloon +150 Health but increase its delay by 1
MOAB Strike
  • Rarity changed from Rare to Super Rare to match crafting cost (bug fix)
Powerful Slowing Totem
  • Description changed
Before Increases the delay of all Enemy Bloons by 1
After Increase the delay of all Enemy Bloons by 1
Quick Ready
  • Description changed
Before Reduces the delay on target Bloon by 1
After Reduce the delay on target Bloon by 1
Restock
  • Nerf Cost increased ― 4 → 5
Return to Sender
  • Name changed
Before Return 2 Sender
After Return to Sender
  • Description changed
Before Returns a Bloon or Monkey to the owner's hand
After Return a Bloon or Monkey to the owner's hand
Shrink
  • Description changed
Before Turns target Monkey into a Baby Monkey
After Turn target Monkey into a Baby Monkey
Storm Of Arrows
  • Description changed
Before Deal 150 damage to 2 random opposing Bloons
After Deal 150 Damage to 2 random opposing Bloons
Stunned
  • Nerf Rarity increased ― Common → Uncommon
    • Note: Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game
Supply Drop
  • Nerf Cost increased ― 2 → 3
Wall Of Trees
  • Buff Shield amount increased ― 100 → 120
  • Description changed
Before Gain a 100HP Shield. When it breaks, get 2 Gold
After Gain 120 Shield. When it breaks, gain 2 Gold
Whoops
  • Description changed
Before Target Monkey loses all ammo
After Target Monkey loses all Ammo
Map Changes
Dark Castle
  • Description changed
Before Bloons gain +5 Health.
After Bloons gain 5 Health.
Badlands
  • Name changed
Before Wasteland
After Badlands

Version 1.1

Release dates:

  • 30 October 2024 (Steam for Windows)

Version 1.2

Release dates:

  • 7 November 2024 (Steam for Windows)

Version 2.0

• New Hero! Adora the High Priestess brings the power of the Sun to battle against the Storm!
• 18 new cards to shake up the meta, including many new Powers and Hero cards for Adora
Ranked Mode! Fight your way up a series of rewarding Tiers, then reach the highest Paragon level possible. Will you be the first to reach Paragon 99?
• Plus a few new Feats, bug fixes, and quality of life improvements!

Release dates:

  • 2 December 2024 (Steam for Windows)

Version 2.1

Release dates:

  • 8 December 2024 (Steam for Windows)

Version 2.2

Release dates:

  • 10 February 2025 (Steam for Windows)

Version 3.0

• New Hero! Zee Jay kick-flips his way into Card Storm!
• 16 new cards to shake up the meta, including new Powers and Hero cards for Zee Jay
Daily Challenge! Every day a new challenge versus the AI, beat it and be rewarded!
• Plus bug fixes and quality of life improvements!

Release dates:

  • 18 February 2025 (Steam for Windows)

Version 3.1

Release dates:

  • 25 February 2025 (Steam for Windows)

Version 3.2

Release dates:

  • 3 March 2025 (Steam for Windows)

Version 3.3

Release dates:

  • 26 March 2025 (Steam for Windows)

Version 3.4

Release dates:

  • 29 April 2025 (Steam for Windows)

Version 4.0

• Lead Storm! 50+ new cards to transform the meta!
• New Hero! Striker Jones is here to bombard the Bloons!
Boss Battles! Multi-stage Boss Battles with leaderboards.
• All new Adventure - Striker's Battleground will put you through your paces!
• Plus bug fixes and quality of life improvements!

Release dates:

  • 28 May 2025 (Steam for Windows)

Version 4.1

Release dates:

  • 30 May 2025 (Steam for Windows)

Version 4.2

Release dates:

  • 5 June 2025 (Steam for Windows)

Version 4.3

Release dates:

  • 10 June 2025 (Steam for Windows)

Version 4.4

Release dates:

  • 30 June 2025 (Steam for Windows)

Version 5.0

• New Hero! Mountain Obyn arrives to crush the Bloons!
• New arena, Bloontonium Refinery.
Emotes system. Friendly emotes to interact with your opponent.
• Cosmetics, including Hero Platforms and Pets.
• Extended Hero and Player levels.
• New cards for the Lead Storm set.

Release dates:

  • 22 July 2025 (Steam for Windows)

Version 5.1

Release dates:

  • 24 July 2025 (Steam for Windows)

Version 5.2

Release dates:

  • 20 August 2025 (Steam for Windows)

Version 6.0

• New Hero! Ezili is here to hex and vex her opponents!
• New card set, Camo Storm with over 40 new cards!
• Plus bug fixes and quality of life improvements!

Release dates:

  • 7 October 2025 (Steam for Windows)

Version 6.1

Release dates:

  • 16 October 2025 (Steam for Windows)

Version 6.2

Release dates:

  • 17 December 2025 (Steam for Windows)

Version 6.3

Release dates:

  • 9 April 2026 (Steam for Windows)
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