Airburst Darts (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) →Strategy: https://youtu.be/gOSJU1V4TzY?si=zrz9v8HaSSo6fO6W chomchom quad no recommend airburst but it works he says. Also I think THIS airburst strategy section is summarized well without waffling over silly mechanics. At T2 you generally want to hold off brews and the such unless it's 2mpc but who does that for serious advice? |
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'''Airburst Darts''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces Monkey Sub's main darts to 1 unbuffable pierce each. However, they instantly split into 3 airburst projectiles (4 projectiles with {{BTD6 mk|Quad Burst}}) upon impact that each each deal 1 [[damage]] with 2 [[pierce]] ( | '''Airburst Darts''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces Monkey Sub's main darts to 1 unbuffable pierce each. However, they instantly split into 3 airburst projectiles (4 projectiles with {{BTD6 mk|Quad Burst}}) upon impact that each each deal 1 [[damage]] with 2 [[pierce]] (3 with {{BTD6 mk|Naval Upgrades}}). These airburst projectiles cannot damage [[Lead Bloon (BTD6)|Lead]] or [[Frozen Bloon|Frozen Bloons]] unless the original dart could. The main darts will also automatically "burst" when they expire (this is easiest noticed at the end of rounds), though this (for the most part) doesn't affect gameplay. | ||
With [[Barbed Darts (BTD6)|Barbed Darts]], airburst darts gain +3 additional pierce. | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
Airburst Darts is a | {{BTD6 last updated|52.2|section=y}} | ||
Airburst Darts is a versatile early-game option, being a strong choice on nearly all maps with water. Its early-game power is the most notable on maps with lanes that switch, such as [[Bloody Puddles]] and [[Muddy Puddles]]. Airburst Darts only struggles to be a carry on maps that go against straight lines, such as [[Quad]]. | |||
{{BTD6|Advanced Intel}} is recommended for Airburst Darts in nearly all cases, especially on multi-lane maps, as global reach generally outweighs the benefits of increased pierce and lead-popping. | |||
When used as a crosspath, it is recommended for {{BTD6|Ballistic Missile}} and its succeeding upgrades on maps where their base range partially covers all lanes. Airburst Darts is optional for {{BTD6|Bloontonium Reactor}} and {{BTD6|Energizer}} for extra single-target damage when unsubmerged, and it is not recommended for {{BTD6|Submerge and Support}}. | |||
==Update history== | ==Update history== | ||