Bloons Card Storm: Difference between revisions

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replaced a whole bunch of outdated images and details that are only relevant to older builds, removed some stuff that is now covered in separate articles, and replaced the card and hero lists with cargo queries
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==Gameplay==
==Gameplay==
[[file:BCS full playable monkey meadow.png|thumb]]
[[file:BCS gameplay 3.0.png|thumb|A match played on Monkey Meadow]]
''Bloons Card Storm'' is a two-player turn-based card game. At the start of a match, each player draws their starting hand and can redraw a card in their starting hand up to 3 times. The player that goes first starts with 3 cards, while the other player starts with 4 cards and 1 extra Gold. At the start of each turn, the turn player draws one card and gains Gold. Players can have up to 8 cards in their hand and can save up to 20 Gold. The amount of Gold earned at the beginning of a turn starts at 1 and increases by 1 after each turn, up to a maximum of 10 Gold per turn. On each turn, players can spend Gold to play cards, use their [[Monkey (BCS)|Monkey]]s to attack the opponent's [[Bloon (BCS)|Bloon]]s, or spend [[Bloontonium]] to use one of their [[Hero]]'s Abilities, and they can do so in any order. At the end of the turn, all of the player's [[Bloon (BCS)|Bloon]]s reduce their turn delay by 1 and attack the opponent's Hero if their delay was zero at the start of the turn. Sent bloons deal damage equivelent to their health. The player wins if they reduce the opponent's Hero's health to 0.
''Bloons Card Storm'' is a two-player turn-based card game. At the start of a match, each player draws their starting hand and can redraw a card in their starting hand up to 3 times. The player that goes first starts with 3 cards, while the other player starts with 4 cards and 1 extra Gold. At the start of each turn, the turn player draws one card and gains Gold. Players can have up to 8 cards in their hand and can save up to 20 Gold. The amount of Gold earned at the beginning of a turn starts at 1 and increases by 1 after each turn, up to a maximum of 10 Gold per turn. On each turn, players can spend Gold to play cards, use their [[Monkey (BCS)|Monkey]]s to attack the opponent's [[Bloon (BCS)|Bloon]]s, or spend [[Bloontonium]] to use one of their [[Hero]]'s Abilities, and they can do so in any order. At the end of the turn, all of the player's [[Bloon (BCS)|Bloon]]s reduce their turn delay by 1 and attack the opponent's Hero if their delay was zero at the start of the turn. Sent bloons deal damage equivelent to their health. The player wins if they reduce the opponent's Hero's health to 0.
By winning matches, players earn [[experience]] that goes towards increasing their [[level]]. Leveling up grants rewards such as [[Monkey Money]] to purchase items from the [[Store (BCS)|Store]], [[Token (BCS)|Token]]s to craft new cards, and Deck Slots to build more decks.
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{{clear|right}}
===Cards===
===Cards===
{{main|Card}}
{{main|Card}}
[[File:BCS steam screenshot 1.jpg|thumb|The starting hand]]
[[File:BCS DeckCreation2.png|thumb|The deck creation menu]]
Each player has a deck that consists of one Hero and 40 cards. Up to three copies of each card can be included in a deck (except for Unique cards, which only allow one copy per deck). There are three types of cards:
Each player has a deck that consists of one Hero and 40 cards. Up to three copies of each card can be included in a deck (except for Unique cards, which only allow one copy per deck). There are three types of cards:
*[[Bloon (BCS)|Bloon]]s: Bloon cards are the main way of attacking the opponent. Each Bloon has a Delay stat that determines how many turns the opponent has to defend and a Health stat that determines both how much damage the Bloon can take and deal. The turn delay decrements at the end of the player's turn and attacks the opponent if it reaches zero, dealing as much damage as it has health remaining. Some Bloon cards can be played more than once before being discarded. Playing a Bloon card also generates [[Bloontonium]] equal to the card's Gold cost. Bloons can have additional effects, such as giving extra Gold to the player when destroyed. Each player can have up to 8 Bloons queued at a time, and more Bloons cannot be played if the player's side is full.
*[[Bloon (BCS)|Bloon]]s: Bloon cards are the main way of attacking the opponent. Each Bloon has a Delay stat that determines how many turns the opponent has to defend and a Health stat that determines both how much damage the Bloon can take and deal. The turn delay decrements at the end of the player's turn and attacks the opponent if it reaches zero, dealing as much damage as it has health remaining. Playing a Bloon card also generates [[Bloontonium]] equal to the card's Gold cost. Bloons can have additional effects, such as giving extra Gold to the player when destroyed. Each player can have up to 8 Bloons queued at a time, and more Bloons cannot be played if the player's side is full.
*[[Monkey (BCS)|Monkey]]s: Monkey cards are the main way of defending against Bloons. Each Monkey has an Attack Power stat that determines how much damage they deal to Bloons, an Ammo stat that determines how many times they can attack before needing to reload, and a Reload stat that determines how many turns it takes to restore their Ammo. Players can spend Ammo to attack their opponent's Bloons at any time during their turn. Monkeys can have additional effects, such as having more Attack Power when at full Ammo. Each player can have up to 5 Monkeys on their side at a time, and existing Monkeys can be replaced by playing new Monkeys if the player's side is full.
*[[Monkey (BCS)|Monkey]]s: Monkey cards are the main way of defending against Bloons. Each Monkey has an Attack Power stat that determines how much damage they deal to Bloons, an Ammo stat that determines how many times they can attack before needing to reload, and a Reload stat that determines how many turns it takes to restore their Ammo. Players can spend Ammo to attack their opponent's Bloons at any time during their turn. Monkeys can have additional effects, such as having more Attack Power when at full Ammo. Each player can have up to 5 Monkeys on their side at a time, and existing Monkeys can be replaced by playing new Monkeys if the player's side is full.
*[[Power (BCS)|Power]]s: When played, power cards instantly trigger an effect, then are discarded. Some Powers require a target, such as selecting a Monkey or Bloon, while others have no conditions.
*[[Power (BCS)|Power]]s: When played, power cards instantly trigger an effect, then are discarded. Some Powers require a target, such as selecting a Monkey or Bloon, while others have no conditions. Some Powers cost [[Bloontonium]] to play instead of [[Gold (BCS)|Gold]].
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{{clear|right}}
===Heroes===
===Heroes===
{{main|Hero (BCS)}}
{{main|Hero (BCS)}}
[[File:BCS DeckCreation1.png|thumb|The Hero selection menu]]
Heroes are characters that each player has during the game at all times. Heroes start with 500 health and come with three Abilities: a Minor Ability that costs a certain amount Bloontonium to play, a Passive Ability that remains active as long as the Hero meets a specific Bloontonium threshold, and a Major Ability that consumes all Bloontonium. Heroes have different Abilities, Bloontonium costs, and maximum Bloontonium. When a Hero loses all their health, the opponent wins.
Heroes are characters that each player has during the game at all times. Heroes start with 500 health and come with three Abilities: a Minor Ability that costs a certain amount Bloontonium to play, a Passive Ability that remains active as long as the Hero meets a specific Bloontonium threshold, and a Major Ability that consumes all Bloontonium. Heroes have different Abilities, Bloontonium costs, and maximum Bloontonium. When a Hero loses all their health, the opponent wins.


The Full Playable test included three playable Heroes, with the full release introducing [[Amelia the Amazing (BCS)|Amelia the Amazing]]. Concept art of [[Benjamin]] and [[Ezili]] suggests they are planned to appear as playable Heroes as well.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1beyjki/bloons_card_storm_developer_diary_march_2024/|publisher=Reddit|date=15 Mar 2024|retrieved=24 Aug 2024|title=Bloons Card Storm Developer Diary - March 2024}}</ref> While the launch version of BCS does not feature [[Hero Alt]]s or [[Hero Skin]]s, there are plans for Hero Alts with different Abilities instead of Hero Skins, similar to ''[[Bloons TD Battles 2]]''.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1dk2gsk/bcs_first_look_ama_part_12/|quote=Our plan is for Hero Alts as opposed to skins, and these would have new Hero Abilities|date=20 Jun 2024|publisher=Reddit|title=BCS - First Look AMA: Part 1/2|retrieved=24 Aug 2024}}</ref>  
There are six Heroes in the current version. Concept art of [[Benjamin]] and [[Ezili]] suggests they were planned to appear as playable Heroes as well, though they don't appear in the final game.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1beyjki/bloons_card_storm_developer_diary_march_2024/|publisher=Reddit|date=15 Mar 2024|retrieved=24 Aug 2024|title=Bloons Card Storm Developer Diary - March 2024}}</ref> There are plans for [[Hero Alt]]s with different Abilities instead of [[Hero Skin]]s, similar to ''[[Bloons TD Battles 2]]''.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1dk2gsk/bcs_first_look_ama_part_12/|quote=Our plan is for Hero Alts as opposed to skins, and these would have new Hero Abilities|date=20 Jun 2024|publisher=Reddit|title=BCS - First Look AMA: Part 1/2|retrieved=24 Aug 2024}}</ref>  
 
{{#cargo_query:table=bcs_heroes
<gallery mode="nolines">
|fields=image, _pageName, name, CONCAT("[[", _pageName, "|", name, "]]") = Text
BCS QuincyCardPortrait.png|link=Quincy (BCS)|[[Quincy (BCS)|Quincy]]
|format      =gallery
BCS GwendolinCardPortrait.png|link=Gwendolin (BCS)|[[Gwendolin (BCS)|Gwendolin]]
|alt field    =name
BCS ObynCardPortrait.png|link=Obyn Greenfoot (BCS)|[[Obyn Greenfoot (BCS)|Obyn Greenfoot]]
|caption field=Text
BCS AmeliaCardPortrait.png|link=Amelia the Amazing (BCS)|[[Amelia the Amazing (BCS)|Amelia the Amazing]]
|show bytes    =0
BCS AdoraCardPortrait.png|link=Adora, High Priestess (BCS)|[[Adora, High Priestess (BCS)|Adora, High Priestess]]
|show dimensions=0
</gallery>
|show filename  =0
|link field    =_pageName
}}


===Storm===
===Storm===
{{main|Storm (BCS)}}
{{main|Storm (BCS)}}
[[File:BCS full playable storm.png|thumb]]
[[File:BCS storm 3.0.png|thumb]]
The Storm is a mechanic that triggers every few turns. When it triggers, it first attacks the side of the player that did not go first, then attacks the other side on the following turn, then waits a few more turns before triggering again. Initially, it spawns Bloons, starting with Yellow Bloons and spawning stronger Bloons and/or more Bloons at a time as the game progresses. On later rounds, it can also stun Monkeys.
The Storm is a mechanic that triggers every few turns. When it triggers, it first attacks the side of the player that did not go first, then attacks the other side on the following turn, then waits a few more turns before triggering again. Initially, it spawns Bloons, starting with Yellow Bloons and spawning stronger Bloons and/or more Bloons at a time as the game progresses. On later rounds, it can also stun Monkeys.
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{{clear|right}}
===Maps===
===Maps===
{{main|Map (BCS)}}
{{main|Map (BCS)}}
[[File:BCS MapIcon.png|50px|right]]
[[File:BCS map select 3.0.png|thumb]]
Unlike in the {{series|Bloons TD}}, all maps have the same layout. Each map is distinguished by having a unique gameplay modifier. The Full Playable build included six playable maps, five of which used the same background (presumably as a placeholder). Currently, there are six playable maps. In the full 1.0 release, there were only five playable maps, all of which have a unique background.
Maps are environments that apply a modifier to both players, such as increasing a stat of certain cards. Before each match begins, one map is selected at random. Each player can veto the map before the match starts to reroll it, which will always be a different map from the previous one (or two if the other player vetoed first).
{|class="wikitable center-col-1"
{|class="wikitable center-col-1"
!Icon
!Icon
Line 98: Line 103:
|Used for unlocking heroes, deck slots, or purchasing Daily Deals. Monkey Money is capped at 10,000.
|Used for unlocking heroes, deck slots, or purchasing Daily Deals. Monkey Money is capped at 10,000.
|-
|-
|
|[[File:BCS UniversalToken.png|50px|link=Token (BCS)|Universal Token icon]]
|[[Token (BCS)|Token]]s
|[[Token (BCS)|Token]]s
|Used to craft cards. There are eleven types of Tokens: ten for each card class, plus Universal Tokens, which can be used to craft any class of card.
|Used to craft cards. There are eleven types of Tokens: ten for each card class, plus Universal Tokens, which can be used to craft any class of card.
|-
|-
|[[File:BCS DeckSlotSml.png|50px|link=Card#Deck slots|Deck Slot icon]]
|[[File:BCS DeckSlotSml.png|50px|link=Card#Deck slots|Deck Slot icon]]
|[[Card#Deck slots|Deck slots]]
|[[Card#Deck slots|Deck Slot]]
|Increases the number of decks a player can have saved.
|Increases the number of decks a player can have saved on their profile.
|}
|}


===Quests===
===Quests===
There are two types of quests: Daily Quests, which reset daily, and Weekly Quests, which reset weekly. Daily Quests reward {{BCS mm|20|name=y}} and 150 [[Token]]s of a random type, while Weekly Quests reward {{BCS mm|150|name=y}} and 1000 Tokens of a random type. Each quest type has three slots. There is a reroll feature for quests that can be used even when quests are completed, but rerolling is tied with the daily/weekly reset timer. Quests can only be progressed by playing in [[Duel]]s, [[Ranked]], or [[Amelia's Adventure]], and will not progress in private matches or [[The Basics]].
[[File:BCS quests menu 3.0.png|thumb]]
Quests are objectives that can be completed to earn rewards. There are two types of quests: Daily Quests, which reset daily, and Weekly Quests, which reset weekly. Daily Quests reward {{BCS mm|20|name=y}} and 150 [[Token]]s of a random type, while Weekly Quests reward {{BCS mm|150|name=y}} and 1000 Tokens of a random type. Each quest type has three slots. There is a reroll feature for quests that can be used even when quests are completed, but rerolling is tied with the daily/weekly reset timer. Quests can only be progressed by playing in [[Duel]]s, [[Ranked]], or [[Amelia's Adventure]], and will not progress in private matches or [[The Basics]].


Weekly quests reset on Monday at the same time as Daily quests. <!--There is a bug where players that log in between 8 hours before reset and the daily reset will have infinitely refreshable daily quests, letting them infinitely repeat quests and reroll their objective until the next daily reset. This was patched 6-7 hours before the daily reset on 28-29 Nov.-->
Weekly quests reset on Monday at the same time as Daily quests. <!--There is a bug where players that log in between 8 hours before reset and the daily reset will have infinitely refreshable daily quests, letting them infinitely repeat quests and reroll their objective until the next daily reset. This was patched 6-7 hours before the daily reset on 28-29 Nov.-->
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===Store===
===Store===
{{main|Store (BCS)}}
{{main|Store (BCS)}}
The Store lets the player purchase things for real-life money and with Monkey Money. On mobile, players can watch an ad that refreshes daily that gives 50 Monkey Money.<!--100 before ~nov 9-10--> This feature is only available at all without ads for Steam players if they made an in app purchase. The only things that can be purchased with Monkey Money are Daily Items, deck slots, and Heroes.
[[file:BCS Daily Items v2.png|thumb|The Daily Items section of the Store]]
====Daily Items====
The Store lets the player purchase things for real-life money and with Monkey Money. On mobile, players can watch an ad that refreshes daily that gives 50 Monkey Money.<!--100 before ~nov 9-10--> This feature is only available at all without ads for Steam players if they made an in app purchase. The only things that can be purchased with Monkey Money in the Store are the daily card packs, daily token bundles, and Heroes.
{{server side|30 oct 2024}}
{{clear}}
[[File:BCS Daily Items v2.png|thumb|2.0 Daily Items menu]]
Every day (refreshing at 8:00 UTC), six items will be available for purchase. There are two kinds of items that can be purchased:
*[[Card|Card Packs]] — Unlocks multiple random cards upon purchase. Pack of 3 has 1 common, 1 uncommon, and 1 rare+, Pack of 5 is 2 commons, 2 uncommons, and 1 rare+, and Pack of 7 is 2 common, 3 uncommons, and 2 rare+ cards. Rare+ cards have a 80% chance to be a Rare card, a 15% chance to be Super Rare, and a 5% chance to be Ultra Rare. If the random card is a card that would exceed the card limit of 3 (1 if unique), then it will auto-disenchant into Universal Tokens. Commons are worth 50 Universal Tokens, Uncommons 150, Rares 250, Super Rares 600 and Ultra Rares 2500.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1ggu5ix/bloons_card_storm_developer_diary_november_1st/lvekgcv/|publisher=Reddit|date=5 Nov 2024|retrieved=7 Nov 2024|title=Reddit comment from Sav clarifying Auto-disenchant token amounts}}</ref> <!--historical information - random cards were formerly 20mm for common, 50 uncommon, 150 rare+, rare+ rates were formerly 75% chance to be a Rare card, a 20% chance to be Super Rare, and a 5% chance to be Ultra Rare. Around the same time as the daily MM nerf it became 15% for a super rare and 80% for rare. Tokens were 10 for 100, 25 for 300, and 50 for 500.-->
*[[Token (BCS)|Token]]s — A certain amount of a random type of [[Token]]s, which is indicated before the player purchases it. Universal Tokens cannot appear.
 
The shop can additionally be refreshed once every day by watching an ad on mobile, even before the daily reset is over, or without an ad if the player paid for an in-app purchase. This feature is only available at all without ads for Steam players if they made an in-app purchase, and resets at the same time as the Daily Items do. Sometimes, ad-related features may not work, logging out and uninstalling on the original device of installation, then reinstalling and logging back in may fix this issue.
 
===Daily Reward===
{{server side|29 Nov 2024}}
The Daily Reward can be claimed once per day for {{BCS mm|50}}, refreshing at 8:00 UTC. If the player has not made any in-app purchases, it can only be claimed on mobile platforms by watching an ad; the option is unavailable on PC. If the player has made a single in-app purchase, it can be claimed without watching an ad and becomes available on both mobile and PC.
 
===Feats===
===Feats===
{{main|Feat}}
{{main|Feat}}
'''Feats''' are the equivalent of Achievements in other games, where players receive one-time rewards for completing certain objectives. Feats can only be progressed by playing in duels or Amelia's Adventure, and will not progress in private matches or training.
[[File:BCS feats menu.png|thumb|The Feats menu]]
 
Feats are the equivalent of [[achievement]]s in other games, where players receive one-time rewards for completing certain objectives. Feats can only be progressed by playing in [[Duel]]s [[Ranked]], [[Amelia's Adventure]], and will not progress in private matches or training.
{{clear}}
==List of cards==
==List of cards==
===[[Monkey (BCS)|Monkey]]s===
===[[Monkey (BCS)|Monkey]]s===
<gallery mode="nolines">
{{#cargo_query:table=bcs_monkeys
BCS DartMonkeyIllustration.png|link=Dart Monkey (BCS)|[[Dart Monkey (BCS)|Dart Monkey]]
|fields=image, _pageName, name, CONCAT("[[", _pageName, "|", name, "]]") = Text
BCS DartMonkeyTwins CardArt.png|link=Dart Monkey Twins|[[Dart Monkey Twins]]
|format      =gallery
BCS MortarMonkey CardArt.png|link=Mortar Monkey (BCS)|[[Mortar Monkey (BCS)|Mortar Monkey]]
|mode        =nolines
BCS QuincyActionFigure CardArt.png|link=Quincy Action Figure|[[Quincy Action Figure]]
|alt field    =name
BCS TackShooter_CardArt.png|link=Tack Shooter (BCS)|[[Tack Shooter (BCS)|Tack Shooter]]
|caption field=Text
BCS BananaPlantation CardArt.png|link=Banana Plantation (BCS)|[[Banana Plantation (BCS)|Banana Plantation]]
|show bytes    =0
BCS BoomerangMonkey.png|link=Boomerang Monkey (BCS)|[[Boomerang Monkey (BCS)|Boomerang Monkey]]
|show dimensions=0
BCS MonkeyInvestigator CardArt.png|link=Monkey Investigator|[[Monkey Investigator]]
|show filename  =0
BCS SniperMonkey.png|link=Sniper Monkey (BCS)|[[Sniper Monkey (BCS)|Sniper Monkey]]
|link field    =_pageName
BCS TripleShot_CardArt.png|link=Triple Shot (BCS)|[[Triple Shot (BCS)|Triple Shot]]
}}
BCS BananaFarm_CardArt.png|link=Banana Farm (BCS)|[[Banana Farm (BCS)|Banana Farm]]
BCS BurnyStuff CardArt.png|link=Burny Stuff Mortar|[[Burny Stuff Mortar]]
BCS CrossbowMonkey_CardArt.png|link=Crossbow Monkey|[[Crossbow Monkey]]
BCS DruidMonkey CardArt.png|link=Druid (BCS)|[[Druid (BCS)|Druid]]
BCS SpikeOPult CardArt.png|link=Spike-o-Pult (BCS)|[[Spike-o-Pult (BCS)|Spike-o-Pult]]
BCS TackSprayer CardArt.png|link=Tack Sprayer (BCS)|[[Tack Sprayer (BCS)|Tack Sprayer]]
BCS MonkeyApprentice CardArt.png|link=Wizard Monkey (BCS)|[[Wizard Monkey (BCS)|Wizard Monkey]]
BCS SupplyDropSniper CardArt.png|link=Cash Drop Sniper|[[Cash Drop Sniper]]
BCS HeartOfVengeance CardArt.png|link=Heart of Vengeance Druid|[[Heart of Vengeance Druid]]
BCS JunglesBounty CardArt.png|link=Jungle's Bounty Druid|[[Jungle's Bounty Druid]]
BCS WallOfFireMonkey CardArt.png|link=Wall of Fire Monkey|[[Wall of Fire Monkey]]
BCS BionicBoomerang CardArt.png|link=Bionic Boomerang (BCS)|[[Bionic Boomerang (BCS)|Bionic Boomerang]]
BCS Marketplace_CardArt.png|link=Marketplace (BCS)|[[Marketplace (BCS)|Marketplace]]
BCS MonkeyVillage_CardArt.png|link=Monkey Village (BCS)|[[Monkey Village (BCS)|Monkey Village]]
BCS SuperMonkeyFanClub.png|link=Super Monkey Fan Club (BCS)|[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]
BCS CripplingSniper CardArt.png|link=Crippling Sniper|[[Crippling Sniper]]
BCS EliteDefender CardArt.png|link=Elite Defender (BCS)|[[Elite Defender (BCS)|Elite Defender]]
BCS Necromancer CardArt.png|link=Necromancer (BCS)|[[Necromancer (BCS)|Necromancer]]
BCS ThunderDruid CardArt.png|link=Thunder Druid|[[Thunder Druid]]
BCS BladeMaelstrom CardArt.png|link=Blade Maelstrom (BCS)|[[Blade Maelstrom (BCS)|Blade Maelstrom]]
BCS BouncingBullet CardArt.png|link=Bouncing Bullet (BCS)|[[Bouncing Bullet (BCS)|Bouncing Bullet]]
BCS SuperMonkey.png|link=Super Monkey (BCS)|[[Super Monkey (BCS)|Super Monkey]]
BCS ArcaneMaster CardArt.png|link=Arcane Master|[[Arcane Master]]
BCS SharpShooter_CardArt.png|link=Sharp Shooter (BCS)|[[Sharp Shooter (BCS)|Sharp Shooter]]
BCS MOABDominator CardArt.png|link=MOAB Dominator|[[MOAB Dominator]]
BCS PrinceOfDarkness.png|link=Prince of Darkness (BCS)|[[Prince of Darkness (BCS)|Prince of Darkness]]
BCS TheBigOne CardArt.png|link=The Big One (BCS)|[[The Big One (BCS)|The Big One]]
BCS DarkChampion CardArt.png|link=Dark Champion (BCS)|[[Dark Champion (BCS)|Dark Champion]]
BCS GlaiveRicochet CardArt.png|link=Glaive Ricochet (BCS)|[[Glaive Ricochet (BCS)|Glaive Ricochet]]
BCS SunTemple CardArt.png|link=Sun Temple (BCS)|[[Sun Temple (BCS)|Sun Temple]]
BCS Shrink CardArt.png|link=Baby Monkey|[[Baby Monkey]]*
BCS Wolf CardArt.png|link=Wolf|[[Wolf]]*
</gallery>


===[[Bloon (BCS)|Bloon]]s===
===[[Bloon (BCS)|Bloon]]s===
<gallery mode="nolines">
{{#cargo_query:table=bcs_bloons
BCS RedBloon_CardArt.png|link=Red Bloon (BCS)|[[Red Bloon (BCS)|Red Bloon]]
|fields=image, _pageName, name, CONCAT("[[", _pageName, "|", name, "]]") = Text
BCS SwarmRedBloon_CardArt.png|link=Swarm Red Bloon|[[Swarm Red Bloon]]
|format      =gallery
BCS BlueBloon_CardArt.png|link=Blue Bloon (BCS)|[[Blue Bloon (BCS)|Blue Bloon]]
|mode        =nolines
BCS NestedBlue_CardArt.png|link=Nested Blue|[[Nested Blue]]
|alt field    =name
BCS SwarmBloonBlue_CardArt.png|link=Swarm Blue Bloon|[[Swarm Blue Bloon]]
|caption field=Text
BCS DoubleRedBloon_CardArt.png|link=Double Red Bloon|[[Double Red Bloon]]
|show bytes    =0
BCS GoldenBloon_CardArt.png|link=Golden Bloon (BCS)|[[Golden Bloon (BCS)|Golden Bloon]]
|show dimensions=0
BCS GreenBloon_CardArt.png|link=Green Bloon (BCS)|[[Green Bloon (BCS)|Green Bloon]]
|show filename  =0
BCS NestedGreen_CardArt.png|link=Nested Green|[[Nested Green]]
|link field    =_pageName
BCS SetupBloon CardArt.png|link=Setup Bloon|[[Setup Bloon]]
}}
BCS Strengthenator CardArt.png|link=Strengthenator|[[Strengthenator]]
BCS SwarmGreenBloon_CardArt.png|link=Swarm_Green_Bloon|[[Swarm Green Bloon|Swarm Green bloon]]
BCS AuraOfStrength CardArt.png|link=Aura of Strength Bloon|[[Aura of Strength Bloon]]
BCS BloontoniumGasBloon Cardart.png|link=Bloontonium Gas Bloon|[[Bloontonium Gas Bloon]]
BCS DoubleBlueBloon_CardArt.png|link=Double Blue Bloon|[[Double Blue Bloon]]
BCS DoubleYellowBloon_CardArt.png|link=Double Yellow Bloon|[[Double Yellow Bloon]]
BCS NestedYellow_CardArt.png|link=Nested Yellow|[[Nested Yellow]]
BCS SignalBloon Cardart.png|link=Signal Bloon|[[Signal Bloon]]
BCS SlowingBloon CardArt.png|link=Slowing Bloon|[[Slowing Bloon]]
BCS SteadyGrowthBloon CardArt.png|link=Steady Growth Bloon|[[Steady Growth Bloon]]
BCS StunGasBloon CardArt.png|link=Stun Gas Bloon|[[Stun Gas Bloon]]
BCS SwarmYellowBloon_CardArt.png|link=Swarm Yellow Bloon|[[Swarm Yellow Bloon]]
BCS VolatileBloon CardArt.png|link=Volatile Bloon|[[Volatile Bloon]]
BCS YellowBloon_CardArt.png|link=Yellow Bloon (BCS)|[[Yellow Bloon (BCS)|Yellow Bloon]]
BCS BolsteredBloon CardArt.png|link=Bolstered Bloon|[[Bolstered Bloon]]
BCS BuddyBloon CardArt.png|link=Buddy Bloon|[[Buddy Bloon]]
BCS DamagedMoab CardArt.png|link=Damaged MOAB|[[Damaged MOAB]]
BCS DoubleGreenBloon_CardArt.png|link=Double Green Bloon|[[Double Green Bloon]]
BCS PinkBloon_CardArt.png|link=Pink Bloon (BCS)|[[Pink Bloon (BCS)|Pink Bloon]]
BCS ShieldGasBloon CardArt.png|link=Shield Gas Bloon|[[Shield Gas Bloon]]
BCS ToxicBloon CardArt.png|link=Toxic Bloon|[[Toxic Bloon]]
BCS BlackBloon_CardArt.png|link=Black Bloon (BCS)|[[Black Bloon (BCS)|Black Bloon]]
BCS CeramicBloon_CardArt.png|link=Ceramic Bloon (BCS)|[[Ceramic Bloon (BCS)|Ceramic Bloon]]
BCS DiscountBloon CardArt.png|link=Discount Bloon|[[Discount Bloon]]
BCS DrainingBloon CardArt.png|link=Draining Bloon|[[Draining Bloon]]
BCS GrowGasBloon CardArt.png|link=Growth Gas Bloon|[[Growth Gas Bloon]]
BCS WhiteBloon_CardArt.png|link=White Bloon (BCS)|[[White Bloon (BCS)|White Bloon]]
BCS HasteningBloon CardArt.png|link=Hastening Bloon|[[Hastening Bloon]]
BCS HealingBloon CardArt.png|link=Healing Bloon|[[Healing Bloon]]
BCS MOAB_CardArt.png|link=MOAB (BCS)|[[MOAB (BCS)|MOAB]]
BCS BFB_CardArt.png|link=BFB (BCS)|[[BFB (BCS)|BFB]]
BCS DoubleCeramicBloon_CardArt.png|link=Double Ceramic Bloon|[[Double Ceramic Bloon]]
BCS WeakeningGasBloon CardArt.png|link=Weakening Gas Bloon|[[Weakening Gas Bloon]]
BCS EmboldenedBloon CardArt.png|link=Emboldened Bloon|[[Emboldened Bloon]]
BCS RainbowBloon_CardArt.png|link=Rainbow Bloon (BCS)|[[Rainbow Bloon (BCS)|Rainbow Bloon]]
BCS ZebraBloon_CardArt.png|link=Zebra Bloon (BCS)|[[Zebra Bloon (BCS)|Zebra Bloon]]
BCS DoubleRainbowBloon_CardArt.png|link=Double Rainbow Bloon|[[Double Rainbow Bloon]]
BCS ZOMG_CardArt.png|link=ZOMG (BCS)|[[ZOMG (BCS)|ZOMG]]
BCS UndeadBloon CardArt.png|link=Undead Bloon|[[Undead Bloon]]*
BCS UndeadMOAB CardArt.png|link=Undead MOAB|[[Undead MOAB]]*
</gallery>


===[[Power (BCS)|Power]]s===
===[[Power (BCS)|Power]]s===
<gallery mode="nolines">
{{#cargo_query:table=bcs_powers
BCS BloontoniumCache CardArt.png|link=Bloontonium Cache|[[Bloontonium Cache]]
|fields=image, _pageName, name, CONCAT("[[", _pageName, "|", name, "]]") = Text
BCS CashDrop CardArt.png|link=Cash Drop (BCS)|[[Cash Drop (BCS)|Cash Drop]]
|format      =gallery
BCS FavoredTrade CardArt.png|link=Favored Trade|[[Favored Trade]]
|mode        =nolines
BCS ItsAllOnFireNow CardArt.png|link=It's All On Fire Now|[[It's All On Fire Now]]
|alt field    =name
BCS ManaShield CardArt.png|link=Mana Shield (BCS)|[[Mana Shield (BCS)|Mana Shield]]
|caption field=Text
BCS Whoops CardArt.png|link=Whoops|[[Whoops]]
|show bytes    =0
BCS AbilityBan CardArt.png|link=Ability Ban|[[Ability Ban]]
|show dimensions=0
BCS ArchersInstinct CardArt.png|link=Archer's Instinct|[[Archer's Instinct]]
|show filename  =0
BCS BloonMelter CardArt.png|link=Bloon Melter|[[Bloon Melter]]
|link field    =_pageName
BCS Divination Cardart.png|link=Divination|[[Divination]]
}}
BCS EnhancedReflexes CardArt.png|link=Enhanced Reflexes|[[Enhanced Reflexes]]
BCS Fortify CardArt.png|link=Fortify|[[Fortify]]
BCS RarePower CardArt.png|link=Rare Power|[[Rare Power]]
BCS SpikeStorm CardArt.png|link=Spike Storm!|[[Spike Storm!]]
BCS StormOfArrows CardArt.png|link=Storm Of Arrows (BCS)|[[Storm Of Arrows (BCS)|Storm Of Arrows]]
BCS Stunned CardArt.png|link=Stunned (card)|[[Stunned (card)|Stunned]]
BCS BedTime CardArt.png|link=Bed Time|[[Bed Time]]
BCS BloonReinforcements Cardart.png|link=Bloon Reinforcements!|[[Bloon Reinforcements!]]
BCS BloonStrike CardArt.png|link=Bloon Strike|[[Bloon Strike]]
BCS BubbleTime Cardart.png|link=Bubble Time!|[[Bubble Time!]]
BCS Firestorm CardArt.png|link=Firestorm (BCS)|[[Firestorm (BCS)|Firestorm]]
BCS HeroProtection CardArt.png|link=Hero Protection|[[Hero Protection]]
BCS ImprovedFortification CardArt.png|link=Improved Fortification|[[Improved Fortification]]
BCS InOurDarkestHour Cardart.png|link=In Our Darkest Hour...|[[In Our Darkest Hour...]]
BCS MaxHeal CardArt.png|link=Max Heal|[[Max Heal]]
BCS NaturesClarity CardArt.png|link=Nature's Clarity|[[Nature's Clarity]]
BCS PackProtection CardArt.png|link=Pack Protection|[[Pack Protection]]
BCS QuickBreak CardArt.png|link=Quick Break|[[Quick Break]]
BCS RapidShot CardArt.png|link=Rapid Shot (BCS)|[[Rapid Shot (BCS)|Rapid Shot]]
BCS StickyBomb CardArt.png|link=Sticky Bomb (BCS)|[[Sticky Bomb (BCS)|Sticky Bomb]]
BCS SupplyDrop CardArt.png|link=Supply Drop (BCS)|[[Supply Drop (BCS)|Supply Drop]]
BCS TryThis CardArt.png|link=Try this!|[[Try this!]]
BCS WallOfTrees CardArt.png|link=Wall Of Trees (BCS)|[[Wall Of Trees (BCS)|Wall Of Trees]]
BCS BloonEmbiggen CardArt.png|link=Bloon Embiggen|[[Bloon Embiggen]]
BCS EnergyOverload CardArt.png|link=Energy Overload|[[Energy Overload]]
BCS ExtremeHeat CardArt.png|link=Extreme Heat|[[Extreme Heat]]
BCS ForMyNextTrick CardArt.png|link=For My Next Trick|[[For My Next Trick]]
BCS QuickReload CardArt.png|link=Quick Reload|[[Quick Reload]]
BCS Reinflated CardArt.png|link=Reinflated|[[Reinflated]]
BCS Return2Sender CardArt.png|link=Return_2_Sender|[[Return to Sender]]
BCS PartingGift CardArt.png|link=Parting Gift|[[Parting Gift]]
BCS Restock CardArt.png|link=Restock|[[Restock]]
BCS Shrink CardArt.png|link=Shrink|[[Shrink]]
BCS GlueStorm CardArt.png|link=Glue Storm|[[Glue Storm (BCS)|Glue Storm]]
BCS QuickReady CardArt.png|link=Quick Ready|[[Quick Ready]]
BCS RedBloonStorm CardArt.png|link=Red Bloon Storm|[[Red Bloon Storm]]
BCS Ceasefire CardArt.png|link=Ceasefire|[[Ceasefire]]
BCS MOABStrike CardArt.png|link=MOAB Strike|[[MOAB Strike]]
BCS PowerfulSlowingTotem CardArt.png|link=Powerful Slowing Totem|[[Powerful Slowing Totem]]
BCS ExpertNegotiator CardArt.png|link=Expert Negotiator|[[Expert Negotiator]]
BCS SuperMonkeyStorm CardArt.png|link=Super Monkey Storm (BCS)|[[Super Monkey Storm (BCS)|Super Monkey Storm]]
BCS DoubleTrouble CardArt.png|link=Double Trouble|[[Double Trouble]]
BCS ThePrestige CardArt.png|link=The Prestige|[[The Prestige]]
</gallery>


==Game modes==
==Game modes==
===Duel===
===Duel===
{{main|Duel}}
{{main|Duel}}
[[File:BCS DuelButton.png|100px|thumb]]
Duel is a multiplayer mode involving two human players online. After choosing a deck, the player waits for an opponent. The chosen opponent is primarily based on matchmaking.<!--or some sort of algorithm for matchmaking, needs fleshing out--> Once assigned an opponent, a random map is selected, and both players have up to 30 seconds before the game automatically begins. Both players each can veto up to one map, and the timer resets if a map is vetoed. The player is randomly assigned first or second player.
Duel is a multiplayer mode involving two human players online. After choosing a deck, the player waits for an opponent. The chosen opponent is primarily based on matchmaking.<!--or some sort of algorithm for matchmaking, needs fleshing out--> Once assigned an opponent, a random map is selected, and both players have up to 30 seconds before the game automatically begins. Both players each can veto up to one map, and the timer resets if a map is vetoed. The player is randomly assigned first or second player.


===Adventure===
===Adventure===
{{main|Adventure}}
{{main|Adventure}}
[[File:BCS AdventuresHalfSizeButton.png|100px|thumb]]
Adventure is a singleplayer mode where the player plays against AI opponents with preset decks. The AI opponents always go second, and the map is usually pre-determined. There are two Adventures, each split into two campaigns, though one of the campaigns is only accessible through in-app purchases.
Adventure is a singleplayer mode where the player plays against AI opponents with preset decks. The AI opponents always go second, and the map is usually pre-determined. There are two Adventures, each split into two campaigns, though one of the campaigns is only accessible through in-app purchases.
{|class="wikitable center-col-1"
{|class="wikitable center-col-1"
Line 345: Line 225:
===Ranked===
===Ranked===
{{main|Ranked}}
{{main|Ranked}}
[[File:BCS RankedSeason1Button.png|thumb|100px|The thumbnail for Ranked season 1]]
Ranked is a competitive game mode where players progress through tiers in order to obtain the highest ranks. Points allow the player to rank up tiers; winning gains points, and losing loses points. There are six tiers, with Paragon being the highest tier. The highest rank is Paragon Rank 100.
Ranked is a competitive game mode where players progress through tiers in order to obtain the highest ranks. Points allow the player to rank up tiers; winning gains points, and losing loses points. There are six tiers, with Paragon being the highest tier. The highest rank is Paragon Rank 100.


Line 350: Line 231:
{{main|Daily Challenge (BCS)}}
{{main|Daily Challenge (BCS)}}
Daily Challenge is a daily event where the player can play against an AI opponent with randomly assigned decks on a random map. Completing each challenge earns {{BCS mm|50|name=y}}.
Daily Challenge is a daily event where the player can play against an AI opponent with randomly assigned decks on a random map. Completing each challenge earns {{BCS mm|50|name=y}}.
===Private Match===
{{empty}}


==Music==
==Music==
Line 405: Line 289:
As you've come to expect from Ninja Kiwi games, we're aiming to build something that is super fun to play, easy to pick up, but hard to put down. With tons of developer and artist time already invested into the project, we're loving this turn-based, deep strategy card game internally, and we think you will, too. We're making great strides and are aiming to launch the game mid-2024. As that date approaches we will be opening Beta testing phases, so keep your eyes peeled to Ninja Kiwi socials for those announcements, most probably starting early in 2024.}}
As you've come to expect from Ninja Kiwi games, we're aiming to build something that is super fun to play, easy to pick up, but hard to put down. With tons of developer and artist time already invested into the project, we're loving this turn-based, deep strategy card game internally, and we think you will, too. We're making great strides and are aiming to launch the game mid-2024. As that date approaches we will be opening Beta testing phases, so keep your eyes peeled to Ninja Kiwi socials for those announcements, most probably starting early in 2024.}}


===First look test===
===Firstlook test===
The First look test included 35 cards, two Heroes, four maps, five preset decks (with no deck-building functionality), and eight Adventure stages.
{{main|Bloons Card Storm Firstlook test}}
 
[[File:BCS firstlook gwen vs quincy.png|thumb|Gameplay on Monkey Meadow in the Firstlook test]]
====Decks====
The Firstlook test was a beta test build that included Quincy and Gwendolin, five preset decks with no support for customization, an early version of [[Adventure (BCS)|Adventure]] mode, and [[Duel]] mode. Online playtesting was held from {{timestamp|4 June 2024 22:00 UTC}} to {{timestamp|7 June 2024 04:00 UTC}}, but it could be played offline at any time.
{{incomplete|List the cards included in each deck}}
{{clear|right}}
*Quincy Starter
===Full Playable test===
*Gwen Starter
{{main|Bloons Card Storm Full Playable test}}
*Quincy Aggressive
[[File:BCS full playable monkey meadow.png|thumb|Gameplay on Monkey Meadow in the Full Playable test]]
*Gwen Control
The Full Playable test was a beta test that introduced new [[card]]s and Obyn Greenfoot, deck-building, currencies, quests, balance changes, updated graphics, and changes to the [[Adventure (BCS)|Adventure]] mode. Online playtesting was again held from {{timestamp|@1724196600}} to {{timestamp|@1724986800}} (later extended to {{timestamp|11 September 2024 2:00 UTC}}), but it could be played offline at any time until all the Steam keys were revoked on {{timestamp|2024-09-26T22:33:47.001Z}}.
*Quincy Control
{{clear|right}}
 
====Adventure====
=====Tutorial=====
*Tutorial 1
*Tutorial 2
*Tutorial 3
 
=====Getting Started=====
*Fight against Quincy (AI opponent uses Quincy Starter)
*Fight against Gwen (AI opponent uses Gwen Starter)
*Quincy gets Aggressive (AI opponent uses Quincy Aggressive)
*Gwen is Controlling (AI opponent uses Gwen Control)
*Quincy, son of Quincy (AI opponent uses Quincy Control)
 
===Trailer===
{{#ev:youtube|8IeBkOWIIHU}}
 
==Reception==
==Reception==
In July 2024, during NZ Games Fest 2024, ''Bloons Card Storm'' received the Accessible Ambrosia Award for Excellence in Accessibility.<ref>https://nzgamesfest.com/2024winners/</ref><ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1e6ps17/bloons_card_storm_developer_diary_19th_july_2024/|title=Bloons Card Storm Developer Diary - 19th July 2024|publisher=Reddit|retrieved=3 oct 2024}}</ref>
In July 2024, during NZ Games Fest 2024, ''Bloons Card Storm'' received the Accessible Ambrosia Award for Excellence in Accessibility.<ref>https://nzgamesfest.com/2024winners/</ref><ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1e6ps17/bloons_card_storm_developer_diary_19th_july_2024/|title=Bloons Card Storm Developer Diary - 19th July 2024|publisher=Reddit|retrieved=3 oct 2024}}</ref>
Line 479: Line 346:
BCS app icon.png|App icon
BCS app icon.png|App icon
BCS MonkeyCardCharge Illustration.png|Monkey artwork
BCS MonkeyCardCharge Illustration.png|Monkey artwork
BCS steam screenshot 2.jpg|Screenshot of Monkey Meadow
BCS ipad screenshot 4.png|Screenshot of High Finance
BCS steam screenshot 8.jpg|Screenshot of Dark Castle
BCS steam screenshot 6.jpg|Screenshot of Wasteland
BCS ipad screenshot 1.png|Screenshot of the deck editor
BCS TitleScreenBg.png|Title screen background
BCS TitleScreenBg.png|Title screen background
</gallery>
</gallery>
===Trailer===
{{youtube|8IeBkOWIIHU}}


==References==
==References==

Revision as of 06:02, 19 February 2025

Image of {{{name}}}
Developer(s) Ninja Kiwi
Publisher(s) Ninja Kiwi
Platform(s) iOS, Android, Windows, macOS
Latest update Version 3.0
Release dates
Steam 28 October 2024[1]
Google Play 28 October 2024
App Store 28 October 2024
Language(s) supported
English
Danish
German
Spanish (Latin America)
French
Italian
Japanese
Korean
Norwegian
Polish
Portuguese (Brazil)
Russian
Swedish
Chinese (traditional)

Bloons Card Storm (abbreviated BCS) is a competitive card battling game in the Bloons franchise. In the game, two players, each with a Hero and a deck of cards, take turns playing cards and Hero abilities with the goal of reducing the opposing Hero's health to 0. Players can play Bloon cards to attack the opponent, Monkey cards to defend against the opponent's Bloons, or Power cards to activate beneficial effects and/or disrupt the opponent. Many of the game's elements are based on Bloons TD 6 and Bloons TD Battles 2, including the aesthetics and many of the Monkeys, Bloons, and Powers.

Ninja Kiwi revealed Bloons Card Storm to the public on 19 September 2023 in a Reddit post featuring artwork and a short description of the game.[2] On 23 May 2024, Ninja Kiwi announced that an early access build of the Windows release called the Firstlook test would be distributed to a limited number of applicants on their official Discord server, with an online testing period that from 4 June 2024 to 7 June 2024.[3] On 6 August 2024, Ninja Kiwi announced that they would distribute a second early access build for Windows (later amended to include macOS) called the Full Playable test to all previous applicants and new applicants, which was released as a software update for the Firstlook build on Steam on 20 August 2024.[4] On 26 September 2024, Ninja Kiwi announced that all pre-release Steam keys would be revoked, preventing players from continuing to play the test builds offline.[5] On 28 October 2024, a near-final build unintentionally went live on iOS a few hours before its intended launch period in some regions.[6] Later that same day, Bloons Card Storm officially released on all platforms.

Gameplay

A match played on Monkey Meadow

Bloons Card Storm is a two-player turn-based card game. At the start of a match, each player draws their starting hand and can redraw a card in their starting hand up to 3 times. The player that goes first starts with 3 cards, while the other player starts with 4 cards and 1 extra Gold. At the start of each turn, the turn player draws one card and gains Gold. Players can have up to 8 cards in their hand and can save up to 20 Gold. The amount of Gold earned at the beginning of a turn starts at 1 and increases by 1 after each turn, up to a maximum of 10 Gold per turn. On each turn, players can spend Gold to play cards, use their Monkeys to attack the opponent's Bloons, or spend Bloontonium to use one of their Hero's Abilities, and they can do so in any order. At the end of the turn, all of the player's Bloons reduce their turn delay by 1 and attack the opponent's Hero if their delay was zero at the start of the turn. Sent bloons deal damage equivelent to their health. The player wins if they reduce the opponent's Hero's health to 0.

By winning matches, players earn experience that goes towards increasing their level. Leveling up grants rewards such as Monkey Money to purchase items from the Store, Tokens to craft new cards, and Deck Slots to build more decks.

Cards

Main article: Card
The deck creation menu

Each player has a deck that consists of one Hero and 40 cards. Up to three copies of each card can be included in a deck (except for Unique cards, which only allow one copy per deck). There are three types of cards:

  • Bloons: Bloon cards are the main way of attacking the opponent. Each Bloon has a Delay stat that determines how many turns the opponent has to defend and a Health stat that determines both how much damage the Bloon can take and deal. The turn delay decrements at the end of the player's turn and attacks the opponent if it reaches zero, dealing as much damage as it has health remaining. Playing a Bloon card also generates Bloontonium equal to the card's Gold cost. Bloons can have additional effects, such as giving extra Gold to the player when destroyed. Each player can have up to 8 Bloons queued at a time, and more Bloons cannot be played if the player's side is full.
  • Monkeys: Monkey cards are the main way of defending against Bloons. Each Monkey has an Attack Power stat that determines how much damage they deal to Bloons, an Ammo stat that determines how many times they can attack before needing to reload, and a Reload stat that determines how many turns it takes to restore their Ammo. Players can spend Ammo to attack their opponent's Bloons at any time during their turn. Monkeys can have additional effects, such as having more Attack Power when at full Ammo. Each player can have up to 5 Monkeys on their side at a time, and existing Monkeys can be replaced by playing new Monkeys if the player's side is full.
  • Powers: When played, power cards instantly trigger an effect, then are discarded. Some Powers require a target, such as selecting a Monkey or Bloon, while others have no conditions. Some Powers cost Bloontonium to play instead of Gold.

Heroes

Main article: Hero (BCS)
The Hero selection menu

Heroes are characters that each player has during the game at all times. Heroes start with 500 health and come with three Abilities: a Minor Ability that costs a certain amount Bloontonium to play, a Passive Ability that remains active as long as the Hero meets a specific Bloontonium threshold, and a Major Ability that consumes all Bloontonium. Heroes have different Abilities, Bloontonium costs, and maximum Bloontonium. When a Hero loses all their health, the opponent wins.

There are six Heroes in the current version. Concept art of Benjamin and Ezili suggests they were planned to appear as playable Heroes as well, though they don't appear in the final game.[7] There are plans for Hero Alts with different Abilities instead of Hero Skins, similar to Bloons TD Battles 2.[8]

Storm

Main article: Storm (BCS)

The Storm is a mechanic that triggers every few turns. When it triggers, it first attacks the side of the player that did not go first, then attacks the other side on the following turn, then waits a few more turns before triggering again. Initially, it spawns Bloons, starting with Yellow Bloons and spawning stronger Bloons and/or more Bloons at a time as the game progresses. On later rounds, it can also stun Monkeys.

Maps

Main article: Map (BCS)

Maps are environments that apply a modifier to both players, such as increasing a stat of certain cards. Before each match begins, one map is selected at random. Each player can veto the map before the match starts to reroll it, which will always be a different map from the previous one (or two if the other player vetoed first).

Icon Name / description
Monkey Meadow
Where adventure begins! No special rules.
Dark Castle
Bloons gain 5 Health.
Workshop
Players start with 1 extra card in their opening hand.
High Finance
Players start with 2 additional Gold.
Badlands
At the start of each turn: Deal 10 damage to the other Hero.
Game Night
Monkeys have +5 Attack Power.

Items

Icon Name Use
Monkey Money icon Monkey Money Used for unlocking heroes, deck slots, or purchasing Daily Deals. Monkey Money is capped at 10,000.
Universal Token icon Tokens Used to craft cards. There are eleven types of Tokens: ten for each card class, plus Universal Tokens, which can be used to craft any class of card.
Deck Slot icon Deck Slot Increases the number of decks a player can have saved on their profile.

Quests

Quests are objectives that can be completed to earn rewards. There are two types of quests: Daily Quests, which reset daily, and Weekly Quests, which reset weekly. Daily Quests reward Monkey Money 20 Monkey Money and 150 Tokens of a random type, while Weekly Quests reward Monkey Money 150 Monkey Money and 1000 Tokens of a random type. Each quest type has three slots. There is a reroll feature for quests that can be used even when quests are completed, but rerolling is tied with the daily/weekly reset timer. Quests can only be progressed by playing in Duels, Ranked, or Amelia's Adventure, and will not progress in private matches or The Basics.

Weekly quests reset on Monday at the same time as Daily quests.

Daily Quests Weekly Quests
  • Win 3 Games
  • Complete 5 Games
  • Play 30 Bloon Cards
  • Play 20 Monkey Cards
  • Play 20 Power Cards
  • Play 12 Basic Bloon Cards
  • Play 10 Advanced Bloon Cards
  • Play 6 Large Bloon Cards
  • Play 5 Primary Monkey Cards
  • Play 5 Magic Monkey Cards
  • Play 5 Support Monkey Cards
  • Play 5 Military Monkey Cards
  • Play 10 Basic Power Cards
  • Play 8 Advanced Power Cards
  • Play 5 Exotic Power Cards
  • Deal 1200 Damage to Opposing Heroes
  • Pop 60 Bloons
  • Draw 250 Cards
  • Gain 2000 Gold
  • Pop 25 Bloons with Hero Abilities
  • Pop 50 Bloons with Magic Monkeys
  • Pop 50 Bloons with Military Monkeys
  • Pop 50 Bloons with Primary Monkeys
  • Use 1000 Bloontonium
  • Win 5 Games with Gwendolin
  • Win 5 Games with Quincy
  • Win 15 Games

Store

Main article: Store (BCS)
The Daily Items section of the Store

The Store lets the player purchase things for real-life money and with Monkey Money. On mobile, players can watch an ad that refreshes daily that gives 50 Monkey Money. This feature is only available at all without ads for Steam players if they made an in app purchase. The only things that can be purchased with Monkey Money in the Store are the daily card packs, daily token bundles, and Heroes.

Feats

Main article: Feat
The Feats menu

Feats are the equivalent of achievements in other games, where players receive one-time rewards for completing certain objectives. Feats can only be progressed by playing in Duels Ranked, Amelia's Adventure, and will not progress in private matches or training.

List of cards

More...

Game modes

Duel

Main article: Duel

Duel is a multiplayer mode involving two human players online. After choosing a deck, the player waits for an opponent. The chosen opponent is primarily based on matchmaking. Once assigned an opponent, a random map is selected, and both players have up to 30 seconds before the game automatically begins. Both players each can veto up to one map, and the timer resets if a map is vetoed. The player is randomly assigned first or second player.

Adventure

Main article: Adventure

Adventure is a singleplayer mode where the player plays against AI opponents with preset decks. The AI opponents always go second, and the map is usually pre-determined. There are two Adventures, each split into two campaigns, though one of the campaigns is only accessible through in-app purchases.

Thumbnail Name
The Basics
Amelia's Adventure

Ranked

Main article: Ranked
The thumbnail for Ranked season 1

Ranked is a competitive game mode where players progress through tiers in order to obtain the highest ranks. Points allow the player to rank up tiers; winning gains points, and losing loses points. There are six tiers, with Paragon being the highest tier. The highest rank is Paragon Rank 100.

Daily Challenge

Main article: Daily Challenge (BCS)

Daily Challenge is a daily event where the player can play against an AI opponent with randomly assigned decks on a random map. Completing each challenge earns Monkey Money 50 Monkey Money.

Private Match

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Music

Main article: List of music in BCS
# Title Length
001 Bloons Card Storm Title 4:23
002 Clásico 4:38
003 Bloontonium Bossa Nova 4:31
004 Doubloons 4:58
005 A Bloons Tango 1:39
006 Shimmering Decks 2:57
007 Build Play Win 3:09
008 High Bloon 4:22

Development and promotion

Announcement

Ninja Kiwi revealed Bloons Card Storm to the public on 19 September 2023 in a Reddit post featuring artwork and a short description of the game.[2]

We are super excited to announce Bloons Card Storm, a competitive card game within the Blooniverse coming to mobile and PC in 2024.

Pick your favorite Hero, fill your deck with Bloons, Monkeys, and Powers, and then do battle!

In true Bloons tradition, Monkeys don't attack other Monkeys, so you'll need to carefully balance your deck with nefarious Bloon cards for offense and powerful Monkey cards for defense. Use Powers at just the right time to swing the battle in your favor, inject some much needed gold into your economy, or draw deeper into your deck.

Quincy, Gwen, and many of your favorite Heroes are here and ready to help you pop Bloons and conquer the playfield.

As you've come to expect from Ninja Kiwi games, we're aiming to build something that is super fun to play, easy to pick up, but hard to put down. With tons of developer and artist time already invested into the project, we're loving this turn-based, deep strategy card game internally, and we think you will, too. We're making great strides and are aiming to launch the game mid-2024. As that date approaches we will be opening Beta testing phases, so keep your eyes peeled to Ninja Kiwi socials for those announcements, most probably starting early in 2024.

Firstlook test

Gameplay on Monkey Meadow in the Firstlook test

The Firstlook test was a beta test build that included Quincy and Gwendolin, five preset decks with no support for customization, an early version of Adventure mode, and Duel mode. Online playtesting was held from 4 June 2024 to 7 June 2024, but it could be played offline at any time.

Full Playable test

Gameplay on Monkey Meadow in the Full Playable test

The Full Playable test was a beta test that introduced new cards and Obyn Greenfoot, deck-building, currencies, quests, balance changes, updated graphics, and changes to the Adventure mode. Online playtesting was again held from 20 August 2024 to 30 August 2024 (later extended to 11 September 2024), but it could be played offline at any time until all the Steam keys were revoked on 26 September 2024.

Reception

In July 2024, during NZ Games Fest 2024, Bloons Card Storm received the Accessible Ambrosia Award for Excellence in Accessibility.[9][10]

Descriptions

Store pages

The Storm gathers, and only true Heroes can stem the Bloon tide. Gather up your cards, choose your favorite Hero, and enter the Arena to claim victory!

From the makers of Bloons TD 6 comes a revolutionary collectible card game featuring the fan-favorite Monkeys and Bloons, rendered and animated in gorgeous 3D. Develop deep strategies, build your collection by crafting awesome cards, and carefully construct decks to help you win PvP and single player games.

Featuring 4 unique Heroes with 3 Hero Abilities each, 120+ cards at launch, and 5 different Arenas to battle on, the tactical combinations are endless!

BALANCE OFFENSE AND DEFENSE

Monkeys can't attack other Monkeys, so you'll need to stock up on both Bloon AND Monkey cards in order to win. Send Bloons swarming at your opponent, fend off opposing Bloon rushes with your Monkeys, and find that perfect balance essential for victory!

USE HERO ABILITIES WISELY

Playing Bloons will power up Hero Abilities that can turn the tide of battle in your favor. Whether it is Quincy with his bow or Gwen with her flamethrower, each Hero has a unique set of potent Hero Abilities. Choose them wisely!

TEST YOURSELF IN SOLO ADVENTURES

Looking for something more relaxing than fur-flying PvP action? Our solo Adventures are crafted single-player experiences that will test your deck building and game management skills to the limit. Try out the Prologue Adventures or support the game by buying the full DLC Adventures.

FULLY CROSS-PLATFORM

Take your collection of Bloons and Monkeys with you wherever you go, as Bloons Card Storm is fully cross-platform - just register your account and your progress stays with you.

BUILD THE BEST DECKS

Build crazy combo behemoths, fun theme decks, or use the latest meta decklists - the choice is yours!

PLAY AGAINST YOUR FRIENDS

Private match support at launch so you can challenge your friends to a game anywhere, anytime! Matchmaking is also fully cross-platform so what are you waiting for?

Download now and join the Card Storm!

Ninja Kiwi's website

The Storm gathers, and only true Heroes can stem the Bloon tide. Gather up your cards, choose your favorite Hero, and enter the Arena to claim victory!

From the makers of Bloons TD 6 comes a revolutionary collectible card game featuring the fan-favorite Monkeys and Bloons, rendered and animated in gorgeous 3D. Develop deep strategies, build your collection by crafting awesome cards, and carefully construct decks to help you win PvP and single player games.
For more Bloons Card Storm images, see Gallery:Bloons Card Storm.

Trailer

References

  1. SteamDB
  2. 2.0 2.1  (Tue, 19 Sep 2023) "Game Announcement: Bloons Card Storm!". Reddit. Retrieved Sat, 24 Aug 2024.
  3. SavNK on Discord
  4. SteamDB
  5. BennyNK on Discord
  6. Sam on Discord
  7.  (Fri, 15 Mar 2024) "Bloons Card Storm Developer Diary - March 2024". Reddit. Retrieved Sat, 24 Aug 2024.
  8. "Our plan is for Hero Alts as opposed to skins, and these would have new Hero Abilities" –  (Thu, 20 Jun 2024) "BCS - First Look AMA: Part 1/2". Reddit. Retrieved Sat, 24 Aug 2024.
  9. https://nzgamesfest.com/2024winners/
  10. "Bloons Card Storm Developer Diary - 19th July 2024". Reddit. Retrieved Thu, 3 Oct 2024.