Ground Zero (BTD6)
| Tower | Monkey Ace — Path 2 — Tier 4 | |
|---|---|---|
| XP cost | 15,000 | |
| Cash cost | $13,600 — Easy $16,000 — Medium $17,280 — Hard $19,200 — Impoppable | |
Ground Zero is the Monkey Ace's path 2 tier 4 upgrade in Bloons TD 6. It grants Monkey Ace the Ground Zero ability, which when activated drops a bomb on the screen which deals 700 damage and has 2,000 pierce. This bomb has a full-screen blast radius, and can damage all Bloon types, affecting up to 2000 Bloons nearest the landing pad. This ability has a cooldown of 35 seconds and an initial cooldown of ~11.67 seconds. Once dropped, it has a delay of about 0.7s.
This upgrade also increases the damage of Monkey Ace's bombs from 3 to 15, and increases their pierce from 20 to 40. Double damage to Camos via Spy Plane is inherited and affects both the bomb salvos and the ability bomb.
Stats
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1-4-0
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2-4-0
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0-4-1
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0-4-2
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
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| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-4-0 | $15,510 | $18,250 | $19,710 | $21,900 | $10,857 | $12,775 | $13,797 | $15,330 |
| 1-4-0 | $15,890 | $18,700 | $20,195 | $22,440 | $11,123 | $13,090 | $14,137 | $15,708 |
| 2-4-0 | $16,355 | $19,250 | $20,790 | $23,100 | $11,449 | $13,475 | $14,553 | $16,170 |
| 0-4-1 | $15,935 | $18,750 | $20,250 | $22,500 | $11,155 | $13,125 | $14,175 | $15,750 |
| 0-4-2 | $16,400 | $19,300 | $20,845 | $23,160 | $11,480 | $13,510 | $14,592 | $16,212 |
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. The editor who added this notice elaborates: Verify the use cases and tricks for GZ (there might be some missing tips and tricks with GZ) |
Ground Zero's ability is a powerful way to destroy huge amounts of bloons anywhere on screen. In Race Events and CT Time Attack, it stands out for clearing the majority of waves; buy it quickly in advance to cool off the ability, send many rounds, and activate the ability as soon as possible. For CHIMPS, it is best used to wipe out difficult low-HP swarms, such as DDTs, MOABs, and Super Ceramics. Its cooldown is somewhat long, so use the ability sparingly. Versus Fortified DDTs, ensure no decamos are present, allowing one ability to wipe out all Fortified DDTs on round 99.
The basic improved bombing run does a lot of damage, which can severely weaken mid-game Ceramics in one shot, but requires heavy micromanagement to fully optimize this attack. Without micromanagement, it's quite inconsistent and still has a major Black Bloon weakness. As the ability is unaffected by crosspaths, 1-4-0 is the preferred crosspath, with 2-4-0 optional for extra darts only, and 0-4-2 may assist heavy micro of its bombs.
Update history
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- Overall cost increased by $400 (due to cost changes for previous tiers)
- Bomb: blast radius increased ― 25 → 35
- Bomb: attack cooldown reduced ― 3s → 1.5s
- Bomb: damage increased ― 2 → 4
| “ | [N]o one really noticed that this gained +8 damage for 10 seconds after ability use. So, Bombs dropped by this tower now deal 10 damage permanently — Update notes |
” |
- Bomb: explosion damage increased ― 4 → 10
- Ability: no longer increases bomb explosion damage by 8 for 10 seconds after activation
- Bomb: cooldown increased ― 1.5s → 1.7s
- 1-4-0, 2-4-0
- Rapid Fire now reduces bomb attack cooldown ― 1.7s → 1.02s
| “ | While Pineapples are never the star of the show, the amount of pierce they have is completely unnecessary for their usage window and has only led to balance problems for Bombing Run, specifically in races. This high amount of pierce has been more evenly spread through higher tiers & crosspath. — Update notes |
” |
- 0-4-1, 0-4-2
- Pineapple/bomb explosions now gain +12 pierce from Sharper Darts
| “ | Monkey Ace was never intended to be a great starting tower and instead come into power at mid- and high-tier upgrades, but since the base tower feels lacking to new players (and some of us old timers) we decided to rework low tier power into the base tower. — Update notes |
” |
- Dart: Projectile size increased ― 2 → 3
- Base Monkey Ace attack cooldown reduced ― 2.1s → 1.68s
- 0-4-1, 0-4-2
- Exploding Pineapple: attack cooldown reduced ― 3s → 2s
- 1-4-0, 2-4-0
- Exploding Pineapple: attack cooldown reduced ― 1.6s → 1.2s
| “ | Similar to Tack Shooter Maelstrom upgrades, we have targeted a nerf to Ground Zero for race conditions by amounts which are not relevant outside of those conditions. — Update notes |
” |
- Ability: Pierce reduced ― ∞ → 1,000
| “ | As Ground Zero stands out in power, & enough so to make the upgrade to Tsar Bomba questionable, some upgrade cost has been moved out of Tsar Bomba into Ground Zero to make Ground Zero more expensive while not changing Tsar much other than a slight overall cost buff. — Update notes |
” |
- Upgrade cost increased ― $14,000 → $18,000
- Reverse flight pattern added
| “ | Spy Plane is always a lesser crosspath aside from specific challenges that call for camo detection. It has a similar vibe to Night Vision sniper so we have given it a similar buff. — Update notes |
” |
- Spy Plane grants attacks +1 bonus damage to camos
| “ | As the price of Ground Zero has been considerably increased in the base game since then, the nerf to 1000 pierce set for races a long time ago now feels restrictive for the price. — Update notes |
” |
- Ability: Pierce increased ― 1,000 → 2,000
- 1-4-0, 2-4-0
- Bombs reload rate reduced ― 1.02s → 1.275s (undocumented)
- Note: Rapid Fire's cooldown modifier changed from 0.6× to 0.75×
| “ | Minor catchup changes to some parts have fallen out of line slightly due to balance changes for other parts of the Ace. — Update notes |
” |
- Bomb salvo: Attack cooldown reduced ― 1.7s → 1.6s (undocumented)
- Note: Rapid Fire crosspath attack cooldown is reduced from 1.275s to 1.2s
| “ | Upgrades to the basic Bombing run are never why you move up this path, so we’re improving these across the board while also reducing the cooldown of Ground Zero to match the T5. — Update notes |
” |
- Ability cooldown reduced ― 45s → 35s
- Bombing run: Damage increased ― 10 → 15
| “ | As Spy Plane crosspath doesn’t see much love we’ve gone all-in on the Camo crosspath making it a double damage bonus, which is especially good news for Ground Zero vs. Fortified DDTs. — Update notes |
” |
- Bonus damage to Camo Bloons increased for all attacks ― +1 → ×2
| “ | Ground Zero feels like a good tower, but has had a hard time fitting anywhere being power creeped by other meta options. — Update notes |
” |
- Upgrade cost reduced ― $18,000 → $16,000
Gallery
Screenshots
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Ground Zero with no crosspath
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Ground Zero with 140 crosspath
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Ground Zero with 240 crosspath
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Ground Zero with 041 crosspath
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Ground Zero with 042 crosspath
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Ground Zero runway
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Ground Zero ability
Assets
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Portrait
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Upgrade icon
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Ability icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | النقطة صفر زيادة ضرر القنبلة إلى حدٍ كبير. قدرة الأرض الصفرية: إسقاط قنبلة ضخمة من شأنها تدمير معظم الأشياء على الشاشة. |
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| Danish | Ground Zero Skader fra bomber forøges stærkt. Ground Zero evne: Kaster en stor bombe som ødelægger de fleste ting på skærmen. |
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| German | Ground Zero Bombenschaden ist erheblich erhöht. Ground-Zero-Fähigkeit: Wirft eine große Bombe, die beinahe alles auf dem Bildschirm zerstört. |
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| Spanish | Zona cero Daño de bomba aumentado considerablemente. Habilidad Zona Cero: Suelta una bomba enorme que destruye casi todo lo que hay en pantalla. |
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| Spanish (LA) | Zona cero Daño de bomba aumentado considerablemente. Habilidad Zona Cero: Suelta una bomba enorme que destruye casi todo lo que hay en pantalla. |
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| Finnish | Nollapiste Pommit tekevät huomattavasti enemmän vahinkoa. Nollapiste-kyky: Pudottaa valtavan pommin, joka tuhoaa useimmat asiat näytöllä. |
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| French | Épicentre Les dégâts infligés par les bombes sont considérablement augmentés. Aptitude Épicentre : Largue une énorme bombe qui détruit la plupart des choses à l'écran. |
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| Italian | Punto di impatto I danni delle bombe aumentano significativamente. Abilità Punto di impatto: Rilascia un'enorme bomba che distrugge la maggior parte degli oggetti presenti sullo schermo. |
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| Japanese | 爆心地 爆弾ダメージが大幅に増える。爆心地の能力:画面上のほとんどを破壊する巨大爆弾を落とす。 |
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| Korean | 낙하지점 폭탄의 공격력이 상당히 증가합니다. 낙하지점 능력: 화면의 거의 모든 것을 파괴하는 거대한 폭탄을 투하합니다. |
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| Dutch | Ground zero Bommen doen aanzienlijk meer schade. Ground zero-vaardigheid: laat een enorme bom vallen die de meeste dingen op het scherm vernietigt. |
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| Norwegian | Angrepssted Bombeskade økes betraktelig. Nedslagspunktevne: slipper en stor bombe som ødelegger det meste på skjermen. |
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| Polish | Punkt zerowy Obrażenia od bomb znacznie zwiększone. Umiejętność punkt zerowy: zrzuca wielką bombę, która niszczy większość rzeczy na ekranie. |
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| Portuguese (Brazil) | Ponto Inicial Dano de bomba aumenta consideravelmente. Habilidade Marco Zero: Dispara uma imensa bomba que destrói quase tudo na tela. |
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| Russian | Эпицентр Урон от бомб значительно возрастает. Способность «Эпицентр»: сбрасывает огромную бомбу, уничтожающую почти всё на экране. |
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| Swedish | Ground Zero Bombskadan ökar betydligt. Ground Zero-förmåga: Släpper en stor bomb som förstör det mesta på skärmen. |
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| Thai | กราวด์ซีโร่ เพิ่มดาเมจของระเบิดอย่างรุนแรง สกิลกราวด์ซีโร่: ทิ้งระเบิดขนาดใหญ่ที่ทำลายศัตรูเกือบทุกชนิดในจอ |
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| Turkish | Sıfır Noktası Bomba hasarı önemli ölçüde artar. Sıfır Noktası yeteneği: Ekrandaki çoğu şeyi yok eden büyük bir bomba atar. |
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| Chinese (simplified) | 夷为平地 炸弹造成的伤害大幅增加。夷为平地技能:投掷一枚巨大的炸弹,摧毁屏幕上的大部分气球。 |
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| Chinese (traditional) | 寸草不生 炸彈造成的傷害大幅增加。寸草不生技能:丟下一顆巨型炸彈,可炸掉屏幕上大部分氣球。 |
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| This list was last updated for: version 43.1 | |||
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