Barracuda
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Barracuda
| Tower | Beast Handler — Path 1 — Tier 2 | |
|---|---|---|
| XP cost | 500 | |
| Cash cost | $690 — Easy $810 — Medium $875 — Hard $970 — Impoppable | |
Barracuda is the Beast Handler's path 1 tier 2 upgrade in Bloons TD 6.
Stats
Template:BTD6 stat list by upgrade
Costs and sell values
Note: this list does not factor in Monkey Knowledge or other discounts.
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 2-0-0 | $1,035 | $1,220 | $1,315 | $1,460 | $725 | $854 | $921 | $1,022 |
| 2-1-0 | $1,185 | $1,395 | $1,505 | $1,670 | $830 | $977 | $1,054 | $1,169 |
| 2-2-0 | $1,890 | $2,225 | $2,400 | $2,665 | $1,323 | $1,558 | $1,680 | $1,866 |
| 2-3-0 | $3,645 | $4,290 | $4,630 | $5,145 | $2,552 | $3,003 | $3,241 | $3,602 |
| 2-4-0 | $11,720 | $13,790 | $14,890 | $16,545 | $8,204 | $9,653 | $10,423 | $11,582 |
| 2-5-0 | $62,720 | $73,790 | $79,690 | $88,545 | $43,904 | $51,653 | $55,783 | $61,982 |
| 2-0-1 | $1,195 | $1,410 | $1,520 | $1,690 | $837 | $987 | $1,064 | $1,183 |
| 2-0-2 | $1,925 | $2,270 | $2,450 | $2,720 | $1,348 | $1,589 | $1,715 | $1,904 |
| 2-0-3 | $3,725 | $4,390 | $4,740 | $5,265 | $2,608 | $3,073 | $3,318 | $3,686 |
| 2-0-4 | $11,375 | $13,390 | $14,460 | $16,065 | $7,963 | $9,373 | $10,122 | $11,246 |
| 2-0-5 | $36,875 | $43,390 | $46,860 | $52,065 | $25,813 | $30,373 | $32,802 | $36,446 |
Update history
For a complete list of Beast Handler changes, see Update history:Beast Handler (BTD6).
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“
As our newest tower to be added to BTD6, we went over feedback for every path and made a large number of adjustments addressing a variety of points.
— Update notes
— Update notes
”
Top and Middle path Beast Handler paths can now be targeted by Overclock and Ultraboost
“
Beast Handler’s general repositioning feels far too free right now, the reposition cooldown is being increased to a more reasonably noticeable number so this feels like a meaningful cost.
— Update notes
— Update notes
”
Beast: Reposition cooldown increased ― 0.5s → 5s
Beast Handler reposition cooldown reduced ― 5s → 3s
“
When first creating Beast Handler we balanced the T1-3 upgrade costs with a goal of creating a decision point between spending free playable space to save on cash or spending more cash to save on playable space. However in practice though some people have come on board with spending their playable space as a resource for more power; actual interest is much more divided between maximizing cost efficiency of these merges or simply using different towers. Given that spam of lower tier handlers already comes with the advantage of allowing them to be repositioned over a larger area, we’re changing our approach with a full cost rebalance across most T1-3 upgrades for exactly equal cost per point of merged beast power, instead leaving the nuance around understanding higher value merges & footprint advantage to depend more on discounts.
— Update notes
— Update notes
”
Upgrade cost reduced ― $875 → $850
Overall cost reduced by $15 (due to cost changes for previous tiers)
“
In going over our large list of price changes for Beast Handler’s lower tiers in 42 this change was received very positively, however we did not realize that in making this change we killed off all chance of dual-beast handlers being used as a round 1 starting option for under $650 in hard modes – So we gotta do that math all over again and convert it for difficulty, painful 😀 All T1 beast prices changed to allow 110 & 101 beast handler combos to be placed for under $650 in hard mode, all T2 & T3 prices shifted around to keep these same cost ratios.
— Update notes
— Update notes
”
Upgrade cost reduced ― $850 → $810
Overall cost reduced by $50 (due to cost changes for previous tiers)
Beast: Reposition cooldown reduced ― 3s → 2s
Water beasts: Now spawns within 20% of their range to the track
Merging/Beast positioning range reduced ― 60 → 50
“
As a quality of life improvement, Beast Handler movement cooldowns have now been separated
— Update notes
— Update notes
”
Fish & Dino beast reposition cooldowns are now independent
Can now move beasts onto ice and ink platforms. Beasts with only ice/ink platforms as valid placement will no longer randomly choose a location when attempting to place into ice/ink platforms. (undocumented)
Merging/Beast positioning range increased ― 50 → 60
- Solved a bug where Beast Handlers which were crosspathed on a specific order could fail to respawn their fish when reloading a game from a save and and use a Support Chinook to redeploy the Beast Handler. (bug fix)
“
Top Path Beast Handler relied heavily on grouping Bloons, which made it weak against Frozen Bloons which is a problem since Ice Towers are a nice way to set up those groups. To improve synergy, we’ve changed the Piranha’s damage type to properly motivate them at biting through ice like all Piranha do.
— Update notes
— Update notes
”
Barracuda: Damage type changed ― Sharp → Shatter
- Note: 3-X-X Great White unchanged (Normal)
“
Beast Handler’s top path is smoothing out to +5 range per level improving early tiers.
— Update notes
— Update notes
”
Barracuda: Range increased ― 30 → 35
- Note: Great White and above are unchanged
When the Barracuda is placed automatically, it will now prefer positions where its range can cover at least 28% of the track length (was 24% before) (undocumented)
- 2-1-0, 2-2-0, 2-3-0, 2-4-0, 2-5-0, 2-0-3, 2-0-4, 2-0-5
Crosspathing Barracuda with Microraptor, Golden Eagle, or their higher tiers now reduces the range of the Barracuda ― 35 → 30 (bug)
Overall range with these crosspaths is effectively the same as it was prior to this update
- 2-1-0, 2-2-0, 2-3-0, 2-4-0, 2-5-0, 2-0-3, 2-0-4, 2-0-5
Barracuda: Range increased to match other crosspaths ― 30 → 35 (bug fix)
Gallery
For more Beast Handler images, see Gallery:Beast Handler.
Screenshots
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Artwork and icons
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Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | العُقام يقوم باراكودا بصفع البالونات نحو الجهة الخلفية ومن ثم فرقعة الكثير من طبقاتها بأسنانه الحادة الشائكة. |
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| Danish | Barracuda Barracudaen slår bloons bagud og springer flere lag med deres knivskarpe tænder. |
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| German | Barrakuda Der Barracuda schlägt die Bloons zurück und lässt mit seinen rasiermesserscharfen Zähnen mehrere Schichten platzen. |
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| Spanish | Barracuda La barracuda golpea a los bloons hacia atrás y revienta múltiples capas con sus dientes afilados. |
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| Spanish (LA) | Barracuda La barracuda golpea a los bloons hacia atrás y revienta múltiples capas con sus dientes afilados. |
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| Finnish | Barrakuda Barracuda läimäyttää blooneja taaksepäin ja puhkaisee useita kerroksia terävillä hampaillaan. |
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| French | Barracuda Le Barracuda fait reculer les Bloons avec une claque magistrale et fait éclater plusieurs couches grâce à ses dents tranchantes comme des rasoirs. |
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| Italian | Barracuda Il barracuda respinge i bloon all'indietro e fa scoppiare molti strati grazie ai suoi denti affilati come rasoi. |
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| Japanese | バラクーダ バラクーダはブルーンを後方へ打ちつけ、そのとても鋭い歯で複数の層を割る。 |
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| Korean | 창꼬치 창꼬치는 풍선이 뒤로 가게 찰싹 때리며, 뾰족한 이빨로 여러 겹을 터트립니다. |
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| Dutch | Barracuda De Barracuda slaat Bloons terug naar waar ze vandaan kwamen en laat met zijn vlijmscherpe tanden meerdere lagen knallen. |
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| Norwegian | Barrakuda Barrakudaen slår bloons bakover og popper flere lag med sine sylskarpe tenner. |
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| Polish | Barrakuda Barrakuda uderzeniem cofa blony i przekłuwa wiele warstw ostrymi jak brzytwa zębami. |
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| Portuguese (Brazil) | Barracuda A Barracuda empurra os Bloons e estoura várias camadas com seus dentes afiados como lâminas. |
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| Russian | Барракуда Барракуда отбрасывает шары назад и пробивает несколько слоёв острыми как бритва зубами. |
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| Swedish | Barracuda Barracudan slår tillbaka Bloons och smäller flera lager med sina rakbladsvassa tänder. |
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| Thai | บาร์ราคูด้า ปลาบาร์ราคูดาตวัดลูกโป่งกลับไปด้านหลังแล้วใช้ฟันแหลมคมดั่งมีดโกนทำให้ระเบิดเป็นชิ้นๆ |
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| Turkish | İskarmoz Iskarmoz, Bloon’ları geri iten bir şaplak atar ve jilet gibi keskin dişleriyle birden fazla katmanı patlatır. |
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| Chinese (simplified) | 梭子鱼 梭子鱼可以使用自己锋利的牙齿击退气球和击破多层气球。 |
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| Chinese (traditional) | 梭魚 梭子魚可以使用自己鋒利的牙齒擊退氣球和擊破多層氣球。 |
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| This list was last updated for: version 43.1 | |||
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