Ball Lightning
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Creates powerful balls of lightning that can freeze Bloons. Additional lightning bolts arc off main attack to nearby Bloons.
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Ball Lightning is the Druid's path 1 tier 4 upgrade in Bloons TD 6. It grants an additional attack that summons a slow-moving lightning ball, which quickly zaps lightning at bloons and freezes bloons that touch the lightning ball. This attack is shot every 6 seconds, and generates lightning every 0.35s, forks up to 5 times (up to 31 targets), and does 3 damage. The ball does no damage, and freezes any non-White type for 4.5s through up to 4 layers of bloon.
Additionally, the ordinary Heart of Thunder lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back bloons by +50 units more backwards (150-250 units), and has its pierce increased from 24 to 60 with no pierce penalty versus Ceramic Bloons.
Stats
| Ball Lightning |
|---|
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| Spawning projectile |
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| - Ignores blockers
- Damage does not soak through layers
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| | Freeze |
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| Multiplier | ×0 |
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| Duration | 4.5s |
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| Layers | 4 |
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| Tornado |
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| Projectile |
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| Pierce | 60 |
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| Damage | 0 |
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| Damage type | Frigid |
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| Speed | 72 units/s |
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| Seeking distance | ∞ units |
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| Seeking angle | 360° |
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| Seeking rotation speed | 160 °/s |
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| Lifespan | 1.0417s |
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| Radius | 16 units |
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| Filters | - Ignores White or Purple if its damage type cannot damage it
- Cannot hit MOAB-Class
- Cannot hit DDTs
- Cannot hit Bloons with Blowback
|
|---|
| | Blowback |
|---|
| Chance | 100% |
|---|
| Min distance | 150 units |
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| Max distance | 250 units |
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4-1-0
4-2-0
| Attack |
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| Pierce per extra life | +1% |
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| Max extra lives for pierce | 100 |
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|
|
| Lightning |
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| Pierce per extra life | +1% |
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| Max extra lives for pierce | 100 |
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|
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| Tornado |
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| Pierce per extra life | +1% |
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| Max extra lives for pierce | 100 |
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4-0-1
4-0-2
| Attack |
|---|
| Speed per life lost | +1% |
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| Speed per life lost base bonus | +10% |
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| Max lives lost for attack speed | 40 |
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|
| Ball Lightning |
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| Speed per life lost | +1% |
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| Speed per life lost base bonus | +10% |
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| Max lives lost for attack speed | 40 |
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|
| Lightning |
|---|
| Speed per life lost | +1% |
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| Speed per life lost base bonus | +10% |
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| Max lives lost for attack speed | 40 |
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| Tornado |
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| Speed per life lost | +1% |
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| Speed per life lost base bonus | +10% |
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| Max lives lost for attack speed | 40 |
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Costs and sell values
| Tiers
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Total cost
|
Sell value
|
| Easy
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Medium
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Hard
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Impoppable
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Easy
|
Medium
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Hard
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Impoppable
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| 4-0-0
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$6,625 |
$7,800 |
$8,425 |
$9,360 |
$4,638 |
$5,460 |
$5,898 |
$6,552
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| 4-1-0
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$6,835 |
$8,050 |
$8,695 |
$9,660 |
$4,785 |
$5,635 |
$6,087 |
$6,762
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| 4-2-0
|
$7,130 |
$8,400 |
$9,075 |
$10,080 |
$4,991 |
$5,880 |
$6,353 |
$7,056
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| 4-0-1
|
$6,710 |
$7,900 |
$8,535 |
$9,480 |
$4,697 |
$5,530 |
$5,975 |
$6,636
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| 4-0-2
|
$6,965 |
$8,200 |
$8,860 |
$9,840 |
$4,876 |
$5,740 |
$6,202 |
$6,888
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Strategy
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Ball Lightning is a decent mid-game tower for both support and damage, controlling and popping bloons that follow its path. However, multiple T3 Druid of the Storms are generally more versatile for blowback despite the more cost-efficient blowback of the T4.
Update history
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Upgrade cost reduced ― $6,000 → $5,500
“
Druid’s top path Storm & Ball Lightning upgrades needed a value boost versus other options versus other paths of other tower choices, so these have been given a small price buff for now.
— Update notes
”
Upgrade cost reduced ― $5,500 → $5,100
Overall cost reduced by $550 (due to cost changes for previous tiers)
Tornado: blowback should correctly remove ongoing glue damage effects from Bloons when the slow is removed (bug fix)
“
As an underused crosspath on this tower, Druid’s Hard Thorns will now allow them to counter all of its weaknesses instead of just frozen targets. Druid of the Storm has been reworked to more consistently blow targets back due to being stationary and slower firing compared to other upgrades that do a similar task.
— Update notes
”
Main attack: Damage type changed ― Shatter → Normal
Tornado attack: Blowback distance changed ― 33–300 → 100–200
Tornado attack: Projectile radius increased ― 13 → 16
“
Top path has had a number of buffs to help with both price and consistency in control over regular bloons through higher tiers.
— Update notes
”
Upgrade cost reduced ― $5,100 → $4,500
Overall cost reduced by $825 (due to cost changes for previous tiers)
Tornado: Blowback distance increased ― 100–200 → 150–250
Tornado: Pierce increased ― 30 → 60
Ball Lightning (main projectile): Now has a 25% chance to freeze Bloons (same as the original effect of
Cold Front)
“
Top path Heart of Thunder doesn’t scale well with tiers for an upgrade with such niche use & generally feels lacking, so it is seeing general power improvements across the board to upgrades that incorporate this attack.
— Update notes
”
Heart of Thunder: Damage increased ― 1 → 3
Ball Lightning: Damage increased ― 2 → 3
“
While the tornado doesn't do anything to MOABs, it still spends itself on them which wastes a relatively long cooldown, so addressing this flaw.
— Update notes
”
Tornado: no longer targets MOAB-class Bloons - Note: This is a buff as the tornado does not affect MOAB-class Bloons
“
Druid of the Storm is too inconsistent due to placement causing projectiles to intersect the path and spend very little time actually touching Bloons, it is gaining some homing to keep the nados running along the track over the top of Bloons to more consistently utilize their high pierce value. We love how this is working and hope you do, too.
— Update notes
”
Tornado: Now seeks Bloons
Tornado: Maximum travel distance increased ― 80 → 100
Blowback no longer works on Bloons near the entrance (bug fix)
Lightning Ball: Freeze chance increased ― 25% → 100%
Ball lightning projectile can no longer freeze White Bloons by default (bug fix)
“
Now that Tornadoes are one of the more popular Bloon Stall choices we looked more into its upgrade progression, tornado projectile speed is being reduced as a benefit to Ball Lightning to prevent tornado outpacing the lightning ball so quickly, and to more suit it as a Cold/Magic themed upgrade plus differentiate from similar supports the weaknesses are changing. More directly to Ball Lightning we feel it needs a considerably higher freeze duration for the freeze to matter as it casts slowly.
— Update notes
”
Ball lightning: freeze duration increased ― 1.5s → 4.5s
Tornado: projectile speed reduced ― 90 → 72
Tornado: damage type changed ― Normal → Frigid
Tornado: can blow back Lead Bloons
Tornado: cannot blow back White and Purple Bloons - Note: Projectile will ignore White and Purple properties, which it cannot target anymore
“
Druid projectile lifespans are being shifted from many base weapons into the xx1 range crosspath, this is a nerf to top path lifespan when not taking the crosspath and a buff to 031 druids
— Update notes
”
Ball Lightning: Projectile distance reduced ― 120 → 90 - Note: xx1 crosspath unchanged
Thorn: Projectile distance reduced ― 136 → 102 - Note: Does not affect X-X-1, implemented as a projectile lifespan decrease ― 0.4s → 0.3s
Tornado: Projectile distance reduced ― 100 → 75
“
Also expanding on the support capabilities of this path, we’ve given Ball Lightning’s freeze more than 0 radius so it can hit things, and have pulled Monarch’s Camo detection down to Tier 4 to allow early Camo assistance outside of Obyn strategies.
— Update notes
”
Ball Lightning main projectile: Projectile radius increased ― 0 units → 8 units
Ball Lightning main projectile: Damage type changed ― Cold → Frigid
All attacks now have Camo detection
- Description changed
| Before
|
Creates powerful balls of lightning that can freeze Bloons. Additional lightning bolts arc off main attack to nearby Bloons.
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| After
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Able to perceive Camo Bloons. Creates powerful balls of lightning that can freeze Bloons. Additional lightning bolts arc off main attack to nearby Bloons.
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Ball Lightning: Projectile now ignore Bloons if its damage type cannot damage them
Ball Lightning main projectile: No longer prevents MOAB-Class Bloons from being frozen after touching them (bug fix)
Main attack: Projectile spread can now be affected by accuracy buffs
Gallery
Screenshots
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Assets
In other languages
| Language
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Name / Description
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Notes
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| Arabic
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كرة البرق عمل كرات البرق قوية التي يمكنها تجميد البالونات، حيث تنطلق صواعق البرق الأخرى من الهجوم الرئيسي على البالونات القريبة.
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—
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| Danish
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Kuglelyn Skaber kraftfulde kuglelyn, der kan fryse bloons. Yderligere lyn springer fra hovedangrebet til nærliggende bloons.
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—
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| German
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Kugelblitz Erstellt mächtige Blitzschläge, die Bloons gefrieren können. Zusätzliche Blitzschläge können vom Hauptangriff ausschlagen und Bloons in der Nähe angreifen.
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—
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| Spanish
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Esfera de rayo Crea bolas de rayo poderosas que pueden congelar a los bloons. Los rayos adicionales se desvían del ataque principal hacia los bloons cercanos.
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—
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| Spanish (LA)
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Esfera de rayo Crea bolas de rayo poderosas que congelan a los bloons. El ataque principal dispara rayos adicionales a los bloons cercanos.
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—
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| Finnish
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Pallosalama Luo voimakkaita pallosalamoita, jotka voivat jäädyttää bloonit. Lisää salamoita lähtee päähyökkäyksestä läheisiin blooneihin.
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—
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| French
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Boule de foudre Crée de puissantes boules de foudre qui peuvent geler les Bloons. Des éclairs supplémentaires sont déclenchés à partir de l’attaque principale vers les Bloons à proximité.
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—
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| Italian
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Fulmine globulare Crea potenti fulmini globulari che possono congelare i bloon. Fulmini aggiuntivi si propagano dall'attacco principale ai bloon vicini.
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—
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| Japanese
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球電光 ブルーンを凍結させる強力な稲妻の球を作る。追加の稲妻がメイン攻撃から弧を描き、近くのブルーンを攻撃する。
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—
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| Korean
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번개구 풍선을 얼리는 강력한 번개구를 생성합니다. 추가 벼락을 날리는 기본 공격으로 주변 풍선을 맞힙니다.
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—
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| Dutch
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Balbliksem Creëert krachtige bliksemballen die Bloons kunnen bevriezen. Schiet extra bliksemschichten af naar nabije Bloons.
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—
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| Norwegian
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Lynkule Skaper kraftfulle lynkuler som kan fryse bloons. Ytterligere lyn går i bue og angriper bloons i nærheten.
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—
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| Polish
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Piorun kulisty Tworzy potężne kule piorunów, które mogą zamrażać blony. Dodatkowe błyskawice odbijają się od głównego ataku i trafiają pobliskie blony.
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—
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| Portuguese (Brazil)
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Bola de Raios Cria poderosas bolas de raios que podem congelar Bloons. Raios adicionais saem do ataque principal até os Bloons próximos.
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—
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| Russian
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Шаровая молния Создаёт мощные шаровые молнии, способные замораживать шары. От основной атаки к соседним шарам протягиваются дополнительные молнии.
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—
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| Swedish
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Åskboll Skapar kraftfulla åskbollar som kan frysa Bloons. Fler åskbollar grenar ut från huvudattacken och träffar Bloons i närheten.
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—
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| Thai
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บอลสายฟ้า สร้างบอลสายฟ้าอันทรงพลังที่เพิ่มการยิงสายฟ้าและสามารถแช่แข็งลูกโป่งได้ สายฟ้าที่ได้เพิ่มมาจะเป็นกำลังหลักในการโจมตีบลูนใกล้ ๆ
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—
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| Turkish
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Top Şimşek Bloon’ları dondurabilen güçlü yıldırım topları oluşturur. Yakındaki Bloon’lara yapılan ana saldırıya ek olarak yıldırım topları kavis çizer.
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—
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| Chinese (simplified)
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球状闪电 发出可以冻结气球的强大闪电球。主攻击还能向附近的气球发射弧形闪电。
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—
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| Chinese (traditional)
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球型閃電 產生可以凍結氣球的強大閃電球。主閃電球還會放射出額外的閃電攻擊附近的氣球。
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| This list was last updated for: version 43.1
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