Recursive Cluster
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Every second shot the cluster bombs send out more cluster bombs for even more destruction.
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Recursive Cluster is the Bomb Shooter's path 3 tier 4 upgrade in Bloons TD 6. It increases the damage of all attacks by +1, and causes every other cluster bomb to be "recursive", meaning its clusters themselves each visually form 8 more clusters, which actually each form 1 sub-cluster with greater radius and pierce. These sub-clusters deal 2 Explosion damage, and have 4× pierce of the main clusters, for a total of 32 pierce (56 with Bigger Bombs and 96 with Heavy Bombs). Recursive bombs' main explosion also have increased pierce, from 14 to 18, but do not gain pierce from crosspaths, only radius and damage.
Stats
| Attack |
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| Cluster projectile |
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| Count | 8 |
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| Angle | 360° |
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| Pierce | 1 |
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| Max pierce | 1 |
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| Speed | 130 units/s |
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| Min travel distance | 20 units |
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| Max travel distance | 30 units |
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| Radius | 5 units |
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| Secondary cluster projectile |
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| Secondary cluster explosion |
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1-0-4
| Attack |
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| Secondary cluster explosion |
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2-0-4
| Attack |
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| Secondary cluster explosion |
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0-1-4
0-2-4
| Attack |
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| Cluster projectile |
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| Speed | 130 units/s → 220 units/s |
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| Min travel distance | 20 units → 30 units |
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| Max travel distance | 30 units → 45 units |
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Costs and sell values
| Tiers
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Total cost
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Sell value
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| Easy
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Medium
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Hard
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Impoppable
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Easy
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Medium
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Hard
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Impoppable
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| 0-0-4
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$3,465 |
$4,075 |
$4,400 |
$4,890 |
$2,426 |
$2,853 |
$3,080 |
$3,423
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| 1-0-4
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$3,675 |
$4,325 |
$4,670 |
$5,190 |
$2,573 |
$3,028 |
$3,269 |
$3,633
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| 2-0-4
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$4,225 |
$4,975 |
$5,370 |
$5,970 |
$2,958 |
$3,483 |
$3,759 |
$4,179
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| 0-1-4
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$3,675 |
$4,325 |
$4,670 |
$5,190 |
$2,573 |
$3,028 |
$3,269 |
$3,633
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| 0-2-4
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$4,015 |
$4,725 |
$5,100 |
$5,670 |
$2,811 |
$3,308 |
$3,570 |
$3,969
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Strategy
Recursive Cluster is excessively powerful in Race modes, thanks to its extremely high pierce wiping out extreme amounts of Bloons at once, but either Striker Jones or another tower is required for Black Bloons. Outside of Races, Recursive Cluster is a good mid-game tower to counter clumped Bloons, but is not as powerful. Its power falls off starting on Round 81 due to Super Ceramics appearing.
If using Recursive Cluster spam, Striker Jones is the recommended Hero due to his plethora of buffs to Bomb Shooters. Primary Mentoring is recommended as well, due to it granting free Tier 1 upgrades. 2-0-4 is the preferred crosspath for Races and Bloonarius due to the supreme importance of pierce there, though 0-2-4 is better elsewhere due to it dealing more single-target damage.
Update history
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Recursive shot now triggers every 2nd shot instead of every 3rd shot
Upgrade cost increased ― $2,400 → $2,800
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Some low tier Bomb pierce has been shifted further up into the 2xx Heavy Bombs upgrade to effectively nerf 130 Mauler meta in price, but the price of these upgrades and MOAB Damage of T4 Maulers have both been buffed to benefit other variations of bomb better. — Update notes
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Pierce reduced ― 18 → 14
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We’ve acknowledged that Frag Bombs have felt like an inconsistent crosspath both in what they add to the tower and what they lose when upgraded further on their own path, so now in addition to frags popping Black Bloons xx2+ will allow all attacks from the tower to pop Black. — Update notes
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Overall cost reduced by $75 (due to cost changes for previous tiers)
Frag Bombs upgrade now grants ‘fraggy explosions’ which allows all explosions from the tower to pop Black Bloons
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Cluster Bombs has far superior pierce over top path which is the actual pierce path while also providing better overall cleanup power, so for now we’d like to reign those in a little closer. — Update notes
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Cluster pierce reduced ― 10 → 8
Tertiary bomb pierce reduced ― 60 → 48 (undocumented)
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Upon closer inspection, Recursive Cluster has been hitting pierce in the 100’s, far more than was really intended for it so we are pulling back on this but adding in some fortified bonus to cancel out this large weakness the upgrade has. — Update notes
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Now deals +1 damage to Fortified
Second cluster pierce multiplier ― x6 → x3 - Note: Pierce reduced for all crosspaths. 004: 48 → 24, 104: 84 → 42, 204: 144 → 72
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Recursive Cluster is also having the pierce of the recursions increased a little again; while we felt it needed a nerf earlier, the amount cut from it last time was too high. — Update notes
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Secondary Cluster: Pierce multiplier increased ― ×3 → ×4
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A while ago Frag Bombs was reworked to give Bomb normal type damage however we were not happy with the results of that change in the end, we didn’t want to go back and remove that again without giving back something nice in return so it has taken a while but now we have decided to go ahead with changing that back — Update notes
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Explosion: Damage type changed ― Normal → Explosion - Note: Bloon Crush and MOAB Eliminator are unchanged
Explosion: No longer deals +1 damage to Fortified
Explosion: Damage increased ― 1 → 2
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For a crosspathing trial we’re removing the limits on Frags buffability & also giving more of a range boost to Extra Range. — Update notes
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Overall cost reduced by $150 (due to cost changes for previous tiers)
Range bonus increased ― +7 → +12 - Note: xx2 total range bonus increased from +9 to +14
- 0-2-4
Missile Launcher projectile speed modifier now applies to tertiary projectiles - Note: This increases area coverage, but reduces damage in the middle
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Players found the recent increased coverage of 024 recursive too much, but we like the functionality so we’ve tightened the spread for the base xx4 recursive to make 024 about the same as it was before but 004 even tighter. — Update notes
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Main explosion: pierce increased ― 14 → 22
Recursive explosion: Minimum distance for the spread of the cluster projectile reduced ― 30 → 20
Recursive explosion: Maximum distance for the spread of the cluster projectile reduced ― 36 → 30
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Cutting down roughly 10% on all bottom path upgrade costs as especially on Bomb Blitz even after recent buffs there are many downsides that need to be covered to use this path effectively. — Update notes
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Upgrade cost reduced ― $2,800 → $2,500
Overall cost reduced by $400 (due to cost changes for previous tiers)
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MOAB Assassin has traded the small ceramic bonus for MOAB-Mauling frag synergy, and to make things more frag-tastic the ability now also synergizes with frags for added flair. — Update notes
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Gallery
Screenshots
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This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Recursive creating two shots (one cluster shot, one recursive shot) with 0-0-4 and 0-2-4 (0-2-4 has the black "missile" without missile launcher face), and also each of the crosspath and uncrosspathed images
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Assets
In other languages
| Language
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Name / Description
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Notes
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| Arabic
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الكتلة المتكررة في كل ثانية يتم إطلاق قنابل عنقودية، يتم إرسال المزيد من القنابل العنقودية لمزيد من الدمار.
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| Danish
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Gentagen Klynge For hvert andet skud affyrer klyngebomberne flere klyngebomber for at øge ødelæggelsen.
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| German
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Rekursiv-Cluster Jeder zweite Schuss der Streubombe sendet mehr Streubomben aus die noch mehr verheeren.
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| Spanish
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Racimo recursivo Cada segundo tiro las bombas de racimo sueltan más bombas de racimo y causan aún más destrucción.
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| Spanish (LA)
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Racimo recursivo Cada segundo tiro las bombas de racimo sueltan más bombas de racimo y causan aún más destrucción.
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| Finnish
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Rekursiivinen klusteri Joka 3. laukauksella rypälepommit lähettävät enemmän rypälepommeja vieläkin suurempaa tuhoa varten.
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| French
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Sous-munitions récurrentes Tous les deux tirs, les bombes à sous-munitions envoient davantage de bombes à sous-munitions pour une destruction encore plus considérable.
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| Italian
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Bombardamento ripetuto Ogni due colpi le bombe a grappolo lanciano altre bombe a grappolo per causare ancora più distruzione.
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| Japanese
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再帰的クラスター 撃ったクラスター爆弾が、毎秒もっと沢山のクラスター爆弾を放出し、破壊力が増す。
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| Korean
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순환 집속탄 2발마다 집속탄이 더 많은 집속탄을 방출해 더 많이 파괴합니다.
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| Dutch
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Recursiecluster Bij elk tweede schot verspreiden de clusterbommen meer clusterbommen voor nog meer vernietiging.
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| Norwegian
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Rekursiv klase For hvert 2. skudd klasebomben sender ut kommer det flere klasebomber for å gjøre enda mer ødeleggelse.
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| Polish
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Rekurencyjne kasetowe Co drugi strzał bomby kasetowe wyrzucają jeszcze więcej bomb kasetowych, co zwiększa destrukcję.
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| Portuguese (Brazil)
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Fragmentação Recursiva A cada segundo disparo a bomba de fragmentação lança ainda mais fragmentos para maior destruição.
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| Russian
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Кассетная бомба Каждый 2-й выстрел кассетные бомбы выпускают ещё больше кассетных бомб увеличивая масштаб разрушений.
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| Swedish
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Bedövande kluster Vartannat skott skickar klusterbomberna ut fler klusterbomber för ännu mera förstörelse.
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| Thai
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คลัสเตอร์ซ้ำซ้อน ทุกนัดที่สอง ระเบิดคลัสเตอร์จะกระจายระเบิดคลัสเตอร์อีกทอด เพื่อพลังทำลายล้างที่มากขึ้น
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| Turkish
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Tekrarlı Yığın Misket bombaları her saniye atıldığında çok daha fazla yıkım için daha fazla misket bombası gönderir.
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| Chinese (simplified)
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循环集束 每2次射击发射更多集束炸弹,造成更大的破坏。
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| Chinese (traditional)
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遞迴群集 每兩次射擊,群集炸彈會射出更多的群集炸彈,造成更多的破壞。
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| This list was last updated for: version 43.1
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Trivia
- Visually, each recursive cluster depicts 73 explosions in total: 1 from the main explosion, 8 from the cluster, and 64 from the recursive cluster.
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