Symphonic Resonance: Difference between revisions
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'''Symphonic Resonance''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Symphonic Resonance''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It increases the Mermonkey's [[range]] from 28 units to 32 units and enhances the trance [[attack]]. It now has 12 pierce instead of 6 (still gaining +2 pierce from the [[Sharper Prongs]] [[crosspath]]), no longer consumes +1 pierce from [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, can deal up to 125 damage from detonating [[damage over time]] instead of 50, and can now pull [[MOAB (BTD6)|MOAB]]s and [[DDT (BTD6)|DDT]]s into its trance (with MOABs consuming +2 pierce and DDTs consuming +3). Tranced MOAB-Class Bloons orbit at one-third the speed of regular Bloons. | ||
This upgrade also unlocks a [[Monkey Special]] that allows the player to place a totem [[sub-tower]] anywhere within the Mermonkey's range, which causes the trance to emit from the totem instead of the Mermonkey. The player can also use the Monkey Special to remove the totem and return the trance attack to the Mermonkey, with a 6-second cooldown before the player can place the totem again.<section end="lede"/> | |||
==Mechanics== | ==Mechanics== | ||
===Trance=== | ===Trance=== | ||
The mechanics are almost identical to [[Alluring Melody]], besides the following: | The mechanics are almost identical to [[Alluring Melody]], besides the following: | ||
* Capacity to target MOABs and DDTs, at +2 and +3 pierce penalty, respectively | * Capacity to target MOABs and DDTs, at +2 and +3 pierce penalty, respectively. Like [[Alluring Melody]], trance pierce cannot be overflown. | ||
** It can not detonate Sticky Bomb effect from {{BTD6|Sticky Bomb}} and {{BTD6|Master Bomber}} upgrades, which is also a damage-over time effect. However, the effect from [[Ascended Shadow]] can be detonated.<!--the explosion is still there--> | ** It can not detonate Sticky Bomb effect from {{BTD6|Sticky Bomb}} and {{BTD6|Master Bomber}} upgrades, which is also a damage-over time effect. However, the effect from [[Ascended Shadow]] can be detonated.<!--the explosion is still there--> | ||
* Increased pierce, from | * Increased pierce, from 6 to 12 | ||
* The lack of Ceramic pierce penalty | * The lack of Ceramic pierce penalty | ||
* Increased base range, from 28 to 32. On water, its range increases from 37.8<!--8.4+1.4--> to 43.2 range<!--3.2*3=9.6, +1.6, =11.2, so 43.2--> | * Increased base range, from 28 to 32. On water, its range increases from 37.8<!--8.4+1.4--> to 43.2 range<!--3.2*3=9.6, +1.6, =11.2, so 43.2--> | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTD6 last updated| | {{BTD6 last updated|53.2|section=y}} | ||
Symphonic Resonance | Symphonic Resonance aids stalling and improving focus of low-range, radial towers onto tranced blimps. However, ever since removing the BFB pull, the Symphonic Resonance's only distinct values compared to [[Giant Condor]], a similar blimp-repositioning tower, is its effectiveness at stalling multiple DDTs at once, and reliably move them to the range of other DDT supports such as [[Embrittlement (BTD6)|Embrittlement]]. The improved max instant DoT detonation damage and lack of Ceramic penalty are less significant, though the latter helps cement its late-game by not having too much pierce clogged by Super Ceramics. Since tranced Bloons can be re-targeted by the trance, each trance essentially has a maximum capacity; at base pierce, it can only pull up to 3 DDTs or 4 MOABs. | ||
Path 1's benefits are preferred if revolving around the DoT detonation, but otherwise the Symphonic Resonance's crosspathing benefits are minor. +2 pierce from [[Sharper Prongs]] alone is not enough to let Symphonic Resonance pull in an extra blimp (as its pierce cannot be overflown), but does reduce wastage on smaller Bloons; with other pierce buffs as well (e.g. [[Admiral Brickell (BTD6)|Admiral Brickell]]'s Level 8+<!--the brickell no mermonkey is only the no navaltactics--> passive pierce buff), the 0-1-4 crosspath's benefits are worth it over 2-0-4. 0-2-4 is no different from 0-1-4 other than larger freezing tridents. | |||
==Update history== | ==Update history== | ||
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{{main gallery|Mermonkey}} | {{main gallery|Mermonkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed|section=y}} | ||
===Assets=== | ===Assets=== | ||
Latest revision as of 01:28, 5 July 2026
| Tower | Mermonkey — Path 3 — Tier 4 | |
|---|---|---|
| XP cost | 14,500 | |
| Cash cost | $6,460 — Easy $7,600 — Medium $8,210 — Hard $9,120 — Impoppable | |
Symphonic Resonance is the Mermonkey's path 3 tier 4 upgrade in Bloons TD 6. It increases the Mermonkey's range from 28 units to 32 units and enhances the trance attack. It now has 12 pierce instead of 6 (still gaining +2 pierce from the Sharper Prongs crosspath), no longer consumes +1 pierce from Ceramic Bloons, can deal up to 125 damage from detonating damage over time instead of 50, and can now pull MOABs and DDTs into its trance (with MOABs consuming +2 pierce and DDTs consuming +3). Tranced MOAB-Class Bloons orbit at one-third the speed of regular Bloons.
This upgrade also unlocks a Monkey Special that allows the player to place a totem sub-tower anywhere within the Mermonkey's range, which causes the trance to emit from the totem instead of the Mermonkey. The player can also use the Monkey Special to remove the totem and return the trance attack to the Mermonkey, with a 6-second cooldown before the player can place the totem again.
Mechanics
[edit | edit source]Trance
[edit | edit source]The mechanics are almost identical to Alluring Melody, besides the following:
- Capacity to target MOABs and DDTs, at +2 and +3 pierce penalty, respectively. Like Alluring Melody, trance pierce cannot be overflown.
- It can not detonate Sticky Bomb effect from Sticky Bomb and Master Bomber upgrades, which is also a damage-over time effect. However, the effect from Ascended Shadow can be detonated.
- Increased pierce, from 6 to 12
- The lack of Ceramic pierce penalty
- Increased base range, from 28 to 32. On water, its range increases from 37.8 to 43.2 range
- Increased maximum instant DoT trigger, from 50 to 125
- No longer pauses the trident attack
Totem
[edit | edit source]The totem can be placed on any valid location not obscured by obstacles, and can even be placed on void regions. Its range is shared by the parent Symphonic Resonance. Upon disabling, the Totem button undergoes a 6-second cooldown, and this cooldown doesn't pause between rounds. The totem is not enabled by default. The totem is allowed to be picked up by Special Poperations's
Door Gunner.
Stats
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Trance totem
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1-0-4
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2-0-4
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Trance totem
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0-1-4
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-4 | $8,825 | $10,380 | $11,210 | $12,455 | $6,178 | $7,266 | $7,847 | $8,719 |
| 1-0-4 | $8,950 | $10,530 | $11,370 | $12,635 | $6,265 | $7,371 | $7,959 | $8,845 |
| 2-0-4 | $9,160 | $10,780 | $11,640 | $12,935 | $6,412 | $7,546 | $8,148 | $9,055 |
| 0-1-4 | $8,995 | $10,580 | $11,425 | $12,695 | $6,297 | $7,406 | $7,998 | $8,887 |
| 0-2-4 | $9,185 | $10,805 | $11,670 | $12,965 | $6,430 | $7,564 | $8,169 | $9,076 |
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Symphonic Resonance aids stalling and improving focus of low-range, radial towers onto tranced blimps. However, ever since removing the BFB pull, the Symphonic Resonance's only distinct values compared to Giant Condor, a similar blimp-repositioning tower, is its effectiveness at stalling multiple DDTs at once, and reliably move them to the range of other DDT supports such as Embrittlement. The improved max instant DoT detonation damage and lack of Ceramic penalty are less significant, though the latter helps cement its late-game by not having too much pierce clogged by Super Ceramics. Since tranced Bloons can be re-targeted by the trance, each trance essentially has a maximum capacity; at base pierce, it can only pull up to 3 DDTs or 4 MOABs.
Path 1's benefits are preferred if revolving around the DoT detonation, but otherwise the Symphonic Resonance's crosspathing benefits are minor. +2 pierce from Sharper Prongs alone is not enough to let Symphonic Resonance pull in an extra blimp (as its pierce cannot be overflown), but does reduce wastage on smaller Bloons; with other pierce buffs as well (e.g. Admiral Brickell's Level 8+ passive pierce buff), the 0-1-4 crosspath's benefits are worth it over 2-0-4. 0-2-4 is no different from 0-1-4 other than larger freezing tridents.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
— Update notes
- Trance Totem: Can no longer be sacrificed to Sun Temple or True Sun God
— Update notes
Upgrade cost increased ― $4,600 → $7,600
Overall cost increased by $2,075 (due to cost changes for previous tiers)
Echosense: maximum stack count increased ― 5 → 10
- Note: This means the maximum range buff has increased from +30% to +60%
Totem: can now be redeployed by Support Chinook
- Totem: should save location correctly on moving platforms (bug fix)
Trident: projectile lifespan increased ― 0.5s → 1s
- 0-1-4, 0-2-4
Sharper Prongs now increases pierce of allure by +1
— Update notes
Trance: Cooldown increased ― 3s → 4s
- Note: Does not apply to The Final Harmonic
Trance: Effect no longer triggers on MOAB-Class Bloons if there are no small Bloons in range (bug)
Trance: Can again target MOAB-Class Bloons with no small Bloons present (bug fix)
Totems should no longer be considered overclock targets (bug fix)
— Update notes
Trance: No longer targets BFBs
- Note: Does not affect xx5
- 0-1-4, 0-2-4
Trance: Pierce increased ― 5 → 6
— Update notes
Overall cost reduced by $100 (due to cost changes for previous tiers)
Echosense Network now works with Mermonkeys converted by Total Transformation
Trance: Damage over time detonation can now trigger again on already tranced Bloons
- Note: X-X-5 unchanged.
Trance: Damage over time detonation damage limit reduced ― 500 → 125
- Note: X-X-5 unchanged.
— Update notes
Trance: Pierce increased ― 4 → 8
- 0-1-4, 0-2-4
Trance: Pierce increased ― 6 → 10
— Update notes
Range bonus when placed in water increased ― +25% → +35%
— Update notes
Overall cost reduced by $200 (due to cost changes for previous tiers)
Trance: Pierce increased ― 8 → 10
- 0-1-4, 0-2-4
Trance: Pierce increased ― 10 → 12
Trance: Pierce increased ― 10 → 12
- 0-1-4, 0-2-4
Trance: Pierce increased ― 12 → 14
Overall cost increased by $25 (due to cost changes for previous tiers)
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
[edit | edit source]-
Portrait
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Icon
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Insta Monkey icon
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | الرنين السيمفوني | — |
| Danish | Symfonisk resonans | — |
| German | Symphonische Resonanz | — |
| Spanish | Resonancia sinfónica | — |
| Spanish (Latin America) | Resonancia sinfónica | — |
| Finnish | Sinfoninen resonanssi | — |
| French | Résonance symphonique | — |
| Italian | Risonanza sinfonica | — |
| Japanese | 共鳴シンフォニー | — |
| Korean | 조화의 공명 | — |
| Dutch | Symfonische resonantie | — |
| Norwegian | Symfonisk gjenklang | — |
| Polish | Symfonia dźwięków | — |
| Portuguese (Brazil) | Ressonância Sinfônica | — |
| Russian | Симфонический резонанс | — |
| Swedish | Symfonisk resonans | — |
| Thai | รีโซแนนซ์ซิมโฟนี | — |
| Turkish | Senfonik Rezonans | — |
| Chinese (simplified) | 交响共鸣 | — |
| Chinese (traditional) | 和聲共鳴 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | يمكن أن تؤثر النغمة التنويمية على البالونات والتمويه الشريطي ذات الطبقة المنخفضة من فئة MOAB. يمكن ضبطها على صدى من نقطة قريبة. | — |
| Danish | Hypnotisk melodi kan påvirke bloons af MOAB-klasse på lavt niveau. Kan indstilles til at give et ekko fra et nærliggende punkt. | — |
| German | Hypnotischer Song kann die Bloons der MOAB-Klasse mit niedriger Stufe beeinträchtigen. Kann von einem nahegelegenen Punkt auf Echo eingestellt werden. | — |
| Spanish | Una melodía hipnótica que puede afectar a los bloons clase MOAB de nivel bajo. Se puede configurar para que haga eco en un punto cercano. | — |
| Spanish (Latin America) | La melodía hipnótica afecta a los bloons clase MOAB de bajo nivel. Se puede colocar el eco en un punto cercano. | — |
| Finnish | Hypnoottinen sävel voi vaikuttaa matalan MOAB-luokan blooneihin. Voidaan asettaa kaikumaan läheisestä pisteestä. | — |
| French | La mélodie hypnotique peut toucher les Bloons de classe MOAB de niveaux inférieurs. Peut être installée pour résonner à partir d’un endroit à proximité. | — |
| Italian | Il suono ipnotico può avere effetti sui bloon di classe MOAB di livello basso. Può essere impostata per fare eco da un punto vicino. | — |
| Japanese | 催眠術のような音色で低級のMOAB級ブルーンに影響を与える。付近の地点からエコーを出すように設定できる。 | — |
| Korean | 노래의 최면 효과가 낮은 등급의 MOAB급 풍선에게도 적용됩니다. 가까운 거리에서라면 메아리칠 수도 있습니다. | — |
| Dutch | De hypnotische melodie raakt lage MOAB-klasse Bloons. Kan als echo in de buurt worden herhaald. | — |
| Norwegian | Hypnotisk melodi kan påvirke bloons av MOAB-klasse på lavt nivå. Kan angis som ekko fra et punkt i nærheten. | — |
| Polish | Hipnotyczna melodia wpływa również na niższej klasy MOAB-y. Można ustawić, by wypływała z wybranego miejsca w pobliżu. | — |
| Portuguese (Brazil) | Melodia hipnótica que pode afetar Bloons Classe MOAB de nível baixo. Pode fazer eco de um ponto próximo. | — |
| Russian | Гипнотическая мелодия действует на низкоуровневые MOAB. Может отразиться эхом от ближайшей точки. | — |
| Swedish | Hypnotisk melodi kan påverka Bloons på de lägre MOAB-klassnivåerna. Kan ställas in till att ge eko från en punkt i närheten. | — |
| Thai | ทำนองสะกดจิตที่ส่งผลต่อบลูนคลาส MOAB ระดับล่าง สามารถตั้งให้สะท้อนจากจุดใกล้เคียงได้ | — |
| Turkish | Hipnotize eden melodi, düşük kademeli MOAB Sınıfı Bloon'ları etkileyebilir. Yakındaki bir noktadan yankılanacak şekilde ayarlanabilir. | — |
| Chinese (simplified) | 催眠曲调可影响低级MOAB级气球。可设置为从附近点发出回声。 | — |
| Chinese (traditional) | 催眠曲調可影響低階MOAB級氣球。可設定從某個位置產生回聲。 | — |
Navigation
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