Arctic Knight: Difference between revisions

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Ice Jet: the lifespan cap of each ice jet ball is 15 seconds as per 44.1, presuming it still exists
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{{outdated|Arctic Knight ice jet strategy, arctic knight proj speed and lifespan reworks}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Arctic Knight
|id=Arctic Knight
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|xp    =16000
|xp    =16000
}}
}}
'''Arctic Knight''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. In addition to the Ice Jet ability, tridents deal base 8 damage instead of 4, deal double base damage to MOAB-class, and grow in power faster (75% instead of 50%). Wavelets also do 8 damage instead of 4.
'''Arctic Knight''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It unlocks the Ice Jet [[Activated Ability]], which causes the Mermonkey to stop using its trident attack, instead rapidly firing ice balls straight ahead with a small degree of random spread, for 3 seconds. The ice balls deal 20 [[Damage type|Frigid-type]] [[damage]] (which does not soak through layers) with 240 [[pierce]], freeze up to 3 layers of non-[[MOAB-Class Bloon]]s for 3 seconds, and can bounce off of walls. By default, the ability targets Bloons over infinite [[range]] according to the tower's current [[targeting option]], but the player can also lock the attack in one direction like a [[Dartling Gunner (BTD6)|Dartling Gunner]] by using its [[Monkey Special]]. It cooldown is 45 seconds.


The Ice Jet ability stops the trident attack, instead rapidly throwing ice balls for 3 seconds, with 45 seconds ability cooldown. By default, they attack targets anywhere on screen based on targeting priority. A targeting reticle can be placed anywhere on screen to only aim towards a specific point.  
This upgrade also improves the Mermonkey's trident attack. It increases the base damage of the tridents and wavelets from 4 to 8, and they now +4 damage to frozen Bloons and +8 damage to [[MOAB-Class Bloon]]s. It also causes the tridents to grow in damage by 75% per second (112.5% with the [[Trident Swiftness]] [[crosspath]]) instead of 50%.<section end="lede"/>


==Mechanics==
Crosspathing with [[Echosense Precision]] reduces the random spread angle of the attack from 30° to 10°.
===Trident===
This upgrade gives the trident attack the following benefits over [[Riptide Champion]]:
*Increased base damage from 4 to 8, deals +4 damage to frozen Bloons and +8 damage to MOAB-Class Bloons.
*Trident wavelets do 8 damage instead of 4, deals +4 damage to frozen Bloons and +8 damage to MOAB-Class Bloons.
*Grows faster, by +75% instead of +50%. With 2-4-0 crosspath, the growth rate increases to +112.5% instead of +75%.


Like [[Riptide Champion]], tridents grow in projectile radius and damage at a steady rate, and create two wavelets at 180° apart that deal non-scaling damage and lose projectile size as they travel. Tridents have 25 pierce and 110 projectile speed. With [[Trident Swiftness]] (2-4-0), projectile speed is increased to 165, but lasts 1.1212 seconds, resulting in about the same projectile distance and damage.
==Ability==
 
===Ice Jet===
[[file:BTD6 Mermonkey 040UpgradeIcon.png|50px|right]]
[[file:BTD6 Mermonkey 040UpgradeIcon.png|50px|right]]
'''Ice Jet''' is Arctic Knight's [[Activated Ability]]. When activated, the Mermonkey stops throwing tridents and instead rapidly shoots ice balls for 3 seconds, at a rate of 0.1s per ice ball (affected by attack speed buffs), randomly spread over a 30° angle. Each ice ball deals 20 damage that doesn't soak through layers (meaning the extra damage only matters for Bloons with more than 1 health), has 240 pierce, and freezes non-MOAB-Class Bloons for 3 seconds. They can bounce off obstacles, but not the edges of the map, and can rehit Bloons after bouncing. They last for up to 10 seconds on screen normally and can carry over one round, and has a lifespan cap of 15 seconds (which can be reached via external buffs). The ability has a 45-second cooldown.
'''Ice Jet''' is Arctic Knight's [[Activated Ability]]. When activated, the Mermonkey stops throwing tridents and instead rapidly shoots ice balls for 3 seconds, at a rate of 0.1s per ice ball (affected by attack speed buffs), randomly spread over a 30° angle. Each ice ball deals 20 damage that doesn't soak through layers (meaning the extra damage only matters for Bloons with more than 1 health), has 240 pierce, and freezes non-MOAB-Class Bloons for 3 seconds. They can bounce off obstacles, but not the edges of the map, and can rehit Bloons after bouncing. They last for up to 7.5 seconds on screen normally and can carry over one round, and has a lifespan cap of 15 seconds (which can be reached via external buffs). The ability has a 45-second cooldown.


The ice balls deal [[damage type|frigid-type damage]], but can pass through White and Zebra Bloons (without affecting them) instead of disappearing on contact, though they are neutralized by Purple Bloons as normal. If the tower has a buff that allows the ice balls to damage Bloons with White properties, such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]], then they will collide with White and Zebra Bloons as normal.
The ice balls deal [[damage type|frigid-type damage]], but can pass through White and Zebra Bloons (without affecting them) instead of disappearing on contact, though they are neutralized by Purple Bloons as normal. If the tower has a buff that allows the ice balls to damage Bloons with White properties, such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]], then they will collide with White and Zebra Bloons as normal.
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== Stats ==
== Stats ==
{{incomplete|Add the proj lifespan cap (if it still exists when 44.1 added this)}}
{{BTD6 stat list by tiers|Mermonkey|040}}
{{BTD6 stat list by tiers|Mermonkey|040}}


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==Strategy==
==Strategy==
{{BTD6 last updated|section=y|51.2}}
{{BTD6 last updated|52.1|section=y}}
{{Outdated|baller is op now so more stuff should probably be added}}
 
Arctic Knight excels on maps with obstacles, especially standing out on [[Dark Dungeons]], because the Ice Jet ability can maximize its pierce and hit many more times on bloons. Its main attack does decent damage and freezing, though most of its power still comes from its ability. However, both its tridents and Ice Jet leave behind many White and Zebra Bloons so it should be combined with quick-attacking frozen-popping towers, such as [[Juggernaut (BTD6)|Juggernaut]].<!--yes, chomchom used jugg and it worked well to clear zebra excesses-->
Arctic Knight excels on maps with obstacles, especially standing out on [[Dark Dungeons]], because the Ice Jet ability can maximize its pierce and hit many more times on bloons. Its main attack does decent damage and freezing, though most of its power still comes from its ability. However, both its tridents and Ice Jet leave behind many White and Zebra Bloons so it should be combined with quick-attacking frozen-popping towers, such as [[Juggernaut (BTD6)|Juggernaut]].


In most situations 2-4-0 is preferred to maximize coverage of the projectiles on optimal maps<!--we are assuming the map edge bounce is nonexistent--> while 0-4-1 is preferred if innate camo detection is required or going for [[Popseidon]], and the improved projectile accuracy via 0-4-1 is minor. For the main attack, 2-4-0 is preferred if pierce is used often or if there's not enough space to seek Bloons for increasing trident damage.
In most situations 2-4-0 is preferred to maximize coverage of the projectiles on optimal maps while 0-4-1 is preferred if innate camo detection is required or going for [[Popseidon]], and the improved projectile accuracy via 0-4-1 is minor. For the main attack, 2-4-0 is preferred if pierce is used often or if there's not enough space to seek Bloons for increasing trident damage.


==Update history==
==Update history==
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{{main gallery|Mermonkey}}
{{main gallery|Mermonkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
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==In other languages==
==In other languages==
{{empty|Add the upgrade names and upgrade descriptions}}
{{BTD6 last updated|55.2|section=y}}
{{langlist
|key=Arctic Knight
|label=Name
|collapsed=
|ar  =فارس القطب الشمالي
|da  =Arktisk ridder
|de  =Arktischer Ritter
|es  =Caballero ártico
|es-la=Caballero ártico
|fi  =Arktinen ritari
|fr  =Chevalier arctique
|it  =Cavaliere artico
|ja  =北極ナイト
|ko  =북극의 기사
|nl  =Poolridder
|no  =Arktisk ridder
|pl  =Arktyczny rycerz
|pt-br=Cavaleiro Ártico
|ru  =Арктический рыцарь
|sv  =Arktisk riddare
|th  =อัศวินขั้วโลก
|tr  =Arktik Şövalye
|zh-cn=北极骑士
|zh-tw=北極騎士
}}
{{langlist
|key=Arctic Knight Description
|label=Description
|collapsed=
|ar  =تنمو الرماح ثلاثية الشعب في قوتها بشكل أسرع. القدرة على نفث الثلج: تطلق وابلًا من كرات الثلج المرتدة وفقًا لأولوية الهدف أو النقطة المستهدفة.
|da  =Treforker vokser i kraft hurtigere. Isjet-evne: Lancerer en spærreild af hoppende isbolde efter målprioritet eller målrettet punkt.
|de  =Dreizacke können schneller stärker werden. Eisjet-Fähigkeit: Feuert ein Sperrfeuer an hüpfenden Schneebällen, die der Zielpriorität oder dem anvisierten Punkt folgen.
|es  =Los tridentes pueden aumentar su poder más rápido. Habilidad Chorro de hielo: Lanza una andanada de bolas de hielo que rebotan y siguen el objetivo prioritario o el punto objetivo.
|es-la=Los tridentes se fortalecen más rápido. Habilidad Disparo helado: lanza una ráfaga de bolas de hielo que rebotan y siguen objetivos por prioridad o impactan en un punto elegido.
|fi  =Atraimien voima kasvaa nopeammin. Jääsuihku-kyky: Tulittaa pomppivilla jääpalloilla ensisijaista kohdetta tai tiettyä pistettä.
|fr  =Les tridents gagnent en puissance plus rapidement. Aptitude Jet de glace : lance un barrage de balles de glace rebondissantes qui suivent la cible principale ou le point ciblé.
|it  =I tridenti aumentano più velocemente la potenza. Abilità Getto di ghiaccio: lancia una raffica di palle di ghiaccio rimbalzanti che seguono il bersaglio in base alla priorità o il punto mirato.
|ja  =三又槍のパワー増強のスピードが速くなる。アイスジェットのアビリティ:標的めがけ、または標的プライオリティに従い氷の弾丸を発砲する。
|ko  =삼지창의 위력이 더 빨리 증가합니다. 빙탄 포화 능력: 표적우선순위 대상 또는 지정한 위치를 향해 통통 튀는 얼음 구체를 대량 발사합니다.
|nl  =Drietanden worden sneller sterker. Vaardigheid IJsstraal: lanceert een spervuur aan afketsende ijsballen die de doelprioriteit raken of het ingestelde doel raken.
|no  =Treforker blir raskt sterkere. Isjet-evne: Skyter et bombardement av sprettende isballer som følger målprioritet eller målpunkt.
|pl  =Trójzęby szybciej zyskują moc. Umiejętność lodowa salwa: Wystrzeliwuje salwę odbijających się lodowych kul, które trafiają w wybrany cel lub spadają w wybrane miejsce.
|pt-br=Tridentes ganham poder mais rapidamente. Habilidade Jato de Gelo: lança uma barragem de bolas de gelo que seguem prioridade de alvo ou um ponto mirado.
|ru  =Трезубцы быстрее набирают силу. Способность «Ледяной залп»: выстреливает прыгучими ледяными шарами, следующими за приоритетной или указанной целью.
|sv  =Treuddar växer i kraft snabbare. Isstråleförmåga: Avfyrar en spärreld av studsande isklot som följer det prioriterade målet eller punkten man siktar på.
|th  =ตรีศูรสะสมพลังได้เร็วขึ้น สกิลไอซ์เจ็ต: ยิงลูกบอลน้ำแข็งกระดอนจำนวนมากที่ไล่ตามเป้าหมายที่เหลือหรือจุดเป้าหมาย
|tr  =Yabalar daha hızlı güçlenir. Buz Jeti yeteneği: Hedef önceliğini veya hedeflenen noktayı takip eden bir sıçrayan buz topu yağmuru fırlatır.
|zh-cn=三叉戟可以更快地增强威力。“冰雪喷射”能力:根据目标优先级或目标点发射一连串弹跳冰球。
|zh-tw=三叉戟可以更快速度增長力量。冰球噴射技能:根據目標優先級或朝目標點發射一連串彈跳冰球。
}}


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