Ball Lightning (BTD6): Difference between revisions
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'''Ball Lightning''' is the [[Druid (BTD6)|Druid]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Ball Lightning''' is the [[Druid (BTD6)|Druid]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants the Druid [[camo detection]] and an additional attack that summons a slow-moving lightning ball, which quickly zaps lightning at Bloons and freezes Bloons that touch the lightning ball. This attack is shot every 6 seconds, and generates lightning every 0.35s, forks up to 5 times (up to 31 targets total), and does 3 damage. The ball does no damage, and freezes any non-White type for 4.5s through up to 4 layers of Bloon. | ||
Additionally, the ordinary [[Heart of Thunder (BTD6)|Heart of Thunder]] lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back Bloons +50 more units backwards (150–250 units), and has its pierce increased from 35 to 60 with no pierce penalty versus [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s. | Additionally, the ordinary [[Heart of Thunder (BTD6)|Heart of Thunder]] lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back Bloons +50 more units backwards (150–250 units), and has its pierce increased from 35 to 60 with no pierce penalty versus [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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==Trivia== | ==Trivia== | ||
*The upgrade's name may be a reference to the [[wp:Ball lightning| | *The upgrade's name may be a reference to the [[wp:Ball lightning|ball lightning]] phenomena. | ||
==In other languages== | ==In other languages== | ||
Latest revision as of 09:32, 16 September 2026
| Tower | Druid — Path 1 — Tier 4 | |
|---|---|---|
| XP cost | 12,000 | |
| Cash cost | $3,825 — Easy $4,500 — Medium $4,860 — Hard $5,400 — Impoppable | |
Ball Lightning is the Druid's path 1 tier 4 upgrade in Bloons TD 6. This upgrade grants the Druid camo detection and an additional attack that summons a slow-moving lightning ball, which quickly zaps lightning at Bloons and freezes Bloons that touch the lightning ball. This attack is shot every 6 seconds, and generates lightning every 0.35s, forks up to 5 times (up to 31 targets total), and does 3 damage. The ball does no damage, and freezes any non-White type for 4.5s through up to 4 layers of Bloon.
Additionally, the ordinary Heart of Thunder lightning bolts deal 3 damage, and tornadoes are more effective. Tornadoes now blow back Bloons +50 more units backwards (150–250 units), and has its pierce increased from 35 to 60 with no pierce penalty versus Ceramic Bloons.
Stats
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4-0-1
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4-0-2
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
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| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 4-0-0 | $6,635 | $7,800 | $8,425 | $9,360 | $4,645 | $5,460 | $5,898 | $6,552 |
| 4-1-0 | $6,845 | $8,050 | $8,695 | $9,660 | $4,792 | $5,635 | $6,087 | $6,762 |
| 4-2-0 | $7,145 | $8,400 | $9,075 | $10,080 | $5,002 | $5,880 | $6,353 | $7,056 |
| 4-0-1 | $6,720 | $7,900 | $8,535 | $9,480 | $4,704 | $5,530 | $5,975 | $6,636 |
| 4-0-2 | $6,975 | $8,200 | $8,860 | $9,840 | $4,883 | $5,740 | $6,202 | $6,888 |
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Ball Lightning is a decent mid-game tower for both support and damage, controlling and popping Bloons that follow its path. However, multiple T3 Druid of the Storms are generally more versatile for blowback despite the more cost-efficient blowback of the T4. Ball Lightning's lightning balls can be used for dealing general damage to any non-Purple when placed along straight lines, however the ball is antithetical for the purpose of prolonging rounds to use abilities. The lightning ball freeze benefits Bloon control especially with
Cold Front's zap freezes, but remains not enough to be a proper stall tower, and its slow attack speed and reliance on straight lines on CHIMPS prevents it from working on many map formats.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
- 4-2-0
Heart of Oak now allows the lightning attack to remove Regrow (undocumented)
Heart of Oak now allows the tornado attack to remove Regrow (undocumented)
Heart of Oak now allows the lightning spawned by the ball lightning attack to remove Regrow (undocumented)
Upgrade cost reduced ― $6,000 → $5,500
— Update notes
Upgrade cost reduced ― $5,500 → $5,100
Overall cost reduced by $550 (due to cost changes for previous tiers)
Tornado attack: Blowback should correctly remove ongoing glue damage effects from Bloons when the slow is removed (bug fix)
— Update notes
Main attack: Damage type changed ― Shatter → Normal
Tornado attack: Blowback distance changed ― 33–300 → 100–200
Tornado attack: Projectile radius increased ― 13 → 16
— Update notes
Upgrade cost reduced ― $5,100 → $4,500
Overall cost reduced by $825 (due to cost changes for previous tiers)
Tornado attack: Blowback distance increased ― 100–200 → 150–250
Tornado attack: Pierce increased ― 30 → 60
Lightning ball: Now has a 25% chance to freeze Bloons (same as the original effect of
Cold Front)
— Update notes
Lightning attack: Damage increased ― 1 → 3
Lightning ball lightning: Damage increased ― 2 → 3
— Update notes
Tornado attack: No longer targets MOAB-class Bloons
— Update notes
Tornado attack: Now seeks Bloons
Tornado attack: Max distance increased ― 80 → 100
Blowback no longer works on Bloons near the entrance (bug fix)
Ball lightning main projectile: Freeze chance increased ― 25% → 100%
Ball lightning projectile can no longer freeze White Bloons by default (bug fix)
— Update notes
Ball lightning: freeze duration increased ― 1.5s → 4.5s
Tornado: projectile speed reduced ― 90 → 72
Tornado: damage type changed ― Normal → Frigid
- Note: Does not affect the mini-tornadoes of
Tiny Tornadoes
- Note: Does not affect the mini-tornadoes of
Tornado: can blow back Lead Bloons
Tornado: cannot blow back White and Purple Bloons
- Note: Projectile will ignore White and Purple properties, which it cannot target anymore
— Update notes
Ball lightning attack: Projectile distance reduced ― 120 units → 90 units
Main attack: Max projectile distance reduced ― 136 units → 102 units
Tornado attack: Projectile distance reduced ― 100 units → 75 units
- 4-0-1, 4-0-2
Druidic Reach now increases the max distance of the tornado attack by 33%
Stacks with nerfs to the base tornado's max distance; overall max distance is unchanged
Druidic Reach now increases the lifespan of the ball lightning attack by 33%
Stacks with nerfs to the base ball lightning's max distance; overall max distance is unchanged
— Update notes
Ball Lightning main projectile: Projectile radius increased ― 0 units → 8 units
Ball Lightning main projectile: Damage type changed ― Cold → Frigid
All attacks now have Camo detection
- Description changed
Before Creates powerful balls of lightning that can freeze Bloons. Additional lightning bolts arc off main attack to nearby Bloons. After Able to perceive Camo Bloons. Creates powerful balls of lightning that can freeze Bloons. Additional lightning bolts arc off main attack to nearby Bloons.
Ball Lightning: Projectile now ignore Bloons if its damage type cannot damage them
Ball Lightning main projectile: No longer prevents MOAB-Class Bloons from being frozen after touching them (bug fix)
Main attack: Projectile spread can now be affected by accuracy buffs
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
[edit | edit source]-
Portrait
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Upgrade icon
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Insta Monkey icon
Trivia
[edit | edit source]- The upgrade's name may be a reference to the ball lightning phenomena.
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | كرة البرق عمل كرات البرق قوية التي يمكنها تجميد البالونات، حيث تنطلق صواعق البرق الأخرى من الهجوم الرئيسي على البالونات القريبة. |
— | |
| Danish | Kuglelyn Skaber kraftfulde kuglelyn, der kan fryse bloons. Yderligere lyn springer fra hovedangrebet til nærliggende bloons. |
— | |
| German | Kugelblitz Erstellt mächtige Blitzschläge, die Bloons gefrieren können. Zusätzliche Blitzschläge können vom Hauptangriff ausschlagen und Bloons in der Nähe angreifen. |
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| Spanish | Esfera de rayo Crea bolas de rayo poderosas que pueden congelar a los bloons. Los rayos adicionales se desvían del ataque principal hacia los bloons cercanos. |
— | |
| Spanish (LA) | Esfera de rayo Crea bolas de rayo poderosas que congelan a los bloons. El ataque principal dispara rayos adicionales a los bloons cercanos. |
— | |
| Finnish | Pallosalama Luo voimakkaita pallosalamoita, jotka voivat jäädyttää bloonit. Lisää salamoita lähtee päähyökkäyksestä läheisiin blooneihin. |
— | |
| French | Boule de foudre Crée de puissantes boules de foudre qui peuvent geler les Bloons. Des éclairs supplémentaires sont déclenchés à partir de l’attaque principale vers les Bloons à proximité. |
— | |
| Italian | Fulmine globulare Crea potenti fulmini globulari che possono congelare i bloon. Fulmini aggiuntivi si propagano dall'attacco principale ai bloon vicini. |
— | |
| Japanese | 球電光 ブルーンを凍結させる強力な稲妻の球を作る。追加の稲妻がメイン攻撃から弧を描き、近くのブルーンを攻撃する。 |
— | |
| Korean | 번개구 풍선을 얼리는 강력한 번개구를 생성합니다. 추가 벼락을 날리는 기본 공격으로 주변 풍선을 맞힙니다. |
— | |
| Dutch | Balbliksem Creëert krachtige bliksemballen die Bloons kunnen bevriezen. Schiet extra bliksemschichten af naar nabije Bloons. |
— | |
| Norwegian | Lynkule Skaper kraftfulle lynkuler som kan fryse bloons. Ytterligere lyn går i bue og angriper bloons i nærheten. |
— | |
| Polish | Piorun kulisty Tworzy potężne kule piorunów, które mogą zamrażać blony. Dodatkowe błyskawice odbijają się od głównego ataku i trafiają pobliskie blony. |
— | |
| Portuguese (Brazil) | Bola de Raios Cria poderosas bolas de raios que podem congelar Bloons. Raios adicionais saem do ataque principal até os Bloons próximos. |
— | |
| Russian | Шаровая молния Создаёт мощные шаровые молнии, способные замораживать шары. От основной атаки к соседним шарам протягиваются дополнительные молнии. |
— | |
| Swedish | Åskboll Skapar kraftfulla åskbollar som kan frysa Bloons. Fler åskbollar grenar ut från huvudattacken och träffar Bloons i närheten. |
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| Thai | บอลสายฟ้า สร้างบอลสายฟ้าอันทรงพลังที่เพิ่มการยิงสายฟ้าและสามารถแช่แข็งลูกโป่งได้ สายฟ้าที่ได้เพิ่มมาจะเป็นกำลังหลักในการโจมตีบลูนใกล้ ๆ |
— | |
| Turkish | Top Şimşek Bloon’ları dondurabilen güçlü yıldırım topları oluşturur. Yakındaki Bloon’lara yapılan ana saldırıya ek olarak yıldırım topları kavis çizer. |
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| Chinese (simplified) | 球状闪电 发出可以冻结气球的强大闪电球。主攻击还能向附近的气球发射弧形闪电。 |
— | |
| Chinese (traditional) | 球型閃電 產生可以凍結氣球的強大閃電球。主閃電球還會放射出額外的閃電攻擊附近的氣球。 |
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| This list was last updated for: version 43.1 | |||
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