Large Calibre (BTD6): Difference between revisions

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{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Large Calibre
|id=Large Calibre


|name        =Large Calibre
|name        =Large Calibre
|icon        =BTD6 SniperMonkey LargeCalibreUpgradeIcon.png
|icon        =BTD6 SniperMonkey LongCalibreUpgradeIcon.png
|image        =BTD6 200-SniperMonkey.png
|image        =BTD6 200-SniperMonkey.png
|description  =Shots can pop through 7 layers of Bloon.
|description  =Shots can pop through 7 layers of Bloon.
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|xp    =800
|xp    =800
|abbr  =
|abbr  =
}}
}}'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of the Sniper Monkey's bullets from 4 to 7.
'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''.
 
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] crosspath, the shrapnels gain +1 damage for a total of 3. With [[Bouncing Bullet (BTD6)|Bouncing Bullet]] and its subsequent upgrades, the bounce distance is increased from 40 to 80.  


==Stats==
==Stats==
{{BTD6 upgrade stat list|Sniper Monkey|200}}
{{BTD6 stat list by tiers|Sniper Monkey|200}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 upgrade cost list|Sniper Monkey|200}}
{{BTD6 cost list by upgrade|Sniper Monkey|1|2}}
 
==Strategy==
{{BTD6 last updated|51.2|section=y}}
Large Calibre is not recommended for standalone use, as it performs less single-target damage than two {{BTD6|Full Metal Jacket}}s (which are cheaper) and being able to one-shot up to [[Zebra Bloon (BTD6)|Zebras]] is not useful due to most early-game rounds having other Bloons. Therefore, it is only recommended as a crosspath for Tier 3+ Sniper Monkeys. Regardless, dealing 7 damage will pop normal Ceramics into swarms of Yellows if other towers don't partially damage them first.
 
Large Calibre is the superior crosspath for all bottom-path Sniper Monkeys against [[Boss Bloon]]s (except [[Phayze]], which demands middle crosspath) and when they cannot be placed so that they consistently shoot Bloons facing head-on to optimize shrapnel. However, when they can be placed in that way (e.g. [[Infernal]]'s right island and [[Muddy Puddles]]'s bottom-center portion), Large Calibre is the inferior crosspath outside of Bosses. For middle-path Snipers, Large Calibre is more expensive and generally weaker than bottom path's speed upgrades, but less demanding of buffs, however less synergetic with most external buffs and prevents [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]].<!--what about the use case for bbullet spam for cleanup and stuff?-->
 
==Update history==
{{BTD6 change list by upgrade|Sniper Monkey|1|2}}


==Gallery==
==Gallery==
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{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 200-SniperMonkey.png|Portrait
BTD6 200-SniperMonkey.png|Portrait
BTD6 SniperMonkey LargeCalibreUpgradeIcon.png|Upgrade icon
BTD6 SniperMonkey LongCalibreUpgradeIcon.png|Upgrade icon
BTD6 200-SniperMonkeyInsta.png|[[Insta-Monkey]] icon
BTD6 200-SniperMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*According to a Ninja Kiwi [https://web.archive.org/web/20220121210202/https://ninjakiwi.com/blog/news/173455-what-s-up-at-ninja-kiwi-12th-november-2021?mobile=0 blog post], [[Point Five Oh (BTD5)|Point Five Oh]] was renamed due to "bulletflation" (a portmanteau of "bullet" and "inflation").


==In other languages==
==In other languages==