Camo detection: Difference between revisions
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'''Camo detection''' is a | {{screenshot needed}} | ||
'''Camo detection''' is a mechanic in the {{series|Bloons TD}} and ''[[Bloons Pop!]]'', first appearing in ''[[Bloons TD 4]]''. In the ''Bloons TD'' series, it is a property of an [[attack]] that determines whether or not it can target and/or hit [[Camo Bloon]]s. In ''[[Bloons Pop!]]'', it determines whether or not [[Camo Bloon (Bloons Pop!)|Camo Bloon]]s are always visible to a [[Monkey (Bloons Pop!)|Monkey]] while in play. | |||
While towers that possess Camo detection are usually also capable of dealing damage to Camo Bloons, the ability to ''target'' Camo Bloons with an attack and the ability for their [[projectile]]s to ''hit'' Camo Bloons are separate properties. It is possible for a tower to have one but not the other. | ==''Bloons TD'' series== | ||
Camo detection determines whether or not an attack can target [[Camo Bloon]]s. If an attack lacks Camo detection and requires a target in order to fire, it will not aim and/or shoot at Camo Bloons within its targeting [[range]]. While towers that possess Camo detection are usually also capable of dealing damage to Camo Bloons, the ability to ''target'' Camo Bloons with an attack and the ability for their [[projectile]]s to ''hit'' Camo Bloons are separate properties. It is possible for a tower to have one but not the other. | |||
*Some attacks can hit Camo Bloons without having Camo detection. For example, in ''[[Bloons TD 6]]'' and ''[[Bloons TD Battles 2]]'', the Spike Factory's spikes can hit Camo Bloons, but the attack that launches its spikes is not treated as having Camo detection. This means [[Monkey Sub]]s with Advanced Intel can't target Camo Bloons in its radius, and [[Bottle of 'Gerry's Fire' Hot Sauce|Gerry's Fire]] in ''BTD6'' can't target or hit Camo Bloons if used on it. In ''Bloons TD 4'', all attacks that lack Camo detection behave this way. | *Some attacks can hit Camo Bloons without having Camo detection. For example, in ''[[Bloons TD 6]]'' and ''[[Bloons TD Battles 2]]'', the Spike Factory's spikes can hit Camo Bloons, but the attack that launches its spikes is not treated as having Camo detection. This means [[Monkey Sub]]s with Advanced Intel can't target Camo Bloons in its radius, and [[Bottle of 'Gerry's Fire' Hot Sauce|Gerry's Fire]] in ''BTD6'' can't target or hit Camo Bloons if used on it. In ''Bloons TD 4'', all attacks that lack Camo detection behave this way. | ||
*Some attacks may target Camo Bloons but be unable to hit them with their projectiles. Unlike the former case, this seems to be considered unintended behavior. For example, in {{BTD6 version|22.0}} of ''BTD6'', [[Dartling Gunner (BTD6)|Dartling Gunner]]s possessed Camo detection and allowed Monkey Subs with Advanced Intel to target Camo Bloons inside their small display range, even though the Dartling Gunner's projectiles could not hit Camo without [[Advanced Targeting (BTD6)|Advanced Targeting]], which was "fixed" in {{BTD6 version|23.0}} by removing its Camo detection. This behavior can still be seen in the [[Projectile-Go-Round]] [[Quest (BTD6)|Quest]] in ''BTD6'', where attacks that possess Camo detection can fire projectiles from towers that cannot hit Camo Bloons; these attacks do not allow these projectiles to hit Camo Bloons. | *Some attacks may target Camo Bloons but be unable to hit them with their projectiles. Unlike the former case, this seems to be considered unintended behavior. For example, in {{BTD6 version|22.0}} of ''BTD6'', [[Dartling Gunner (BTD6)|Dartling Gunner]]s possessed Camo detection and allowed Monkey Subs with Advanced Intel to target Camo Bloons inside their small display range, even though the Dartling Gunner's projectiles could not hit Camo without [[Advanced Targeting (BTD6)|Advanced Targeting]], which was "fixed" in {{BTD6 version|23.0}} by removing its Camo detection. This behavior can still be seen in the [[Projectile-Go-Round]] [[Quest (BTD6)|Quest]] in ''BTD6'', where attacks that possess Camo detection can fire projectiles from towers that cannot hit Camo Bloons; these attacks do not allow these projectiles to hit Camo Bloons. | ||
==List of towers with Camo detection== | ===List of towers with Camo detection=== | ||
===''[[Bloons TD 4]]''=== | ====''[[Bloons TD 4]]''==== | ||
All attacks in this game can hit Camo Bloons. This only lists towers that can ''target'' Camo Bloons without | All attacks in this game can hit Camo Bloons. This only lists towers that can ''target'' Camo Bloons without a Camo detection buff. The [[Monkey Ace (BTD4)|Monkey Ace]], [[Mortar Tower (BTD4)|Mortar Tower]], [[Dartling Gun (BTD4)|Dartling Gun]], and [[Spike Factory (BTD4)|Spike Factory]] are not listed because their attacks do not target Bloons, even though they can still hit Camo Bloons. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Towers with Camo detection | |||
!Tower | !Tower | ||
!Notes | !Notes | ||
| Line 20: | Line 23: | ||
|[[Monkey Beacon (BTD4)|Monkey Beacon]] | |[[Monkey Beacon (BTD4)|Monkey Beacon]] | ||
|Requires [[Monkey Storm]] | |Requires [[Monkey Storm]] | ||
|} | |||
{|class="wikitable" | |||
|+Towers that grant Camo detection buffs | |||
!Tower | |||
!Notes | |||
|- | |||
|[[Monkey Buccaneer (BTD4)|Monkey Buccaneer]] | |||
|Requires [[Crow's Nest (BTD4)|Crow's Nest]] | |||
|- | |||
|[[Monkey Ace (BTD4)|Monkey Ace]] | |||
|Requires [[Spy Plane (BTD4)|Spy Plane]] | |||
|- | |||
|[[Monkey Beacon (BTD4)|Monkey Beacon]] | |||
|Requires [[Sonar Beacon]] | |||
|} | |||
====''[[Bloons TD 5]]''==== | |||
{| class="wikitable" | |||
|+Towers and Special Agents with Camo detection | |||
!Tower | |||
!Upgrades | |||
!Notes | |||
|- | |||
|[[Dart Monkey (BTD5)|Dart Monkey]] | |||
|Requires {{icon|BTD5M upgrade dart monkey enhanced eyesight icon.png|Enhanced Eyesight (BTD5)|Enhanced Eyesight}} | |||
|~ | |||
|- | |||
|[[Sniper Monkey (BTD5)|Sniper Monkey]] | |||
|Requires {{icon|BTD5M upgrade sniper nvg icon.png|Night Vision Goggles (BTD5)|Night Vision Goggles}} | |||
|~ | |||
|- | |||
|[[Boomerang Thrower (BTD5)|Boomerang Thrower]] | |||
|Requires {{icon|BTD5M upgrade boomerang glaive lord icon.png|Glaive Lord (BTD5)|Glaive Lord}} | |||
|~ | |||
|- | |||
|[[Ninja Monkey (BTD5)|Ninja Monkey]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Ice Tower (BTD5)|Ice Tower]] | |||
|No upgrades needed | |||
|Requires a Level 4 [[Ice Fortress]]. Will also decamo all Frozen Bloons | |||
|- | |||
|[[Monkey Buccaneer (BTD5)|Monkey Buccaneer]] | |||
|Requires {{icon|BTD5M upgrade buccaneer crows nest icon.png|Crows Nest (BTD5)|Crows Nest}} | |||
|Alternatively, a Level 3 [[Pirate Cove (BTD5)|Pirate Cove]] allows the Monkey Buccaneer to not require any upgrades to see Camo Bloons | |||
|- | |||
|[[Monkey Ace (BTD5)|Monkey Ace]] | |||
|Requires {{icon|BTD5M upgrade monkey ace spyplane icon.png|Spy Plane (BTD5)|Spy Plane}} | |||
|~ | |||
|- | |||
|[[Super Monkey (BTD5)|Super Monkey]] | |||
|Requires {{icon|BTD5M upgrade supermonkey temple icon.png|Temple Of The Monkey God (BTD5)|Temple Of The Monkey God}} | |||
|Alternatively, a Level 3 [[Super Monkey Lair]] allows the Super Monkey to not require any upgrades to see Camo Bloons | |||
|- | |||
|[[Monkey Apprentice (BTD5)|Monkey Apprentice]] | |||
|Requires {{icon|BTD5M upgrade apprentice monkey sense icon.png|Monkey Sense (BTD5)|Monkey Sense}} | |||
|~ | |||
|- | |||
|[[Monkey Village (BTD5)|Monkey Village]] | |||
|Requires {{icon|BTD5M upgrade village radar icon.png|Radar Scanner (BTD5)|Radar Scanner}} | |||
|~ | |||
|- | |||
|[[Mortar Tower (BTD5)|Mortar Tower]] | |||
|Requires {{icon|BTD5M upgrade mortar signal flare icon.png|Signal Flare (BTD5)|Signal Flare}} | |||
|Will also decamo any Bloons hit | |||
|- | |||
|[[Dartling Gun (BTD5)|Dartling Gun]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Spike Factory (BTD5)|Spike Factory]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Heli Pilot (BTD5)|Heli Pilot]] | |||
|Requires {{icon|BTD5M upgrade heli enhanced ifr icon.png|Enhanced IFR Instruments (BTD5)|Enhanced IFR Instruments}} | |||
|~ | |||
|- | |||
|[[Angry Squirrel]] | |||
|No upgrades needed | |||
|For Normal, must leak a Bloon to see Camo Bloons. For Pro, also granted when it has attacked 50 times. | |||
|- | |||
|[[Meerkat Spy]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Ninja Kiwi]] | |||
|No upgrades needed | |||
|~ | |||
|} | |||
{| class="wikitable" | |||
|+Towers and Special Agents that can hit Camo Bloons but don't have Camo detection | |||
!Tower | |||
!Upgrades | |||
!Notes | |||
|- | |||
|[[Bomb Tower (BTD5)|Bomb Tower]] | |||
|Requires {{icon|BTD5M upgrade bomb assassin icon.png|MOAB Assassin (BTD5)|MOAB Assassin}} | |||
|Only MOAB Assassin ability | |||
|- | |||
|[[Ice Tower (BTD5)|Ice Tower]] | |||
|Requires {{icon|BTD5M upgrade ice absolute zero icon.png|Absolute Zero (BTD5)|Absolute Zero}} | |||
|Only Absolute Zero ability | |||
|- | |||
|[[Glue Gunner (BTD5)|Glue Gunner]] | |||
|Requires {{icon|BTD5M upgrade glue striker icon.png|Glue Striker (BTD5)|Glue Striker}} | |||
|Only Glue Striker ability | |||
|- | |||
|[[Super Monkey (BTD5)|Super Monkey]] | |||
|Requires {{icon|BTD5M upgrade supermonkey tech terror icon.png|Technological Terror (BTD5)|Technological Terror}} | |||
|Only Technological Terror ability | |||
|- | |||
|[[Monkey Engineer (BTD5)|Monkey Engineer]] | |||
|Requires {{icon|BTD5M upgrade engineer foam icon.png|Cleansing Foam (BTD5)|Cleansing Foam}} | |||
|Only the Foam. Will also Decamo | |||
|- | |||
|[[Bloonchipper (BTD5)|Bloonchipper]] | |||
|Requires {{icon|BTD5M upgrade bloonchipper super vac icon.png|Supa-Vac (BTD5)|Supa-Vac}} | |||
|Only the Supa-Vac ability | |||
|- | |||
| rowspan="3" |[[Monkey Sub (BTD5)|Monkey Sub]] | |||
|Requires {{icon|BTD5M upgrade submarine improved range icon.png|Advanced Intel (BTD5)|Advanced Intel}} | |||
|Can only target Camo Bloons in the range of other tower with detection | |||
|- | |||
|Requires {{icon|BTD5M upgrade submarine first strike icon.png|First Strike Capability (BTD5)|First Strike Capability}} | |||
|Only First Strike Ability | |||
|- | |||
|Can remove Camo with {{icon|BTD5M upgrade submarine submerge support icon.png|Submerge and Support (BTD5)|Submerge and Support}} | |||
|- | |||
| colspan="2" |[[Bloonberry Bush]] | |||
|~ | |||
|- | |||
| colspan="2" |[[Super Monkey Storm (BTD5)|Super Monkey Storm]] | |||
|~ | |||
|- | |||
| colspan="2" |[[Bloonsday Device (BTD5)|Bloonsday Device]] | |||
|~ | |||
|} | |||
{| class="wikitable" | |||
|+Towers and objects that grant Camo detection to other towers | |||
!Tower | |||
!Upgrades | |||
!Target | |||
|- | |||
|[[Monkey Buccaneer (BTD5)|Monkey Buccaneer]] | |||
|Requires {{icon|BTD5M upgrade buccaneer crows nest icon.png|Crows Nest (BTD5)|Crows Nest}} | |||
|Also requires a Level 3 [[Pirate Cove (BTD5)|Pirate Cove]]. Towers in range | |||
|- | |||
|[[Monkey Village (BTD5)|Monkey Village]] | |||
|Requires {{icon|BTD5M upgrade village radar icon.png|Radar Scanner (BTD5)|Radar Scanner}} | |||
|Towers in range | |||
|- | |||
| colspan="2" |[[Meerkat Spy]] | |||
|Towers in range | |||
|} | |||
====''[[Bloons TD Battles]]''==== | |||
====={{Flash version of|Bloons TD Battles}}===== | |||
{| class="wikitable" | |||
|+Towers with Camo detection | |||
!Tower | |||
!Upgrades | |||
!Notes | |||
|- | |||
|[[Dart Monkey (Battles)|Dart Monkey]] | |||
|Requires {{icon|BTD5F upgrade VeryLongRange.svg|Enhanced Eyesight (Battles)|Enhanced Eyesight}} | |||
|~ | |||
|- | |||
|[[Sniper Monkey (Battles)|Sniper Monkey]] | |||
|Requires {{icon|BTD5F upgrade NightVisionGoggles.svg|Night Vision Goggles (Battles)|Night Vision Goggles}} | |||
|~ | |||
|- | |||
|[[Boomerang Thrower (Battles)|Boomerang Thrower]] | |||
|Requires {{icon|BTD5F upgrade GlaiveLord.svg|Glaive Lord (Battles)|Glaive Lord}} | |||
|~ | |||
|- | |||
|[[Ninja Monkey (Battles)|Ninja Monkey]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Monkey Buccaneer (Battles)|Monkey Buccaneer]] | |||
|Requires {{icon|BTD5F upgrade CrowsNest.svg|Crows Nest (Battles)|Crows Nest}} | |||
| | |||
|- | |||
|[[Monkey Ace (Battles)|Monkey Ace]] | |||
|Requires {{icon|BTD5F upgrade SpyPlane.svg|Spy Plane (Battles)|Spy Plane}} | |||
|~ | |||
|- | |||
|[[Super Monkey (Battles)|Super Monkey]] | |||
|Requires {{icon|BTD5F upgrade TempleoftheMonkeyGod.svg|Temple Of The Monkey God (Battles)|Temple Of The Monkey God}} | |||
| | |||
|- | |||
|[[Monkey Apprentice (Battles)|Monkey Apprentice]] | |||
|Requires {{icon|BTD5F upgrade MonkeySense.svg|Monkey Sense (Battles)|Monkey Sense}} | |||
|~ | |||
|- | |||
|[[Monkey Village (Battles)|Monkey Village]] | |||
|Requires {{icon|BTD5F upgrade RadarScanner.svg|Radar Scanner (Battles)|Radar Scanner}} | |||
|~ | |||
|- | |||
|[[Mortar Tower (Battles)|Mortar Tower]] | |||
|Requires {{icon|BTD5F upgrade SignalFlare.svg|Signal Flare (Battles)|Signal Flare}} | |||
|Will also decamo any Bloons hit | |||
|- | |||
|[[Dartling Gun (Battles)|Dartling Gun]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Spike Factory (Battles)|Spike Factory]] | |||
|No upgrades needed | |||
|~ | |||
|} | |||
{| class="wikitable" | |||
|+Towers that can hit Camo Bloons but don't have Camo detection | |||
!Tower | |||
!Upgrades | |||
!Notes | |||
|- | |||
|[[Bomb Tower (Battles)|Bomb Tower]] | |||
|Requires {{icon|BTD5F upgrade MOABAssassin.svg|MOAB Assassin (Battles)|MOAB Assassin}} | |||
|Only MOAB Assassin ability | |||
|- | |||
|[[Ice Tower (Battles)|Ice Tower]] | |||
|Requires {{icon|BTD5F upgrade AbsoluteZero.svg|Absolute Zero (Battles)|Absolute Zero}} | |||
|Only Absolute Zero ability | |||
|- | |||
|[[Glue Gunner (Battles)|Glue Gunner]] | |||
|Requires {{icon|BTD5F upgrade GlueStriker.svg|Glue Striker (Battles)|Glue Striker}} | |||
|Only Glue Striker ability | |||
|} | |||
{| class="wikitable" | |||
|+Towers and objects that grant Camo detection to other towers | |||
!Tower | |||
!Upgrades | |||
!Target | |||
|- | |||
|[[Monkey Village (Battles)|Monkey Village]] | |||
|Requires {{icon|BTD5F upgrade RadarScanner.svg|Radar Scanner (Battles)|Radar Scanner}} | |||
|Towers in range | |||
|} | |} | ||
=== | ====={{multiplat version of|Bloons TD Battles}}===== | ||
{{empty}} | {{empty}} | ||
===''[[Bloons | ====''[[Bloons Monkey City]]''==== | ||
{| class="wikitable" | |||
|+Towers and Special Items with Camo detection | |||
!Tower | |||
!Upgrades | |||
!Notes | |||
|- | |||
|[[Dart Monkey (BMC)|Dart Monkey]] | |||
|Requires {{icon|BTD5M upgrade dart monkey enhanced eyesight icon.png|Enhanced Eyesight (BMC)|Enhanced Eyesight}} | |||
|~ | |||
|- | |||
|[[Sniper Monkey (BMC)|Sniper Monkey]] | |||
|Requires {{icon|BTD5M upgrade sniper nvg icon.png|Night Vision Goggles (BMC)|Night Vision Goggles}} | |||
|~ | |||
|- | |||
|[[Boomerang Thrower (BMC)|Boomerang Thrower]] | |||
|Requires {{icon|BTD5M upgrade boomerang glaive lord icon.png|Glaive Lord (BMC)|Glaive Lord}} | |||
|~ | |||
|- | |||
|[[Ninja Monkey (BMC)|Ninja Monkey]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Monkey Buccaneer (BMC)|Monkey Buccaneer]] | |||
|Requires {{icon|BTD5M upgrade buccaneer crows nest icon.png|Crows Nest (BMC)|Crows Nest}} | |||
|~ | |||
|- | |||
|[[Monkey Ace (BMC)|Monkey Ace]] | |||
|Requires {{icon|BTD5M upgrade monkey ace spyplane icon.png|Spy Plane (BMC)|Spy Plane}} | |||
|~ | |||
|- | |||
|[[Super Monkey (BMC)|Super Monkey]] | |||
|Requires {{icon|BTD5M upgrade supermonkey temple icon.png|Temple Of The Monkey God (BMC)|Temple Of The Monkey God}} | |||
|~ | |||
|- | |||
|[[Monkey Apprentice (BMC)|Monkey Apprentice]] | |||
|Requires {{icon|BTD5M upgrade apprentice monkey sense icon.png|Monkey Sense (BMC)|Monkey Sense}} | |||
|~ | |||
|- | |||
|[[Monkey Village (BMC)|Monkey Village]] | |||
|Requires {{icon|BTD5M upgrade village radar icon.png|Radar Scanner (BMC)|Radar Scanner}} | |||
|~ | |||
|- | |||
|[[Mortar Monkey (BMC)|Mortar Monkey]] | |||
|Requires {{icon|BTD5M upgrade mortar signal flare icon.png|Signal Flare (BMC)|Signal Flare}} | |||
|Will also decamo any Bloons hit | |||
|- | |||
|[[Dartling Gun (BMC)|Dartling Gun]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Spike Factory (BMC)|Spike Factory]] | |||
|No upgrades needed | |||
|~ | |||
|- | |||
|[[Heli Pilot (BMC)|Heli Pilot]] | |||
|Requires {{icon|BTD5M upgrade heli enhanced ifr icon.png|Enhanced IFR Instruments (BMC)|Enhanced IFR Instruments}} | |||
|~ | |||
|- | |||
|[[Monkey Engineer (BMC)|Monkey Engineer]] | |||
|Requires {{icon|BTD5M upgrade engineer sentry icon.png|Sentry Gun (BMC)|Sentry Gun}} | |||
|Only the sentries. Also requires Level 3 Monkey Engineer [[Monkey Knowledge (BMC)|Monkey Knowledge]] | |||
|- | |||
|[[Golden Egg Scrambler]] | |||
|Requires Golden Egg Scrambler [[Special Item]] | |||
|First Bloon that leaks. | |||
|} | |||
{| class="wikitable" | |||
|+Towers and Special Items that can hit Camo Bloons but don't have Camo detection | |||
!Tower | |||
!Upgrades | |||
!Notes | |||
|- | |||
|[[Bomb Shooter (BMC)|Bomb Shooter]] | |||
|Requires {{icon|BTD5M upgrade bomb assassin icon.png|MOAB Assassin (BMC)|MOAB Assassin}} | |||
|Only MOAB Assassin ability | |||
|- | |||
|[[Ice Monkey (BMC)|Ice Monkey]] | |||
|Requires {{icon|BTD5M upgrade ice absolute zero icon.png|Absolute Zero (BMC)|Absolute Zero}} | |||
|Only Absolute Zero ability | |||
|- | |||
|[[Glue Gunner (BMC)|Glue Gunner]] | |||
|Requires {{icon|BTD5M upgrade glue striker icon.png|Glue Striker (BMC)|Glue Striker}} | |||
|Only Glue Striker ability | |||
|- | |||
|[[Super Monkey (BMC)|Super Monkey]] | |||
|Requires {{icon|BTD5M upgrade supermonkey tech terror icon.png|Technological Terror (BMC)|Technological Terror}} | |||
|Only Technological Terror ability | |||
|- | |||
|[[Monkey Engineer (BMC)|Monkey Engineer]] | |||
|Requires {{icon|BTD5M upgrade engineer foam icon.png|Cleansing Foam (BMC)|Cleansing Foam}} | |||
|Only the Foam. Will also Decamo | |||
|- | |||
|[[Bloonchipper (BMC)|Bloonchipper]] | |||
|Requires {{icon|BTD5M upgrade bloonchipper super vac icon.png|Supa-Vac (BMC)|Supa-Vac}} | |||
|Only the Supa-Vac ability | |||
|- | |||
| rowspan="3" |[[Monkey Sub (BMC)|Monkey Sub]] | |||
|Requires {{icon|BTD5M upgrade submarine improved range icon.png|Advanced Intel (BMC)|Advanced Intel}} | |||
|Can only target Camo Bloons in the range of other tower with detection | |||
|- | |||
|Requires {{icon|BTD5M upgrade submarine first strike icon.png|First Strike Capability (BMC)|First Strike Capability}} | |||
|Only First Strike Ability | |||
|- | |||
|Requires {{icon|BTD5M upgrade submarine submerge support icon.png|Submerge and Support (BMC)|Submerge and Support}} | |||
|Will decamo any Bloons hit | |||
|- | |||
|[[Anti Camo Dust (BMC)|Anti Camo Dust]] | |||
|Requires Anti Camo Dust [[Special Item]] | |||
|Will decamo all Bloons on screen | |||
|} | |||
{| class="wikitable" | |||
|+Towers and objects that grant Camo detection to other towers | |||
!Tower | |||
!Upgrades | |||
!Target | |||
|- | |||
|[[Monkey Village (BMC)|Monkey Village]] | |||
|Requires {{icon|BTD5M upgrade village radar icon.png|Radar Scanner (BMC)|Radar Scanner}} | |||
|Towers in range | |||
|} | |||
====''[[Bloons TD 6]]''==== | |||
{{BTD6 last updated|53.2|section=1}} | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Towers and Powers with Camo detection | |+Towers and Powers with Camo detection | ||
| Line 32: | Line 398: | ||
|- | |- | ||
|[[Dart Monkey (BTD6)|Dart Monkey]] | |[[Dart Monkey (BTD6)|Dart Monkey]] | ||
|Requires | |Requires {{icon|BTD6 DartMonkey EnhancedEyesightUpgradeIcon.png|Enhanced Eyesight (BTD6)|Enhanced Eyesight}} | ||
|- | |||
| rowspan="2" |[[Boomerang Monkey (BTD6)|Boomerang Monkey]] | |||
|Requires {{icon|BTD6 BoomerangMonkey GlaiveDominusUpgradeIcon.png|Glaive Dominus}} | |||
|- | |||
|Requires {{icon|BTD6 BoomerangMonkey TurbochargeUpgradeIcon.png|Turbo Charge (BTD6)|Turbo Charge}}. Only while the {{icon|BTD6 mk BionicAugmentationIcon.png|Bionic Augmentation}} Monkey Knowledge is enabled and the Turbo Charge or {{icon|BTD6 BoomerangMonkey PermaChargeUpgradeIcon.png|Perma Charge (BTD6)|Perma Charge}} ability is active | |||
|- | |- | ||
|[[ | | rowspan="3" |[[Ice Monkey (BTD6)|Ice Monkey]] | ||
|Requires | |Requires {{icon|BTD6 IceMonkey MetalFreezeUpgradeIcon.png|Cold Snap (BTD6)|Cold Snap}} | ||
|- | |- | ||
| | |Requires and can remove Camo with {{icon|BTD6 IceMonkey IceMonkeyParagonIcon.png|Herald of Everfrost}} | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 IceMonkey IceShardsUpgradeIcon.png|Ice Shards (BTD6)|Ice Shards}} | ||
|- | |- | ||
|[[Desperado]] | |[[Desperado]] | ||
|Requires | |Requires {{icon|BTD6 Desperado 010UpgradeIcon.png|Eagle Eye}} | ||
|- | |- | ||
|[[Sniper Monkey (BTD6)|Sniper Monkey]] | |[[Sniper Monkey (BTD6)|Sniper Monkey]] | ||
|Requires | |Requires {{icon|BTD6 SniperMonkey NightVisionGogglesUpgradeIcon.png|Night Vision Goggles (BTD6)|Night Vision Goggles}} | ||
|- | |||
|[[Monkey Sub (BTD6)|Monkey Sub]] | |||
|Requires {{icon|BTD6 MonkeySub FinalStrikeIconAA.png|Nautic Siege Core}} | |||
|- | |- | ||
|[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] | |[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyBuccaneer CrowsNestUpgradeIcon.png|Crow's Nest (BTD6)|Crow's Nest}} | ||
|- | |- | ||
|[[Monkey Ace (BTD6)|Monkey Ace]] | |[[Monkey Ace (BTD6)|Monkey Ace]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyAce SpyPlaneUpgradeIcon.png|Spy Plane (BTD6)|Spy Plane}} | ||
|- | |- | ||
|[[Heli Pilot (BTD6)|Heli Pilot]] | |[[Heli Pilot (BTD6)|Heli Pilot]] | ||
|Requires | |Requires {{icon|BTD6 HeliPilot IFRUpgradeIcon.png|IFR (BTD6)|IFR}} | ||
|- | |- | ||
|[[Mortar Monkey (BTD6)|Mortar Monkey]] | |[[Mortar Monkey (BTD6)|Mortar Monkey]] | ||
|Requires and can remove Camo with | |Requires and can remove Camo with {{icon|BTD6 MortarMonkey SignalFlareUpgradeIcon.png|Signal Flare (BTD6)|Signal Flare}} | ||
|- | |- | ||
|[[Dartling Gunner (BTD6)|Dartling Gunner]] | |[[Dartling Gunner (BTD6)|Dartling Gunner]] | ||
|Requires | |Requires {{icon|BTD6 DartlingMonkey AdvancedTargetingUpgradeIcon.png|Advanced Targeting (BTD6)|Advanced Targeting}} | ||
|- | |- | ||
| rowspan="2" |[[Wizard Monkey (BTD6)|Wizard Monkey]] | | rowspan="2" |[[Wizard Monkey (BTD6)|Wizard Monkey]] | ||
|Requires | |Requires {{icon|BTD6 WizardMonkey MonkeySenseUpgradeIcon.png|Monkey Sense (BTD6)|Monkey Sense}} | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 WizardMonkey ShimmerUpgradeIcon.png|Shimmer (BTD6)|Shimmer}} | ||
|- | |- | ||
|[[Super Monkey (BTD6)|Super Monkey]] | |[[Super Monkey (BTD6)|Super Monkey]] | ||
|Requires | |Requires {{icon|BTD6 SuperMonkey UltraVisionUpgradeIcon.png|Ultravision (BTD6)|Ultravision}} | ||
|- | |- | ||
| rowspan="2" |[[Ninja Monkey (BTD6)|Ninja Monkey]] | | rowspan="2" |[[Ninja Monkey (BTD6)|Ninja Monkey]] | ||
|No upgrade required | |No upgrade required | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 NinjaMonkey CounterEspionageUpgradeIcon.png|Counter-Espionage (BTD6)|Counter-Espionage}} | ||
|- | |- | ||
|[[Druid (BTD6)|Druid]] | |[[Druid (BTD6)|Druid]] | ||
|Requires | |Requires {{icon|BTD6 DruidMonkey BallLightningUpgradeIcon.png|Ball Lightning}} | ||
|- | |- | ||
|[[Mermonkey (BTD6)|Mermonkey]] | |[[Mermonkey (BTD6)|Mermonkey]] | ||
|Requires | |Requires {{icon|BTD6 Mermonkey 001UpgradeIcon.png|Echosense Precision}} | ||
|- | |- | ||
|[[Monkey Village (BTD6)|Monkey Village]] | |[[Monkey Village (BTD6)|Monkey Village]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyVillage RadarScannerUpgradeIcon.png|Radar Scanner (BTD6)|Radar Scanner}} | ||
|- | |- | ||
|[[Engineer Monkey]] | |[[Engineer Monkey]] | ||
|Requires | |Requires {{icon|BTD6 EngineerMonkey MasterBuilderUpgradeIcon.png|Master Builder}} | ||
|- | |- | ||
|[[Beast Handler (BTD6)|Beast Handler]] | |[[Beast Handler (BTD6)|Beast Handler]] | ||
|Requires | |Requires {{icon|BTD6 BeastHandler HornedOwlUpgradeIcon.png|Horned Owl}} | ||
|- | |- | ||
|[[Total Transformation (BTD6)|Transformed Monkey]] | |[[Total Transformation (BTD6)|Transformed Monkey]] | ||
| Line 123: | Line 496: | ||
|[[Silas (BTD6)|Silas]] | |[[Silas (BTD6)|Silas]] | ||
|Any Level | |Any Level | ||
|- | |||
|[[Sheriff (BTD6)|Sheriff]] | |||
|Requires Futuristic Spectacles equipped | |||
|- | |||
|[[Banana Farmer Pro]] | |||
|Requires [[Banana Peels]] | |||
|- | |- | ||
|[[Battle Cat!]] | |[[Battle Cat!]] | ||
| Line 134: | Line 513: | ||
|- | |- | ||
|[[Boomerang Monkey (BTD6)|Boomerang Monkey]] | |[[Boomerang Monkey (BTD6)|Boomerang Monkey]] | ||
|Requires | |Requires {{icon|BTD6 BoomerangMonkey GlaiveLordUpgradeIcon.png|Glaive Lord (BTD6)|Glaive Lord}} | ||
|Only Orbital Glaives attack | |Only Orbital Glaives attack | ||
|- | |- | ||
|[[Bomb Shooter (BTD6)|Bomb Shooter]] | | rowspan="2" |[[Bomb Shooter (BTD6)|Bomb Shooter]] | ||
|Requires {{icon|BTD6 BombShooter BombBlitzUpgradeIcon.png|Bomb Blitz (BTD6)|Bomb Blitz}} | |Requires {{icon|BTD6 BombShooter BombBlitzUpgradeIcon.png|Bomb Blitz (BTD6)|Bomb Blitz}} | ||
|Only Bomb Storm ability | |Only Bomb Storm ability | ||
|- | |||
|Requires {{icon|BTD6 BombShooter BombParagonIcon.png|Ballistic Obliteration Missile Bunker|Ballistic Obliteration Missile Bunker}} | |||
|Only Blitz Tactical Storm ability | |||
|- | |- | ||
|[[Ice Monkey (BTD6)|Ice Monkey]] | |[[Ice Monkey (BTD6)|Ice Monkey]] | ||
|Requires | |Requires {{icon|BTD6 IceMonkey SnowstormUpgradeIcon.png|Snowstorm (BTD6)|Snowstorm}} | ||
|Only Snowstorm ability | |Only Snowstorm ability | ||
|- | |- | ||
|[[Glue Gunner (BTD6)|Glue Gunner]] | |[[Glue Gunner (BTD6)|Glue Gunner]] | ||
|Requires | |Requires {{icon|BTD6 GlueGunner GlueStrikeUpgradeIcon.png|Glue Strike (BTD6)|Glue Strike}} | ||
|Only Glue Strike ability | |Only Glue Strike ability | ||
|- | |- | ||
| rowspan="3" |[[Monkey Sub (BTD6)|Monkey Sub]] | | rowspan="3" |[[Monkey Sub (BTD6)|Monkey Sub]] | ||
|Requires | |Requires {{icon|BTD6 MonkeySub AdvancedIntelUpgradeIcon.png|Advanced Intel (BTD6)|Advanced Intel}} | ||
|Can only target Camo Bloons in the range of other tower with detection | |Can only target Camo Bloons in the range of other tower with detection | ||
|- | |- | ||
|Requires | |Requires {{icon|BTD6 MonkeySub FirstStrikeCapabilityUpgradeIcon.png|First Strike Capability (BTD6)|First Strike Capability}} | ||
|Only First Strike Ability and Pre-emptive missile | |Only First Strike Ability and Pre-emptive missile | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 MonkeySub SubmergeandSupportUpgradeIcon.png|Submerge and Support (BTD6)|Submerge and Support}} | ||
| | | | ||
|- | |- | ||
|[[Mortar Monkey (BTD6)|Mortar Monkey]] | |[[Mortar Monkey (BTD6)|Mortar Monkey]] | ||
|Requires | |Requires {{icon|BTD6 MortarMonkey PopandAweUpgradeIcon.png|Pop and Awe (BTD6)|Pop and Awe}} | ||
|Only Pop and Awe ability | |Only Pop and Awe ability | ||
|- | |- | ||
|[[Wizard Monkey (BTD6)|Wizard Monkey]] | |[[Wizard Monkey (BTD6)|Wizard Monkey]] | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 WizardMonkey ArchmageUpgradeIcon.png|Archmage (BTD6)|Archmage}} | ||
| | | | ||
|- | |- | ||
|[[Super Monkey (BTD6)|Super Monkey]] | |[[Super Monkey (BTD6)|Super Monkey]] | ||
|Requires | |Requires {{icon|BTD6 SuperMonkey TechTerrorUpgradeIcon.png|Tech Terror (BTD6)|Tech Terror}} | ||
|Only Annihilation ability | |Only Annihilation ability | ||
|- | |- | ||
|[[Druid (BTD6)|Druid]] | |[[Druid (BTD6)|Druid]] | ||
|Requires | |Requires {{icon|BTD6 DruidMonkey SpiritoftheForestUpgradeIcon.png|Spirit of the Forest (BTD6)|Spirit of the Forest}} | ||
|Only with the thorns on the track | |Only with the thorns on the track | ||
|- | |- | ||
| Line 180: | Line 562: | ||
|- | |- | ||
|[[Monkey Village (BTD6)|Monkey Village]] | |[[Monkey Village (BTD6)|Monkey Village]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyVillage PrimaryExpertiseUpgradeIcon.png|Primary Expertise (BTD6)|Primary Expertise}} | ||
| | | | ||
|- | |- | ||
|[[Engineer Monkey (BTD6)|Engineer Monkey]] | |[[Engineer Monkey (BTD6)|Engineer Monkey]] | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 EngineerMonkey CleansingFoamUpgradeIcon.png|Cleansing Foam (BTD6)|Cleansing Foam}} | ||
| | | | ||
|- | |- | ||
|[[Beast Handler (BTD6)|Beast Handler]] | |[[Beast Handler (BTD6)|Beast Handler]] | ||
|Requires | |Requires {{icon|BTD6 BeastHandler TyrannosaurusRexUpgradeIcon.png|Tyrannosaurus Rex}} | ||
|Only Stomp ability | |Only Stomp ability | ||
|- | |- | ||
|[[Gwendolin (BTD6)|Gwendolin]] | |[[Gwendolin (BTD6)|Gwendolin]] | ||
|Level 3+ | |||
|Only Cocktail of Fire and Firestorm abilities | |Only Cocktail of Fire and Firestorm abilities | ||
|- | |- | ||
|[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | |[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | ||
|Level 3+ | |||
|Only Brambles and Wall of Trees abilities | |Only Brambles and Wall of Trees abilities | ||
|- | |- | ||
|[[Benjamin (BTD6)|Benjamin]] | |[[Benjamin (BTD6)|Benjamin]] | ||
| | |Level 18+ | ||
| | | | ||
|- | |- | ||
|[[Geraldo (BTD6)|Geraldo]] | |[[Geraldo (BTD6)|Geraldo]] | ||
|Stack of Old Nails,Tube of Amaz-o-Glue and Pet Rabbit items. Bottle of 'Gerry's Fire' Hot Sauce only works if the selected tower has Camo detection | |Level 1+ | ||
|Stack of Old Nails, Tube of Amaz-o-Glue and Pet Rabbit items. Bottle of 'Gerry's Fire' Hot Sauce only works if the selected tower has Camo detection | |||
|- | |||
| colspan="2" |[[Sword of Protection]] | |||
| | | | ||
|- | |- | ||
|[[ | | colspan="2" |[[Havoc Staff]] | ||
| | | | ||
|- | |- | ||
|[[Super Monkey Storm (BTD6)|Super Monkey Storm]] | | colspan="2" |[[Super Monkey Storm (BTD6)|Super Monkey Storm]] | ||
| | | | ||
|- | |- | ||
|[[Road Spikes (BTD6)|Road Spikes]] | | colspan="2" |[[Road Spikes (BTD6)|Road Spikes]] | ||
| | | | ||
|- | |- | ||
|[[Glue Trap]] | | colspan="2" |[[Glue Trap]] | ||
| | | | ||
|- | |- | ||
|[[Camo Trap]] | | colspan="2" |[[Camo Trap]] | ||
|Will remove Camo | |Will remove Camo | ||
|- | |||
| colspan="2" |[[MOAB Mine]] | |||
| | | | ||
|- | |- | ||
|[[ | | colspan="2" |[[Super Monkey Beacon]] | ||
| | |Only Beacon Storm ability | ||
| | |- | ||
| colspan="2" |[[Myrkul]] ([[Encrypted]] map) | |||
|Both Aura and Hooks | |||
|- | |- | ||
|[[Dungeon Statue]] | | colspan="2" |[[Dungeon Statue]] ([[Dark Dungeons]] map) | ||
| | | | ||
|} | |} | ||
| Line 240: | Line 624: | ||
!Object(s) | !Object(s) | ||
!Notes | !Notes | ||
|- | |||
|[[Tinkerton]] | |||
|Rocket | |||
|Initial hit damage only | |||
|- | |||
|[[Scrapyard]] | |||
|Crusher | |||
|Does not target MOAB-Class | |||
|- | |- | ||
|[[Lotus Island]] | |[[Lotus Island]] | ||
| Line 245: | Line 637: | ||
|Does not damage Camo, only stuns them | |Does not damage Camo, only stuns them | ||
|- | |- | ||
|[[ | |[[Castle Revenge]] | ||
| | |Pressure valves | ||
|Does not target MOAB- | |Does not target MOAB-Class | ||
|- | |||
|[[Tricky Tracks]] | |||
|Trains | |||
| | |||
|- | |- | ||
|[[Dark Dungeons]] | |[[Dark Dungeons]] | ||
|Spike traps | |Spike traps | ||
| | |||
|- | |||
|[[Ravine]] | |||
|Sword | |||
| | | | ||
|} | |||
{| class="wikitable" | |||
|+Towers and objects that grant Camo detection to other towers | |||
!Tower | |||
!Upgrades | |||
!Target | |||
|- | |||
|[[Desperado (BTD6)|Desperado]] | |||
|Requires {{icon|BTD6 Desperado 030UpgradeIcon.png|Deadeye}} | |||
|Selected Tower with the Take Aim ability | |||
|- | |||
|[[Ninja Monkey (BTD6)|Ninja Monkey]] | |||
|Requires {{icon|BTD6 NinjaMonkey AscendedShadowUpgradeIcon.png|Ascended Shadow}} | |||
|All Towers in the map, including Paragons | |||
|- | |||
|[[Monkey Village (BTD6)|Monkey Village]] | |||
|Requires {{icon|BTD6 MonkeyVillage RadarScannerUpgradeIcon.png|Radar Scanner (BTD6)|Radar Scanner}} | |||
|Towers in range | |||
|- | |||
|[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | |||
|Requires Level 8+ | |||
|Druids in range | |||
|- | |||
|[[Ezili (BTD6)|Ezili]] | |||
|Requires Level 7+ | |||
|Towers in the range of the Sacrificial Totem | |||
|- | |||
|[[Admiral Brickell (BTD6)|Admiral Brickell]] | |||
|Requires Level 8+ | |||
|Towers placed on water in her range during the duration of the Naval Tactics ability, at Level 19+ becomes global for all aquatic Towers | |||
|- | |||
|[[Etienne (BTD6)|Etienne]] | |||
|Requires Level 8+ | |||
|All Towers in the map | |||
|- | |||
|[[Geraldo (BTD6)|Geraldo]] | |||
|Requires Level 3+ | |||
|Selected Tower with See Invisibility Potion, can target himself | |||
|- | |||
| colspan="2" |[[Polyphemus]] (Map) | |||
|Towers placed in the eye-shaped pool | |||
|- | |||
| colspan="2" |[[Ancient Portal]] (Map) | |||
|Heroes placed on the topmost pedestal | |||
|- | |||
| colspan="2" |[[Essence Of Phayze]] (''Rogue Legends'' [[Artifact]]) | |||
|Tier 4 or higher Towers and Level 15+ Heroes | |||
|- | |||
| colspan="2" |[[General's Disposition]] (Artifact) | |||
|Towers placed in the range of a Hero | |||
|- | |||
| colspan="2" |[[One Monkey Army]] (Artifact) | |||
|Heroes | |||
|- | |||
| colspan="2" |[[Perceptive Crow]] | |||
|Towers placed in the range of a Monkey Buccaneer with the Crow's Nest upgrade | |||
|- | |||
| colspan="2" |{{BTD6 trait|True-eye}} (''Frontier Legends'' [[Trait]]) | |||
|Itself | |||
|- | |||
| colspan="2" |{{BTD6 trait|Red-wristed}} (Trait) | |||
|Itself | |||
|} | |} | ||
===''[[Bloons TD Battles 2]]''=== | ====''[[Bloons TD Battles 2]]''==== | ||
{{empty}} | {{empty}} | ||
===''[[Bloons Adventure Time TD]]''=== | ====''[[Bloons Adventure Time TD]]''==== | ||
{{empty}} | {{empty}} | ||
==''Bloons Pop!''== | |||
{{empty}} | |||
==''Bloons Card Storm''== | |||
{{BCS keyword info | |||
|name=Detect | |||
|image=BCS DetectIcon.png | |||
|description=Can target Camo Bloons normally | |||
|applies to=[[Monkey (BCS)|Monkey]]s | |||
|introduced=6.0 | |||
}} | |||
'''Detect''' is an effect [[keyword]] that allows [[Monkey (BCS)|Monkey]]s to target [[Camo]] [[Bloon (BCS)|Bloon]]s with their attacks even if the opponent controls non-Camo Bloons. All [[Ninja Monkey|Ninja]]-type Monkeys have Detect. Additionally, [[Radar Scanner Village]] grants Detect to adjacent Monkeys. | |||
{{clear|right}} | |||
===List of Monkeys with Detect=== | |||
{{BCS monkey list|keyword=Detect}} | |||
===In other languages=== | |||
{{langlist | |||
|label= | |||
|key=Detect.Name | |||
|da =Opdag | |||
|de =Aufdecken | |||
|es-la=Detectar | |||
|fr =Détecter | |||
|it =Rileva | |||
|ja =検出 | |||
|ko =탐지 | |||
|no =Oppdag | |||
|pl =Wykryj | |||
|pt-br=Detectar | |||
|ru =Обнаружение | |||
|sv =Upptäck | |||
|zh-tw=偵測 | |||
}} | |||
==Navigation== | ==Navigation== | ||
{{ | {{attack mechanics nav}} | ||
{{BP nav}} | |||
{{BCS nav}} | |||
{{ | [[Category:Game mechanics in BTD4]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles]][[Category:Game mechanics in Battles 2]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BATTD]][[Category:Game mechanics in Bloons Pop!]] | ||
{{ | |||
[[Category:Game mechanics in BTD4]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles]][[Category:Game mechanics in Battles 2]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BATTD]] | |||
Latest revision as of 02:02, 10 June 2026
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Camo detection is a mechanic in the Bloons TD series and Bloons Pop!, first appearing in Bloons TD 4. In the Bloons TD series, it is a property of an attack that determines whether or not it can target and/or hit Camo Bloons. In Bloons Pop!, it determines whether or not Camo Bloons are always visible to a Monkey while in play.
Bloons TD series
[edit | edit source]Camo detection determines whether or not an attack can target Camo Bloons. If an attack lacks Camo detection and requires a target in order to fire, it will not aim and/or shoot at Camo Bloons within its targeting range. While towers that possess Camo detection are usually also capable of dealing damage to Camo Bloons, the ability to target Camo Bloons with an attack and the ability for their projectiles to hit Camo Bloons are separate properties. It is possible for a tower to have one but not the other.
- Some attacks can hit Camo Bloons without having Camo detection. For example, in Bloons TD 6 and Bloons TD Battles 2, the Spike Factory's spikes can hit Camo Bloons, but the attack that launches its spikes is not treated as having Camo detection. This means Monkey Subs with Advanced Intel can't target Camo Bloons in its radius, and Gerry's Fire in BTD6 can't target or hit Camo Bloons if used on it. In Bloons TD 4, all attacks that lack Camo detection behave this way.
- Some attacks may target Camo Bloons but be unable to hit them with their projectiles. Unlike the former case, this seems to be considered unintended behavior. For example, in version 22.0 of BTD6, Dartling Gunners possessed Camo detection and allowed Monkey Subs with Advanced Intel to target Camo Bloons inside their small display range, even though the Dartling Gunner's projectiles could not hit Camo without Advanced Targeting, which was "fixed" in version 23.0 by removing its Camo detection. This behavior can still be seen in the Projectile-Go-Round Quest in BTD6, where attacks that possess Camo detection can fire projectiles from towers that cannot hit Camo Bloons; these attacks do not allow these projectiles to hit Camo Bloons.
List of towers with Camo detection
[edit | edit source]All attacks in this game can hit Camo Bloons. This only lists towers that can target Camo Bloons without a Camo detection buff. The Monkey Ace, Mortar Tower, Dartling Gun, and Spike Factory are not listed because their attacks do not target Bloons, even though they can still hit Camo Bloons.
| Tower | Notes |
|---|---|
| Monkey Buccaneer | Requires Crow's Nest |
| Monkey Apprentice | Requires Crystal Ball |
| Monkey Beacon | Requires Monkey Storm |
| Tower | Notes |
|---|---|
| Monkey Buccaneer | Requires Crow's Nest |
| Monkey Ace | Requires Spy Plane |
| Monkey Beacon | Requires Sonar Beacon |
| Tower | Upgrades | Notes |
|---|---|---|
| Dart Monkey | Requires |
~ |
| Sniper Monkey | Requires |
~ |
| Boomerang Thrower | Requires |
~ |
| Ninja Monkey | No upgrades needed | ~ |
| Ice Tower | No upgrades needed | Requires a Level 4 Ice Fortress. Will also decamo all Frozen Bloons |
| Monkey Buccaneer | Requires |
Alternatively, a Level 3 Pirate Cove allows the Monkey Buccaneer to not require any upgrades to see Camo Bloons |
| Monkey Ace | Requires |
~ |
| Super Monkey | Requires |
Alternatively, a Level 3 Super Monkey Lair allows the Super Monkey to not require any upgrades to see Camo Bloons |
| Monkey Apprentice | Requires |
~ |
| Monkey Village | Requires |
~ |
| Mortar Tower | Requires |
Will also decamo any Bloons hit |
| Dartling Gun | No upgrades needed | ~ |
| Spike Factory | No upgrades needed | ~ |
| Heli Pilot | Requires |
~ |
| Angry Squirrel | No upgrades needed | For Normal, must leak a Bloon to see Camo Bloons. For Pro, also granted when it has attacked 50 times. |
| Meerkat Spy | No upgrades needed | ~ |
| Ninja Kiwi | No upgrades needed | ~ |
| Tower | Upgrades | Notes |
|---|---|---|
| Bomb Tower | Requires |
Only MOAB Assassin ability |
| Ice Tower | Requires |
Only Absolute Zero ability |
| Glue Gunner | Requires |
Only Glue Striker ability |
| Super Monkey | Requires |
Only Technological Terror ability |
| Monkey Engineer | Requires |
Only the Foam. Will also Decamo |
| Bloonchipper | Requires |
Only the Supa-Vac ability |
| Monkey Sub | Requires |
Can only target Camo Bloons in the range of other tower with detection |
| Requires |
Only First Strike Ability | |
| Can remove Camo with | ||
| Bloonberry Bush | ~ | |
| Super Monkey Storm | ~ | |
| Bloonsday Device | ~ | |
| Tower | Upgrades | Target |
|---|---|---|
| Monkey Buccaneer | Requires |
Also requires a Level 3 Pirate Cove. Towers in range |
| Monkey Village | Requires |
Towers in range |
| Meerkat Spy | Towers in range | |
| Tower | Upgrades | Notes |
|---|---|---|
| Dart Monkey | Requires |
~ |
| Sniper Monkey | Requires |
~ |
| Boomerang Thrower | Requires |
~ |
| Ninja Monkey | No upgrades needed | ~ |
| Monkey Buccaneer | Requires |
|
| Monkey Ace | Requires |
~ |
| Super Monkey | Requires |
|
| Monkey Apprentice | Requires |
~ |
| Monkey Village | Requires |
~ |
| Mortar Tower | Requires |
Will also decamo any Bloons hit |
| Dartling Gun | No upgrades needed | ~ |
| Spike Factory | No upgrades needed | ~ |
| Tower | Upgrades | Notes |
|---|---|---|
| Bomb Tower | Requires |
Only MOAB Assassin ability |
| Ice Tower | Requires |
Only Absolute Zero ability |
| Glue Gunner | Requires |
Only Glue Striker ability |
| Tower | Upgrades | Target |
|---|---|---|
| Monkey Village | Requires |
Towers in range |
| This section is empty. You can help out by adding to it. |
| Tower | Upgrades | Notes |
|---|---|---|
| Dart Monkey | Requires |
~ |
| Sniper Monkey | Requires |
~ |
| Boomerang Thrower | Requires |
~ |
| Ninja Monkey | No upgrades needed | ~ |
| Monkey Buccaneer | Requires |
~ |
| Monkey Ace | Requires |
~ |
| Super Monkey | Requires |
~ |
| Monkey Apprentice | Requires |
~ |
| Monkey Village | Requires |
~ |
| Mortar Monkey | Requires |
Will also decamo any Bloons hit |
| Dartling Gun | No upgrades needed | ~ |
| Spike Factory | No upgrades needed | ~ |
| Heli Pilot | Requires |
~ |
| Monkey Engineer | Requires |
Only the sentries. Also requires Level 3 Monkey Engineer Monkey Knowledge |
| Golden Egg Scrambler | Requires Golden Egg Scrambler Special Item | First Bloon that leaks. |
| Tower | Upgrades | Notes |
|---|---|---|
| Bomb Shooter | Requires |
Only MOAB Assassin ability |
| Ice Monkey | Requires |
Only Absolute Zero ability |
| Glue Gunner | Requires |
Only Glue Striker ability |
| Super Monkey | Requires |
Only Technological Terror ability |
| Monkey Engineer | Requires |
Only the Foam. Will also Decamo |
| Bloonchipper | Requires |
Only the Supa-Vac ability |
| Monkey Sub | Requires |
Can only target Camo Bloons in the range of other tower with detection |
| Requires |
Only First Strike Ability | |
| Requires |
Will decamo any Bloons hit | |
| Anti Camo Dust | Requires Anti Camo Dust Special Item | Will decamo all Bloons on screen |
| Tower | Upgrades | Target |
|---|---|---|
| Monkey Village | Requires |
Towers in range |
| Tower | Upgrades |
|---|---|
| Dart Monkey | Requires |
| Boomerang Monkey | Requires |
| Requires | |
| Ice Monkey | Requires |
| Requires and can remove Camo with | |
| Can remove Camo with | |
| Desperado | Requires |
| Sniper Monkey | Requires |
| Monkey Sub | Requires |
| Monkey Buccaneer | Requires |
| Monkey Ace | Requires |
| Heli Pilot | Requires |
| Mortar Monkey | Requires and can remove Camo with |
| Dartling Gunner | Requires |
| Wizard Monkey | Requires |
| Can remove Camo with | |
| Super Monkey | Requires |
| Ninja Monkey | No upgrade required |
| Can remove Camo with | |
| Druid | Requires |
| Mermonkey | Requires |
| Monkey Village | Requires |
| Engineer Monkey | Requires |
| Beast Handler | Requires |
| Transformed Monkey | Only if the original tower has Camo detection, except Ninjas |
| Quincy | Requires Level 5+ |
| Captain Churchill | Requires Level 6+ |
| Ezili | Any Level. Can remove Camo from non-blimps with Level 7+, but needs Level 16+ to remove DDT Camo. |
| Etienne | Requires Level 5+ |
| Sauda | Any Level |
| Admiral Brickell | Requires Level 7+ |
| Psi | Any Level |
| Geraldo | Only Genie Bottle |
| Corvus | Only while casting Vision, will also remove Camo |
| Silas | Any Level |
| Sheriff | Requires Futuristic Spectacles equipped |
| Banana Farmer Pro | Requires Banana Peels |
| Battle Cat! | Only after transforming, will also remove Camo |
| Tower | Upgrades | Notes |
|---|---|---|
| Boomerang Monkey | Requires |
Only Orbital Glaives attack |
| Bomb Shooter | Requires |
Only Bomb Storm ability |
| Requires |
Only Blitz Tactical Storm ability | |
| Ice Monkey | Requires |
Only Snowstorm ability |
| Glue Gunner | Requires |
Only Glue Strike ability |
| Monkey Sub | Requires |
Can only target Camo Bloons in the range of other tower with detection |
| Requires |
Only First Strike Ability and Pre-emptive missile | |
| Can remove Camo with |
||
| Mortar Monkey | Requires |
Only Pop and Awe ability |
| Wizard Monkey | Can remove Camo with |
|
| Super Monkey | Requires |
Only Annihilation ability |
| Druid | Requires |
Only with the thorns on the track |
| Spike Factory | No upgrade required | |
| Monkey Village | Requires |
|
| Engineer Monkey | Can remove Camo with |
|
| Beast Handler | Requires |
Only Stomp ability |
| Gwendolin | Level 3+ | Only Cocktail of Fire and Firestorm abilities |
| Obyn Greenfoot | Level 3+ | Only Brambles and Wall of Trees abilities |
| Benjamin | Level 18+ | |
| Geraldo | Level 1+ | Stack of Old Nails, Tube of Amaz-o-Glue and Pet Rabbit items. Bottle of 'Gerry's Fire' Hot Sauce only works if the selected tower has Camo detection |
| Sword of Protection | ||
| Havoc Staff | ||
| Super Monkey Storm | ||
| Road Spikes | ||
| Glue Trap | ||
| Camo Trap | Will remove Camo | |
| MOAB Mine | ||
| Super Monkey Beacon | Only Beacon Storm ability | |
| Myrkul (Encrypted map) | Both Aura and Hooks | |
| Dungeon Statue (Dark Dungeons map) | ||
| Map | Object(s) | Notes |
|---|---|---|
| Tinkerton | Rocket | Initial hit damage only |
| Scrapyard | Crusher | Does not target MOAB-Class |
| Lotus Island | Lotus petals | Does not damage Camo, only stuns them |
| Castle Revenge | Pressure valves | Does not target MOAB-Class |
| Tricky Tracks | Trains | |
| Dark Dungeons | Spike traps | |
| Ravine | Sword |
| Tower | Upgrades | Target |
|---|---|---|
| Desperado | Requires |
Selected Tower with the Take Aim ability |
| Ninja Monkey | Requires |
All Towers in the map, including Paragons |
| Monkey Village | Requires |
Towers in range |
| Obyn Greenfoot | Requires Level 8+ | Druids in range |
| Ezili | Requires Level 7+ | Towers in the range of the Sacrificial Totem |
| Admiral Brickell | Requires Level 8+ | Towers placed on water in her range during the duration of the Naval Tactics ability, at Level 19+ becomes global for all aquatic Towers |
| Etienne | Requires Level 8+ | All Towers in the map |
| Geraldo | Requires Level 3+ | Selected Tower with See Invisibility Potion, can target himself |
| Polyphemus (Map) | Towers placed in the eye-shaped pool | |
| Ancient Portal (Map) | Heroes placed on the topmost pedestal | |
| Essence Of Phayze (Rogue Legends Artifact) | Tier 4 or higher Towers and Level 15+ Heroes | |
| General's Disposition (Artifact) | Towers placed in the range of a Hero | |
| One Monkey Army (Artifact) | Heroes | |
| Perceptive Crow | Towers placed in the range of a Monkey Buccaneer with the Crow's Nest upgrade | |
| True-eye (Frontier Legends Trait) | Itself | |
| Red-wristed (Trait) | Itself | |
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Bloons Pop!
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Bloons Card Storm
[edit | edit source]| Detect | ||||||||
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Detect is an effect keyword that allows Monkeys to target Camo Bloons with their attacks even if the opponent controls non-Camo Bloons. All Ninja-type Monkeys have Detect. Additionally, Radar Scanner Village grants Detect to adjacent Monkeys.
List of Monkeys with Detect
[edit | edit source]| Card | Class | Rarity | Set | Cost | Charges | Type | Ammo | ATK | Reload | Introduced |
|---|---|---|---|---|---|---|---|---|---|---|
Distraction Ninja Detect. On Attack: 50% chance to increase target Bloon's delay by 1 |
Magic | Super Rare | Camo Storm | 1 | Ninja | 2 | 55 | 3 | Version 6.0 | |
Grand Saboteur Detect. Enemy Bloons are summoned with 50 less Health |
Magic | Ultra Rare | Camo Storm | 1 | Ninja | 1 | 75 | 1 | Version 6.0 | |
Night Vision Sniper Detect |
Military | Rare | Camo Storm | 1 | Sniper | 1 | 100 | 2 | Version 6.0 | |
Ninja Monkey Detect. Defender |
Magic | Common | Camo Storm | 2 | Ninja | 2 | 25 | 2 | Version 6.0 | |
Shinobi Tactics Ninja Detect. Temporary. On Attack: Your other Ninjas gain +5 ATK |
Magic | Rare | Camo Storm | 1 | Ninja | 3 | 30 | — | Version 6.0 |
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Danish | Opdag | — |
| German | Aufdecken | — |
| Spanish (Latin America) | Detectar | — |
| French | Détecter | — |
| Italian | Rileva | — |
| Japanese | 検出 | — |
| Korean | 탐지 | — |
| Norwegian | Oppdag | — |
| Polish | Wykryj | — |
| Portuguese (Brazil) | Detectar | — |
| Russian | Обнаружение | — |
| Swedish | Upptäck | — |
| Chinese (traditional) | 偵測 | — |
Navigation
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