Favored Trades (BTD6): Difference between revisions
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{{for|the upgrade in [[Bloons TD Battles 2]]|Favored Trades (Battles 2)}} | {{for|the upgrade in [[Bloons TD Battles 2]]|Favored Trades (Battles 2)}} | ||
{{research|Verify Co-Op interaction; is it only from the owner's cash, or is it from shared?}} | |||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Buccaneer-Favored Trades | |id=Buccaneer-Favored Trades | ||
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|xp =10000 | |xp =10000 | ||
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'''Favored Trades''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $200 to $500 per round ($520 with {{BTD6 mk|Trade Agreements}}), and provides a [[buff]] to itself and towers within its range which increases their [[sell]] value by 4% stacking up to 3 times for a maximum of 12% (capped at maximum of 95% of their cost). If buffed by [[Trade Empire (BTD6)|Trade Empire]], it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (BTD6)|Merchantmen]], which have weaker cash production. | '''Favored Trades''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $200 to $500 per round ($520 with {{BTD6 mk|Trade Agreements}}), and provides a [[buff]] to itself and towers within its range which increases their [[sell]] value by 4% stacking up to 3 times for a maximum of 12% (capped at maximum of 95% of their cost). Additionally, its damage is increased by +1 if the player's cash is $10,001–$50,000, or +2 damage at over $50,000; in [[Co-op (BTD6)|Co-op]], only the owner's cash determines the damage buff of the Favored Trades. | ||
If buffed by [[Trade Empire (BTD6)|Trade Empire]], it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (BTD6)|Merchantmen]], which have weaker cash production. | |||
Darts have a cooldown of 0.5 seconds. If given [[Grape Shot (BTD6)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3s to 0.75s. [[Hot Shot (BTD6)|Hot Shot]]'s burn damage is improved from 2 to 4. | Darts have a cooldown of 0.5 seconds. If given [[Grape Shot (BTD6)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3s to 0.75s. [[Hot Shot (BTD6)|Hot Shot]]'s burn damage is improved from 2 to 4. | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
{{outdated|Add details on sellback efficiency with multiple favored trades. Also include the favored trades table involving buying the favored + cash spent + cash savings}} | {{outdated|Add details on sellback efficiency with multiple favored trades. Also include the favored trades table involving buying the favored + cash spent + cash savings. MAYBE the viability in CHIMPS is not too bad, but can't assure this.}} | ||
As a source of income, Favored Trades is less cost-efficient than {{BTD6|Merchantman}}, so it is only recommended as an upgrade after 20 Merchantmen have been bought with a {{BTD6|Trade Empire}}. However, the extra sellback from Favored Trades makes it stand out. Against [[Boss Bloon]]s, using Favored Trades to sell income-generating towers immediately before a Boss appears is strongly recommended, as doing so grants more cash against the Boss and for future farming. The extra sellback is also beneficial when selling and rebuying towers, such as {{BTD6|MOAB Eliminator}} for instant ability resets for Boss instakills. | As a source of income, Favored Trades is less cost-efficient than {{BTD6|Merchantman}}, so it is only recommended as an upgrade after 20 Merchantmen have been bought with a {{BTD6|Trade Empire}}. However, the extra sellback from Favored Trades makes it stand out. Against [[Boss Bloon]]s, using Favored Trades to sell income-generating towers immediately before a Boss appears is strongly recommended, as doing so grants more cash against the Boss and for future farming. The extra sellback is also beneficial when selling and rebuying towers, such as {{BTD6|MOAB Eliminator}} for instant ability resets for Boss instakills. | ||
Revision as of 15:55, 3 June 2026
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify Co-Op interaction; is it only from the owner's cash, or is it from shared? |
| Tower | Monkey Buccaneer — Path 3 — Tier 4 | |
|---|---|---|
| XP cost | 10,000 | |
| Cash cost | $4,675 — Easy $5,500 — Medium $5,940 — Hard $6,600 — Impoppable | |
Favored Trades is the Monkey Buccaneer's path 3 tier 4 upgrade in Bloons TD 6. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $200 to $500 per round ($520 with
Trade Agreements), and provides a buff to itself and towers within its range which increases their sell value by 4% stacking up to 3 times for a maximum of 12% (capped at maximum of 95% of their cost). Additionally, its damage is increased by +1 if the player's cash is $10,001–$50,000, or +2 damage at over $50,000; in Co-op, only the owner's cash determines the damage buff of the Favored Trades.
If buffed by Trade Empire, it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 damage, +1 Ceramic damage, and +1 MOAB damage to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any Merchantmen, which have weaker cash production.
Darts have a cooldown of 0.5 seconds. If given Grape Shot, the attack cooldown for the grapes are reduced from 1.3s to 0.75s. Hot Shot's burn damage is improved from 2 to 4.
Stats
| Tower | ||||||||
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| Attack | |||||||||||||||
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| Sellback rate buff | ||
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| Cash-based buff ($10,000−$49,999) | ||
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| Cash-based buff ($50,000+) | ||
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1-0-4
| Attack | ||
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2-0-4
| Attack | |||||
|---|---|---|---|---|---|
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0-1-4
| Grape attack | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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0-2-4
| Grape attack | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-4 | $7,520 | $8,850 | $9,555 | $10,620 | $5,565 | $6,549 | $7,071 | $7,859 |
| 1-0-4 | $7,755 | $9,125 | $9,850 | $10,950 | $5,739 | $6,753 | $7,289 | $8,103 |
| 2-0-4 | $8,115 | $9,550 | $10,310 | $11,460 | $6,006 | $7,067 | $7,630 | $8,481 |
| 0-1-4 | $7,985 | $9,400 | $10,150 | $11,280 | $5,909 | $6,956 | $7,511 | $8,348 |
| 0-2-4 | $8,410 | $9,900 | $10,690 | $11,880 | $6,224 | $7,326 | $7,911 | $8,792 |
Strategy
| This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article. The editor who added this notice elaborates: Add details on sellback efficiency with multiple favored trades. Also include the favored trades table involving buying the favored + cash spent + cash savings. MAYBE the viability in CHIMPS is not too bad, but can't assure this. |
As a source of income, Favored Trades is less cost-efficient than Merchantman, so it is only recommended as an upgrade after 20 Merchantmen have been bought with a Trade Empire. However, the extra sellback from Favored Trades makes it stand out. Against Boss Bloons, using Favored Trades to sell income-generating towers immediately before a Boss appears is strongly recommended, as doing so grants more cash against the Boss and for future farming. The extra sellback is also beneficial when selling and rebuying towers, such as MOAB Eliminator for instant ability resets for Boss instakills.
Using multiple Favored Trades to stack bonus sellback is only more efficient for expensive setups. Every additional Favored Trades for bonus sellback becomes less valuable for profit. In most situations, using 2 sellback stacks will provide a great ratio between the cost of purchasing the boats and the sell bonus. 3 stacks are only recommended for selling very expensive towers. For selling towers located far from water, Players can also use Special Poperations with the
Door Gunner MK to carry a Favored Trades following the cursor, which provides one bonus stack in any point of the map.
While Favored Trades improves DPS for its darts, grapes, and Hot Shot DoT, it still does weak damage. Not crosspathing Favored Trades is recommended in most cases for maximizing income. When damage is needed, Hot Shots is the far superior crosspath due to the higher pierce grapes and increased DoT being far superior to the benefits of Double Shot. 0-2-4 is also the recommended crosspath to farm pops which in addition to the income and the ability to cover the 100 upgrade tiers requirement with 20× 0-2-4 boats, they can provide a large amount of Paragon Power for a high degree Navarch of the Seas in the lategame.
Bonus sellback per Favored Trades
In brackets is the loss after selling.
| Stack amount | Easy | Medium | Hard | Impoppable |
|---|---|---|---|---|
| 1 (74%, +4%) | $TBA ($TBA) | $6,549 ($2,301) | $TBA ($TBA) | $TBA ($TBA) |
| 2 (78%, +8%) | $TBA ($TBA) | $6,903 ($1,947) | $TBA ($TBA) | $TBA ($TBA) |
| 3 (82%, +12%) | $TBA ($TBA) | $7,257 ($1,593) | $TBA ($TBA) | $TBA ($TBA) |
| Stack amount | Easy | Medium | Hard | Impoppable |
|---|---|---|---|---|
| 1 (79%, +4%) | $TBA ($TBA) | $6,992 ($1,858) | $TBA ($TBA) | $TBA ($TBA) |
| 2 (83%, +8%) | $TBA ($TBA) | $7,346 ($1,504) | $TBA ($TBA) | $TBA ($TBA) |
| 3 (87%, +12%) | $TBA ($TBA) | $7,700 ($1,150) | $TBA ($TBA) | $TBA ($TBA) |
Sellback breakeven
| This section is empty. You can help out by adding to it. |
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Dart: attack cooldown halved ― 1s → 0.5s
- 0-1-4, 0-2-4
Grape: attack cooldown almost halved ― 1.3s → 0.75s
Now increases projectile speed of all attacks by 25%
Overall cost reduced by $50 (due to cost changes for previous tiers)
— Update notes
Camo Prioritization filter added
Long Range now increases the pierce of the main attack by 1
Overall pierce increased ― 5 → 6
Sellback buff: No longer stacks
- 0-1-4, 0-2-4
Long Range now increases the pierce of Grape Shot by 1
Overall cost reduced by $30 (due to cost changes for previous tiers)
— Update notes
Main attack: Pierce increased ― 5 → 6
Favored Trades buff: No longer affects Paragon upgrades (bug fix)
— Update notes
- 0-2-4
Damage-over-time tick damage increased ― 2 → 4
Sellback buff: No longer increases sell value of towers in CHIMPS over $0 (bug fix)
- Now has a buff icon for its sellback rate buff
Sellback buff: Bonus sellback reduced ― 10% → 4%
- Note: Navarch of the Seas unchanged
Sellback buff: Maximum amount of stacks increased ― 1 → 3
- Note: This increases the maximum sellback bonus to 12%
- 0-1-4, 0-2-4
Grape attack: Pierce increased ― 1 → 2 (bug fix)
Resolved an issue with the order of operations which gave inconsistent cash values when buffed
— Update notes
Now gains a ×2 damage modifier when the player has over $10,000 cash
Now gains a ×3 damage modifier when the player has over $50,000 cash
- Description changed:
Before Attacks faster and generates lots of money per round. Monkeys in radius have increased sell value. After Attacks faster and deals more damage when over 50,000 saved cash. Generates lots of money per round. Monkeys in radius have increased sell value.
Gallery
Screenshots
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Favored Trades with no crosspath
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Favored Trades with 014 crosspath
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Favored Trades with 024 crosspath
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Favored Trades with 104 crosspath
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Favored Trades with 204 crosspath
Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
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Buff icon
Trivia
- It is humorously referred to as "Flavored Trades" within the community. Ninja Kiwi has acknowledged this term in the 42.0 patch notes as "Flavoured Trades". Additionally, there is a Trophy Store projectile skin called Flavored Trades.
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | التداولات المفضلة الهجوم بشكل أسرع وكسب الكثير من المال في كل جولة، مع زيادة القرود الموجودة في دائرة نصف قطرها من قيمة البيع. |
— | |
| Danish | Foretrukne Handler Angriber hurtigere og giver masser af penge i hver runde. Aber indenfor radius får højere salgspris. |
— | |
| German | Lieblingshandel Greift schneller an und erzeugt viel mehr Geld pro Runde. Affen in Reichweite haben einen erhöhten Verkaufswert. |
— | |
| Spanish | Comercio preferido Ataca más rápido y genera muchísimo dinero por ronda. Los monos en el radio tienen un valor de venta aumentado. |
— | |
| Spanish (LA) | Comercio preferido Ataca más rápido y genera muchísimo dinero por ronda. Los monos en el radio tienen un valor de venta aumentado. |
— | |
| Finnish | Suosikkikauppatavarat Hyökkää nopeammin ja tuottaa paljon enemmän rahaa joka kierroksella. Alueella olevilla apinoilla on suurempi myyntiarvo. |
— | |
| French | Commerces privilégiés Attaque plus rapidement et génère beaucoup d’argent à chaque manche. La valeur de revente des singes situés dans le rayon est augmentée. |
— | |
| Italian | Traffici favoriti Attacca più velocemente e genera molto denaro ogni round. Le scimmie nel raggio hanno maggior valore di vendita. |
— | |
| Japanese | 好まれる取引 攻撃が加速し、ラウンドごとにたくさんのお金を生成する。半径内のモンキーの販売価値が上がる。 |
— | |
| Korean | 우위 무역 공격 속도가 빨라지며, 라운드마다 많은 캐시를 생산합니다. 반경 내 원숭이의 판매 가격이 올라갑니다. |
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| Dutch | Favoriete handel Valt sneller aan en genereert veel geld per ronde. Apen in het gebied hebben een verhoogde verkoopwaarde. |
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| Norwegian | Foretrukne handelsvarer Angriper kjappere og genererer mer penger per runde. Aper innen radius får økt salgsverdi. |
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| Polish | Zawody uprzywilejowane Atakuje szybciej i generuje mnóstwo gotówki na rundę. Małpki znajdujące się w promieniu mają zwiększoną wartość sprzedaży. |
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| Portuguese (Brazil) | Comércio Preferencial Ataca mais rápido e gera muito dinheiro por rodada. Macacos no alcance também possuem maior valor de venda. |
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| Russian | Персональная надбавка Атакует быстрее и производит много денег за раунд. Обезьян в зоне действия можно продать за большую сумму. |
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| Swedish | Gynnande handel Attackerar snabbare och genererar massor av pengar varje runda. Apor inom radien har ökat säljvärde. |
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| Thai | คู่ค้าคนโปรด โจมตีเร็วขึ้นและสร้างเงินจำนวนมากต่อรอบ ลิงในรัศมีมีมูลค่าการขายเพิ่มขึ้น |
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| Turkish | Ayrıcalıklı Ticaretler Daha hızlı saldırır ve tur başına bir sürü para oluşturur. Menzildeki maymunların satış değeri artar. |
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| Chinese (simplified) | 精明交易 攻击速度加快,每回合的收入增加。作用范围内猴子的售价增加。 |
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| Chinese (traditional) | 有利交易 攻擊速度加快,每回合的收入增加。作用範圍內猴子的售價增加。 |
— | |
| This list was last updated for: version 44.1 | |||
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