Druid of the Jungle (BTD6): Difference between revisions

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'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the Bloon caught and damages all Bloons coming through. After it destroys a Bloon, it leaves a thorn pile on the track that damages Bloons that go over it. If [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] is present on screen and at least level 5, all Druids of the Jungle gain 40% more range.
'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the Bloon caught and damages all affected Bloons that pass through. After it destroys a Bloon, it leaves a thorn pile on the track that damages Bloons that go over it. If [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] is present on screen and at least level 5, all Druids of the Jungle gain 40% more range.
 
With [[Hard Thorns (BTD6)|Hard Thorns]], both the vine grab and leftover vine can pop Frozen and Lead.<!--what about that weird digestion time reduction thing that possibly am not aware of?--> [[Druidic Reach (BTD6)|Druidic Reach]] improves duration of the leftover vine by +33%.


==Mechanics==
==Mechanics==
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The vine attack has a 2.6-second attack cooldown, but cannot activate within 1.4 seconds after the target is fully destroyed. The cooldown for the vine attack can receive attack speed buffs, but not the flat cooldown after destroying a target nor the digestion time.
The vine attack has a 2.6-second attack cooldown, but cannot activate within 1.4 seconds after the target is fully destroyed. The cooldown for the vine attack can receive attack speed buffs, but not the flat cooldown after destroying a target nor the digestion time.


When the target is destroyed, a thorn pile is created on the track. The thorn pile has a 0.3 second re-hit and pierce refresh interval, 20 pierce, 1 [[Sharp]] damage ([[Normal (damage type)|Normal]] with [[Hard Thorns (BTD6)|Hard Thorns]]), 2 projectile radius, and a 4.5-second lifespan.
When the target is destroyed, a thorn pile is created on the track. The thorn pile has a 0.3 second re-hit and pierce refresh interval, 20 pierce, 1 [[Sharp]] damage ([[Normal (damage type)|Normal]] with [[Hard Thorns (BTD6)|Hard Thorns]]), 2 projectile radius, and a 4.5-second lifespan (6 seconds with 0-3-1).


The pierce refresh interval can receive attack speed buffs, but the re-hit interval can not.
The pierce refresh interval can receive attack speed buffs, but the re-hit interval can not.