The Bloon Solver (BTD6): Difference between revisions

Yttri (talk | contribs)
m strong glue is unnesescary
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Solver is also an excellent tower in [[Race Event]]s, with its glue and puddles wiping out extreme clumps of Bloons sent with ease.
Solver is also an excellent tower in [[Race Event]]s, with its glue and puddles wiping out extreme clumps of Bloons sent with ease.


On easier maps, place Solver at a spot where Bloons pass by it multiple times, allowing it to glue blimps to the front, damage them, and clean up Bloons near the back. On maps that lack these placements, Solver is best placed near the exit, as it triggers its puddles the most effectively there. 5-2-0 is the optimal crosspath for nearly all cases, as it grants extra pierce to the puddles and allows Solver to glue Bloons more reliably, while synergizing with Harmonic well enough for the BAD. 5-0-2's niche is in [[Boss Event]]s, where its greater synergy with Harmonic shines and deals extreme damage to Bosses.
On easier maps, place Solver at a spot where Bloons pass by it multiple times, allowing it to glue blimps to the front, damage them, and clean up Bloons near the back. On maps that lack these placements, Solver is best placed near the exit, as it triggers its puddles the most effectively there. 5-2-0 is the optimal crosspath for nearly all cases, as it grants extra pierce to the puddles and allows Solver to glue Bloons more reliably, while synergizing with Harmonic well enough for the BAD. 5-0-1's niche is in [[Boss Event]]s, where its greater synergy with Harmonic shines and deals extreme damage to Bosses.


==Update history==
==Update history==