Large Calibre (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
Large Calibre is not recommended for standalone use, as it performs less single-target damage than two {{BTD6|Full Metal Jacket}}s (which are cheaper) and its ability to one-shot up to [[Zebra Bloon (BTD6)|Zebras]] is not useful due to most early-game rounds having other Bloons. Therefore, it is only recommended as a crosspath for Tier 3+ Sniper Monkeys. | {{BTD6 last updated|section=y|50.0}} | ||
Large Calibre is not recommended for standalone use, as it performs less single-target damage than two {{BTD6|Full Metal Jacket}}s (which are cheaper) and its ability to one-shot up to [[Zebra Bloon (BTD6)|Zebras]] is not useful due to most early-game rounds having other Bloons. Therefore, it is only recommended as a crosspath for Tier 3+ Sniper Monkeys. Regardless, dealing 7 damage will pop normal Ceramics into swarms of Yellows if other towers don't partially damage them first. | |||
Large Calibre is the superior crosspath for all bottom-path Sniper Monkeys against [[Boss Bloon]]s (except [[Phayze]]) and when they cannot be placed so that they consistently shoot Bloons facing head-on and allow shrapnel to shine. However, when they can be placed in that way ( | Large Calibre is the superior crosspath for all bottom-path Sniper Monkeys against [[Boss Bloon]]s (except [[Phayze]], which demands middle crosspath) and when they cannot be placed so that they consistently shoot Bloons facing head-on and allow shrapnel to shine. However, when they can be placed in that way (e.g. [[Infernal]]'s right island and [[Muddy Puddles]]'s bottom-center portion), Large Calibre is the inferior crosspath outside of Bosses. For middle-path Snipers, Large Calibre is more expensive and generally weaker than bottom path's speed upgrades, but less demanding of buffs, however less synergetic with most external buffs and prevents [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]].<!--what about the use case for bbullet spam for cleanup and stuff?--> | ||
==Update history== | ==Update history== | ||