Velociraptor
| Velociraptor viciously slashes and chomps, dealing more damage to stunned Bloons. | |||
| Tower | Path | Tier | |
|---|---|---|---|
| Beast Handler | 2 | 3 | |
| XP cost | 1,000 | ||
|---|---|---|---|
| Cash cost | $1,755 — Easy $2,065 — Medium $2,230 — Hard $2,480 — Impoppable | ||
Velociraptor is the Beast Handler's path 2 tier 3 upgrade in Bloons TD 6. The Beast Handler now handles a velociraptor instead of an adasaurus. Its Beast Power is increased by +5, changing its Beast Power scale from 3–6 to 8–24.
The Velociraptor has 24 range instead of 20, and each bite has 18 radius instead of 15, plus increased damage, further bonus damage to stunned Bloons, and more pierce. Merges improve its damage, bonus stunned damage, and pierce, plus reduced attack cooldowns. Its bonus Ceramic damage is also increased from +1 to +4, regardless of Beast Power.
- Damage: Increased from 2–4 to 4–16.
- Bonus stunned damage: +3–7
- Pierce: Increased from 8–20 to 12–26.
- Attack cooldown: Starts at 1s, which decreases to 0.6561s at max Beast Power.
Stats
| This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article. The editor who added this notice elaborates: v54.1 damage buffed due to unintended balance changes from NK |
| Tower | ||||||
|---|---|---|---|---|---|---|
| ||||||
Beast
| Tower | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Attack | ||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||
|
| Power | Scale | Attack | Splash | ||
|---|---|---|---|---|---|
| Cooldown | Pierce | Damage | Damage to stunned | ||
| 8 | 0% | 1s | 12 | 4 | 3 |
| 9 | 6.25% | 0.9785s | 12 | 4 | 3 |
| 10 | 12.5% | 0.957s | 13 | 5 | 3 |
| 11 | 18.75% | 0.9355s | 14 | 6 | 3 |
| 12 | 25% | 0.914s | 15 | 7 | 4 |
| 13 | 31.25% | 0.8925s | 16 | 7 | 4 |
| 14 | 37.5% | 0.871s | 17 | 8 | 4 |
| 15 | 43.75% | 0.8495s | 18 | 9 | 4 |
| 16 | 50% | 0.828s | 19 | 10 | 5 |
| 17 | 56.25% | 0.8066s | 19 | 10 | 5 |
| 18 | 62.5% | 0.7851s | 20 | 11 | 5 |
| 19 | 68.75% | 0.7636s | 21 | 12 | 5 |
| 20 | 75% | 0.7421s | 22 | 13 | 6 |
| 21 | 81.25% | 0.7206s | 23 | 13 | 6 |
| 22 | 87.5% | 0.6991s | 24 | 14 | 6 |
| 23 | 93.75% | 0.6776s | 25 | 15 | 6 |
| 24 | 100% | 0.6561s | 26 | 16 | 7 |
Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-3-0 | $2,820 | $3,320 | $3,585 | $3,985 | $1,974 | $2,324 | $2,510 | $2,790 |
| 1-3-0 | $2,955 | $3,480 | $3,755 | $4,175 | $2,069 | $2,436 | $2,629 | $2,923 |
| 2-3-0 | $3,645 | $4,290 | $4,630 | $5,145 | $2,552 | $3,003 | $3,241 | $3,602 |
| 0-3-1 | $2,980 | $3,510 | $3,790 | $4,215 | $2,086 | $2,457 | $2,653 | $2,951 |
| 0-3-2 | $3,710 | $4,370 | $4,720 | $5,245 | $2,597 | $3,059 | $3,304 | $3,672 |
Strategy
| This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article. The editor who added this notice elaborates: New bugfixed vraptor better? |
Velociraptor is slow and weak for its cost, dealing poor damage to standard Bloons, insufficient pierce that causes it to struggle against swarms of weak Bloons, and needing merges to one-shot any standard Bloon except a normal Fortified Ceramic Bloon. It needs merges to have any value as a cleanup tower against standard Bloons. Its bonus stunned Bloon bonus is big enough to warrant applying stuns from Relentless Glue and similar stun supports.
Low power Velociraptor is slow and weak compared to Power 6 Adasaurus before it, and it should always have merges. Power 16 is enough to one-shot Rainbows, and Power 22 versus non-Fortified Ceramics. Power 24 has more consistency with faster attack speed, does better against groups, and aids transition into Tyrannosaurus Rex later.
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
| “ | As our newest tower to be added to BTD6, we went over feedback for every path and made a large number of adjustments addressing a variety of points. — Update notes |
” |
Top and Middle path Beast Handler paths can now be targeted by Overclock and Ultraboost
| “ | The lower tiers on middle path Microraptor and Velociraptor are seeing all-round reductions as both have too high a base power and benefit too much from merges, gaining an overall greater attack speed benefit percentage-wise from merges than Trex does. — Update notes |
” |
Velociraptor: Attack cooldown scale ― 0.3951 → 0.3105
- Note: Max-power attack cooldown increased from 0.5049s to 0.5895s
Velociraptor: Base damage ― 12 → 9
Velociraptor: Damage gained from merges ― 24 → 18
- Note: Max-power damage decreased from 36 to 27
| “ | Beast Handler’s general repositioning feels far too free right now, the reposition cooldown is being increased to a more reasonably noticeable number so this feels like a meaningful cost. [...] Velociraptor performs as one of the most exceptional early tier upgrades in the game. We’ve been going tame on this path so far as we’re happy for it to stay one of the top options, however it is too far ahead still so we are smoothing out the attack rates to match T-rex. — Update notes |
” |
Beast: Reposition cooldown increased ― 0.5s → 5s
Attack cooldown increased ― 0.9s → 1s (attack speed reduced by 10%)
Attack delay reduction from merge increased ― 0.3105s → 0.3439s
- Note: Max-power attack cooldown increased from 0.5895s to 0.6561s
Beast Handler reposition cooldown reduced ― 5s → 3s
| “ | When first creating Beast Handler we balanced the T1-3 upgrade costs with a goal of creating a decision point between spending free playable space to save on cash or spending more cash to save on playable space. However in practice though some people have come on board with spending their playable space as a resource for more power; actual interest is much more divided between maximizing cost efficiency of these merges or simply using different towers. Given that spam of lower tier handlers already comes with the advantage of allowing them to be repositioned over a larger area, we’re changing our approach with a full cost rebalance across most T1-3 upgrades for exactly equal cost per point of merged beast power, instead leaving the nuance around understanding higher value merges & footprint advantage to depend more on discounts. — Update notes |
” |
Upgrade cost reduced ― $2,600 → $2,170
Overall cost reduced by $485 (due to cost changes for previous tiers)
| “ | In going over our large list of price changes for Beast Handler’s lower tiers in 42 this change was received very positively, however we did not realize that in making this change we killed off all chance of dual-beast handlers being used as a round 1 starting option for under $650 in hard modes – So we gotta do that math all over again and convert it for difficulty, painful 😀 All T1 beast prices changed to allow 110 & 101 beast handler combos to be placed for under $650 in hard mode, all T2 & T3 prices shifted around to keep these same cost ratios. [...] We’re slightly reducing beast reposition cooldown as the tiny range leaves movement very tight, which is especially painful for Microraptor path given the low range. — Update notes |
” |
| “ | In going over our large list of price changes for Beast Handler’s lower tiers in 42 this change was received very positively, however we did not realize that in making this change we killed off all chance of dual-beast handlers being used as a round 1 starting option for under $650 in hard modes – So we gotta do that math all over again and convert it for difficulty, painful 😀 All T1 beast prices changed to allow 110 & 101 beast handler combos to be placed for under $650 in hard mode, all T2 & T3 prices shifted around to keep these same cost ratios. — Update notes |
” |
Upgrade cost reduced ― $2,170 → $2,065
Overall cost reduced by $185 (due to cost changes for previous tiers)
Beast: Reposition cooldown reduced ― 3s → 2s
Dinosaurs: Now spawns within 30% of their range to the track
Merging/Beast positioning range reduced ― 60 → 50
| “ | As a quality of life improvement, Beast Handler movement cooldowns have now been separated — Update notes |
” |
Fish & Dino beast reposition cooldowns are now independent
| “ | Velociraptor path is too much of an all-round powerhouse so with the larger range returning it is also reducing in damage — Update notes |
” |
Can now move beasts onto ice and ink platforms. Beasts with only ice/ink platforms as valid placement will no longer randomly choose a location when attempting to place into ice/ink platforms. (undocumented)
Merging/Beast positioning range increased ― 50 → 60
Bite attack: Damage reduced ― 9 → 8
Bite attack: Maximum damage increase by Beast Power reduced ― 18 → 16
- Note: Max Power x3x damage reduced from 27 to 24
Bite attack: Maximum bonus damage increase against stunned Bloons by Beast Power reduced ― +6 → +5.3333
- Note: X-4-X Tyrannosaurus Rex unchanged.
| “ | The Middle Path beast handler is too effective at grouped popping for how much damage it can dish out and is having its pierce reduced. — Update notes |
” |
Pierce reduced ― 14 → 12
Pierce scaling with Beast Power reduced ― +21 → +18
- Note: With both changes combined the pierce at maximum Beast Power is reduced from 35 to 30. 0-4-0 Tyrannosaurus Rex unchanged (22 and +33, respectively)
| “ | Middle Path handler has been a powerful carry that scales too well, we’ve decided to shift a portion of its damage into ceramic bonus to hit down its lategame MOAB dps while leaving its power against super ceramics. — Update notes |
” |
Velociraptor: Base damage decreased ― 8 → 4
Velociraptor: Bonus damage from Beast Power decreased ― +16 → +8
- Note: Max Velociraptor damage decreased from 24 to 12. Bonus stunned damage from max power reduced from +8 to +5.
Velociraptor: Bonus pierce from Beast Power decreased ― +18 → +14
- Note: Max Velociraptor pierce decreased from 30 to 26
Velociraptor: Now does +4 Ceramic damage regardless of Beast Power
Velociraptor: Bonus damage from Beast Power increased ― +8 → +12
- Note: Max Velociraptor damage increased from 12 to 16. Bonus stunned damage from max power increased from +5 to +7.
- 2-3-0
Barracuda: Range increased to match other crosspaths ― 30 → 35 (bug fix)
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Velociraptor idle animations |
-
030 Beast Handler
-
130 Beast Handler
-
230 Beast Handler
-
031 Beast Handler
-
032 Beast Handler
-
8/24 Power Velociraptor
-
16/24 Power Velociraptor
-
24/24 Power Velociraptor
-
Velociraptor attack animations (Lunging and chomping)
Assets
-
Portrait
-
Upgrade icon
-
Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | فيلوسيرابتور يقوم "فيلوسيرابتور" بالتقطيع والقضم بكل شراسة، مما يتسبب في إيقاع مزيد من الضرر على البالونات المصعوقة. |
— | |
| Danish | Velociraptor Velociraptoren flænser og hugger helt vildt, og gør mere skade på lammede bloons. |
— | |
| German | Velociraptor Ein Velociraptor schlägt und beißt wild um sich, und fügt betäubten Bloons noch mehr Schaden zu. |
— | |
| Spanish | Velocirraptor El velocirraptor corta y muerde brutalmente, e inflige más daño a los bloons aturdidos. |
— | |
| Spanish (LA) | Velocirraptor El velocirraptor corta y muerde brutalmente, e inflige más daño a los bloons aturdidos. |
— | |
| Finnish | Velociraptor Velociraptor viiltää ja pureskelee rajusti ja aiheuttaa enemmän vahinkoa tainnutetuille blooneille. |
— | |
| French | Vélociraptor Le Vélociraptor entaille et croque violemment ses proies, et inflige plus de dégâts aux Bloons étourdis. |
— | |
| Italian | Velociraptor Il velociraptor lacera e mastica con ferocia, infliggendo più danni ai bloon storditi. |
— | |
| Japanese | ヴェロキラプトル ヴェロキラトプルは狂暴に切り裂いたりむしゃむしゃ食べたりし、マヒしているブルーンにもっとダメージを与える。 |
— | |
| Korean | 벨로키랍토르 벨로키랍토르는 맹렬하게 풍선을 찢고 물어뜯으며, 기절한 풍선에 더 많은 피해를 줍니다. |
— | |
| Dutch | Velociraptor De Velociraptor slaat en hapt woest om zich heen en richt meer schade aan bij verlamde Bloons. |
— | |
| Norwegian | Velociraptor Velociraptor slår og biter og påfører mer skade på lammede bloons. |
— | |
| Polish | Welociraptor Welociraptor brutalnie siecze i gryzie, zadając większe obrażenia ogłuszonym blonom. |
— | |
| Portuguese (Brazil) | Velociraptor O Velociraptor corta e mastiga violentamente, causando mais dano aos Bloons atordoados. |
— | |
| Russian | Велоцираптор Велоцираптор ожесточённо рубит и грызёт шары, нанося больше урона оглушённым шарам. |
— | |
| Swedish | Velociraptor Velociraptorn hugger och biter skoningslöst och åsamkar högre skada på bedövade Bloons. |
— | |
| Thai | เวโลซีแรปเตอร์ วิลอซิแรปเตอร์จะสะบัดและใช้ฟันบดเคี้ยวอย่างโหดเหี้ยมสร้างดาเมจเพิ่มเติมให้กับลูกโป่งที่สตั๊น |
— | |
| Turkish | Hızlı Gaspçı Hızlı Gaspçı, acımasızca parçalar ve ezer; sersemletilmiş Bloon’lara daha fazla hasar verir. |
— | |
| Chinese (simplified) | 迅猛龙 迅猛龙能以迅雷不及掩耳之势抓碎和咬碎气球,可对被击晕的气球造成额外伤害。 |
— | |
| Chinese (traditional) | 迅猛龍 迅猛龍能以迅雷不及掩耳之勢抓碎和咬碎氣球,可對被擊暈的氣球造成額外傷害。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
| Beast Handler in Bloons TD 6 | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Stats • Strategies • Update history |