Archmage (BTD6): Difference between revisions
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'''Archmage''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Archmage''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade improves all of the Wizard Monkey's attacks, especially its main bolt, and grants the signature attacks of [[Dragon's Breath (BTD6)|Dragon's Breath]] and [[Shimmer (BTD6)|Shimmer]]: | ||
*'''Main bolt:''' [[Damage]] increased from 6 to 8 with bonus [[MOAB-Class damage]] from +10 to +19 (or +20 with {{BTD6 mk|Arcane Impale}}), increases their [[pierce]] from 7 to 11 (16 with 5-0-1), and has an [[Attack | *'''Main bolt:''' [[Damage]] increased from 6 to 8 with bonus [[MOAB-Class damage]] from +10 to +19 (or +20 with {{BTD6 mk|Arcane Impale}}), increases their [[pierce]] from 7 to 11 (16 with 5-0-1), and has an [[Attack speed|attack cooldown]] of 0.1375 seconds. With {{BTD6 mk|Arcane Impale}}, this upgrade grants main bolts +1 [[Ceramic damage]]. | ||
*'''Dragon's Breath:''' Has an attack cooldown of 0.0675 seconds instead of 0.135, and each flame receives +8 [[MOAB-Class damage]]. | *'''Dragon's Breath:''' Has an attack cooldown of 0.0675 seconds instead of 0.135, and each flame receives +8 [[MOAB-Class damage]]. | ||
*'''Shimmer:''' Attacks every second instead of every 2 seconds. | *'''Shimmer:''' Attacks every second instead of every 2 seconds. | ||
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* Fireball — increases its projectile count from 1 to 3, increasing its damage from 2 to 9 with +24 MOAB-Class damage, increasing its pierce from 19 to 23. Its improved attack cooldown is 1.1 seconds. | * Fireball — increases its projectile count from 1 to 3, increasing its damage from 2 to 9 with +24 MOAB-Class damage, increasing its pierce from 19 to 23. Its improved attack cooldown is 1.1 seconds. | ||
* Wall of Fire — increases Wall of Fire's MOAB-Class damage from +2 to +6, and deploys Wall of Fires twice as fast. Its improved attack cooldown is 3.25 seconds. | * Wall of Fire — increases Wall of Fire's MOAB-Class damage from +2 to +6, and deploys Wall of Fires twice as fast. Its improved attack cooldown is 3.25 seconds. | ||
<section end="lede" /> | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by tiers|Wizard Monkey|500}} | {{BTD6 stat list by tiers|Wizard Monkey|500}} | ||
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{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Archmage deals great damage against blimps over long range with seeking projectiles and the ability to attack through walls, allowing it to perform well even on many [[Expert]] maps such as [[Ravine]] [[CHIMPS]]. It excels against {{BTD6|DDT}} rounds, but lacks enough pierce to easily handle denser rounds, being very weak against [[Super Ceramic Bloon (BTD6)|Super Ceramics]]. It pairs well with strong cleanup like {{BTD6|The Bloon Solver}} and | Archmage deals great damage against blimps over long range with seeking projectiles and the ability to attack through walls, allowing it to perform well even on many [[Expert]] maps such as [[Ravine]] [[CHIMPS]]. It excels against {{BTD6|DDT}} rounds, but lacks enough pierce to easily handle denser rounds, being very weak against [[Super Ceramic Bloon (BTD6)|Super Ceramics]]. It pairs well with strong cleanup like {{BTD6|The Bloon Solver}} and blimp stallers that spread out blimps for reducing pierce issues (e.g. [[Giant Condor]]). | ||
5-2-0 does more damage to both single targets and clumped blimps. Its Wall of Fire attack should be manually targeted onto blimps as this is a great portion of its damage. Switching [[target priority]] between Last and Close helps avoid wasting pierce on Ceramics while cleaning the MOAB rushes that Last tends to leave behind. It requires external [[Camo detection]] as its inherent Shimmer is inconsistent for DDTs on split-lane and short maps. 5-0-2 trades off DPS mainly for innate Camo detection and a range bonus, making it suitable versus [[Phayze]]. | 5-2-0 does more damage to both single targets and clumped blimps. Its Wall of Fire attack should be manually targeted onto blimps as this is a great portion of its damage. Switching [[target priority]] between Last and Close helps avoid wasting pierce on Ceramics while cleaning the MOAB rushes that Last tends to leave behind. It requires external [[Camo detection]] as its inherent Shimmer is inconsistent for DDTs on split-lane and short maps. 5-0-2 trades off DPS mainly for innate Camo detection and a range bonus, making it suitable versus [[Phayze]]. | ||
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{{main gallery|Wizard Monkey}} | {{main gallery|Wizard Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{Image needed|Repeat of the Archmage GIF against FDDT but with 5-2-0 crosspath. Target WoF on right}} | |||
<gallery> | <gallery> | ||
BTD6 Archmage 5XX.png|Archmage for all upgrades | BTD6 Archmage 5XX.png|Archmage for all upgrades | ||
Latest revision as of 08:38, 16 September 2026
| Tower | Wizard Monkey — Path 1 — Tier 5 | |
|---|---|---|
| XP cost | 35,000 | |
| Cash cost | $27,200 — Easy $32,000 — Medium $34,560 — Hard $38,400 — Impoppable | |
Archmage is the Wizard Monkey's path 1 tier 5 upgrade in Bloons TD 6. This upgrade improves all of the Wizard Monkey's attacks, especially its main bolt, and grants the signature attacks of Dragon's Breath and Shimmer:
- Main bolt: Damage increased from 6 to 8 with bonus MOAB-Class damage from +10 to +19 (or +20 with
Arcane Impale), increases their pierce from 7 to 11 (16 with 5-0-1), and has an attack cooldown of 0.1375 seconds. With
Arcane Impale, this upgrade grants main bolts +1 Ceramic damage. - Dragon's Breath: Has an attack cooldown of 0.0675 seconds instead of 0.135, and each flame receives +8 MOAB-Class damage.
- Shimmer: Attacks every second instead of every 2 seconds.
Crosspathing with Fireball and Wall of Fire grants the following benefits:
- Fireball — increases its projectile count from 1 to 3, increasing its damage from 2 to 9 with +24 MOAB-Class damage, increasing its pierce from 19 to 23. Its improved attack cooldown is 1.1 seconds.
- Wall of Fire — increases Wall of Fire's MOAB-Class damage from +2 to +6, and deploys Wall of Fires twice as fast. Its improved attack cooldown is 3.25 seconds.
Stats
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5-1-0
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5-2-0
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5-0-1
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5-0-2
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
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| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 5-0-0 | $37,680 | $44,325 | $47,870 | $53,190 | $26,376 | $31,028 | $33,509 | $37,233 |
| 5-1-0 | $37,935 | $44,625 | $48,195 | $53,550 | $26,555 | $31,238 | $33,737 | $37,485 |
| 5-2-0 | $38,615 | $45,425 | $49,060 | $54,510 | $27,031 | $31,798 | $34,342 | $38,157 |
| 5-0-1 | $37,935 | $44,625 | $48,195 | $53,550 | $26,555 | $31,238 | $33,737 | $37,485 |
| 5-0-2 | $38,190 | $44,925 | $48,520 | $53,910 | $26,733 | $31,448 | $33,964 | $37,737 |
Strategy
[edit | edit source]| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine these theories for strategy:
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Archmage deals great damage against blimps over long range with seeking projectiles and the ability to attack through walls, allowing it to perform well even on many Expert maps such as Ravine CHIMPS. It excels against DDT rounds, but lacks enough pierce to easily handle denser rounds, being very weak against Super Ceramics. It pairs well with strong cleanup like The Bloon Solver and blimp stallers that spread out blimps for reducing pierce issues (e.g. Giant Condor).
5-2-0 does more damage to both single targets and clumped blimps. Its Wall of Fire attack should be manually targeted onto blimps as this is a great portion of its damage. Switching target priority between Last and Close helps avoid wasting pierce on Ceramics while cleaning the MOAB rushes that Last tends to leave behind. It requires external Camo detection as its inherent Shimmer is inconsistent for DDTs on split-lane and short maps. 5-0-2 trades off DPS mainly for innate Camo detection and a range bonus, making it suitable versus Phayze.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Pierce increased ― 2 → 10
- Stacks with Intense Magic: 7 → 15
- 5-2-0
Guided Magic now allows Wall of Fire to ignore walls
Overall cost reduced by $100 (due to cost changes for previous tiers)
Dragon's Breath: now applies damage over time that deals 1 fire-type damage per 1.5 seconds for 3 seconds
- Changed the visual effects of Dragon's Breath
- 5-2-0
Guided Magic now causes Wall of Fire to use the tower's current targeting to determine placement
Overall cost increased by $900 (due to cost changes for previous tiers)
— Update notes
- 5-0-1, 5-0-2
Intense Magic now grants +2 pierce to Dragon's Breath
Overall cost reduced by $50 (due to cost changes for previous tiers)
Overall cost reduced by $925 (due to cost changes for previous tiers)
— Update notes
Overall cost reduced by $150 (due to cost changes for previous tiers)
Main attack: Damage to MOAB-class increased ― +17 → +19
Dragon's Breath: no longer has single-layer damage (undocumented)
— Update notes
Guided Magic now allows Dragon's Breath to ignore blockers
— Update notes
Dragon's Breath: Base damage increased ― 1 → 2
- 5-2-0
Wall of Fire: duration increased ― 4.5s → 5.5s
Wall of Fire: no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
— Update notes
Dragon's breath attack: Attack cooldown reduced ― 0.1s → 0.05s (attack speed increased by 100%)
Dragon's breath attack: Now deals +2 damage to MOAB-class
Shimmer attack: Attack cooldown reduced ― 2.5s → 1.25s (attack speed increased by 100%)
- 5-1-0, 5-2-0
Archmage now reduces the fireball attack's cooldown by 50% ― 2.2s → 1.1s
Archmage now grants +8 damage to the fireball attack's explosion (to match its damage with Dragon's Breath)
Archmage now grants +2 damage to MOAB-class to the fireball attack
- 5-2-0
Archmage now reduces the wall of fire attack's cooldown by 50% ― 6.5s → 3.25s
Archmage now grants +1 damage to MOAB-class to the wall of fire attack
Bolt: Damage increased ― 7 → 8
Dragon's Breath attack: Range reduced ― 60 → 40 (undocumented)
- 5-0-2
Range increased ― 60 → 70
— Update notes
Dragon's breath attack: Attack cooldown increased ― 0.05s → 0.0625s (attack speed reduced by 20%)
Dragon's breath attack: No longer deals +1 damage to Ceramic
— Update notes
- 5-2-0
Wall of Fire: Duration increased ― 5.5s → 6.5s
Dragon's breath attack: Attack cooldown increased ― 0.0625s → 0.0675s (attack speed reduced by 7.41%)
— Update notes
Overall cost increased by $50 (due to cost changes for previous tiers)
Shimmer: Pierce increased ― 200 → 500
Dragon's Breath: Pierce reduced ― 4 → 3
- 5-1-0, 5-2-0
Fireball: Projectile count increased ― 1 → 3
— Update notes
Dragon's Breath: Bonus damage to MOAB-Class Bloons increased ― +2 → +6
- 5-1-0, 5-2-0
Fireball: Bonus damage to MOAB-Class Bloons increased ― +9 → +27
- 5-2-0
Wall of Fire: Bonus damage to MOAB-Class Bloons increased ― +1 → +4
— Update notes
Flame (Dragon's Breath): Bonus damage to MOAB-class increased ― +6 → +10
Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
- 5-1-0
Fireball: Bonus damage to MOAB-class increased ― +27 → +36
- 5-2-0
Blaze (WoF): Bonus damage to MOAB-class increased ― +4 → +8
— Update notes
- 5-2-0
Wall of Fire: Bonus MOAB-class damage reduced ― +8 → +6
— Update notes
Dragon's Breath attack: Bonus damage against MOAB-Class Bloons reduced ― +10 → +8
Dragon's Breath attack: Range increased ― 40 units → 60 units
- 5-1-0, 5-2-0
Fireball attack: Bonus damage against MOAB-Class Bloons reduced ― +36 → +24
- 5-0-1, 5-0-2
Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more images. The editor who added this notice elaborates: Repeat of the Archmage GIF against FDDT but with 5-2-0 crosspath. Target WoF on right |
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Archmage for all upgrades
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500 Archmage using all of its attacks
Assets
[edit | edit source]-
Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | الساحر القوي أحد السادة الحقيقيين للشعوذة السحرية، حيث يهاجم بشكل أسرع ويقوم بإلحاق أضرار أكبر بكثير على البالونات من فئة منطاد "موآب". |
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| Danish | Ærketroldmand En sand mester i magiens kunst. Angriber hurtigere og gør mere skade på MOAB-klasse bloons. |
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| German | Erzmagier Ein wahrer Meister zauberhafter Hexerei. Greift schneller an und fügt Bloons der MOAB-Klasse mehr Schaden zu. |
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| Spanish | Archimago Un verdadero maestro de la hechicería mágica. Ataca más rápido y causa más daño a los bloons clase MOAB. |
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| Spanish (LA) | Archimago Un verdadero maestro de la hechicería mágica. Ataca más rápido y causa más daño a los bloons clase MOAB. |
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| Finnish | Arkkimaagi Todellinen maagisten velhoilujen mestari. Hyökkää nopeammin ja tekee lisävahinkoa MOAB-luokan blooneja vastaan. |
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| French | Archimage Un véritable maître de magie et de sorcellerie. Attaque plus rapidement et inflige plus de dégâts aux Bloons de classe MOAB. |
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| Italian | Arcimago Un vero maestro della magia. Attacca più velocemente e infligge più danni ai bloon di classe MOAB. |
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| Japanese | アーチメイジ 魔法の魔術学の真の導師。魔法使いの真のマスター。 MOAB級のブルーンに対して、より速く攻撃し、より多くのダメージを与える。 |
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| Korean | 대마법사 마법술의 진정한 대가입니다. 공격 속도가 증가하며, MOAB급 풍선에 더 큰 피해를 줍니다. |
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| Dutch | Aartsmagiër Een echte meester in magische tovenarij. Valt sneller aan en doet veel meer schade aan MOAB-klasse Bloons. |
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| Norwegian | Erkemagiker En sann trolldommens mester. Angriper kjappere og påfører mer skade på bloons i MOAB-klasse. |
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| Polish | Arcymag Prawdziwy mistrz sztuk magicznych. Atakuje szybciej i zadaje większe obrażenia blonom klasy MOAB. |
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| Portuguese (Brazil) | Arquimago Um verdadeiro mestre das artes mágicas. Ataca mais rápido e causa mais dano em Bloons classe MOAB. |
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| Russian | Великий колдун Настоящий мастер магии. Атакует быстрее и наносит больше урона шарам класса MOAB. |
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| Swedish | Ärkemagiker En verklig mästare på magiska trollkonster. Attackerar snabbare och åsamkar mer skada på MOAB-klass-Bloons. |
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| Thai | มหาจอมเวท เจ้าแห่งศาสตร์เวทมนตร์อย่างแท้จริง |
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| Turkish | Usta Büyücü Büyü ustalığında gerçek bir uzman. Daha hızlı saldırır ve MOAB Sınıfı Bloon’lara daha fazla hasar verir. |
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| Chinese (simplified) | 大法师 真正的魔法大师。攻击速度更快,并且可对MOAB级气球造成更高伤害。 |
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| Chinese (traditional) | 灵魔法师 真正的魔法大師。 攻擊速度更快,對 MOAB 級氣球造成更高傷害。 |
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| This list was last updated for: version 43.1 | |||
Navigation
[edit | edit source]| Wizard Monkey in Bloons TD 6 | ||||||||||
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| Stats • Strategies • Update history |