Abyssal Warrior: Difference between revisions

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'''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Tridents now slow down all damaged<!--not lead--> bloons up to BFBs, slowing non-blimp bloons by 40%, and MOABs and BFBs by 28%. Tentacles now deal 18 damage, enough to one-shot a standard Ceramic Bloon, and attack cooldown reduced from 3 to 2.5 seconds. All nearby towers now get +20% pierce. This upgrade also increases trident [[damage]] from 4 to 8.
'''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Tridents now slow down all damaged bloons up to [[BFB (BTD6)|BFBs]] (excludes [[DDT (BTD6)|DDTs]]), slowing non-blimp bloons by 40%, and MOABs and BFBs by 28%. Tentacles now deal 12 damage and +6 bonus damage to [[Ceramic Bloon (BTD6)|Ceramic Bloons]], enough to one-shot a standard Ceramic Bloon, pierce is increased from 15 to 25 (20.25 to 33.75 with 4-1-0), attack cooldown reduced from 3 to 2.5 seconds, and radius increased from 8 to 12. All nearby towers now get +20% pierce. This upgrade also increases trident [[damage]] from 4 to 8.


== Stats ==
== Stats ==
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==Strategy==
==Strategy==
{{strategy needed}}
{{BTD6 last updated|53.2|section=y}}
Abyssal Warrior is quite flexible for supplemental damage and support. Its support output is great for slowing down early MOABs and BFBs, plus a much more effective percentage pierce bonus, while its damage output is quite reliable. Its tentacles can one-shot Ceramics that come out of MOABs, while its tridents do decent all-around bloon damage and bloon slowdown. Its percentage pierce bonus pairs very well with [[Spike Factory (BTD6)|Spike Factory]], especially [[Perma-Spike (BTD6)|Perma-Spike]] which already has high pierce.
Abyssal Warrior stands out for assisting Round 40 due to its dual MOAB slow and tentacle one-shots on Ceramics, while continuing to be relevant later on with its lower-tier blimp slowdown and substantial percentage pierce buffs. Its tridents and tentacles do great all-around damage even without the Ceramic one-shot. Its percentage pierce bonus pairs very well with [[Spike Factory (BTD6)|Spike Factory]], especially [[Perma-Spike (BTD6)|Perma-Spike]] which already has high pierce. In [[Race (BTD6)|Race]] conditions, it remains strong with its high damage and pierce, especially if all tentacles can be used.
 
Like [[Abyss Dweller]], crosspathing is situational. 4-0-2 is preferred in general gameplay, making it buff more towers in range and improve reach of its tentacles, though 4-0-1 is enough if not revolving around a Mermonkey strategy. Additionally, its higher trident damage makes homing tridents worth it. 4-1-0 is preferred in Race conditions. 4-2-0's freeze can double-dip slowdown against Ceramics and below, but can harm strategies that have a Frozen weakness.


==Update history==
==Update history==
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BTD6 400-MermonkeyInsta.png|[[Insta Monkey]] icon
BTD6 400-MermonkeyInsta.png|[[Insta Monkey]] icon
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==In other languages==
{{empty|Add the upgrade names and upgrade descriptions}}


==Navigation==
==Navigation==
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