Intense Magic (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) hmmmm... Tag: Manual revert |
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It's valuable for middle path to improve reliability against groups of bloons, in addition to accessing [[Monkey Sense (BTD6)|Monkey Sense]]'s innate camo detection and bonus range. [[Fireball (BTD6)|Fireball]] gains minor pierce benefits, while T2 [[Wall of Fire (BTD6)|Wall of Fire]] prefers Intense Magic if not used solo ([[Guided Magic (BTD6)|Guided Magic]]'s 100% uptime is otherwise better for consistency). [[Dragon's Breath (BTD6)|Dragon's Breath]]'s flames gain a large pierce boost that's better for cleanup when compared to extra fireball damage of [[Arcane Blast (BTD6)|Arcane Blast]], [[Summon Phoenix (BTD6)|Summon Phoenix]] only benefits from the higher-pierce main Wizard flames, in contrast to 1-4-0's homing Phoenix flames, and [[Wizard Lord Phoenix (BTD6)|Wizard Lord Phoenix]] is minimally affected. | It's valuable for middle path to improve reliability against groups of bloons, in addition to accessing [[Monkey Sense (BTD6)|Monkey Sense]]'s innate camo detection and bonus range. [[Fireball (BTD6)|Fireball]] gains minor pierce benefits, while T2 [[Wall of Fire (BTD6)|Wall of Fire]] prefers Intense Magic if not used solo ([[Guided Magic (BTD6)|Guided Magic]]'s 100% uptime is otherwise better for consistency). [[Dragon's Breath (BTD6)|Dragon's Breath]]'s flames gain a large pierce boost that's better for cleanup when compared to extra fireball damage of [[Arcane Blast (BTD6)|Arcane Blast]], [[Summon Phoenix (BTD6)|Summon Phoenix]] only benefits from the higher-pierce main Wizard flames, in contrast to 1-4-0's homing Phoenix flames, and [[Wizard Lord Phoenix (BTD6)|Wizard Lord Phoenix]] is minimally affected. | ||
For top path, the increased bolt pierce improves the Wizard's cleanup potential. For [[Archmage (BTD6)|Archmage]], the flames particularly benefit from the improved pierce, allowing it to assist more reliably against dense blimp rounds. | For top path, the increased bolt pierce improves the Wizard's cleanup potential. For [[Archmage (BTD6)|Archmage]], the flames particularly benefit from the improved pierce, allowing it to assist more reliably against dense blimp rounds. However, 1-0-1 and 2-0-1 wizards are often worse than 1-0-0 and 2-0-0 for beginning rounds as the speed increase of Intense Magic does not improve the acceleration of Guided Magic's homing so the projectile will often only hit 1 bloon before despawning. | ||
==Update history== | ==Update history== | ||
Latest revision as of 16:29, 1 September 2025
| Tower | Wizard Monkey — Path 3 — Tier 1 | |
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| XP cost | 140 | |
| Cash cost | $255 — Easy $300 — Medium $325 — Hard $360 — Impoppable With $230 — Easy $275 — Medium $300 — Hard $335 — Impoppable | |
Intense Magic is the Wizard Monkey's path 3 tier 1 upgrade in Bloons TD 6. It increases the Wizard Monkey's attack's pierce by 5 and doubles its projectile speed (which also doubles the maximum distance it can travel by extension). Crosspathing with Fireball increases the explosion's pierce by 5, crosspathing with Wall of Fire increases its pierce on each tick by 5, and crosspathing with Dragon's Breath increases its pierce by 2 and also doubles its projectile speed and distance.
Stats
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1-0-1
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
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| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-1 | $465 | $550 | $595 | $660 | $326 | $385 | $417 | $462 |
| 1-0-1 | $615 | $725 | $785 | $870 | $431 | $508 | $550 | $609 |
| 2-0-1 | $995 | $1,175 | $1,270 | $1,410 | $697 | $823 | $889 | $987 |
| 3-0-1 | $2,225 | $2,625 | $2,835 | $3,150 | $1,558 | $1,838 | $1,985 | $2,205 |
| 4-0-1 | $10,725 | $12,625 | $13,635 | $15,150 | $7,508 | $8,838 | $9,545 | $10,605 |
| 5-0-1 | $37,925 | $44,625 | $48,195 | $53,550 | $26,548 | $31,238 | $33,737 | $37,485 |
| 0-1-1 | $720 | $850 | $920 | $1,020 | $504 | $595 | $644 | $714 |
| 0-2-1 | $1,400 | $1,650 | $1,785 | $1,980 | $980 | $1,155 | $1,250 | $1,386 |
| 0-3-1 | $4,205 | $4,950 | $5,350 | $5,940 | $2,944 | $3,465 | $3,745 | $4,158 |
| 0-4-1 | $9,305 | $10,950 | $11,830 | $13,140 | $6,514 | $7,665 | $8,281 | $9,198 |
| 0-5-1 | $51,805 | $60,950 | $65,830 | $73,140 | $36,264 | $42,665 | $46,081 | $51,198 |
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Intense Magic is more efficient for Wizard pierce than multiple base Wizards, and also serves as the pierce crosspath for upgraded Wizards.
It's valuable for middle path to improve reliability against groups of bloons, in addition to accessing Monkey Sense's innate camo detection and bonus range. Fireball gains minor pierce benefits, while T2 Wall of Fire prefers Intense Magic if not used solo (Guided Magic's 100% uptime is otherwise better for consistency). Dragon's Breath's flames gain a large pierce boost that's better for cleanup when compared to extra fireball damage of Arcane Blast, Summon Phoenix only benefits from the higher-pierce main Wizard flames, in contrast to 1-4-0's homing Phoenix flames, and Wizard Lord Phoenix is minimally affected.
For top path, the increased bolt pierce improves the Wizard's cleanup potential. For Archmage, the flames particularly benefit from the improved pierce, allowing it to assist more reliably against dense blimp rounds. However, 1-0-1 and 2-0-1 wizards are often worse than 1-0-0 and 2-0-0 for beginning rounds as the speed increase of Intense Magic does not improve the acceleration of Guided Magic's homing so the projectile will often only hit 1 bloon before despawning.
Update history
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Overall cost reduced by $100 (due to cost changes for previous tiers)
- 0-2-1, 0-3-1, 0-4-1, 0-5-1
Intense Magic now grants +5 pierce to Wall of Fire
- Note: Wall of Fire remains at 20 pierce
| “ | Second and third path upgrades get some fine tuning for more internal consistency. We want to make slow tweaks here to bring them into better balance — Update notes |
” |
- 0-3-1, 0-4-1, 5-0-1
Intense Magic now grants +2 pierce to Dragon's Breath ― 4 → 6
- 0-5-1
Dragon's Breath: pierce increased ― 50 → 52
Overall cost reduced by $50 (due to cost changes for previous tiers)
- 0-2-1, 0-3-1, 0-4-1, 0-5-1
Intense Magic grants less pierce to Wall of Fire ― +5 → +4
Overall cost reduced by $25 (due to cost changes for previous tiers)
| “ | 011 Fireball also does not benefit from having the pierce crosspath — Update notes |
” |
- 0-1-1, 0-2-1, 0-3-1, 0-4-1, 0-5-1
Fireball: pierce increased ― 15 → 20
| “ | Wall of Fire’s exceptional T2 power needs to be moved around for improved crosspathing, along with a slight nerf to Phoenix as it is currently performing too well, and both of these upgrades are shifting some of their power into Dragon’s Breath so it can stand out as more than just a buff to WoF & a stepping stone to Phoenix. — Update notes |
” |
- 0-2-1, 0-3-1, 0-4-1, 0-5-1
Wall of Fire pierce per tic reduced ― 19 → 15
- 0-3-1, 0-4-1, 0-5-1
Dragon's Breath WoF pierce per tick increased ― 19 → 25 (undocumented)
Overall cost reduced by $50 (due to cost changes for previous tiers)
- 0-3-1
Intense Magic pierce bonus to Dragon's Breath increased ― +2 → +3 (undocumented)
- Note: 031 pierce remains at 6
Overall cost reduced by $75 (due to cost changes for previous tiers)
| “ | [...] we can justify a QoL buff with Dragon’s Breath’s scaling adjusting to match more crosspath improvements, meaning it will now benefit [... from] bottom path’s projectile speed increase. — Update notes |
” |
| “ | Archmage’s MOAB bonuses are a little overkill and being lowered so we can justify a QoL buff with Dragon’s Breath’s scaling adjusting to match more crosspath improvements, meaning it will now benefit from Archmage’s range increase as well as bottom path’s projectile speed increase. — Update notes |
” |
- 0-3-1, 0-4-1, 0-5-1, 5-0-1
Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
- 0-3-1
Dragon's Breath: Pierce bonus is no longer increased compared to x-4-x ― +3 → +2 (bug fix)
- Note: Pierce reduced from 6 to 5
Gallery
[edit | edit source]Screenshots
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Assets
[edit | edit source]-
Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | سحر قوي | — |
| Danish | Intens Magi | — |
| German | Intensive Magie | — |
| Spanish | Magia intensa | — |
| Spanish (Latin America) | Magia intensa | — |
| Finnish | Voimakas magia | — |
| French | Magie intense | — |
| Italian | Magia potente | — |
| Japanese | 強烈なマジック | — |
| Korean | 강렬한 마술 | — |
| Dutch | Intense magie | — |
| Norwegian | Intens magi | — |
| Polish | Intensywna magia | — |
| Portuguese (Brazil) | Magia Intensa | — |
| Russian | Могучее волшебство | — |
| Swedish | Intensiv Magi | — |
| Thai | เวทเข้มข้น | — |
| Turkish | Yoğun Büyü | — |
| Chinese (simplified) | 强化魔法 | — |
| Chinese (traditional) | 激烈魔法 | — |
| Language | Text | Notes |
|---|---|---|
| Arabic | التصويبات السحرية الأكثر قوة تتحرك بشكل أسرع ومن الممكن أن تفرقع مزيدًا من البالونات. | — |
| Danish | Flere kraftfulde magiske skud, der flyver hurtigere og kan springe flere bloons. | — |
| German | Mächtigere Zauberschüsse bewegen sich schneller und können mehr Bloons platzen lassen. | — |
| Spanish | Estos disparos mágicos más poderosos se mueven más rápido y explotan más bloons. | — |
| Spanish (Latin America) | Estos disparos mágicos más poderosos se mueven más rápido y explotan más bloons. | — |
| Finnish | Voimakkaammat maagiset laukaukset liikkuvat nopeammin ja voivat poksauttaa enemmän blooneja. | — |
| French | Tirs magiques encore plus puissants qui se déplacent plus rapidement et peuvent faire exploser davantage de Bloons. | — |
| Italian | I colpi magici più potenti sono in grado di muoversi più rapidamente e di far scoppiare un maggior numero di bloon. | — |
| Japanese | もっとパワフルな魔法攻撃 | — |
| Korean | 마법 공격의 위력과 이동 속도가 증가하며, 더 많은 풍선을 터트립니다. | — |
| Dutch | Krachtigere magische schoten gaan sneller en kunnen meer Bloons laten knallen. | — |
| Norwegian | Flere kraftige magiske skudd beveger seg raskere og kan poppe flere bloons. | — |
| Polish | Potężniejsze magiczne strzały są szybsze i mogą przekłuwać więcej blonów. | — |
| Portuguese (Brazil) | Rajadas mágicas mais poderosas se movem mais rápido e podem estourar mais Bloons. | — |
| Russian | Более мощные магические выстрелы движутся быстрее и пробивают больше шаров. | — |
| Swedish | Fler kraftfulla magiska skott rör sig snabbare och kan smälla fler Bloons. | — |
| Thai | กระสุนเวทมนตร์ทรงพลังมากขึ้น เคลื่อนที่เร็วขึ้น และเจาะบลูนได้มากขึ้น | — |
| Turkish | Daha güçlü büyülü atışlar daha hızlı hareket eder ve daha fazla Bloon patlatabilir. | — |
| Chinese (simplified) | 更强大的魔法炮弹,飞行得更快,并可以击破更多气球。 | — |
| Chinese (traditional) | 更多強大的魔法,射擊速度更快,並可擊破更多氣球。 | — |
Navigation
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