Permanent Brew (BTD6): Difference between revisions
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'''Permanent Brew''' is the [[Alchemist (BTD6)|Alchemist]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It upgrades the Alchemist's buffs | '''Permanent Brew''' is the [[Alchemist (BTD6)|Alchemist]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It upgrades the Alchemist's buffs – both [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and [[Stronger Stimulant (BTD6)|Stronger Stimulant]] – to become permanent instead of lasting only a limited time. Only newly thrown AMDs and brews are permanent, and brews cannot affect targets that already have a brew of any kind. If Permanent Brew is sold or sacrificed, all towers lose the buffs it had applied. Despite being "permanent" brew, [[Lych]] can steal this buff. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed|something something destroyer grape spam, jitsunobi, sav, overdrives, etc}} | {{Strategy needed|something something destroyer grape spam, jitsunobi, sav, overdrives, etc}} | ||
{{BTD6 last updated|50.2|section=y}} | |||
Permanent Brew is a very potent T5 for permanent [[Stronger Stimulant (BTD6)|Stronger Stimulant]] and [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] buffs to large amounts of towers surrounding this Alchemist; each tower essentially gains +2 damage to Ceramics and MOAB-class with extra pierce, attack speed, and range, in addition to lead-popping. It's quite an expensive T5, but with an effective mid-game saveup, this can be afforded in [[CHIMPS]] in time for the mid-80's on most maps. It stands out the most on Least Cash Bosses, which demand an army of cheap highly buffable towers against all Boss stages, and extreme Freeplay, which demand maximum buffs on every tower on screen. | Permanent Brew is a very potent T5 for permanent [[Stronger Stimulant (BTD6)|Stronger Stimulant]] and [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] buffs to large amounts of towers surrounding this Alchemist; each tower essentially gains +2 damage to Ceramics and MOAB-class with extra pierce, attack speed, and range, in addition to lead-popping. It's quite an expensive T5, but with an effective mid-game saveup, this can be afforded in [[CHIMPS]] in time for the mid-80's on most maps. It stands out the most on Least Cash Bosses, which demand an army of cheap highly buffable towers against all Boss stages, and extreme Freeplay, which demand maximum buffs on every tower on screen. | ||
Despite its low range and the restriction of not selling or sacrificing to retain its buff, there are multiple ways to counter this. The simplest is [[Support Chinook (BTD6)|Support Chinook]] | Despite its low range and the restriction of not selling or sacrificing to retain its buff, there are multiple ways to counter this. The simplest is to use [[Support Chinook (BTD6)|Support Chinook]]'s Reposition ability to move it. [[Dark Knight (BTD6)|Dark Knight]] and above can also be moved around the map to keep adding new targets later on. A few maps do have movable platforms that can allow Permanent Brew to keep finding new targets, with a notable example being [[Geared]]'s smaller gear. | ||
Some strong candidates for Permanent Brew include: [[Sun Avatar (BTD6)|Sun Avatar]], 3-1-0 [[Destroyer (BTD6)|Destroyer]], [[Bloonjitsu (BTD6)|Bloonjitsu]] with [[Shinobi Tactics (BTD6)|Shinobi Tactics]], and 2-0-4 [[Overdrive (BTD6)|Overdrive]]. | |||
Crosspathing with Permanent Brew largely doesn't matter, as its brews are permanent anyway. However, in a time-sensitive situation such as Boss Events, [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]] is the optimal crosspath, so it can brew all nearby towers faster. | Crosspathing with Permanent Brew largely doesn't matter, as its brews are permanent anyway. However, in a time-sensitive situation such as Boss Events, [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]] is the optimal crosspath, so it can brew all nearby towers faster. | ||