Favored Trades (BTD6): Difference between revisions

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'''Favored Trades''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $200 to $500 per round ($520 with {{BTD6 mk|Trade Agreements}}), and provides a [[buff]] to towers within its range which increases their [[sell]] value by 10 percentage points (to a maximum of 95% of their cost). If buffed by [[Trade Empire (BTD6)|Trade Empire]], it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (BTD6)|Merchantmen]], which have weaker cash production.
'''Favored Trades''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It reduces the attack cooldown of the Monkey Buccaneer's attacks, increases the amount of cash generated from $200 to $500 per round ($520 with {{BTD6 mk|Trade Agreements}}), and provides a [[buff]] to towers within its range which increases their [[sell]] value by 4% stacking up to 3 times for a maximum of 12% (capped at maximum of 95% of their cost). If buffed by [[Trade Empire (BTD6)|Trade Empire]], it gains +$20 cash production per Favored Trades (stacking up to 20 times in total), +1 [[damage]], +1 [[Ceramic damage]], and +1 [[MOAB damage]] to all attacks. Favored Trades are prioritized by Trade Empire's buffs before any [[Merchantman (BTD6)|Merchantmen]], which have weaker cash production.


If given [[Grape Shot (BTD6)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3s to 0.75s. [[Hot Shot (BTD6)|Hot Shot]] improves its burn damage from 2 to 4.
If given [[Grape Shot (BTD6)|Grape Shot]], the attack cooldown for the grapes are reduced from 1.3s to 0.75s. [[Hot Shot (BTD6)|Hot Shot]] improves its burn damage from 2 to 4.