Spike-o-pult (BTD6): Difference between revisions
Overclockbtd (talk | contribs) mNo edit summary |
→Strategy: More mention that 302 is used specifically with the intent of 402 later |
||
| Line 25: | Line 25: | ||
== Strategy == | == Strategy == | ||
{{BTD6 last updated| | {{BTD6 last updated|51.2|section=yes}} | ||
Spike-o-pult is best used on maps with many obstacles, such as [[Cornfield]], where its balls can bounce off walls repeatedly and it is an excellent early-game tower. Spike-o-pult is also an excellent tower for [[Race Event]]s due to its cheap cost and high pierce and damage. | Spike-o-pult is best used on maps with many obstacles, such as [[Cornfield]], where its balls can bounce off walls repeatedly and it is an excellent early-game tower. Spike-o-pult is also an excellent tower for [[Race Event]]s due to its cheap cost and high pierce and damage. Outside of these conditions, it struggles to make use of its high pierce compared to other early-game options with better damage. | ||
3-2-0 is | 3-2-0 is much better in Races and does much more damage. 3-0-2 does not have much use by itself unless upgrading to {{BTD6|Juggernaut}}, where it is a useful stepping stone in maps with many walls such as [[Castle Revenge]], [[Dark Dungeons]], and [[Ravine]]. | ||
==Update history== | ==Update history== | ||