Recursive Cluster (BTD6): Difference between revisions

Pymonkibot (talk | contribs)
m Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers"
Qwertyxp2000 (talk | contribs)
Lede recursive explosion no pierce (why nk)
Line 17: Line 17:
|xp    =10000
|xp    =10000
}}
}}
'''Recursive Cluster''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of all attacks by +1, and causes every other [[Cluster Bombs (BTD6)|cluster bomb]] to be "recursive", meaning its clusters themselves each form 8 more clusters. These sub-clusters deal 2 [[Damage#Explosion|Explosion]] damage, and have 4x pierce of the main clusters (32, 56 with 1-0-4, 96 with 2-0-4). Recursive bombs' main explosion also have increased pierce, from 14 to 18.
'''Recursive Cluster''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of all attacks by +1, and causes every other [[Cluster Bombs (BTD6)|cluster bomb]] to be "recursive", meaning its clusters themselves each form 8 more clusters. These sub-clusters deal 2 [[Damage#Explosion|Explosion]] damage, and have 4x pierce of the main clusters (32, 56 with 1-0-4, 96 with 2-0-4). Recursive bombs' main explosion also have increased pierce, from 14 to 18 but do not gain pierce from crosspaths, only radius and damage.


==Stats==
==Stats==