Recursive Cluster (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers" |
Qwertyxp2000 (talk | contribs) Lede recursive explosion no pierce (why nk) |
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'''Recursive Cluster''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of all attacks by +1, and causes every other [[Cluster Bombs (BTD6)|cluster bomb]] to be "recursive", meaning its clusters themselves each form 8 more clusters. These sub-clusters deal 2 [[Damage#Explosion|Explosion]] damage, and have 4x pierce of the main clusters (32, 56 with 1-0-4, 96 with 2-0-4). Recursive bombs' main explosion also have increased pierce, from 14 to 18. | '''Recursive Cluster''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of all attacks by +1, and causes every other [[Cluster Bombs (BTD6)|cluster bomb]] to be "recursive", meaning its clusters themselves each form 8 more clusters. These sub-clusters deal 2 [[Damage#Explosion|Explosion]] damage, and have 4x pierce of the main clusters (32, 56 with 1-0-4, 96 with 2-0-4). Recursive bombs' main explosion also have increased pierce, from 14 to 18 but do not gain pierce from crosspaths, only radius and damage. | ||
==Stats== | ==Stats== | ||