Favored Trades (BTD6): Difference between revisions

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==Strategy==
==Strategy==
{{BTD6 last updated|49.3|section=y}}
{{outdated|Sellback rework, possibly not worth for single favored to purchase then sell}}
As a source of income, Favored Trades is less cost-efficient than {{BTD6|Merchantman}}, so it is only recommended as an upgrade after 20 Merchantmen have been bought with a {{BTD6|Trade Empire}}. It is recommended to upgrade to Favored Trades while purchasing 10 {{BTD6|Central Market}}s. However, the extra sellback from Favored Trades makes it stand out. Against [[Boss Bloon]]s, using Favored Trades to sell income generators immediately before a Boss appears is strongly recommended, as doing so grants more cash against the Boss and for future farming. The extra sellback is also beneficial when selling and rebuying towers, such as {{BTD6|MOAB Eliminator}} for instant ability resets for Boss instakills.
As a source of income, Favored Trades is less cost-efficient than {{BTD6|Merchantman}}, so it is only recommended as an upgrade after 20 Merchantmen have been bought with a {{BTD6|Trade Empire}}. It is recommended to upgrade to Favored Trades while purchasing 10 {{BTD6|Central Market}}s. However, the extra sellback from Favored Trades makes it stand out. Against [[Boss Bloon]]s, using Favored Trades to sell income generators immediately before a Boss appears is strongly recommended, as doing so grants more cash against the Boss and for future farming. The extra sellback is also beneficial when selling and rebuying towers, such as {{BTD6|MOAB Eliminator}} for instant ability resets for Boss instakills.