Red Hot Rangs (BTD6)
For other uses, see Red Hot Rangs (disambiguation).
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Red Hot Rangs
| Tower | Boomerang Monkey — Path 3 — Tier 2 | |
|---|---|---|
| XP cost | 490 | |
| Cash cost | $255 — Easy $300 — Medium $325 — Hard $360 — Impoppable | |
Red Hot Rangs is the Boomerang Monkey's path 3 tier 2 upgrade in Bloons TD 6. Red Hot Rangs increases the damage of all boomerangs by 1 as well as allowing the boomerangs to pop Lead and Frozen Bloons.
Stats
Template:BTD6 stat list by upgrade
Costs and sell values
Note: this list does not factor in Monkey Knowledge or other discounts.
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-2 | $610 | $715 | $775 | $860 | $427 | $501 | $543 | $602 |
| 1-0-2 | $780 | $915 | $990 | $1,100 | $546 | $641 | $693 | $770 |
| 2-0-2 | $1,020 | $1,195 | $1,290 | $1,435 | $714 | $837 | $903 | $1,005 |
| 3-0-2 | $1,530 | $1,795 | $1,940 | $2,155 | $1,071 | $1,257 | $1,358 | $1,509 |
| 4-0-2 | $3,230 | $3,795 | $4,100 | $4,555 | $2,261 | $2,657 | $2,870 | $3,189 |
| 5-0-2 | $30,855 | $36,295 | $39,200 | $43,555 | $21,599 | $25,407 | $27,440 | $30,489 |
| 0-1-2 | $760 | $890 | $965 | $1,070 | $532 | $623 | $676 | $749 |
| 0-2-2 | $970 | $1,140 | $1,235 | $1,370 | $679 | $798 | $865 | $959 |
| 0-3-2 | $2,030 | $2,390 | $2,585 | $2,870 | $1,421 | $1,673 | $1,810 | $2,009 |
| 0-4-2 | $5,600 | $6,590 | $7,120 | $7,910 | $3,920 | $4,613 | $4,984 | $5,537 |
| 0-5-2 | $35,350 | $41,590 | $44,920 | $49,910 | $24,745 | $29,113 | $31,444 | $34,937 |
Update history
For a complete list of Boomerang Monkey changes, see Update history:Boomerang Monkey (BTD6).
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Upgrade cost increased ― $150 → $300 (undocumented)
Now increases damage by 1
- Description changed ― "Allows boomerangs to pop Frozen and Lead Bloons." → "Boomerangs now pop Frozen and Lead Bloons and do more damage to all."
- 0-5-2
Red Hot Rangs now grants Perma Charge +1 damage (bug fix)
Overall damage of this crosspath increased ― 2 → 5 (due to changes to Perma Charge's base stats)
- 0-5-2
Red Hot Rangs now grants +4 damage to this crosspath instead of +1 (total of 8 damage)
“
Glaive Lord’s 502 gives no use over 520 with how the main attack currently works, so now 502 will additionally apply damage to the secondary revolving attack to target a different niche.
— Update notes
— Update notes
”
- 5-0-2
Orbital glaives: Damage increased ― 2 → 3
Switch Hands is now available by default instead of requiring
Ambidextrous 'Rangs
“
To reduce some top crosspath dominance, have middle path stay the true speed crosspath and also provide a small buff to the base Boomerang, Glaive’s attack speed bonus has been moved down into the base Boomerang Tower. Glaive Lord’s innate lead popping has been removed to allow that meaning to remain in the crosspath along with price being reduced to compensate.
— Update notes
— Update notes
”
Attack cooldown reduced ― 1.42s → 1.2s (attack speed increased by 18.33%)
- 5-0-2
Red Hot Rangs now changes the AoE damage type to Normal, matching its damage type prior to this update
“
[...] 052 is still mostly considered an inferior crosspath due to base tower damage already being high, so Bionic’s ability increase to damage has been increased further.
— Update notes
— Update notes
”
- 0-5-2
Ability: Damage modifier increased ― +8 → +10
- 5-0-2
- Red Hot Rangs now changes the sprite of the orbital glaives
- 5-0-2
Long Range Rangs now increases radius of Orbitals by 15% ― 30 → 34.5
- 5-0-2
Red Hot Rangs grants +1 damage to Glaive Lord's main attack again (bug fix)
“
Long Range Rangs is increasing its benefit to be more meaningful of a crosspath choice for the range rather than purely the Red Hot Rangs.
— Update notes
— Update notes
”
Range increased ― 49.45 → 57.19
- Note: Long Range Rangs range modifier increased from +15% to +33%
- 5-0-2
Orbital AoE: Radius increase from Long Range Rangs increased ― +15% → +33%
Overall cost reduced by $10 (due to cost changes for previous tiers)
“
Faster Rangs has had some inconsistency resolved for an overall crosspathing improvement
— Update notes
— Update notes
”
- 5-0-2
Thrown Glaive: Damage decreased ― 9 → 8
Orbital Glaives: Damage increased ― 3 → 5
- 0-2-2
Attack cooldown reduced ― 0.675s → 0.6s (attack speed increased by 12.5%)
- 3-0-2
Bounce seeking distance increased ― 60 units → 80 units (bug fix)
Pierce reduced ― 30 → 15 (bug fix)
Projectile speed increased ― 175 units/s → 220 units/s (bug fix)
- Note: These changes were intended for version 54.0 but this crosspath was unchanged
- 4-0-2
Main attack: Projectile speed increased ― 297.5 units/s → 300 units/s (bug fix)
- Note: Stacks with X-2-0 Faster Rangs crosspath ― 386.75 units/s → 390 units/s)
- This change was intended for version 54.0 but crosspaths remained unchanged
“
With 052 Permacharge much preferred due to the ease of obtaining pierce externally, we have moved the ability’s extra damage bonus from crosspath into the base upgrade so that 250 can be more competitive
— Update notes
— Update notes
”
- 0-5-2
No longer increases the damage buff of the ability by 2
Stacks with changes to the ability's base stats; overall damage with this crosspath is unchanged
Gallery
For more Boomerang Monkey images, see Gallery:Boomerang Monkey.
Screenshots
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Artwork and icons
-
Portrait
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Upgrade icon
-
Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | ريد هات رانجز أصبحت الخشبات المرتدة الآن تفرقع البالونات المتجمدة والمطلية بالرصاص وتسبب المزيد من الضرر للجميع. |
— | |
| Danish | Brandvarme B'ranger Boomeranger kan nu springe Frosne og Bly bloons og gøre mere skade på alle typer. |
— | |
| German | Glühend heiße Bumerange Bumerange können nun Eis- und Blei-Bloons platzen lassen und fügen allen größeren Schaden zu. |
— | |
| Spanish | Bumeranes ardientes Los bumeranes ahora explotan bloons congelados y emplomados y hacen más daño a todos. |
— | |
| Spanish (LA) | Bumeranes ardientes Los bumeranes ahora explotan bloons congelados y emplomados y hacen más daño a todos. |
— | |
| Finnish | Hehkuvat bumerangit Bumerangit poksauttavat jäätyneet ja lyijybloonit ja tekevät enemmän vahinkoa kaikille. |
— | |
| French | Boomerangs brûlants Les boomerangs permettent désormais d'éclater des Bloons gelés et en plomb, et infligent plus de dégâts à tous les Bloons. |
— | |
| Italian | Boomerang fiammeggianti I boomerang ora fanno scoppiare i Bloon congelati e quelli di piombo, e infliggono più danni a tutti. |
— | |
| Japanese | 炎のブーメラン ブーメランが、冷凍および鉛ブルーンを割れるようになるほか、全てに対しもっと大きなダメージを与えるようになる。 |
— | |
| Korean | 레드 핫 부메랑 이제 부메랑이 얼음 및 납 풍선을 터뜨려 모두에게 더 많은 피해를 입힙니다. |
— | |
| Dutch | Gloeiend hete rangs Boemerangs schieten nu Bevroren en Loden Bloons neer en doen meer schade. |
— | |
| Norwegian | Glovarme 'ranger Bumeranger popper nå frosne bloons og bly-bloons, og påfører mer skade på alle. |
— | |
| Polish | Gorące rangi Teraz bumerangi przekłuwają zamrożone i ołowiane blony oraz zadają wszystkim blonom większe obrażenia. |
— | |
| Portuguese (Brazil) | Bumerangues Ardentes Bumerangues agora estouram Bloons de Chumbo e Congelados, e causam mais dano em todos. |
— | |
| Russian | Красная жара Бумеранги теперь пробивают замороженные и свинцовые шары и наносят больше урона всем шарам. |
— | |
| Swedish | Glödheta Bumeranger Bumeranger kan nu smälla frusna Bloons och Blybloons och åsamkar mer skada på alla. |
— | |
| Thai | บูมเมอแรงแดงเพลิง บูมเมอแรงเจาะลูกโป่งแช่แข็งและลูกโป่งตะกั่วได้ และทำดาเมจแรงขึ้นกับศัตรูทุกชนิด |
— | |
| Turkish | Kızgın Halkalar Bumeranglar artık Donmuş ve Kurşun Bloon'ları patlatır ve hepsine daha fazla hasar verir. |
— | |
| Chinese (simplified) | 炽热覆盖 回旋镖现在可击破冰冻气球和铅气球,并且可对所有气球造成更多伤害。 |
— | |
| Chinese (traditional) | 紅火迴旋鏢 迴旋鏢現在可以擊破凍結氣球與鉛氣球,並且對所有氣球造成更多損壞。 |
— | |
| This list was last updated for: version 43.1 | |||
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