Jungle's Bounty (BTD6): Difference between revisions
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{{for|the upgrade in [[Bloons TD Battles 2]]|Jungle's Bounty (Battles 2)}} | {{for|the upgrade in [[Bloons TD Battles 2]]|Jungle's Bounty (Battles 2)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Jungle's Bounty | | id = Jungle's Bounty | ||
| name = Jungle's Bounty | |||
|name | | icon = BTD6 DruidMonkey JunglesBountyUpgradeIcon.png | ||
|icon | | image = BTD6 040-Druid.png | ||
|image | | description = Vines create stronger thorn piles. Druid generates cash and lives at the end of each round, plus extra cash per Banana Farm near the Druid. Vine Crush Ability: Vines grab many Bloons at once, following Druid's target priority. | ||
|description | | description C = | ||
|description C= | | tower = Druid | ||
| path = 2 | |||
|tower=Druid | | tier = 4 | ||
|path= 2 | | cost = 4900 | ||
|tier= 4 | | cost C = | ||
| xp = 11000 | |||
|cost | |||
|cost C= | |||
|xp | |||
}} | }} | ||
'''Jungle's Bounty''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It gains the | '''Jungle's Bounty''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It gains the Vine Crush ability, has +10 range (35 to 45), and its leftover vines are improved. At the end of each round, it produces $120 plus extra cash per [[Banana Farm (BTD6)|Banana Farm]] and its upgrades within range, plus one [[life]]. | ||
The leftover vine re-hits and refreshes pierce faster (from every 0.3s to 0.2s), its lifespan increased from 4.5s to 9s (12s with 0-4-1), base pierce from 20 to 30, and damage from 1 to 2. | ==Mechanics== | ||
===Vines=== | |||
The leftover vine re-hits and refreshes pierce faster (from every 0.3s to 0.2s), its lifespan increased from 4.5s to 9s (12s with 0-4-1), base pierce from 20 to 30, and damage from 1 to 2. | |||
== | ===End-of-round benefits=== | ||
At the end of each round, each Jungle's Bounty earns $120 base cash plus extra for every [[Banana Farm (BTD6)|Banana Farm]] and its upgrades within range, plus one [[life]]. The amount can be improved by external buffs such as [[Monkey City (BTD6)|Monkey City]] and Level 5+ [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]. It is capped at $10,000, to limit cash exploits. | |||
*Base: +$10 | |||
*T1: +$20 | |||
*T2: +$40 | |||
*T3: +$60 | |||
*T4: +$120 | |||
*T5: +$120 | |||
=== Vine Crush Ability === | |||
Vine Crush<ref name="v53.0-nk">{{cite|url=https://www.reddit.com/r/btd6/comments/1r2iecf/bloons_td_6_version_fifty_three_point_oh_update/|title=Bloons TD 6 version fifty three point oh - Update Notes!|publisher=Reddit, r/btd6}}</ref> immediately crushes 10 Bloons based on targeting priority of the Druid. It has a cooldown of 30 seconds and an initial cooldown of 10 seconds. | |||
==Stats== | ==Stats== | ||
| Line 34: | Line 39: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{outdated|NEW v53.0 Druid means this section is obsolete}} | ||
Jungle's Bounty | {{BTD6 last updated|53.2|section=y}} | ||
Jungle's Bounty's main strength is as secondary income generator once farms are established. [[Obyn Greenfoot (BTD6)|Obyn]] is highly encouraged, as the 50% increase to income and 40% increase to range allow for more farms to be reached and make each one more valuable. Base farms to t2 farms do not grant enough income to warrant Druids, and tier 3 farms rarely do so. 4 Druids can be placed in the area a single farm would take, which should be kept in mind, and that Obyn's range roughly has a radius of 3 Druids. The following table shows how many farms are required for 4 druids to produce a greater amount than the given farm. | |||
{{Incomplete|IMF loans with/without micro; tier 5 farms.}} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+Farms needed for 4 druids to surpass farm | |||
! colspan="4" |Farm | |||
! colspan="2" |Farms Required | |||
|- | |||
!Name | |||
!<small>X-2-X</small> | |||
!<small>Overclock</small> | |||
!<small>Other</small> | |||
!<small>With Obyn</small> | |||
!<small>Without Obyn</small> | |||
|- | |||
| rowspan="8" |[[Banana Research Facility (BTD6)|Banana Research Facility]] | |||
|{{N}} | |||
|{{N}} | |||
| rowspan="4" |{{N}} | |||
|2 | |||
|3 | |||
|- | |||
|{{Y}} | |||
|{{N}} | |||
|2 | |||
|3 | |||
|- | |||
|{{N}} | |||
|{{Y}} | |||
|3 | |||
|5 | |||
|- | |||
|{{Y}} | |||
|{{Y}} | |||
|4 | |||
|6 | |||
|- | |||
|{{N}} | |||
|{{N}} | |||
| rowspan="4" |<small>Banana</small> | |||
<small>Central</small> | |||
|2 | |||
|3 | |||
|- | |||
|{{Y}} | |||
|{{N}} | |||
|3 | |||
|4 | |||
|- | |||
|{{N}} | |||
|{{Y}} | |||
|4 | |||
|7 | |||
|- | |||
|{{Y}} | |||
|{{Y}} | |||
|5 | |||
|8 | |||
|- | |||
| rowspan="4" |[[Central Market (BTD6)|Central Market]] | |||
|{{N}} | |||
|{{N}} | |||
| rowspan="4" |{{N}} | |||
|1 | |||
|2 | |||
|- | |||
|{{Y}} | |||
|{{N}} | |||
|1 | |||
|2 | |||
|- | |||
|{{N}} | |||
|{{Y}} | |||
|2 | |||
|4 | |||
|- | |||
|{{Y}} | |||
|{{Y}} | |||
|3 | |||
|5 | |||
|} | |||
Note: this table assumes that only the farm in question is in use, and no Monkey Knowledge is active. | |||
If farms are unavailable, using Jungle's Bounty as a source of income is not a good idea. | |||
0-4-1 is | As a damage dealer, Jungle's Bounty does plenty on maps with only one active lane, but falls off quickly elsewhere. Regardless, it mostly struggles at catching whole {{BTD6|Ceramic Bloon}}s, making it a subpar solo saveup for {{BTD6|Spirit of the Forest}} in [[CHIMPS]]. | ||
0-4-1 is preferred when farming. 1-4-0 is preferred when using it for damage. | |||
==Update history== | ==Update history== | ||
{{BTD6 change list by upgrade|Druid|2|4}} | {{BTD6 change list by upgrade|Druid|2|4}} | ||
==Removed features==<!--or "legacy", whichever suits the guide--> | |||
===Jungle's Bounty Ability=== | |||
{{Outdated|I think its worth it to put this in a 'legacy' section to detail how the ability used to work.}} | |||
When activated, the Jungle's Bounty ability would grant $320, plus an extra $130 per [[Banana Farm (BTD6)|Banana Farm]] within range of this Druid, and 1 life. Its income was able to be boosted by [[Monkey City (BTD6)|Monkey City]] and Level 5+ [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]. If other Jungle's Bounty abilities would be available, all of them would trigger simultaneously. It had a cap of $10,000 per use,<!--if trying the pool glitch with farm stacks, it would also be capped, but when?--> to limit cash exploits. | |||
This ability had a 60 second cooldown, and had a full initial cooldown. It could only be activated up to 3 times per round for each Druid, and could not be activated after 3 minutes since the start of the round nor during the penalty timer in [[Boss Bloon Event]]s and CT Boss tiles. | |||
==Gallery== | ==Gallery== | ||
| Line 55: | Line 149: | ||
BTD6 040-Druid.png|Portrait | BTD6 040-Druid.png|Portrait | ||
BTD6 DruidMonkey JunglesBountyUpgradeIcon.png|Upgrade icon | BTD6 DruidMonkey JunglesBountyUpgradeIcon.png|Upgrade icon | ||
BTD6 DruidMonkey JunglesBountyUpgradeIconAA.png|Ability icon | BTD6 DruidMonkey VineCrushAA.png|Ability icon | ||
BTD6 DruidMonkey JunglesBountyUpgradeIconAA.png|Ability icon (pre-53.0) | |||
BTD6 040-DruidInsta.png|[[Insta Monkey]] icon | BTD6 040-DruidInsta.png|[[Insta Monkey]] icon | ||
BTD6 BuffIconDruidBananaFarm.png|Buff icon | |||
BTD6 BuffIconDruidx4x.png|Unused buff icon | BTD6 BuffIconDruidx4x.png|Unused buff icon | ||
</gallery> | </gallery> | ||
==In other languages== | ==In other languages== | ||
{{BTD6 | {{BTD6 last updated|53.0|section=y}} | ||
|ar | {{langlist | ||
|ar | |key=Jungle's Bounty | ||
|da | |label=Name | ||
|collapsed= | |||
|de | |ar =مكافأة الغابة | ||
|da =Junglens skatte | |||
|es | |de =Dschungelbeute | ||
|es =La abundancia de la selva | |||
|es-la | |es-la=La abundancia de la selva | ||
|fi =Viidakon anteliaisuus | |||
|fi | |fr =Abondance de la jungle | ||
|it =Dono della giungla | |||
|fr | |ja =ジャングルのめぐみ | ||
|ko =정글의 축복 | |||
|it | |nl =Schat van de jungle | ||
|no =Jungelens dusør | |||
|ja | |pl =Nagroda dżungli | ||
|pt-br=Dom da Selva | |||
|ko | |ru =Подарок джунглей | ||
|sv =Djungelns rikedomar | |||
|nl | |th =พืชผลจากพงไพร | ||
|tr =Ormanın Hediyesi | |||
|no | |zh-cn=丛林赏金 | ||
|zh-tw=叢林賞金 | |||
|pl | }} | ||
{{langlist | |||
|pt-br | |key=Jungle's Bounty Description | ||
|label=Description | |||
|ru | |collapsed= | ||
|ar =تؤدي الكروم أكوامًا أقوى من الأشواك. قدرة مكافأة الغابة: تولد نقودًا وحياة واحدة في كل استخدام، بالإضافة إلى نقود إضافية لكل مزرعة موز بالقرب من الدرويد. | |||
|sv | |da =Ranker skaber stærkere tornebunker. Junglens skatte-evne: Genererer penge og 1 liv ved hvert brug, og giver ekstra penge pr. bananfarm i nærheden af druiden. | ||
|de =Schlingpflanzen erstellen stärkere Dornenranken. Dschungelbeute-Fähigkeit: Erzeugt bei jedem Einsatz Geld und 1 Leben, plus Extrageld pro Bananenfarm in der Nähe des Druiden. | |||
|th | |es =Las enredadoras crean pilas de espinas más fuertes. Habilidad La abundancia de la selva: genera dinero y 1 vida cada vez que se usa, y suma dinero adicional por cada platanar cerca del druida. | ||
|es-la=Las zarzas crean pilas de espinas más fuertes. Habilidad La abundancia de la selva: genera dinero y 1 vida cada vez que se usa y suma dinero adicional por cada platanar cerca del druida. | |||
|tr | |fi =Köynnökset luovat voimakkaampia piikkikasoja. Viidakon anteliaisuus -kyky: luo rahaa ja 1 elämän jokaisella käyttökerralla, plus lisärahaa jokaista druidin lähellä olevaa banaanifarmia kohden. | ||
|fr =Les plantes grimpantes créent des tas de ronces plus puissants. Aptitude Abondance de la jungle : génère de l'argent et 1 vie à chaque utilisation, plus de l'argent supplémentaire pour chaque bananeraie près du druide. | |||
|zh-cn | |it =I rampicanti creano delle pile di spine più resistenti. Abilità Dono della giungla: genera contante e 1 vita a ogni utilizzo, più contante extra per ciascun vivaio di banane accanto al druido. | ||
|ja =ツルがより強力な「とげの山」を作り出す。ジャングルのめぐみアビリティ:使うたびにキャッシュとライフ1個を生成し、ドルイド付近のバナナ農園がそれぞれ追加キャッシュを作り出す。 | |||
|zh-tw | |ko =넝쿨이 생성하는 가시 더미가 더 강해집니다. 정글의 축복 능력: 사용할 때마다 캐시와 목숨 1개를 생성하며, 드루이드 주변 바나나 농장의 수에 따라 추가 캐시를 생성합니다. | ||
|nl =Ranken maken sterkere doornstapels. Schat van de jungle-vaardigheid: genereert geld en één leven bij elk gebruik, plus extra geld per Bananenboerderij in de buurt van de Druïde. | |||
|no =Vinranker lager sterkere tornehauger. Jungelens overflod-evne: Genererer penger og 1 liv hver gang den brukes, pluss ekstra penger per banangård i nærheten av druiden. | |||
|pl =Winorośle tworzą silniejsze stosy cierni. Umiejętność nagroda dżungli: generuje gotówkę i 1 życie za każdym wykorzystaniem plus dodatkową gotówkę za każdą bananową farmę w pobliżu druida. | |||
|pt-br=Vinhas criam pilhas de espinhos mais fortes. Habilidade Dom da Selva: gera dinheiro e 1 de vida a cada uso, e dinheiro extra por Fazenda de Bananas perto do Druida. | |||
|ru =Лозы выращивают более надежные колючки. Способность «Подарок джунглей»: приносит деньги и 1 жизнь при каждом применении, плюс дополнительные деньги за каждую банановую ферму вблизи друида. | |||
|sv =Vinrankor skapar starkare taggpilar. Djungelskattförmåga: Genererar pengar och 1 liv vid varje användning, plus extra pengar per Bananodling nära Druiden. | |||
|th =เถาวัลย์สร้างหนามที่แข็งแกร่งกว่า สกิลพืชผลจากพงไพร: สร้างเงินสดทุกครั้งที่กดใช้ 1 ชีวิต พร้อมสร้างเงินสดเพิ่มเติมต่อจำนวนฟาร์มกล้วยที่อยู่ใกล้ลิงดรูอิด | |||
|tr =Üzüm asmaları daha güçlü diken yığınları oluşturur. Ormanın Hediyesi Yeteneği: Her kullanımda ve ayrıca Medyumun yanındaki her Muz Çiftliği için ekstra nakit ve 1 can sağlar. | |||
|zh-cn=藤蔓生成更强大的荆棘桩。丛林赏金技能:每次使用时可生成现金和1点生命,并且德鲁伊附近的每座香蕉农场都会生成额外现金。 | |||
|zh-tw=藤蔓可創造威力更強的荊棘堆。叢林賞金技能:每次使用後生成現金和1條生命,此外,督伊德附近香蕉農場越多,則所獲現金越多。 | |||
}} | |||
==References== | |||
<references /> | |||
==Navigation== | ==Navigation== | ||
{{BTD6 druid nav}} | {{BTD6 druid nav}} | ||
{{BTD6 upgrade nav}} | {{BTD6 upgrade nav}} | ||