Jungle's Bounty (BTD6): Difference between revisions

Whacka (talk | contribs)
Strategy: some changes for the 53.0 rework. if the table can be formatted in a more eloquent way, the title in particular, because I am short on ideas there, please do so. IMF is not there because I do not use banks. Additionally, Vine Crush is still no part, as I struggle to think of a major use.
 
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=== Vine Crush Ability ===
=== Vine Crush Ability ===
{{Incomplete|add details}}
Vine Crush<ref name="v53.0-nk">{{cite|url=https://www.reddit.com/r/btd6/comments/1r2iecf/bloons_td_6_version_fifty_three_point_oh_update/|title=Bloons TD 6 version fifty three point oh - Update Notes!|publisher=Reddit, r/btd6}}</ref> immediately crushes 10 Bloons based on targeting priority of the Druid. It has a cooldown of 30 seconds and an initial cooldown of 10 seconds.  
Vine Crush<ref name="v53.0-nk">{{cite|url=https://www.reddit.com/r/btd6/comments/1r2iecf/bloons_td_6_version_fifty_three_point_oh_update/|title=Bloons TD 6 version fifty three point oh - Update Notes!|publisher=Reddit, r/btd6}}</ref> immediately crushes 10 Bloons based on targeting priority of the Druid. Cooldown of 30 seconds.


==Stats==
==Stats==
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As a damage dealer, Jungle's Bounty does plenty on maps with only one active lane, but falls off quickly elsewhere. Regardless, it mostly struggles at catching whole {{BTD6|Ceramic Bloon}}s, making it a subpar solo saveup for {{BTD6|Spirit of the Forest}} in [[CHIMPS]].  
As a damage dealer, Jungle's Bounty does plenty on maps with only one active lane, but falls off quickly elsewhere. Regardless, it mostly struggles at catching whole {{BTD6|Ceramic Bloon}}s, making it a subpar solo saveup for {{BTD6|Spirit of the Forest}} in [[CHIMPS]].  


0-4-1 is preferred when farming, which can be skipped if it causes the Druid to attack blimps. 1-4-0 is preferred when using it for damage.
0-4-1 is preferred when farming. 1-4-0 is preferred when using it for damage.


==Update history==
==Update history==