Icicles (BTD6): Difference between revisions
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'''Icicles''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Icicles''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Icicles gains -37.5% attack cooldown (or +60% attack speed) compares to the previous tier, +1 damage, can now target MOAB-Class Bloons (but not freeze them) and deals +8 damage to MOAB-Class, and 25% of hit Bloons (including MOAB-Class) grow 3 icicles ([[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra]] Bloons grow icicles even if not popped, but [[Lead Bloon (BTD6)|Lead Bloons]] don't grow icicles if the tower is unable to pop Lead). The icicles themselves cannot be affected by external pierce and damage changes. Bloons that are refrozen will have their icicles replaced with new icicles or nothing. | ||
Icicles damage other Bloons when they pass over the Bloon that has the icicles, have [[Damage type|sharp damage type]] (normal if crosspathed with [[Cold Snap (BTD6)|Cold Snap]]), deal 6 damage, have 6 pierce and last for the same duration as the freeze duration. | Icicles damage other Bloons when they pass over the Bloon that has the icicles, have [[Damage type|sharp damage type]] (normal if crosspathed with [[Cold Snap (BTD6)|Cold Snap]]), deal 6 damage, have 6 pierce and last for the same duration as the freeze duration.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
{{strategy needed|More could be said about icicles as a strong Silas synergy, as well as for CHIMPS purposes}} | {{strategy needed|More could be said about icicles as a strong Silas synergy, as well as for CHIMPS purposes}} | ||
Icicles stands out in [[CHIMPS]], as well as being strong in [[Race (BTD6)|Race]] conditions, thanks to its capability to produce a large amount of icicles from hitting many Bloons, and relatively quick attack speed. [[Silas (BTD6)|Silas]] is its best Hero to synergize, partially compensating his White and early MOAB weaknesses and attacking fast enough to maximize Silas' Ice Fragments,<!--not just "ice fragments"; that give the reader the wrong impression that it's icicles' icicles when it's not--> in return Icicles offers consistent damage against dense rounds. Elsewhere, Icicles is a decent mid-game tower, being specialized for dense rounds while dealing alright damage to blimps but held back by its unreliability against | Icicles stands out in [[CHIMPS]], as well as being strong in [[Race (BTD6)|Race]] conditions, thanks to its capability to produce a large amount of icicles from hitting many Bloons, and relatively quick attack speed. [[Silas (BTD6)|Silas]] is its best Hero to synergize, partially compensating his White and early MOAB weaknesses and attacking fast enough to maximize Silas' orbiting Ice Fragments,<!--not just "ice fragments"; that give the reader the wrong impression that it's icicles' icicles when it's not--> in return Icicles offers consistent damage against dense rounds. Elsewhere, Icicles is a decent mid-game tower, being specialized for dense rounds while dealing alright damage to blimps but held back by its unreliability against White and Zebra Bloons without Silas. It's also a reasonable stepping stone for {{BTD6|Icicle Impale}}. | ||
For general gameplay and Races, 0-2-4 is the recommended crosspath for increased attack speed from {{BTD6|Enhanced Freeze}} and extra pierce from {{BTD6|Deep Freeze}}, while 2-0-4 is preferred versus [[Golden Bloon (BTD6)|Golden Bloon]]s to act as a faster [[Cryo Cannon (BTD6)|Cryo Cannon]]. | For general gameplay and Races, 0-2-4 is the recommended crosspath for increased attack speed from {{BTD6|Enhanced Freeze}} and extra pierce from {{BTD6|Deep Freeze}}, while 2-0-4 is preferred versus [[Golden Bloon (BTD6)|Golden Bloon]]s to act as a faster [[Cryo Cannon (BTD6)|Cryo Cannon]]. | ||