Druid of the Jungle (BTD6): Difference between revisions

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{{for|the upgrade in [[Bloons TD Battles 2]]|Druid of the Jungle (Battles 2)}}
{{for|the upgrade in [[Bloons TD Battles 2]]|Druid of the Jungle (Battles 2)}}
{{bot generated}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Druid of the Jungle
|id=Druid of the Jungle
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|xp    =2000
|xp    =2000
}}
}}
'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''.
'''Druid of the Jungle''' is the [[Druid (BTD6)|Druid]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It now spawns a vine that has infinite range and destroys the Bloon caught and damages all affected Bloons that pass through. After it destroys a Bloon, it leaves a thorn pile on the track that damages Bloons that go over it. If [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] is present on screen and at least level 5, all Druids of the Jungle gain 40% more range.
 
With [[Hard Thorns (BTD6)|Hard Thorns]], both the vine grab and leftover vine can pop Frozen and Lead, and the vine grab is able to target Frozen and Lead.<!--what about that weird digestion time reduction thing that possibly am not aware of?--><!--also, leftover vine ALWAYS targets frozen and lead--> [[Druidic Reach (BTD6)|Druidic Reach]] improves duration of the leftover vine by +33%. [[Heart of Vengeance (BTD6)|Heart of Vengeance]], like all speed buffs, doesn't affect the digestion time of the vine grab, but does decrease the cooldown of the attack itself and the pierce refresh interval of the thorn pile.
 
==Mechanics==
===Jungle Vine===
{{research|Is it truly a "digestion" + 1.4 flat cooldown? If so, perhaps make it clearer? Or is the part about "but cannot activate within 1.4 seconds after the target is fully destroyed" clear enough?}}
With this upgrade, the Druid gains a new vine attack that instantly destroys a regular Bloon.
 
The vine takes <math>\frac{\sqrt{\text{leakDamage}}+1}{8}</math> seconds to fully destroy the target, but Lead Bloons takes an additional 0.625 seconds, and Ceramic Bloons takes an additional 1.25 seconds.
 
The vine attack has a 2.6-second attack cooldown, but cannot activate within 1.4 seconds after the target is fully destroyed. The cooldown for the vine attack can receive attack speed buffs, but not the flat cooldown after destroying a target nor the digestion time.
 
When the target is destroyed, a thorn pile is created on the track. The thorn pile has a 0.3 second re-hit and pierce refresh interval, 20 pierce, 1 [[Sharp]] damage ([[Normal (damage type)|Normal]] with [[Hard Thorns (BTD6)|Hard Thorns]]), 2 projectile radius, and a 4.5-second lifespan (6 seconds with 0-3-1).
 
The pierce refresh interval can receive attack speed buffs, but the re-hit interval can not.
 
The following is a table for the time required to fully destroy each of the bloons (excluding the activation cooldown, which is independent from destruction time):
{|class="wikitable"
!Bloon
!Leak amount
!Destruction time (s)
!Total time (s)
|-
|[[Red Bloon (BTD6)|Red Bloon]]
|1
|0.25<!--(sqrt(1) + 1)/8-->
|1.65<!--destruction + 1.4-->
|-
|[[Blue Bloon (BTD6)|Blue Bloon]]
|2
|0.3018<!--(sqrt(2) + 1)/8-->
|1.7018<!--destruction + 1.4-->
|-
|[[Green Bloon (BTD6)|Green Bloon]]
|3
|0.3415<!--(sqrt(3) + 1)/8-->
|1.7415<!--destruction + 1.4-->
|-
|[[Yellow Bloon (BTD6)|Yellow Bloon]]
|4
|0.375<!--(sqrt(4) + 1)/8-->
|1.775<!--destruction + 1.4-->
|-
|[[Pink Bloon (BTD6)|Pink Bloon]]
|5
|0.4045<!--(sqrt(5) + 1)/8-->
|1.8045<!--destruction + 1.4-->
|-
|[[White Bloon (BTD6)|White Bloon]]
|11
|0.5396<!--(sqrt(11) + 1)/8-->
|1.9396<!--destruction + 1.4-->
|-
|[[Black Bloon (BTD6)|Black Bloon]]
|11
|0.5396<!--(sqrt(11) + 1)/8-->
|1.9396<!--destruction + 1.4-->
|-
|[[Purple Bloon (BTD6)|Purple Bloon]]
|11
|0.5396<!--(sqrt(11) + 1)/8-->
|1.9396<!--destruction + 1.4-->
|-
|[[Lead Bloon (BTD6)|Lead Bloon]]
|23
|1.3495<!--(sqrt(23) + 1)/8 + 0.625-->
|2.7495<!--destruction + 1.4-->
|-
|[[Zebra Bloon (BTD6)|Zebra Bloon]]
|23
|0.7245<!--(sqrt(23) + 1)/8-->
|2.1245<!--destruction + 1.4-->
|-
|Fortified Lead Bloon
|26
|1.3874<!--(sqrt(26) + 1)/8 + 0.625-->
|2.7874<!--destruction + 1.4-->
|-
|[[Rainbow Bloon (BTD6)|Rainbow Bloon]]
|47
|0.9819<!--(sqrt(47) + 1)/8-->
|2.3819<!--destruction + 1.4-->
|-
|[[Ceramic Bloon (BTD6)|Ceramic Bloon]]
|104
|2.6498<!--(sqrt(104) + 1)/8 + 1.25-->
|4.0498<!--destruction + 1.4-->
|-
|Fortified Ceramic Bloon
|114
|2.7096<!--(sqrt(114) + 1)/8 + 1.25-->
|4.1096<!--destruction + 1.4-->
|-
|[[Ceramic Bloon (BTD6)#Super Ceramic Bloon|Super Ceramic Bloon]]
|65
|2.3828<!--(sqrt(65) + 1)/8 + 1.25-->
|3.7828<!--destruction + 1.4-->
|-
|Fortified Super Ceramic Bloon
|75
|2.4575<!--(sqrt(75) + 1)/8 + 1.25-->
|3.8575<!--destruction + 1.4-->
|}


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Druid|030}}
{{BTD6 stat list by tiers|Druid|030}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Druid|2|3}}
{{BTD6 cost list by upgrade|Druid|2|3}}
==Strategy==
{{BTD6 last updated|52.0|section=y}}
Druid of the Jungle is an easy-to-use early-game carry on maps with one active lane per round (e.g. [[Bazaar]]) but it falls off on maps with simultaneous lanes. Its power comes from being able to one-shot Ceramics, albeit very slowly, and the resulting thorn piles being decent cleanup. However, it becomes much weaker on later rounds and kills end-of-round stalls.
In [[Race Event]]s and {{BTD6|Contested Territory}} Time Attack, it is an effective way to consistently hit groups of weak Bloons or to instakill the final Bloons on screen. Druid of the Jungle and subsequent upgrades have limited attack speed synergies except against groups,<!--we already discussed how, see other sections--> but damage and pierce buffs maximize thorn pile DPS. If anti-stalling is not a concern, Druid of the Jungle synergizes well with [[Relic]]s that take advantage of the sharp, fast-rate piles (e.g. [[Flint Tips]]).
1-3-0 is often preferred for its innate Lead popping, while 0-3-1 increases thorn pile uptime. Lightning can be bought if needing to handle groups within range, but [[Heart of Vengeance (BTD6)|Heart of Vengeance]]'s speed buffs have low impact.


==Update history==
==Update history==
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===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 030-Druid.png|Portrait
BTD6 030-Druid.png|Portrait