Dragon's Breath (BTD6): Difference between revisions
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'''Dragon's Breath''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Wizard Monkey a new flame attack, which deals 2 [[damage]] with 3 [[pierce]], and has an [[Attack | '''Dragon's Breath''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Wizard Monkey a new flame attack, which deals 2 [[damage]] with 3 [[pierce]], and has an [[Attack speed|attack cooldown]] of 0.135 seconds. Flames cannot damage [[Purple Bloon (BTD6)|Purple Bloons]]. Flames apply a burn damage-over-time effect which deals 1 damage every 1.5 seconds, and lasts for 3.1 seconds. With {{BTD6 mk|Flame Jet}}, projectile speed is increased by 50%. | ||
This upgrade improves Wizard Monkey's [[Fireball (BTD6)|fireball attack]], allowing it to fire 3 fireballs per shot instead of 1, spread in a 60 degree angle. It also increases fireball damage from 1 to 3, and increases | This upgrade improves Wizard Monkey's [[Fireball (BTD6)|fireball attack]], allowing it to fire 3 fireballs per shot instead of 1, spread in a 60 degree angle. It also increases fireball damage from 1 to 3, and increases explosion radius and projectile size. This upgrade also improves the [[Wall of Fire (BTD6)|wall of fire attack]], reducing its cooldown from 6.5 to 4.5 seconds. It also increases wall of fire's pierce from 10 to 20, and improves its tick rate and pierce refresh interval from 0.15 to 0.1 seconds. | ||
In addition to crosspathing benefits from [[Wall of Fire (BTD6)|Wall of Fire]], Dragon's Breath receives the following crosspath benefits: | |||
*[[Guided Magic (BTD6)|Guided Magic]] doubles lifespan of the fiery breath and allows it to ignore obstacles, but [[Arcane Blast (BTD6)|Arcane Blast]] doesn't affect it. | |||
* [[Intense Magic (BTD6)|Intense Magic]] grants +2 pierce (total of 5) to the fiery breath, and double projectile speed (125 to 250). | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Wizard Monkey|030}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Wizard Monkey|2|3}} | {{BTD6 cost list by upgrade|Wizard Monkey|2|3}} | ||
==Strategy== | |||
{{BTD6 last updated|51.2|section=y}} | |||
Dragon's Breath is an all-round damage tower that performs similarly against blimps and normal Bloons, carrying the early-game but with low range and pierce going into mid-game. It works well on easier maps, but struggles on harder maps compared to more specialized towers for either type of Bloon. The fire breath deals most of its damage against single targets, while Wall of Fire contributes more damage against bloon rushes. Dragon's Breath does replace the Wall of Fire more often compared to lower tiers, limiting the tower's weakness at the start of rounds. The triple fireballs offer bursts that work well with its other attacks, but still too slow and inconsistent for reliable grouped damage. | |||
It does not synergize well enough with {{BTD6|Berserker Brew}} to justify the buff for its cost, unless specifically playing around the Walls of Fire. 0-3-2 is the more common crosspath, as it is much stronger for the low pierce breath attack and gives camo and extra range, while 1-3-0 or 2-3-0 have more control over Wall of Fire, and can have two Walls of Fire active at once for extra damage thanks to the longer duration. 1-3-0 is enough if only wanting the improved Wall of Fire, while 2-3-0 can be worth it for the +1 damage triple fireballs. | |||
==Update history== | ==Update history== | ||
| Line 33: | Line 43: | ||
{{main gallery|Wizard Monkey}} | {{main gallery|Wizard Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
File:BTD6 Dragons Breath 030.png|Dragon's Breath with no crosspath | |||
File:BTD6 Dragons Breath 130.png|Dragon's Breath with 130 crosspath | |||
File:BTD6 Dragons Breath 230.png|Dragon's Breath with 230 crosspath | |||
File:BTD6 Dragons Breath 031.png|Dragon's Breath with 031 crosspath | |||
File:BTD6 Dragons Breath 032.png|Dragon's Breath with 032 crosspath | |||
File:BTD6 Dragons Breath Projectile.gif|Dragon's Breath projectiles | |||
</gallery> | |||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 030-Wizard.png|Portrait | BTD6 030-Wizard.png|Portrait | ||
Latest revision as of 17:29, 10 March 2026
| Spews endless flames at nearby Bloons and enhances Fireball and Wall of Fire. | |||
| Tower | Path | Tier | |
|---|---|---|---|
| Wizard Monkey | 2 | 3 | |
| XP cost | 2,600 | ||
|---|---|---|---|
| Cash cost | $2,805 — Easy $3,300 — Medium $3,565 — Hard $3,960 — Impoppable | ||
Dragon's Breath is the Wizard Monkey's path 2 tier 3 upgrade in Bloons TD 6. It grants Wizard Monkey a new flame attack, which deals 2 damage with 3 pierce, and has an attack cooldown of 0.135 seconds. Flames cannot damage Purple Bloons. Flames apply a burn damage-over-time effect which deals 1 damage every 1.5 seconds, and lasts for 3.1 seconds. With
Flame Jet, projectile speed is increased by 50%.
This upgrade improves Wizard Monkey's fireball attack, allowing it to fire 3 fireballs per shot instead of 1, spread in a 60 degree angle. It also increases fireball damage from 1 to 3, and increases explosion radius and projectile size. This upgrade also improves the wall of fire attack, reducing its cooldown from 6.5 to 4.5 seconds. It also increases wall of fire's pierce from 10 to 20, and improves its tick rate and pierce refresh interval from 0.15 to 0.1 seconds.
In addition to crosspathing benefits from Wall of Fire, Dragon's Breath receives the following crosspath benefits:
- Guided Magic doubles lifespan of the fiery breath and allows it to ignore obstacles, but Arcane Blast doesn't affect it.
- Intense Magic grants +2 pierce (total of 5) to the fiery breath, and double projectile speed (125 to 250).
Stats
[edit | edit source]| Tower | ||||||
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| Fireball | ||||||||||||||||||||||||||||||||||||||||
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| Wall of Fire | |||||||||||||||||||||
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| Dragon's Breath | |||||||||||||||||||||||||||||
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1-3-0
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| Fireball | |||||||
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| Dragon's Breath | |||||||
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2-3-0
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| Fireball | |||||
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0-3-1
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| Fireball | ||||||||||
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| Wall of Fire | |||||
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| Dragon's Breath | |||||||
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0-3-2
| Tower | ||
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| Fireball | ||||||||||
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| Wall of Fire | |||||
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| Dragon's Breath | |||||
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-3-0 | $3,950 | $4,650 | $5,025 | $5,580 | $2,765 | $3,255 | $3,518 | $3,906 |
| 1-3-0 | $4,100 | $4,825 | $5,215 | $5,790 | $2,870 | $3,378 | $3,651 | $4,053 |
| 2-3-0 | $4,480 | $5,275 | $5,700 | $6,330 | $3,136 | $3,693 | $3,990 | $4,431 |
| 0-3-1 | $4,205 | $4,950 | $5,350 | $5,940 | $2,944 | $3,465 | $3,745 | $4,158 |
| 0-3-2 | $4,460 | $5,250 | $5,675 | $6,300 | $3,122 | $3,675 | $3,973 | $4,410 |
Strategy
[edit | edit source]Dragon's Breath is an all-round damage tower that performs similarly against blimps and normal Bloons, carrying the early-game but with low range and pierce going into mid-game. It works well on easier maps, but struggles on harder maps compared to more specialized towers for either type of Bloon. The fire breath deals most of its damage against single targets, while Wall of Fire contributes more damage against bloon rushes. Dragon's Breath does replace the Wall of Fire more often compared to lower tiers, limiting the tower's weakness at the start of rounds. The triple fireballs offer bursts that work well with its other attacks, but still too slow and inconsistent for reliable grouped damage.
It does not synergize well enough with Berserker Brew to justify the buff for its cost, unless specifically playing around the Walls of Fire. 0-3-2 is the more common crosspath, as it is much stronger for the low pierce breath attack and gives camo and extra range, while 1-3-0 or 2-3-0 have more control over Wall of Fire, and can have two Walls of Fire active at once for extra damage thanks to the longer duration. 1-3-0 is enough if only wanting the improved Wall of Fire, while 2-3-0 can be worth it for the +1 damage triple fireballs.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Wall of Fire: Can no longer deploy outside its range (bug fix)
Wall of Fire: Pierce reduced ― ∞ → 20
Overall cost increased by $200 (due to cost changes for previous tiers)
Upgrade cost reduced ― $3,600 → $3,000
Overall cost reduced by $700 (due to cost changes for previous tiers)
Wall of Fire: can now pop Purple Bloons while buffed by an MIB (bug fix)
Overall cost reduced by $400 (due to cost changes for previous tiers)
Wall of Fire: Deploy cooldown reduced ― 5.5s → 4.5s
Wall of Fire: No longer deals damage faster than normal (bug fix)
Dragon's Breath: now applies damage over time that deals 1 fire-type damage per 1.5 seconds for 3 seconds
Fireball: explosion can no longer hit Camo Bloons without Camo detection (bug fix)
- Changed the visual effects of Dragon's Breath
- Changed the visual effects of Wall of Fire
Wall of Fire: pierce reduced ― 20 → 15
- 1-3-0, 2-3-0
Now uses tower targeting priority to guide the Wall of Fire
- 0-3-1
Intense Magic now grants +5 pierce to Wall of Fire
- Note: Wall of Fire remains at 20 pierce
| “ | Second and third path upgrades get some fine tuning for more internal consistency. We want to make slow tweaks here to bring them into better balance — Update notes |
” |
- 0-3-1
Intense Magic now grants +2 pierce to Dragon's Breath ― 4 → 6
| “ | Dragon’s Breath crosspathing has also been finished up along with a considerable boost to scale Dragon’s Breath up against Ceramics. — Update notes |
” |
Overall cost reduced by $50 (due to cost changes for previous tiers)
Dragon's Breath attack: Now deals +1 damage to Ceramic
- 1-3-0
Dragon's Breath attack: Projectile lifespan increased ― 0.4s → 0.8s
| “ | Some changes have been made to wall of fire to improve race balance in particular — Update notes |
” |
Wall of Fire: Now saves the time remaining on its attack cooldown
Wall of Fire: Now removed when the tower is sold
Fireball: damage increased ― 1 → 3
Fireball: radius increased ― 10 → 14
| “ | Wall of Fire has been reworked in order to cut down on cases of frustrating randomness as well as the initial cooldown on the attack being reduced. — Update notes |
” |
Wall of Fire: Initial cooldown reduced ― 5.5s → 1s
| “ | In contrast, Fireball continues to underwhelm, so is seeing an initial buff plus a larger buff at T3. — Update notes |
” |
Fireball attack: Attack cooldown reduced ― 3s → 2.2s (attack speed increased by 36.36%)
Fireball attack: Damage increased ― 3 → 9
- 0-3-1, 0-3-2
Intense Magic grants less pierce to Wall of Fire ― +5 → +4
Overall cost increased by $25 (due to cost changes for previous tiers)
Dragon's Breath: no longer has single-layer damage (undocumented)
Fireball: no longer has single-layer damage (undocumented)
Wall of Fire: no longer has single-layer damage (undocumented)
| “ | Polishing some crosspaths, 130 Dragons Breath is the only crosspath for Guided Magic that doesn't yet attack through walls, and 011 Fireball also does not benefit from having the pierce crosspath — Update notes |
” |
- 1-3-0, 2-3-0
Dragon's Breath: projectile now ignores walls
- 0-3-1, 0-3-2
Fireball: pierce increased ― 15 → 20
| “ | Wall of Fire’s exceptional T2 power needs to be moved around for improved crosspathing, along with a slight nerf to Phoenix as it is currently performing too well, and both of these upgrades are shifting some of their power into Dragon’s Breath so it can stand out as more than just a buff to WoF & a stepping stone to Phoenix. — Update notes |
” |
Dragon's Breath base damage increased ― 1 → 2
Dragon's Breath WoF pierce per tic increased ― 15 → 20
- 0-3-1, 0-3-2
Wall of Fire pierce per tic reduced ― 19 → 15
Dragon's Breath WoF pierce per tick increased ― 19 → 25 (undocumented)
- 1-3-0, 2-3-0
Wall of Fire duration increased ― 4.5s → 5.5s
Wall of Fire no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
| “ | Dragon’s Breath range is being fixed to actually match the tower radius, but now xx2 crosspath will also improve range and can bring it back to what it was. — Update notes |
” |
Flame (Dragon's Breath) attack now matches tower range properly ― 50 → 40
- Note: xx2 crosspath unchanged
| “ | Dragon’s Breath will still be great, just a little less excessively so — Update notes |
” |
Dragon's Breath: attack cooldown increased ― 0.1s → 0.125s
Dragon's Breath: no longer deals +1 damage to Ceramic
Upgrade cost increased ― $3,000 → $3,300
| “ | We set up for this Wall of Fire change quite a while ago, however finally it feels that Wall of Fire has cooled off enough to smooth out the curve a little more, granting it seamless uptime with crosspathing and a lower price tag. — Update notes |
” |
Overall cost reduced by $150 (due to cost changes for previous tiers)
- 1-3-0, 2-3-0
Wall of Fire: Duration increased ― 5.5s → 6.5s
| “ | Dragon’s Breath is too much of an early powerhouse right now, as the DoT doesn’t care for high rate we’re reducing that rate — Update notes |
” |
Dragon’s Breath attack cooldown increased ― 0.125s → 0.135s
| “ | As Fireball becomes very forgotten at higher tiers and is hard to even see at Dragon’s Breath, we’re improving the crosspath and adding even more projectiles at T3 for wider explosive coverage. — Update notes |
” |
Overall cost reduced by $50 (due to cost changes for previous tiers)
Fireball: Projectile count increased ― 1 → 3
Dragon's Breath: Pierce reduced ― 4 → 3
Fireball: Damage reduced ― 9 → 3
- 2-3-0
Fireball: Damage increased ― 3 → 4 (undocumented)
- 0-3-1
Intense Magic pierce bonus to Dragon's Breath increased ― +2 → +3 (undocumented)
- Note: 031 pierce remains at 6
Overall cost reduced by $75 (due to cost changes for previous tiers)
| “ | [...] we can justify a QoL buff with Dragon’s Breath’s scaling adjusting to match more crosspath improvements, meaning it will now benefit [... from] bottom path’s projectile speed increase. — Update notes |
” |
- 0-3-1, 0-3-2
Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
- 0-3-1
Dragon's Breath: Pierce bonus is no longer increased compared to x-4-x ― +3 → +2 (bug fix)
- Note: Pierce reduced from 6 to 5
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Dragon's Breath with no crosspath
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Dragon's Breath with 130 crosspath
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Dragon's Breath with 230 crosspath
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Dragon's Breath with 031 crosspath
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Dragon's Breath with 032 crosspath
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Dragon's Breath projectiles
Assets
[edit | edit source]-
Portrait
-
Upgrade icon
-
Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | نفس التنين نفث ألسنة اللهب غير المنتهية على البالونات القريبة وتعزيز الكرة النارية والجدار الناري. |
— | |
| Danish | Drageånde Spyr uophørligt flammer imod nærliggende bloons og forstærker ildkugle og ildmur. |
— | |
| German | Atem des Drachen Speit unaufhörlich Flammen auf Bloons in seiner Nähe und verstärkt Feuerkugel und Feuerwall. |
— | |
| Spanish | Aliento de dragón Arroja llamas interminables a los bloons cercanos y mejora Bola de fuego y Pared de fuego. |
— | |
| Spanish (LA) | Aliento de dragón Arroja llamas interminables a los bloons cercanos y mejora Bola de fuego y Pared de fuego. |
— | |
| Finnish | Lohikäärmeen henkäys Sylkee loputtomia liekkejä läheisiin blooneihin ja parantaa tulipalloa ja tuliseinää. |
— | |
| French | Souffle du dragon Crache des flammes interminables sur les Bloons à proximité et améliore Boule de feu et Mur de feu. |
— | |
| Italian | Respiro del drago Sputa fiamme in direzione dei bloon e potenzia Palla di fuoco e Muro di fuoco. |
— | |
| Japanese | ドラゴンの息 付近のブルーンにずっと炎を噴射して、ファイヤーボールと炎の壁を強化する。 |
— | |
| Korean | 용의 입김 주변의 풍선에 끝없는 화염을 분출하며 불덩이와 화염벽을 향상합니다. |
— | |
| Dutch | Drakenadem Spuwt eindeloze vlammen op Bloons in de buurt en verbetert Vuurbal en Muur van vuur. |
— | |
| Norwegian | Dragepust Spruter endeløse flammer på bloons i nærheten og forsterker ildkule og ildvegg. |
— | |
| Polish | Oddech smoka Wypluwa niekończące się płomienie na najbliższe blony i zwiększa kulę ognia oraz ścianę ognia. |
— | |
| Portuguese (Brazil) | Sopro de Dragão Cospe chamas intermináveis em Bloons próximos e melhora Bola de Fogo e Muralha de Chamas. |
— | |
| Russian | Дыхание дракона Плюёт бесконечным пламенем, сжигающим все шары поблизости, и усиливает огненный шар и огненную стену. |
— | |
| Swedish | Drakens Andedräkt Spyr ut ändlösa flammor på alla Bloons i närheten och förstärker Eldklotet och Eldväggen. |
— | |
| Thai | ลมหายใจมังกร พ่นไฟอย่างไม่รู้จบใส่บลูนที่อยู่ใกล้เคียง และเสริมพลังสกิล "บอลไฟ" กับ "กำแพงเพลิง" |
— | |
| Turkish | Ejderha Nefesi Yakındaki Bloon’lara sınırsız alev püskürtür, Ateş Topu ve Ateş Duvarı’nı daha fazla iyileştirir. |
— | |
| Chinese (simplified) | 龙之吐息 向附近的气球喷出无尽的火焰,并增强火球和火墙的威力。 |
— | |
| Chinese (traditional) | 龍之吐息 向附近的氣球噴出無盡火焰,並增強化火球和火牆。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
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