M.A.D (BTD6): Difference between revisions
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'''M.A.D''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Dartling Gunner's rockets with mega missiles, which it fires 3 times more slowly but deals more base [[damage]] with each explosion and deals a massive +450 damage to [[MOAB-Class Bloon]]s hit directly by the missiles (the explosions have no bonus MOAB damage, only the missiles). | '''M.A.D''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Dartling Gunner's rockets with mega missiles, which it fires 3 times more slowly but deals more base [[damage]] with each explosion and deals a massive +450 damage to [[MOAB-Class Bloon]]s hit directly by the missiles (the explosions have no bonus MOAB damage, only the missiles). The [[pierce]] of each missile increases from 8 to 12, allowing them to create up to six explosions instead of four, but each explosion still has 8 pierce. | ||
Additionally, the Rocket | Additionally, the M.A.D's ability is separated from other Rocket Storms;<!--note the ability icon has changed, so consider it a separate but still interconnected ability from predecessor--> explosions from this ability's missiles deal increased pierce (8 to 18) and [[Ceramic damage]] (+1 to +5), plus more [[MOAB damage]] (+250), being significantly more powerful than the main attack against both Ceramics and blimps. | ||
M.A.D fires missiles by alternating between its left arm and right arm instead of firing from its center, so the missiles have slightly more spread. | M.A.D fires missiles by alternating between its left arm and right arm instead of firing from its center, so the missiles have slightly more spread. | ||