Really Big Bombs (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) Strategy section for bigbombs, dunno how good it actually is but i gave it a shot. Someone could improve on it for meta stuff like race events etc |
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==Strategy== | ==Strategy== | ||
{{Strategy needed|Add mention of race events, dense rounds, etc}} | {{Strategy needed|Add mention of race events, dense rounds, etc}} | ||
For its cost, Really Big Bombs offers lots of damage and pierce, plus minor utility in its knockback. It is not outstanding compared to [[Cluster Bombs (BTD6)|Cluster Bombs]], which collectively have more pierce per shot and less of a single-target weakness, and | For its cost, Really Big Bombs offers lots of damage and pierce, plus minor utility in its knockback. It is not outstanding compared to [[Cluster Bombs (BTD6)|Cluster Bombs]], which collectively have more pierce per shot and less of a single-target weakness, and the Bomb Shooter's capability to skip black-immune layers from Rainbows is often handled by 2-0-4 [[Recursive Cluster (BTD6)|Recursive Cluster]]. Usually, the middle crosspath is better for the increased rate of explosions and faster knockback, although the Frags crosspath is viable in a 3-0-2 spam strategy. | ||
==Update history== | ==Update history== | ||